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42d8d55067
* Initial test suite * Fix some build warnings * Implemented working unit tests with coverage * Reduced some warnings * Fix a mac-specific issue * Add 2 additional unit test classes. * Multiple new unit tests * Some fixins * Remove auto-generated file * WIP on hiding ignored tests * Added list of debug hotkeys * Remove old website * Remove empty file * Add more unit tests * Fix bug where arrows would nudge BF * Fix bug where ctrl/alt would flash capsules * Fixed bug where bf-old easter egg broke * Remove duplicate lines * More test-related stuff * Some code cleanup * Add mocking and a test assets folder * More TESTS! * Update Hmm... * Update artist on Monster * More minor fixes to individual functions * 1.38% unit test coverage! * Even more tests? :O * More unit test work * Rework migration for BaseRegistry * gameover fix * Fix an issue with Lime * Fix issues with version parsing on data files * 100 total unit tests! * Added even MORE unit tests! * Additional test tweaks :3 * Fixed tests on windows by updating libraries. * Set versions for flixel-ui and hamcrest --------- Co-authored-by: Cameron Taylor <cameron.taylor.ninja@gmail.com>
21 lines
534 B
Haxe
21 lines
534 B
Haxe
#if !macro
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// Only import these when we aren't in a macro.
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import funkin.util.Constants;
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import funkin.Paths;
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import flixel.FlxG; // This one in particular causes a compile error if you're using macros.
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// These are great.
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using Lambda;
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using StringTools;
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using funkin.util.tools.ArrayTools;
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using funkin.util.tools.ArraySortTools;
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using funkin.util.tools.IteratorTools;
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using funkin.util.tools.MapTools;
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using funkin.util.tools.StringTools;
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#end
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// Testing-specific
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// Mocking
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import mockatoo.Mockatoo.*;
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using mockatoo.Mockatoo;
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