mirror of
https://github.com/FunkinCrew/Funkin.git
synced 2024-11-23 16:17:53 -05:00
203 lines
5.2 KiB
Haxe
203 lines
5.2 KiB
Haxe
package funkin.ui.freeplay;
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import openfl.filters.BitmapFilterQuality;
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import flixel.text.FlxText;
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import flixel.group.FlxSpriteGroup;
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import funkin.graphics.shaders.GaussianBlurShader;
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import funkin.graphics.shaders.LeftMaskShader;
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import flixel.math.FlxRect;
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import flixel.tweens.FlxEase;
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import flixel.util.FlxTimer;
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import flixel.tweens.FlxTween;
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import openfl.display.BlendMode;
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class CapsuleText extends FlxSpriteGroup
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{
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public var blurredText:FlxText;
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var whiteText:FlxText;
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public var text(default, set):String;
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var maskShaderSongName:LeftMaskShader = new LeftMaskShader();
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public var clipWidth(default, set):Int = 255;
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public var tooLong:Bool = false;
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// 255, 27 normal
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// 220, 27 favourited
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public function new(x:Float, y:Float, songTitle:String, size:Float)
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{
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super(x, y);
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blurredText = initText(songTitle, size);
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blurredText.shader = new GaussianBlurShader(1);
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whiteText = initText(songTitle, size);
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// whiteText.shader = new GaussianBlurShader(0.3);
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text = songTitle;
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blurredText.color = 0xFF00ccff;
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whiteText.color = 0xFFFFFFFF;
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add(blurredText);
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add(whiteText);
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}
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function initText(songTitle, size:Float):FlxText
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{
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var text:FlxText = new FlxText(0, 0, 0, songTitle, Std.int(size));
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text.font = "5by7";
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return text;
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}
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// ???? none
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// 255, 27 normal
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// 220, 27 favourited
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function set_clipWidth(value:Int):Int
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{
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resetText();
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checkClipWidth(value);
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return clipWidth = value;
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}
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/**
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* Checks if the text if it's too long, and clips if it is
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* @param wid
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*/
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function checkClipWidth(?wid:Int):Void
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{
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if (wid == null) wid = clipWidth;
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if (whiteText.width > wid)
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{
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tooLong = true;
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blurredText.clipRect = new FlxRect(0, 0, wid, blurredText.height);
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whiteText.clipRect = new FlxRect(0, 0, wid, whiteText.height);
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}
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else
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{
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tooLong = false;
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blurredText.clipRect = null;
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whiteText.clipRect = null;
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}
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}
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function set_text(value:String):String
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{
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if (value == null) return value;
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if (blurredText == null || whiteText == null)
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{
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trace('WARN: Capsule not initialized properly');
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return text = value;
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}
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blurredText.text = value;
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whiteText.text = value;
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checkClipWidth();
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whiteText.textField.filters = [
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new openfl.filters.GlowFilter(0x00ccff, 1, 5, 5, 210, BitmapFilterQuality.MEDIUM),
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// new openfl.filters.BlurFilter(5, 5, BitmapFilterQuality.LOW)
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];
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return text = value;
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}
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var moveTimer:FlxTimer = new FlxTimer();
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var moveTween:FlxTween;
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public function initMove():Void
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{
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moveTimer.start(0.6, (timer) -> {
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moveTextRight();
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});
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}
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function moveTextRight():Void
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{
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var distToMove:Float = whiteText.width - clipWidth;
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moveTween = FlxTween.tween(whiteText.offset, {x: distToMove}, 2,
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{
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onUpdate: function(_) {
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whiteText.clipRect = new FlxRect(whiteText.offset.x, 0, clipWidth, whiteText.height);
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blurredText.offset = whiteText.offset;
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blurredText.clipRect = new FlxRect(whiteText.offset.x, 0, clipWidth, blurredText.height);
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},
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onComplete: function(_) {
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moveTimer.start(0.3, (timer) -> {
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moveTextLeft();
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});
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},
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ease: FlxEase.sineInOut
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});
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}
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function moveTextLeft():Void
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{
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moveTween = FlxTween.tween(whiteText.offset, {x: 0}, 2,
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{
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onUpdate: function(_) {
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whiteText.clipRect = new FlxRect(whiteText.offset.x, 0, clipWidth, whiteText.height);
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blurredText.offset = whiteText.offset;
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blurredText.clipRect = new FlxRect(whiteText.offset.x, 0, clipWidth, blurredText.height);
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},
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onComplete: function(_) {
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moveTimer.start(0.3, (timer) -> {
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moveTextRight();
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});
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},
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ease: FlxEase.sineInOut
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});
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}
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public function resetText():Void
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{
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if (moveTween != null) moveTween.cancel();
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if (moveTimer != null) moveTimer.cancel();
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whiteText.offset.x = 0;
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whiteText.clipRect = new FlxRect(whiteText.offset.x, 0, clipWidth, whiteText.height);
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blurredText.clipRect = new FlxRect(whiteText.offset.x, 0, clipWidth, whiteText.height);
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}
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var flickerState:Bool = false;
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var flickerTimer:FlxTimer;
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public function flickerText():Void
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{
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resetText();
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flickerTimer = new FlxTimer().start(1 / 24, flickerProgress, 19);
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}
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function flickerProgress(timer:FlxTimer):Void
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{
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if (flickerState == true)
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{
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whiteText.blend = BlendMode.ADD;
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blurredText.blend = BlendMode.ADD;
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blurredText.color = 0xFFFFFFFF;
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whiteText.color = 0xFFFFFFFF;
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whiteText.textField.filters = [
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new openfl.filters.GlowFilter(0xFFFFFF, 1, 5, 5, 210, BitmapFilterQuality.MEDIUM),
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// new openfl.filters.BlurFilter(5, 5, BitmapFilterQuality.LOW)
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];
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}
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else
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{
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blurredText.color = 0xFF00aadd;
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whiteText.color = 0xFFDDDDDD;
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whiteText.textField.filters = [
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new openfl.filters.GlowFilter(0xDDDDDD, 1, 5, 5, 210, BitmapFilterQuality.MEDIUM),
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// new openfl.filters.BlurFilter(5, 5, BitmapFilterQuality.LOW)
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];
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}
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flickerState = !flickerState;
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}
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override function update(elapsed:Float):Void
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{
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super.update(elapsed);
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}
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}
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