Funkin/source/ChartingState.hx
2020-10-12 20:08:08 -07:00

199 lines
5 KiB
Haxe

package;
import flixel.FlxG;
import flixel.FlxSprite;
import flixel.FlxState;
import flixel.addons.ui.FlxUI9SliceSprite;
import flixel.addons.ui.FlxUICheckBox;
import flixel.addons.ui.FlxUITooltip.FlxUITooltipStyle;
import flixel.group.FlxGroup.FlxTypedGroup;
import flixel.group.FlxGroup;
import flixel.math.FlxPoint;
import flixel.text.FlxText;
import flixel.ui.FlxButton;
import flixel.ui.FlxSpriteButton;
import flixel.util.FlxColor;
import haxe.Json;
import openfl.events.Event;
import openfl.events.IOErrorEvent;
import openfl.events.IOErrorEvent;
import openfl.events.IOErrorEvent;
import openfl.geom.Rectangle;
import openfl.net.FileReference;
class ChartingState extends MusicBeatState
{
var _file:FileReference;
var sequencer:FlxTypedGroup<DisplayNote>;
var sectionShit:FlxTypedGroup<DisplayNote>;
var notes:Array<Dynamic> = [];
var UI_box:FlxUI9SliceSprite;
/**
* Array of notes showing when each section STARTS in STEPS
* Usually rounded up??
*/
var sectionData:Map<Int, DisplayNote>;
var section:Int = 0;
var bpmTxt:FlxText;
var strumLine:FlxSprite;
var curSong:String = 'Fresh';
var amountSteps:Int = 0;
private var curNoteSelected:DisplayNote;
var bullshitUI:FlxGroup;
var highlight:FlxSprite;
override function create()
{
FlxG.sound.playMusic('assets/music/' + curSong + '.mp3', 0.6);
FlxG.sound.music.pause();
FlxG.sound.music.onComplete = function()
{
FlxG.sound.music.pause();
FlxG.sound.music.time = 0;
};
Conductor.changeBPM(120);
var saveButton:FlxButton = new FlxButton(0, 0, "Save", function()
{
saveLevel();
});
saveButton.screenCenter();
add(saveButton);
bpmTxt = new FlxText(20, 20);
add(bpmTxt);
strumLine = new FlxSprite(0, 50).makeGraphic(Std.int(FlxG.width / 2), 4);
add(strumLine);
UI_box = new FlxUI9SliceSprite(FlxG.width / 2, 20, null, new Rectangle(0, 0, FlxG.width * 0.46, 400));
add(UI_box);
super.create();
}
var tooltipType:FlxUITooltipStyle = {titleWidth: 120, bodyWidth: 120, bodyOffset: new FlxPoint(5, 5)};
function generateUI():Void
{
while (bullshitUI.members.length > 0)
{
bullshitUI.remove(bullshitUI.members[0], true);
}
// general shit
var title:FlxText = new FlxText(UI_box.x + 20, UI_box.y + 20, 0);
bullshitUI.add(title);
var loopCheck = new FlxUICheckBox(UI_box.x + 10, UI_box.y + 50, null, null, "Loops", 100, ['loop check']);
loopCheck.checked = curNoteSelected.doesLoop;
tooltips.add(loopCheck, {title: 'Section looping', body: "Whether or not it's a simon says style section", style: tooltipType});
bullshitUI.add(loopCheck);
switch (curNoteSelected.type)
{
case DisplayNote.SECTION:
title.text = 'Section note';
case DisplayNote.PLAY_NOTE:
title.text = 'Play note';
}
}
override function getEvent(id:String, sender:Dynamic, data:Dynamic, ?params:Array<Dynamic>)
{
if (id == FlxUICheckBox.CLICK_EVENT)
{
var check:FlxUICheckBox = cast sender;
var label = check.getLabel().text;
switch (label)
{
case 'Loops':
curNoteSelected.doesLoop = check.checked;
}
}
// FlxG.log.add(id + " WEED " + sender + " WEED " + data + " WEED " + params);
}
override function update(elapsed:Float)
{
Conductor.songPosition = FlxG.sound.music.time;
if (FlxG.keys.justPressed.SPACE)
{
if (FlxG.sound.music.playing)
{
FlxG.sound.music.pause();
}
else
FlxG.sound.music.play();
}
if (FlxG.keys.justPressed.UP)
Conductor.changeBPM(Conductor.bpm + 1);
if (FlxG.keys.justPressed.DOWN)
Conductor.changeBPM(Conductor.bpm - 1);
bpmTxt.text = "BPM: " + Conductor.bpm + "\nSection: " + section;
super.update(elapsed);
}
private var daSpacing:Float = 0.3;
private function saveLevel()
{
var json = {
"song": "Bopeebo",
"bpm": 100,
"sections": 15
};
var data:String = Json.stringify(json);
if ((data != null) && (data.length > 0))
{
_file = new FileReference();
_file.addEventListener(Event.COMPLETE, onSaveComplete);
_file.addEventListener(Event.CANCEL, onSaveCancel);
_file.addEventListener(IOErrorEvent.IO_ERROR, onSaveError);
_file.save(data, json.song + ".json");
}
}
function onSaveComplete(_):Void
{
_file.removeEventListener(Event.COMPLETE, onSaveComplete);
_file.removeEventListener(Event.CANCEL, onSaveCancel);
_file.removeEventListener(IOErrorEvent.IO_ERROR, onSaveError);
_file = null;
FlxG.log.notice("Successfully saved LEVEL DATA.");
}
/**
* Called when the save file dialog is cancelled.
*/
function onSaveCancel(_):Void
{
_file.removeEventListener(Event.COMPLETE, onSaveComplete);
_file.removeEventListener(Event.CANCEL, onSaveCancel);
_file.removeEventListener(IOErrorEvent.IO_ERROR, onSaveError);
_file = null;
}
/**
* Called if there is an error while saving the gameplay recording.
*/
function onSaveError(_):Void
{
_file.removeEventListener(Event.COMPLETE, onSaveComplete);
_file.removeEventListener(Event.CANCEL, onSaveCancel);
_file.removeEventListener(IOErrorEvent.IO_ERROR, onSaveError);
_file = null;
FlxG.log.error("Problem saving Level data");
}
}