Funkin/source/funkin/play
AppleHair 4d81aa0fe6
[BUGFIX] Ensure the variation used for the next song is valid.
When playing in story mode, `PlayState` assumes all the songs use the same variation, which is usually true, but not guaranteed. This PR makes `PlayState` use the `getFirstValidVariation` method to find the valid variation instead of using the `currentVariation` variable, which might not be valid.
2024-07-17 18:00:07 +03:00
..
character minor optimization 2024-05-13 21:35:26 +04:00
components Merge branch 'bugfix/chart-editor-event-toolbox-crash' into rewrite/master 2024-06-10 12:26:47 -04:00
cutscene Mid-song cutscenes should just do nothing after they are finished, 2024-05-02 03:39:18 -04:00
event Improve documentation a bit. 2024-05-29 23:21:32 -04:00
notes Merge branch 'rewrite/master' into burgerballs/scroll-speed-event 2024-06-06 19:49:47 -04:00
scoring Save high scores and high ranks separately. 2024-06-11 00:40:43 -04:00
song Play song IDs based on the chart file's "instrumental" field, not the variation ID. 2024-06-06 21:38:00 -04:00
stage Merge branch 'rewrite/master' into pursnake/character-scale 2024-06-06 19:47:48 -04:00
Countdown.hx Rework every class to use FunkinSound. 2024-03-23 17:50:48 -04:00
GameOverSubState.hx crash fix 2024-06-10 16:21:41 -04:00
GitarooPause.hx Rework every class to use FunkinSound. 2024-03-23 17:50:48 -04:00
PauseSubState.hx Remove unnecessary scrollMenu sounds + adjust volume 2024-06-10 13:17:38 -04:00
PlayState.hx [BUGFIX] Ensure the variation used for the next song is valid. 2024-07-17 18:00:07 +03:00
PlayStatePlaylist.hx Fix a dozen tiny issues with 2hot's audio and visuals (and some script crashes!). 2024-03-16 00:55:57 -04:00
ResultScore.hx score number shuffling 2024-06-01 01:16:52 +01:00
ResultState.hx hardcode the songname position 2024-06-05 14:47:29 -04:00