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57 lines
1.8 KiB
Haxe
57 lines
1.8 KiB
Haxe
package funkin.play.cutscene;
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import flixel.FlxSprite;
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import flixel.tweens.FlxEase;
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import flixel.tweens.FlxTween;
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import flixel.util.FlxColor;
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import flixel.util.FlxTimer;
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/**
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* Static methods for playing cutscenes in the PlayState.
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* TODO: Un-hardcode this shit!!!!!1!
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*/
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class VanillaCutscenes
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{
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static var blackScreen:FlxSprite;
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static final TWEEN_DURATION:Float = 2.0;
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/**
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* Plays the cutscene that appears at the start of Winter Horrorland.
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* TODO: Move this to `winter-horrorland.hxc`
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*/
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public static function playHorrorStartCutscene():Void
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{
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PlayState.instance.isInCutscene = true;
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PlayState.instance.camHUD.visible = false;
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blackScreen = new FlxSprite(-200, -200).makeGraphic(FlxG.width * 2, FlxG.height * 2, FlxColor.BLACK);
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blackScreen.scrollFactor.set(0, 0);
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blackScreen.zIndex = 1000000;
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PlayState.instance.add(blackScreen);
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new FlxTimer().start(0.1, function(_) {
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trace('Playing horrorland cutscene...');
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PlayState.instance.remove(blackScreen);
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// Force set the camera position and zoom.
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PlayState.instance.cameraFollowPoint.setPosition(400, -2050);
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PlayState.instance.resetCamera();
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FlxG.camera.zoom = 2.5;
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// Play the Sound effect.
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FlxG.sound.play(Paths.sound('Lights_Turn_On'), function() {
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// Fade in the HUD.
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trace('SFX done...');
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PlayState.instance.camHUD.visible = true;
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PlayState.instance.camHUD.alpha = 0.0; // Use alpha rather than visible to let us fade it in.
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FlxTween.tween(PlayState.instance.camHUD, {alpha: 1.0}, TWEEN_DURATION, {ease: FlxEase.quadInOut});
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// Start the countdown.
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trace('Zoom out done...');
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trace('Begin countdown (ends cutscene)');
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PlayState.instance.startCountdown();
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});
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});
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}
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}
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