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61 lines
1.5 KiB
Haxe
61 lines
1.5 KiB
Haxe
package funkin.ui.debug.charting.commands;
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import funkin.data.song.SongData.SongTimeChange;
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/**
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* A command which changes the starting BPM of the song.
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*/
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@:nullSafety
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@:access(funkin.ui.debug.charting.ChartEditorState)
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class ChangeStartingBPMCommand implements ChartEditorCommand
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{
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var targetBPM:Float;
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var previousBPM:Float = 100;
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public function new(targetBPM:Float)
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{
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this.targetBPM = targetBPM;
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}
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public function execute(state:ChartEditorState):Void
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{
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var timeChanges:Array<SongTimeChange> = state.currentSongMetadata.timeChanges;
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if (timeChanges == null || timeChanges.length == 0)
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{
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previousBPM = 100;
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timeChanges = [new SongTimeChange(0, targetBPM)];
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}
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else
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{
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previousBPM = timeChanges[0].bpm;
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timeChanges[0].bpm = targetBPM;
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}
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state.currentSongMetadata.timeChanges = timeChanges;
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Conductor.mapTimeChanges(state.currentSongMetadata.timeChanges);
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}
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public function undo(state:ChartEditorState):Void
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{
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var timeChanges:Array<SongTimeChange> = state.currentSongMetadata.timeChanges;
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if (timeChanges == null || timeChanges.length == 0)
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{
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timeChanges = [new SongTimeChange(0, previousBPM)];
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}
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else
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{
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timeChanges[0].bpm = previousBPM;
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}
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state.currentSongMetadata.timeChanges = timeChanges;
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Conductor.mapTimeChanges(state.currentSongMetadata.timeChanges);
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}
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public function toString():String
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{
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return 'Change Starting BPM to ${targetBPM}';
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}
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}
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