mirror of
https://github.com/FunkinCrew/Funkin.git
synced 2024-11-26 17:46:08 -05:00
48 lines
1 KiB
Haxe
48 lines
1 KiB
Haxe
package funkin.util;
|
|
|
|
import openfl.Assets;
|
|
|
|
/**
|
|
* See `funScripts/jsfl/frames.jsfl` for more information in the art repo/folder!
|
|
* Homemade dipshit proprietary format to get simple animation info out of flash!
|
|
* Pure convienience!
|
|
*/
|
|
class FramesJSFLParser
|
|
{
|
|
public static function parse(path:String):FramesJSFLInfo
|
|
{
|
|
var text:String = Assets.getText(path);
|
|
|
|
// TODO: error handle if text is null
|
|
|
|
var output:FramesJSFLInfo = {frames: []};
|
|
|
|
var frames:Array<String> = text.split("\n");
|
|
|
|
for (frame in frames)
|
|
{
|
|
var frameInfo:Array<String> = frame.split(" ");
|
|
|
|
var x:Float = Std.parseFloat(frameInfo[0]);
|
|
var y:Float = Std.parseFloat(frameInfo[1]);
|
|
var alpha:Float = Std.parseFloat(frameInfo[2]);
|
|
|
|
var shit:FramesJSFLFrame = {x: x, y: y, alpha: alpha};
|
|
output.frames.push(shit);
|
|
}
|
|
|
|
return output;
|
|
}
|
|
}
|
|
|
|
typedef FramesJSFLInfo =
|
|
{
|
|
var frames:Array<FramesJSFLFrame>;
|
|
}
|
|
|
|
typedef FramesJSFLFrame =
|
|
{
|
|
var x:Float;
|
|
var y:Float;
|
|
var alpha:Float;
|
|
}
|