mirror of
https://github.com/FunkinCrew/Funkin.git
synced 2024-11-30 03:25:47 -05:00
279277b18c
* Initial test suite * Fix some build warnings * Implemented working unit tests with coverage * Reduced some warnings * Fix a mac-specific issue * Add 2 additional unit test classes. * Multiple new unit tests * Some fixins * Remove auto-generated file * WIP on hiding ignored tests * Added list of debug hotkeys * Remove old website * Remove empty file * Add more unit tests * Fix bug where arrows would nudge BF * Fix bug where ctrl/alt would flash capsules * Fixed bug where bf-old easter egg broke * Remove duplicate lines * More test-related stuff * Some code cleanup * Add mocking and a test assets folder * More TESTS! * Update Hmm... * Update artist on Monster * More minor fixes to individual functions * 1.38% unit test coverage! * Even more tests? :O * More unit test work * Rework migration for BaseRegistry * gameover fix * Fix an issue with Lime * Fix issues with version parsing on data files * 100 total unit tests! * Added even MORE unit tests! * Additional test tweaks :3 * Fixed tests on windows by updating libraries. * A bunch of smaller syntax tweaks. * New crash handler catches and logs critical errors! * Chart editor now has null safety enabled. * Null safety on all tests * New Level data test * Generate proper code coverage reports! * Disable null safety on ChartEditorState for unit testing * Update openfl to use latest fixes for crash reporting * Added unit test to Github Workflow * Updated unit tests to compile with null safety enabled by inlining assertions. * Added coverage gutters as a recommended extension * Impreovements to tests involving exceptions * Disable a few incomplete tests. * Add scripts for building unit coverage reports on linux --------- Co-authored-by: Cameron Taylor <cameron.taylor.ninja@gmail.com>
138 lines
3.4 KiB
Haxe
138 lines
3.4 KiB
Haxe
package funkin.util;
|
|
|
|
import flixel.math.FlxPoint;
|
|
import massive.munit.util.Timer;
|
|
import massive.munit.Assert;
|
|
import massive.munit.async.AsyncFactory;
|
|
import funkin.util.BezierUtil;
|
|
|
|
@:nullSafety
|
|
@:access(funkin.util.BezierUtil)
|
|
class BezierUtilTest extends FunkinTest
|
|
{
|
|
public function new()
|
|
{
|
|
super();
|
|
}
|
|
|
|
@BeforeClass
|
|
public function beforeClass() {}
|
|
|
|
@AfterClass
|
|
public function afterClass() {}
|
|
|
|
@Before
|
|
public function setup() {}
|
|
|
|
@After
|
|
public function tearDown() {}
|
|
|
|
@Test
|
|
public function testBezier2()
|
|
{
|
|
var point1:FlxPoint = FlxPoint.get(1, 1);
|
|
var point2:FlxPoint = FlxPoint.get(2, 2);
|
|
|
|
var result:FlxPoint = BezierUtil.bezier2(0.5, point1, point2);
|
|
|
|
Assert.areEqual(result.x, 1.5);
|
|
Assert.areEqual(result.y, 1.5);
|
|
|
|
result = BezierUtil.bezier2(0.25, point1, point2);
|
|
|
|
Assert.areEqual(result.x, 1.25);
|
|
Assert.areEqual(result.y, 1.25);
|
|
|
|
result = BezierUtil.bezier2(0.75, point1, point2);
|
|
|
|
Assert.areEqual(result.x, 1.75);
|
|
Assert.areEqual(result.y, 1.75);
|
|
}
|
|
|
|
@Test
|
|
public function testBezier3()
|
|
{
|
|
var point1:FlxPoint = FlxPoint.get(1, 1);
|
|
var point2:FlxPoint = FlxPoint.get(2, 2);
|
|
var point3:FlxPoint = FlxPoint.get(3, 3);
|
|
|
|
var result:FlxPoint = BezierUtil.bezier3(0.5, point1, point2, point3);
|
|
|
|
Assert.areEqual(result.x, 2);
|
|
Assert.areEqual(result.y, 2);
|
|
|
|
result = BezierUtil.bezier3(0.25, point1, point2, point3);
|
|
|
|
Assert.areEqual(result.x, 1.5);
|
|
Assert.areEqual(result.y, 1.5);
|
|
|
|
result = BezierUtil.bezier3(0.75, point1, point2, point3);
|
|
|
|
Assert.areEqual(result.x, 2.5);
|
|
Assert.areEqual(result.y, 2.5);
|
|
|
|
result = BezierUtil.bezier3(0.5, point1, point2, point3);
|
|
|
|
Assert.areEqual(result.x, 2);
|
|
Assert.areEqual(result.y, 2);
|
|
|
|
result = BezierUtil.bezier3(0.6, point1, point2, point3);
|
|
|
|
Assert.areEqual(result.x, 2.2);
|
|
Assert.areEqual(result.y, 2.2);
|
|
}
|
|
|
|
@Test
|
|
public function testBezier4()
|
|
{
|
|
var point1:FlxPoint = FlxPoint.get(1, 1);
|
|
var point2:FlxPoint = FlxPoint.get(2, 2);
|
|
var point3:FlxPoint = FlxPoint.get(3, 3);
|
|
var point4:FlxPoint = FlxPoint.get(4, 4);
|
|
|
|
var result:FlxPoint = BezierUtil.bezier4(0.5, point1, point2, point3, point4);
|
|
|
|
Assert.areEqual(result.x, 2.5);
|
|
Assert.areEqual(result.y, 2.5);
|
|
|
|
result = BezierUtil.bezier4(0.25, point1, point2, point3, point4);
|
|
|
|
Assert.areEqual(result.x, 1.75);
|
|
Assert.areEqual(result.y, 1.75);
|
|
|
|
result = BezierUtil.bezier4(0.75, point1, point2, point3, point4);
|
|
|
|
Assert.areEqual(result.x, 3.25);
|
|
Assert.areEqual(result.y, 3.25);
|
|
}
|
|
|
|
@Test
|
|
public function testBezier5()
|
|
{
|
|
var point1:FlxPoint = FlxPoint.get(1, 1);
|
|
var point2:FlxPoint = FlxPoint.get(2, 2);
|
|
var point3:FlxPoint = FlxPoint.get(3, 3);
|
|
var point4:FlxPoint = FlxPoint.get(4, 4);
|
|
var point5:FlxPoint = FlxPoint.get(5, 5);
|
|
|
|
var result:FlxPoint = BezierUtil.bezier5(0.5, point1, point2, point3, point4, point5);
|
|
|
|
Assert.areEqual(result.x, 3);
|
|
Assert.areEqual(result.y, 3);
|
|
|
|
result = BezierUtil.bezier5(0.25, point1, point2, point3, point4, point5);
|
|
|
|
Assert.areEqual(result.x, 2);
|
|
Assert.areEqual(result.y, 2);
|
|
|
|
result = BezierUtil.bezier5(0.75, point1, point2, point3, point4, point5);
|
|
|
|
Assert.areEqual(result.x, 4);
|
|
Assert.areEqual(result.y, 4);
|
|
|
|
result = BezierUtil.bezier5(0.5, point1, point2, point3, point4, point5);
|
|
|
|
Assert.areEqual(result.x, 3);
|
|
Assert.areEqual(result.y, 3);
|
|
}
|
|
}
|