.. |
api
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Rewrite save data to fix scripted story levels. Add a "pre-transition death delay"
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2024-03-04 16:37:42 -05:00 |
audio
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fix(ci): linux private repo issues (#524)
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2024-04-29 20:04:01 +01:00 |
data
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Changelog entry for chart metadata
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2024-05-19 01:49:06 -04:00 |
graphics
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Fix a conflict between a shader variable name and a function on some graphics cards.
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2024-05-07 14:22:22 -04:00 |
input
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Fix an issue where control binds would be duplicated and quickly multiply.
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2024-05-09 00:46:21 -04:00 |
modding
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Polymod now properly accesses ZIP mods.
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2024-05-02 12:46:51 -04:00 |
play
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Merge branch 'feature/charter-in-pause-menu' into develop-0.4.0
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2024-05-22 12:01:27 -04:00 |
save
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Added clear percent, rank name, and background text.
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2024-05-17 20:26:34 -04:00 |
ui
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Merge branch 'feature/charter-in-pause-menu' into develop-0.4.0
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2024-05-22 12:01:27 -04:00 |
util
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Merge branch 'feature/charter-in-pause-menu' into develop-0.4.0
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2024-05-22 12:01:27 -04:00 |
Conductor.hx
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Keep the consistency in Conductor
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2024-05-18 09:04:27 +02:00 |
Highscore.hx
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Bunch of results screen fixes
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2024-04-01 21:59:53 -04:00 |
import.hx
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Remove DynamicAccessTools entirely.
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2024-03-06 14:13:48 -05:00 |
InitState.hx
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Finish implementing smaller numbers.
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2024-05-22 01:07:20 -04:00 |
Paths.hx
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Removed many unused assets to optimize bandwidth usage.
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2024-04-05 19:43:52 -04:00 |
PlayerSettings.hx
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A bunch of checkstyle fixes
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2024-03-16 22:20:22 -04:00 |
Preferences.hx
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more save fixes
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2024-04-30 20:03:24 -04:00 |