Funkin/source/funkin
2024-05-30 16:10:17 -04:00
..
api Rewrite save data to fix scripted story levels. Add a "pre-transition death delay" 2024-03-04 16:37:42 -05:00
audio fix(ci): linux private repo issues (#524) 2024-04-29 20:04:01 +01:00
data Add toString to Stage + Revert "Fix Unscripted Stage Log Trace" 2024-05-28 14:51:16 +02:00
graphics Fix a conflict between a shader variable name and a function on some graphics cards. 2024-05-07 14:22:22 -04:00
input Fix an issue where control binds would be duplicated and quickly multiply. 2024-05-09 00:46:21 -04:00
modding does notesplash 2024-05-15 20:46:08 +08:00
play Merge pull request #2328 from nebulazorua/new-judge-applying 2024-05-30 16:10:17 -04:00
save save 2024-04-30 20:52:02 -04:00
ui Merge pull request #2328 from nebulazorua/new-judge-applying 2024-05-30 16:10:17 -04:00
util Fix a crash when querying FlxG.state 2024-05-08 00:08:44 -04:00
Conductor.hx Keep the consistency in Conductor 2024-05-18 09:04:27 +02:00
Highscore.hx Bunch of results screen fixes 2024-04-01 21:59:53 -04:00
import.hx Remove DynamicAccessTools entirely. 2024-03-06 14:13:48 -05:00
InitState.hx add fullscreen rebindable keybind across whole game 2024-04-30 00:40:42 -04:00
Paths.hx Removed many unused assets to optimize bandwidth usage. 2024-04-05 19:43:52 -04:00
PlayerSettings.hx A bunch of checkstyle fixes 2024-03-16 22:20:22 -04:00
Preferences.hx more save fixes 2024-04-30 20:03:24 -04:00