mirror of
https://github.com/FunkinCrew/Funkin.git
synced 2024-11-27 01:55:52 -05:00
130 lines
4.8 KiB
XML
130 lines
4.8 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<project>
|
|
<!-- _________________________ Application Settings _________________________ -->
|
|
|
|
<app title="Friday Night Funkin'" file="Funkin" packageName="com.ninjamuffin99.funkin" main="Main" version="0.2.7.1" company="ninjamuffin99" />
|
|
|
|
<!--Switch Export with Unique ApplicationID and Icon-->
|
|
<set name="APP_ID" value="0x0100f6c013bbc000" />
|
|
|
|
<!--The flixel preloader is not accurate in Chrome. You can use it regularly if you embed the swf into a html file
|
|
or you can set the actual size of your file manually at "FlxPreloaderBase-onUpdate-bytesTotal"-->
|
|
<!-- <app preloader="Preloader" resizable="true" /> -->
|
|
<app preloader="flixel.system.FlxPreloader" />
|
|
|
|
<!--Minimum without FLX_NO_GAMEPAD: 11.8, without FLX_NO_NATIVE_CURSOR: 11.2-->
|
|
<set name="SWF_VERSION" value="11.8" />
|
|
|
|
<!-- ____________________________ Window Settings ___________________________ -->
|
|
|
|
<!--These window settings apply to all targets-->
|
|
<window width="1280" height="720" fps="60" background="#000000" hardware="true" vsync="false" />
|
|
|
|
<!--HTML5-specific-->
|
|
<window if="html5" resizable="true" />
|
|
|
|
<!--Desktop-specific-->
|
|
<window if="desktop" orientation="landscape" fullscreen="false" resizable="true" vsync="false"/>
|
|
|
|
<!--Mobile-specific-->
|
|
<window if="mobile" orientation="landscape" fullscreen="true" width="0" height="0" />
|
|
|
|
<!--Switch-specific-->
|
|
<window if="switch" orientation="landscape" fullscreen="true" width="0" height="0" resizable="true" />
|
|
|
|
<!-- _____________________________ Path Settings ____________________________ -->
|
|
|
|
<set name="BUILD_DIR" value="export/debug" if="debug" />
|
|
<set name="BUILD_DIR" value="export/release" unless="debug" />
|
|
<set name="BUILD_DIR" value="export/32bit" if="32bit" />
|
|
|
|
<classpath name="source" />
|
|
|
|
<assets path="assets/images" />
|
|
<assets path="assets/data" />
|
|
<assets path='example_mods' rename='mods' embed='false'/>
|
|
<assets path='art/readme.txt' rename='do NOT readme.txt' />
|
|
<!-- <template path='mods' /> -->
|
|
|
|
<!-- <library name="noPreload" preload='false'/> -->
|
|
<!-- <library name="noPreload"/> -->
|
|
<assets path="assets/music" include="*.mp3" if="web"/>
|
|
<assets path="assets/music" include="*.ogg" unless="web"/>
|
|
<assets path="assets/sounds" include="*.mp3" if="web" />
|
|
<assets path="assets/sounds" include="*.ogg" unless="web" />
|
|
|
|
<assets path="CHANGELOG.md" rename='changelog.txt'/>
|
|
|
|
<!-- NOTE FOR FUTURE SELF SINCE FONTS ARE ALWAYS FUCKY
|
|
TO FIX ONE OF THEM, I CONVERTED IT TO OTF. DUNNO IF YOU NEED TO
|
|
THEN UHHH I USED THE NAME OF THE FONT WITH SETFORMAT() ON THE TEXT!!!
|
|
NOT USING A DIRECT THING TO THE ASSET!!!
|
|
-->
|
|
<assets path="assets/fonts" embed='true'/>
|
|
<!-- _______________________________ Libraries ______________________________ -->
|
|
|
|
<haxelib name="flixel" />
|
|
<haxedev set='webgl' />
|
|
|
|
<!--In case you want to use the addons package-->
|
|
<haxelib name="flixel-addons" />
|
|
<haxelib name="hscript" />
|
|
|
|
<!--In case you want to use the ui package-->
|
|
<haxelib name="flixel-ui" />
|
|
<haxelib name="newgrounds"/>
|
|
<haxelib name="faxe" if='switch'/>
|
|
<haxelib name="polymod"/>
|
|
|
|
<!-- <haxelib name="markdown" /> -->
|
|
<!-- <haxelib name="HtmlParser" /> -->
|
|
|
|
<!--In case you want to use nape with flixel-->
|
|
<!--<haxelib name="nape-haxe4" />-->
|
|
|
|
<!-- ______________________________ Haxedefines _____________________________ -->
|
|
|
|
<!--Enable the Flixel core recording system-->
|
|
<!--<haxedef name="FLX_RECORD" />-->
|
|
|
|
<!--Disable the right and middle mouse buttons-->
|
|
<!-- <haxedef name="FLX_NO_MOUSE_ADVANCED" /> -->
|
|
|
|
<!--Disable the native cursor API on Flash-->
|
|
<!--<haxedef name="FLX_NO_NATIVE_CURSOR" />-->
|
|
|
|
<!--Optimise inputs, be careful you will get null errors if you don't use conditionals in your game-->
|
|
<haxedef name="FLX_NO_MOUSE" if="mobile" />
|
|
<haxedef name="FLX_NO_KEYBOARD" if="mobile" />
|
|
<haxedef name="FLX_NO_TOUCH" if="desktop" />
|
|
<!--<haxedef name="FLX_NO_GAMEPAD" />-->
|
|
|
|
<!--Disable the Flixel core sound tray-->
|
|
<!--<haxedef name="FLX_NO_SOUND_TRAY" />-->
|
|
|
|
<!--Disable the Flixel sound management code-->
|
|
<!--<haxedef name="FLX_NO_SOUND_SYSTEM" />-->
|
|
|
|
<!--Disable the Flixel core focus lost screen-->
|
|
<haxedef name="FLX_NO_FOCUS_LOST_SCREEN" />
|
|
|
|
<!--Disable the Flixel core debugger. Automatically gets set whenever you compile in release mode!-->
|
|
<haxedef name="FLX_NO_DEBUG" unless="debug" />
|
|
|
|
<!--Enable this for Nape release builds for a serious peformance improvement-->
|
|
<haxedef name="NAPE_RELEASE_BUILD" unless="debug" />
|
|
|
|
<!-- _________________________________ Custom _______________________________ -->
|
|
|
|
<!--Place custom nodes like icons here (higher priority to override the HaxeFlixel icon)-->
|
|
|
|
<icon path="art/icon16.png" size='16'/>
|
|
<icon path="art/icon32.png" size='32'/>
|
|
<icon path="art/icon64.png" size='64'/>
|
|
<icon path="art/iconOG.png" size='256'/>
|
|
|
|
|
|
<!-- <haxedef name="SKIP_TO_PLAYSTATE" if="debug" /> -->
|
|
<haxedef name="NG_LOGIN" if="newgrounds" />
|
|
|
|
</project>
|