Funkin/source/funkin/ui/debug/latency/LatencyState.hx
2024-01-16 05:37:06 -05:00

303 lines
9 KiB
Haxe

package funkin.ui.debug.latency;
import funkin.data.notestyle.NoteStyleRegistry;
import flixel.FlxSprite;
import flixel.FlxSubState;
import flixel.group.FlxGroup;
import flixel.group.FlxGroup.FlxTypedGroup;
import flixel.math.FlxMath;
import funkin.ui.MusicBeatSubState;
import flixel.sound.FlxSound;
import flixel.text.FlxText;
import flixel.util.FlxColor;
import funkin.audio.visualize.PolygonSpectogram;
import funkin.play.notes.NoteSprite;
import funkin.ui.debug.latency.CoolStatsGraph;
import openfl.events.KeyboardEvent;
import funkin.input.PreciseInputManager;
import funkin.play.notes.Strumline;
import funkin.play.notes.notestyle.NoteStyle;
import funkin.data.notestyle.NoteStyleData;
import funkin.data.notestyle.NoteStyleRegistry;
import funkin.data.song.SongData.SongNoteData;
import haxe.Timer;
class LatencyState extends MusicBeatSubState
{
var offsetText:FlxText;
var noteGrp:Array<SongNoteData>;
var strumLine:Strumline;
var blocks:FlxTypedGroup<FlxSprite>;
var songPosVis:FlxSprite;
var songVisFollowVideo:FlxSprite;
var songVisFollowAudio:FlxSprite;
var beatTrail:FlxSprite;
var diffGrp:FlxTypedGroup<FlxText>;
var offsetsPerBeat:Array<Int> = [];
var swagSong:HomemadeMusic;
var funnyStatsGraph:CoolStatsGraph;
var realStats:CoolStatsGraph;
override function create()
{
super.create();
if (FlxG.sound.music != null) FlxG.sound.music.stop();
swagSong = new HomemadeMusic();
swagSong.loadEmbedded(Paths.sound('soundTest'), true);
FlxG.sound.music = swagSong;
FlxG.sound.music.play();
funnyStatsGraph = new CoolStatsGraph(0, Std.int(FlxG.height / 3), Std.int(FlxG.width / 2), Std.int(FlxG.height / 3), FlxColor.PINK, "time");
funnyStatsGraph.curLabel.y += 32;
FlxG.addChildBelowMouse(funnyStatsGraph);
realStats = new CoolStatsGraph(0, Std.int(FlxG.height / 3), Std.int(FlxG.width / 2), Std.int(FlxG.height / 3), FlxColor.YELLOW, "REAL");
realStats.curLabel.y -= 32;
FlxG.addChildBelowMouse(realStats);
PreciseInputManager.instance.onInputPressed.add(function(event:PreciseInputEvent) {
strumLine.pressKey(event.noteDirection);
strumLine.playPress(event.noteDirection);
generateBeatStuff(event);
});
PreciseInputManager.instance.onInputReleased.add(function(event:PreciseInputEvent) {
strumLine.playStatic(event.noteDirection);
strumLine.releaseKey(event.noteDirection);
});
Conductor.instance.forceBPM(60);
noteGrp = [];
diffGrp = new FlxTypedGroup<FlxText>();
add(diffGrp);
// var musSpec:PolygonSpectogram = new PolygonSpectogram(FlxG.sound.music, FlxColor.RED, FlxG.height, Math.floor(FlxG.height / 2));
// musSpec.x += 170;
// musSpec.scrollFactor.set();
// musSpec.waveAmplitude = 100;
// musSpec.realtimeVisLenght = 0.45;
// // musSpec.visType = FREQUENCIES;
// add(musSpec);
for (beat in 0...Math.floor(FlxG.sound.music.length / (Conductor.instance.stepLengthMs * 2)))
{
var beatTick:FlxSprite = new FlxSprite(songPosToX(beat * (Conductor.instance.stepLengthMs * 2)), FlxG.height - 15);
beatTick.makeGraphic(2, 15);
beatTick.alpha = 0.3;
add(beatTick);
var offsetTxt:FlxText = new FlxText(songPosToX(beat * (Conductor.instance.stepLengthMs * 2)), FlxG.height - 26, 0, "swag");
offsetTxt.alpha = 0.5;
diffGrp.add(offsetTxt);
offsetsPerBeat.push(0);
}
songVisFollowAudio = new FlxSprite(0, FlxG.height - 20).makeGraphic(2, 20, FlxColor.YELLOW);
add(songVisFollowAudio);
songVisFollowVideo = new FlxSprite(0, FlxG.height - 20).makeGraphic(2, 20, FlxColor.BLUE);
add(songVisFollowVideo);
songPosVis = new FlxSprite(0, FlxG.height - 20).makeGraphic(2, 20, FlxColor.RED);
add(songPosVis);
beatTrail = new FlxSprite(0, songPosVis.y).makeGraphic(2, 20, FlxColor.PURPLE);
beatTrail.alpha = 0.7;
add(beatTrail);
blocks = new FlxTypedGroup<FlxSprite>();
add(blocks);
for (i in 0...8)
{
var block = new FlxSprite(2, 50 * i).makeGraphic(48, 48);
block.alpha = 0;
blocks.add(block);
}
offsetText = new FlxText();
offsetText.size = 20;
offsetText.screenCenter();
add(offsetText);
strumLine = new Strumline(NoteStyleRegistry.instance.fetchDefault(), true);
add(strumLine);
regenNoteData();
}
function regenNoteData()
{
for (i in 0...32)
{
var note:SongNoteData = new SongNoteData((Conductor.instance.stepLengthMs * 2) * i, 1);
noteGrp.push(note);
}
strumLine.applyNoteData(noteGrp);
}
override function stepHit():Bool
{
if (Conductor.instance.currentStep % 4 == 2)
{
blocks.members[((Conductor.instance.currentBeat % 8) + 1) % 8].alpha = 0.5;
}
return super.stepHit();
}
override function beatHit():Bool
{
if (Conductor.instance.currentBeat % 8 == 0) blocks.forEach(blok -> {
blok.alpha = 0;
});
blocks.members[Conductor.instance.currentBeat % 8].alpha = 1;
// block.visible = !block.visible;
return super.beatHit();
}
override function update(elapsed:Float)
{
/* trace("1: " + swagSong.frfrTime);
@:privateAccess
trace(FlxG.sound.music._channel.position);
*/
Conductor.instance.update();
funnyStatsGraph.update(Conductor.instance.songPosition % 500);
realStats.update(Conductor.instance.getTimeWithDiff() % 500);
// Conductor.instance.songPosition += (Timer.stamp() * 1000) - FlxG.sound.music.prevTimestamp;
songPosVis.x = songPosToX(Conductor.instance.songPosition);
songVisFollowAudio.x = songPosToX(Conductor.instance.songPosition - Conductor.instance.instrumentalOffset);
songVisFollowVideo.x = songPosToX(Conductor.instance.songPosition - Conductor.instance.inputOffset);
offsetText.text = "INST Offset (CTRL+Left/Right to change): " + Conductor.instance.instrumentalOffset + "ms";
offsetText.text += "\nINPUT Offset (Left/Right to change): " + Conductor.instance.inputOffset + "ms";
offsetText.text += "\ncurrentStep: " + Conductor.instance.currentStep;
offsetText.text += "\ncurrentBeat: " + Conductor.instance.currentBeat;
var avgOffsetInput:Float = 0;
for (offsetThing in offsetsPerBeat)
avgOffsetInput += offsetThing;
avgOffsetInput /= offsetsPerBeat.length;
offsetText.text += "\naverage input offset needed: " + avgOffsetInput;
var multiply:Int = 10;
if (FlxG.keys.pressed.SHIFT) multiply = 1;
if (FlxG.keys.pressed.CONTROL || FlxG.keys.pressed.SPACE)
{
if (FlxG.keys.justPressed.RIGHT)
{
Conductor.instance.instrumentalOffset += 1 * multiply;
}
if (FlxG.keys.justPressed.LEFT)
{
Conductor.instance.instrumentalOffset -= 1 * multiply;
}
}
else
{
if (FlxG.keys.justPressed.RIGHT)
{
Conductor.instance.inputOffset += 1 * multiply;
}
if (FlxG.keys.justPressed.LEFT)
{
Conductor.instance.inputOffset -= 1 * multiply;
}
}
// noteGrp.forEach(function(daNote:NoteSprite) {
// daNote.y = (strumLine.y - ((Conductor.instance.songPosition - Conductor.instance.instrumentalOffset) - daNote.strumTime) * 0.45);
// daNote.x = strumLine.x + 30;
// if (daNote.y < strumLine.y) daNote.alpha = 0.5;
// if (daNote.y < 0 - daNote.height)
// {
// daNote.alpha = 1;
// // daNote.data.strumTime += Conductor.instance.beatLengthMs * 8;
// }
// });
super.update(elapsed);
}
function generateBeatStuff(event:PreciseInputEvent)
{
// Conductor.instance.update(swagSong.getTimeWithDiff());
var inputLatencyMs:Float = haxe.Int64.toInt(PreciseInputManager.getCurrentTimestamp() - event.timestamp) / 1000.0 / 1000.0;
trace("input latency: " + inputLatencyMs + "ms");
trace("cur timestamp: " + PreciseInputManager.getCurrentTimestamp() + "ns");
trace("event timestamp: " + event.timestamp + "ns");
var closestBeat:Int = Math.round(Conductor.instance.getTimeWithDiff() / (Conductor.instance.stepLengthMs * 2)) % diffGrp.members.length;
var getDiff:Float = Conductor.instance.getTimeWithDiff() - (closestBeat * (Conductor.instance.stepLengthMs * 2));
getDiff -= Conductor.instance.inputOffset;
getDiff -= inputLatencyMs;
// lil fix for end of song
if (closestBeat == 0 && getDiff >= Conductor.instance.stepLengthMs * 2) getDiff -= FlxG.sound.music.length;
beatTrail.x = songPosVis.x;
diffGrp.members[closestBeat].text = getDiff + "ms";
offsetsPerBeat[closestBeat] = Std.int(getDiff);
}
function songPosToX(pos:Float):Float
{
return FlxMath.remapToRange(pos, 0, FlxG.sound.music.length, 0, FlxG.width);
}
}
class HomemadeMusic extends FlxSound
{
public var prevTimestamp:Int = 0;
public function new()
{
super();
}
var prevTime:Float = 0;
override function update(elapsed:Float)
{
super.update(elapsed);
if (prevTime != time)
{
prevTime = time;
prevTimestamp = Std.int(Timer.stamp() * 1000);
}
}
public function getTimeWithDiff():Float
{
return time + (Std.int(Timer.stamp() * 1000) - prevTimestamp);
}
}