Funkin/source/funkin/play
2024-10-26 15:53:22 -04:00
..
character Merge branch 'rewrite/master' into bugfix/two-fixes 2024-09-30 10:25:58 -04:00
components Merge branch 'rewrite/master' into kadedev/fix-audio-offsets 2024-09-23 13:07:32 -04:00
cutscene proper audio scaling for hxcodec / desktop 2024-09-20 20:11:12 -04:00
event Merge branch 'rewrite/master' into nebulazorua/classic-camera-fix 2024-09-25 08:48:20 -04:00
notes Clean up documentation in StrumlineNote 2024-10-05 13:34:08 -04:00
scoring Fix FlxAtlasSprite completion handling and music looping 2024-09-12 15:48:41 -04:00
song fix: Song.getFirstValidVariation() now properly takes into account multiple variations/difficulty input 2024-10-04 12:01:45 -04:00
stage the stage editor shit 2024-10-10 13:28:00 -04:00
Countdown.hx fix some interesting issues with this 2024-09-19 14:26:18 -07:00
GameOverSubState.hx Replace all instances of openfl/lime Assets with funkin.Assets 2024-09-18 05:04:32 -04:00
GitarooPause.hx Rework every class to use FunkinSound. 2024-03-23 17:50:48 -04:00
PauseSubState.hx Updated compile defines to use feature flag system 2024-08-26 18:01:36 -04:00
PlayState.hx refactor: remove commented out code from draw() in PlayState.hx 2024-10-26 15:53:22 -04:00
PlayStatePlaylist.hx Fix a dozen tiny issues with 2hot's audio and visuals (and some script crashes!). 2024-03-16 00:55:57 -04:00
ResultScore.hx score number shuffling 2024-06-01 01:16:52 +01:00
ResultState.hx Kill intro music when leaving Results state. 2024-09-27 14:25:32 -04:00