package funkin; import Sys.sleep; #if discord_rpc import discord_rpc.DiscordRpc; #end class DiscordClient { #if discord_rpc public function new() { trace("Discord Client starting..."); DiscordRpc.start({ clientID: "814588678700924999", onReady: onReady, onError: onError, onDisconnected: onDisconnected }); trace("Discord Client started."); while (true) { DiscordRpc.process(); sleep(2); // trace("Discord Client Update"); } DiscordRpc.shutdown(); } public static function shutdown() { DiscordRpc.shutdown(); } static function onReady() { DiscordRpc.presence({ details: "In the Menus", state: null, largeImageKey: 'icon', largeImageText: "Friday Night Funkin'" }); } static function onError(_code:Int, _message:String) { trace('Error! $_code : $_message'); } static function onDisconnected(_code:Int, _message:String) { trace('Disconnected! $_code : $_message'); } public static function initialize() { var DiscordDaemon = sys.thread.Thread.create(() -> { new DiscordClient(); }); trace("Discord Client initialized"); } public static function changePresence(details:String, state:Null, ?smallImageKey:String, ?hasStartTimestamp:Bool, ?endTimestamp:Float) { var startTimestamp:Float = if (hasStartTimestamp) Date.now().getTime() else 0; if (endTimestamp > 0) { endTimestamp = startTimestamp + endTimestamp; } DiscordRpc.presence({ details: details, state: state, largeImageKey: 'icon', largeImageText: "Friday Night Funkin'", smallImageKey: smallImageKey, // Obtained times are in milliseconds so they are divided so Discord can use it startTimestamp: Std.int(startTimestamp / 1000), endTimestamp: Std.int(endTimestamp / 1000) }); // trace('Discord RPC Updated. Arguments: $details, $state, $smallImageKey, $hasStartTimestamp, $endTimestamp'); } #end }