package; import flash.text.TextField; import flixel.FlxCamera; import flixel.FlxGame; import flixel.FlxSprite; import flixel.FlxState; import flixel.addons.display.FlxGridOverlay; import flixel.group.FlxGroup.FlxTypedGroup; import flixel.input.touch.FlxTouch; import flixel.math.FlxAngle; import flixel.math.FlxMath; import flixel.math.FlxPoint; import flixel.text.FlxText; import flixel.tweens.FlxTween; import flixel.util.FlxColor; import lime.app.Future; import lime.utils.Assets; using StringTools; class FreeplayState extends MusicBeatState { var songs:Array = []; // var selector:FlxText; var curSelected:Int = 0; var curDifficulty:Int = 1; var scoreText:FlxText; var diffText:FlxText; var lerpScore:Float = 0; var intendedScore:Int = 0; var coolColors:Array = [ 0xff9271fd, 0xff9271fd, 0xff223344, 0xFF941653, 0xFFfc96d7, 0xFFa0d1ff, 0xffff78bf, 0xfff6b604 ]; private var grpSongs:FlxTypedGroup; private var curPlaying:Bool = false; private var iconArray:Array = []; var bg:FlxSprite; var scoreBG:FlxSprite; override function create() { #if discord_rpc // Updating Discord Rich Presence DiscordClient.changePresence("In the Menus", null); #end var isDebug:Bool = false; #if debug isDebug = true; addSong('Test', 1, 'bf-pixel'); #end var initSonglist = CoolUtil.coolTextFile(Paths.txt('freeplaySonglist')); for (i in 0...initSonglist.length) { songs.push(new SongMetadata(initSonglist[i], 1, 'gf')); } if (FlxG.sound.music != null) { if (!FlxG.sound.music.playing) FlxG.sound.playMusic(Paths.music('freakyMenu')); } if (StoryMenuState.weekUnlocked[2] || isDebug) addWeek(['Bopeebo', 'Fresh', 'Dadbattle'], 1, ['dad']); if (StoryMenuState.weekUnlocked[2] || isDebug) addWeek(['Spookeez', 'South', 'Monster'], 2, ['spooky', 'spooky', 'monster']); if (StoryMenuState.weekUnlocked[3] || isDebug) addWeek(['Pico', 'Philly', 'Blammed'], 3, ['pico']); if (StoryMenuState.weekUnlocked[4] || isDebug) addWeek(['Satin-Panties', 'High', 'Milf'], 4, ['mom']); if (StoryMenuState.weekUnlocked[5] || isDebug) addWeek(['Cocoa', 'Eggnog', 'Winter-Horrorland'], 5, ['parents-christmas', 'parents-christmas', 'monster-christmas']); if (StoryMenuState.weekUnlocked[6] || isDebug) addWeek(['Senpai', 'Roses', 'Thorns'], 6, ['senpai', 'senpai', 'spirit']); if (StoryMenuState.weekUnlocked[7] || isDebug) addWeek(['Ugh', 'Guns', 'Stress'], 7, ['tankman']); addWeek(["Darnell"], 8, ['darnell']); // LOAD MUSIC // LOAD CHARACTERS bg = new FlxSprite().loadGraphic(Paths.image('menuDesat')); bg.setGraphicSize(Std.int(FlxG.width)); bg.updateHitbox(); trace(FlxG.width); trace(FlxG.camera.zoom); trace(FlxG.camera.initialZoom); trace(FlxCamera.defaultZoom); trace(FlxG.initialZoom); add(bg); grpSongs = new FlxTypedGroup(); add(grpSongs); for (i in 0...songs.length) { var songText:Alphabet = new Alphabet(0, (70 * i) + 30, songs[i].songName, true, false); songText.isMenuItem = true; songText.targetY = i; grpSongs.add(songText); var icon:HealthIcon = new HealthIcon(songs[i].songCharacter); icon.sprTracker = songText; // using a FlxGroup is too much fuss! iconArray.push(icon); add(icon); // songText.x += 40; // DONT PUT X IN THE FIRST PARAMETER OF new ALPHABET() !! // songText.screenCenter(X); } scoreText = new FlxText(FlxG.width * 0.7, 5, 0, "", 32); // scoreText.autoSize = false; scoreText.setFormat(Paths.font("vcr.ttf"), 32, FlxColor.WHITE, RIGHT); // scoreText.alignment = RIGHT; scoreBG = new FlxSprite(scoreText.x - 6, 0).makeGraphic(1, 66, 0x99000000); scoreBG.antialiasing = false; add(scoreBG); diffText = new FlxText(scoreText.x, scoreText.y + 36, 0, "", 24); diffText.font = scoreText.font; add(diffText); add(scoreText); changeSelection(); changeDiff(); // FlxG.sound.playMusic(Paths.music('title'), 0); // FlxG.sound.music.fadeIn(2, 0, 0.8); // selector = new FlxText(); // selector.size = 40; // selector.text = ">"; // add(selector); var swag:Alphabet = new Alphabet(1, 0, "swag"); // JUST DOIN THIS SHIT FOR TESTING!!! /* var md:String = Markdown.markdownToHtml(Assets.getText('CHANGELOG.md')); var texFel:TextField = new TextField(); texFel.width = FlxG.width; texFel.height = FlxG.height; // texFel. texFel.htmlText = md; FlxG.stage.addChild(texFel); // scoreText.textField.htmlText = md; trace(md); */ super.create(); } public function addSong(songName:String, weekNum:Int, songCharacter:String) { songs.push(new SongMetadata(songName, weekNum, songCharacter)); } public function addWeek(songs:Array, weekNum:Int, ?songCharacters:Array) { if (songCharacters == null) songCharacters = ['bf']; var num:Int = 0; for (song in songs) { addSong(song, weekNum, songCharacters[num]); if (songCharacters.length != 1) num++; } } var touchY:Float = 0; var touchX:Float = 0; var dxTouch:Float = 0; var dyTouch:Float = 0; var velTouch:Float = 0; var veloctiyLoopShit:Float = 0; var touchTimer:Float = 0; var initTouchPos:FlxPoint = new FlxPoint(); override function update(elapsed:Float) { super.update(elapsed); if (FlxG.sound.music != null) { if (FlxG.sound.music.volume < 0.7) { FlxG.sound.music.volume += 0.5 * FlxG.elapsed; } } lerpScore = CoolUtil.coolLerp(lerpScore, intendedScore, 0.4); bg.color = FlxColor.interpolate(bg.color, coolColors[songs[curSelected].week % coolColors.length], CoolUtil.camLerpShit(0.045)); scoreText.text = "PERSONAL BEST:" + Math.round(lerpScore); positionHighscore(); var upP = controls.UI_UP_P; var downP = controls.UI_DOWN_P; var accepted = controls.ACCEPT; if (FlxG.onMobile) { for (touch in FlxG.touches.list) { if (touch.justPressed) { initTouchPos.set(touch.screenX, touch.screenY); } if (touch.pressed) { var dx = initTouchPos.x - touch.screenX; var dy = initTouchPos.y - touch.screenY; var angle = Math.atan2(dy, dx); var length = Math.sqrt(dx * dx + dy * dy); FlxG.watch.addQuick("LENGTH", length); FlxG.watch.addQuick("ANGLE", Math.round(FlxAngle.asDegrees(angle))); trace("ANGLE", Math.round(FlxAngle.asDegrees(angle))); } /* switch (inputID) { case FlxObject.UP: return case FlxObject.DOWN: } */ } if (FlxG.touches.getFirst() != null) { if (touchTimer >= 1.5) accepted = true; touchTimer += FlxG.elapsed; var touch:FlxTouch = FlxG.touches.getFirst(); velTouch = Math.abs((touch.screenY - dyTouch)) / 50; dyTouch = touch.screenY - touchY; dxTouch = touch.screenX - touchX; if (touch.justPressed) { touchY = touch.screenY; dyTouch = 0; velTouch = 0; touchX = touch.screenX; dxTouch = 0; } if (Math.abs(dxTouch) >= 100) { touchX = touch.screenX; if (dxTouch != 0) dxTouch < 0 ? changeDiff(1) : changeDiff(-1); } if (Math.abs(dyTouch) >= 100) { touchY = touch.screenY; if (dyTouch != 0) dyTouch < 0 ? changeSelection(1) : changeSelection(-1); // changeSelection(1); } } else { touchTimer = 0; /* if (velTouch >= 0) { trace(velTouch); velTouch -= FlxG.elapsed; veloctiyLoopShit += velTouch; trace("VEL LOOP: " + veloctiyLoopShit); if (veloctiyLoopShit >= 30) { veloctiyLoopShit = 0; changeSelection(1); } // trace(velTouch); }*/ } } #if mobile for (touch in FlxG.touches.list) { if (touch.justPressed) { // accepted = true; } } #end if (upP) changeSelection(-1); if (downP) changeSelection(1); if (FlxG.mouse.wheel != 0) changeSelection(-Math.round(FlxG.mouse.wheel / 4)); if (controls.UI_LEFT_P) changeDiff(-1); if (controls.UI_RIGHT_P) changeDiff(1); if (controls.BACK) { FlxG.sound.play(Paths.sound('cancelMenu')); FlxG.switchState(new MainMenuState()); } if (accepted) { // if (Assets.exists()) var poop:String = Highscore.formatSong(songs[curSelected].songName.toLowerCase(), curDifficulty); if (!Assets.exists(Paths.json(songs[curSelected].songName + '/' + poop))) { // defaults to normal if HARD / EASY doesn't exist // does not account if NORMAL doesn't exist! FlxG.log.warn("CURRENT DIFFICULTY IS NOT CHARTED, DEFAULTING TO NORMAL!"); poop = Highscore.formatSong(songs[curSelected].songName.toLowerCase(), 1); curDifficulty = 1; } PlayState.SONG = Song.loadFromJson(poop, songs[curSelected].songName.toLowerCase()); PlayState.isStoryMode = false; PlayState.storyDifficulty = curDifficulty; PlayState.storyWeek = songs[curSelected].week; trace('CUR WEEK' + PlayState.storyWeek); LoadingState.loadAndSwitchState(new PlayState()); } } override function switchTo(nextState:FlxState):Bool { clearDaCache(songs[curSelected].songName); return super.switchTo(nextState); } function changeDiff(change:Int = 0) { touchTimer = 0; curDifficulty += change; if (curDifficulty < 0) curDifficulty = 2; if (curDifficulty > 2) curDifficulty = 0; intendedScore = Highscore.getScore(songs[curSelected].songName, curDifficulty); PlayState.storyDifficulty = curDifficulty; diffText.text = "< " + CoolUtil.difficultyString() + " >"; positionHighscore(); } // Clears the cache of songs, frees up memory, they'll have to be loaded in later tho function clearDaCache(actualSongTho:String) { for (song in songs) { if (song.songName != actualSongTho) { trace('trying to remove: ' + song.songName); // openfl.Assets.cache.clear(Paths.inst(song.songName)); } } } function changeSelection(change:Int = 0) { NGio.logEvent('Fresh'); // NGio.logEvent('Fresh'); FlxG.sound.play(Paths.sound('scrollMenu'), 0.4); curSelected += change; if (curSelected < 0) curSelected = songs.length - 1; if (curSelected >= songs.length) curSelected = 0; // selector.y = (70 * curSelected) + 30; intendedScore = Highscore.getScore(songs[curSelected].songName, curDifficulty); // lerpScore = 0; #if PRELOAD_ALL // FlxG.sound.playMusic(Paths.inst(songs[curSelected].songName), 0); #end var bullShit:Int = 0; for (i in 0...iconArray.length) { iconArray[i].alpha = 0.6; } iconArray[curSelected].alpha = 1; for (item in grpSongs.members) { item.targetY = bullShit - curSelected; bullShit++; item.alpha = 0.6; // item.setGraphicSize(Std.int(item.width * 0.8)); if (item.targetY == 0) { item.alpha = 1; // item.setGraphicSize(Std.int(item.width)); } } } function positionHighscore() { scoreText.x = FlxG.width - scoreText.width - 6; scoreBG.scale.x = FlxG.width - scoreText.x + 6; scoreBG.x = FlxG.width - scoreBG.scale.x / 2; diffText.x = Std.int(scoreBG.x + scoreBG.width / 2); diffText.x -= (diffText.width / 2); } } class SongMetadata { public var songName:String = ""; public var week:Int = 0; public var songCharacter:String = ""; public function new(song:String, week:Int, songCharacter:String) { this.songName = song; this.week = week; this.songCharacter = songCharacter; } }