package funkin.ui.debug.charting.commands; import funkin.data.song.SongData.SongNoteData; import funkin.data.song.SongData.SongEventData; import funkin.data.song.SongDataUtils; /** * Appends one or more items to the selection in the chart editor. * This does not deselect any items that are already selected, if any. */ @:nullSafety @:access(funkin.ui.debug.charting.ChartEditorState) class SelectItemsCommand implements ChartEditorCommand { var notes:Array; var events:Array; public function new(?notes:Array, ?events:Array) { this.notes = notes ?? []; this.events = events ?? []; } public function execute(state:ChartEditorState):Void { for (note in this.notes) { state.currentNoteSelection.push(note); } for (event in this.events) { state.currentEventSelection.push(event); } state.noteDisplayDirty = true; state.notePreviewDirty = true; } public function undo(state:ChartEditorState):Void { state.currentNoteSelection = SongDataUtils.subtractNotes(state.currentNoteSelection, this.notes); state.currentEventSelection = SongDataUtils.subtractEvents(state.currentEventSelection, this.events); state.noteDisplayDirty = true; state.notePreviewDirty = true; } public function shouldAddToHistory(state:ChartEditorState):Bool { // This command is undoable. Add to the history if we actually performed an action. return (notes.length > 0 || events.length > 0); } public function toString():String { var len:Int = notes.length + events.length; if (notes.length == 0) { if (events.length == 1) { return 'Select Event'; } else { return 'Select ${events.length} Events'; } } else if (events.length == 0) { if (notes.length == 1) { return 'Select Note'; } else { return 'Select ${notes.length} Notes'; } } return 'Select ${len} Items'; } }