package; import flixel.FlxG; import flixel.FlxGame; import flixel.FlxObject; import flixel.FlxSprite; import flixel.addons.transition.FlxTransitionSprite.GraphicTransTileDiamond; import flixel.addons.transition.FlxTransitionableState; import flixel.addons.transition.TransitionData; import flixel.graphics.FlxGraphic; import flixel.group.FlxGroup; import flixel.input.gamepad.FlxGamepad; import flixel.input.gamepad.id.SwitchJoyconLeftID; import flixel.math.FlxPoint; import flixel.math.FlxRect; import flixel.system.FlxAssets.FlxGraphicAsset; import flixel.system.FlxAssets; import flixel.text.FlxText; import flixel.tweens.FlxEase; import flixel.tweens.FlxTween; import flixel.util.FlxColor; import flixel.util.FlxTimer; import lime.app.Application; import lime.graphics.Image; import lime.media.AudioContext; import lime.ui.Window; import openfl.Assets; import openfl.display.Sprite; import openfl.events.AsyncErrorEvent; import openfl.events.AsyncErrorEvent; import openfl.events.Event; import openfl.events.MouseEvent; import openfl.events.NetStatusEvent; import openfl.media.Video; import openfl.net.NetConnection; import openfl.net.NetStream; import shaderslmfao.BuildingShaders.BuildingShader; import shaderslmfao.BuildingShaders; import shaderslmfao.ColorSwap; import ui.PreferencesMenu; import ui.stageBuildShit.StageBuilderState; using StringTools; #if discord_rpc import Discord.DiscordClient; #end #if desktop import sys.FileSystem; import sys.io.File; import sys.thread.Thread; #end class TitleState extends MusicBeatState { public static var initialized:Bool = false; var startedIntro:Bool; var blackScreen:FlxSprite; var credGroup:FlxGroup; var credTextShit:Alphabet; var textGroup:FlxGroup; var ngSpr:FlxSprite; var curWacky:Array = []; var wackyImage:FlxSprite; var lastBeat:Int = 0; var swagShader:ColorSwap; var alphaShader:BuildingShaders; var thingie:FlxSprite; var video:Video; var netStream:NetStream; private var overlay:Sprite; override public function create():Void { startedIntro = false; FlxG.game.focusLostFramerate = 60; swagShader = new ColorSwap(); alphaShader = new BuildingShaders(); FlxG.sound.muteKeys = [ZERO]; curWacky = FlxG.random.getObject(getIntroTextShit()); FlxG.sound.cache(Paths.music('freakyMenu')); // DEBUG BULLSHIT super.create(); FlxG.save.bind('funkin', 'ninjamuffin99'); PreferencesMenu.initPrefs(); PlayerSettings.init(); Highscore.load(); #if newgrounds NGio.init(); #end if (FlxG.save.data.weekUnlocked != null) { // FIX LATER!!! // WEEK UNLOCK PROGRESSION!! // StoryMenuState.weekUnlocked = FlxG.save.data.weekUnlocked; if (StoryMenuState.weekUnlocked.length < 4) StoryMenuState.weekUnlocked.insert(0, true); // QUICK PATCH OOPS! if (!StoryMenuState.weekUnlocked[0]) StoryMenuState.weekUnlocked[0] = true; } if (FlxG.save.data.seenVideo != null) { VideoState.seenVideo = FlxG.save.data.seenVideo; } #if FREEPLAY FlxG.switchState(new FreeplayState()); #elseif ANIMATE FlxG.switchState(new CutsceneAnimTestState()); #elseif CHARTING FlxG.switchState(new ChartingState()); /* #elseif web if (!initialized) { video = new Video(); FlxG.stage.addChild(video); var netConnection = new NetConnection(); netConnection.connect(null); netStream = new NetStream(netConnection); netStream.client = {onMetaData: client_onMetaData}; netStream.addEventListener(AsyncErrorEvent.ASYNC_ERROR, netStream_onAsyncError); netConnection.addEventListener(NetStatusEvent.NET_STATUS, netConnection_onNetStatus); // netStream.addEventListener(NetStatusEvent.NET_STATUS) // netStream.play(Paths.file('music/kickstarterTrailer.mp4')); overlay = new Sprite(); overlay.graphics.beginFill(0, 0.5); overlay.graphics.drawRect(0, 0, 1280, 720); overlay.addEventListener(MouseEvent.MOUSE_DOWN, overlay_onMouseDown); overlay.buttonMode = true; // FlxG.stage.addChild(overlay); } */ // netConnection.addEventListener(MouseEvent.MOUSE_DOWN, overlay_onMouseDown); #elseif STAGEBUILD FlxG.switchState(new StageBuilderState()); #elseif ANIMDEBUG FlxG.switchState(new ui.animDebugShit.DebugBoundingState()); #else new FlxTimer().start(1, function(tmr:FlxTimer) { startIntro(); }); #end #if discord_rpc DiscordClient.initialize(); Application.current.onExit.add(function(exitCode) { DiscordClient.shutdown(); }); #end // FlxG.stage.window.borderless = true; // FlxG.stage.window.mouseLock = true; } private function client_onMetaData(metaData:Dynamic) { video.attachNetStream(netStream); video.width = video.videoWidth; video.height = video.videoHeight; // video. } private function netStream_onAsyncError(event:AsyncErrorEvent):Void { trace("Error loading video"); } private function netConnection_onNetStatus(event:NetStatusEvent):Void { if (event.info.code == 'NetStream.Play.Complete') { // netStream.dispose(); // FlxG.stage.removeChild(video); startIntro(); } trace(event.toString()); } private function overlay_onMouseDown(event:MouseEvent):Void { netStream.soundTransform.volume = 0.2; netStream.soundTransform.pan = -1; // netStream.play(Paths.file('music/kickstarterTrailer.mp4')); FlxG.stage.removeChild(overlay); } var logoBl:FlxSprite; var gfDance:FlxSprite; var danceLeft:Bool = false; var titleText:FlxSprite; function startIntro() { if (!initialized) { var diamond:FlxGraphic = FlxGraphic.fromClass(GraphicTransTileDiamond); diamond.persist = true; diamond.destroyOnNoUse = false; FlxTransitionableState.defaultTransIn = new TransitionData(FADE, FlxColor.BLACK, 1, new FlxPoint(0, -1), {asset: diamond, width: 32, height: 32}, new FlxRect(-200, -200, FlxG.width * 1.4, FlxG.height * 1.4)); FlxTransitionableState.defaultTransOut = new TransitionData(FADE, FlxColor.BLACK, 0.7, new FlxPoint(0, 1), {asset: diamond, width: 32, height: 32}, new FlxRect(-200, -200, FlxG.width * 1.4, FlxG.height * 1.4)); } if (FlxG.sound.music == null || !FlxG.sound.music.playing) { FlxG.sound.playMusic(Paths.music('freakyMenu'), 0); FlxG.sound.music.fadeIn(4, 0, 0.7); } Conductor.changeBPM(102); persistentUpdate = true; var bg:FlxSprite = new FlxSprite().makeGraphic(FlxG.width, FlxG.height, FlxColor.BLACK); // bg.antialiasing = true; // bg.setGraphicSize(Std.int(bg.width * 0.6)); // bg.updateHitbox(); add(bg); logoBl = new FlxSprite(-150, -100); logoBl.frames = Paths.getSparrowAtlas('logoBumpin'); logoBl.antialiasing = true; logoBl.animation.addByPrefix('bump', 'logo bumpin', 24); logoBl.animation.play('bump'); logoBl.updateHitbox(); logoBl.shader = swagShader.shader; // logoBl.shader = alphaShader.shader; // trace(); // logoBl.screenCenter(); // logoBl.color = FlxColor.BLACK; gfDance = new FlxSprite(FlxG.width * 0.4, FlxG.height * 0.07); gfDance.frames = Paths.getSparrowAtlas('gfDanceTitle'); gfDance.animation.addByIndices('danceLeft', 'gfDance', [30, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14], "", 24, false); gfDance.animation.addByIndices('danceRight', 'gfDance', [15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29], "", 24, false); gfDance.antialiasing = true; add(gfDance); gfDance.shader = swagShader.shader; add(logoBl); titleText = new FlxSprite(100, FlxG.height * 0.8); titleText.frames = Paths.getSparrowAtlas('titleEnter'); titleText.animation.addByPrefix('idle', "Press Enter to Begin", 24); titleText.animation.addByPrefix('press', "ENTER PRESSED", 24); titleText.antialiasing = true; titleText.animation.play('idle'); titleText.updateHitbox(); // titleText.screenCenter(X); add(titleText); var logo:FlxSprite = new FlxSprite().loadGraphic(Paths.image('logo')); logo.screenCenter(); logo.antialiasing = true; // add(logo); // FlxTween.tween(logoBl, {y: logoBl.y + 50}, 0.6, {ease: FlxEase.quadInOut, type: PINGPONG}); // FlxTween.tween(logo, {y: logoBl.y + 50}, 0.6, {ease: FlxEase.quadInOut, type: PINGPONG, startDelay: 0.1}); credGroup = new FlxGroup(); add(credGroup); textGroup = new FlxGroup(); blackScreen = new FlxSprite().makeGraphic(FlxG.width, FlxG.height, FlxColor.BLACK); credGroup.add(blackScreen); // var atlasBullShit:FlxSprite = new FlxSprite(); // atlasBullShit.frames = CoolUtil.fromAnimate(Paths.image('money'), Paths.file('images/money.json')); // credGroup.add(atlasBullShit); credTextShit = new Alphabet(0, 0, "ninjamuffin99\nPhantomArcade\nkawaisprite\nevilsk8er", true); credTextShit.screenCenter(); // credTextShit.alignment = CENTER; credTextShit.visible = false; ngSpr = new FlxSprite(0, FlxG.height * 0.52); if (FlxG.random.bool(1)) { ngSpr.loadGraphic(Paths.image('newgrounds_logo_classic')); } else if (FlxG.random.bool(30)) { ngSpr.loadGraphic(Paths.image('newgrounds_logo_animated'), true, 600); ngSpr.animation.add('idle', [0, 1], 4); ngSpr.animation.play('idle'); ngSpr.setGraphicSize(Std.int(ngSpr.width * 0.55)); } else { ngSpr.loadGraphic(Paths.image('newgrounds_logo')); ngSpr.setGraphicSize(Std.int(ngSpr.width * 0.8)); } add(ngSpr); ngSpr.visible = false; ngSpr.updateHitbox(); ngSpr.screenCenter(X); ngSpr.antialiasing = true; FlxTween.tween(credTextShit, {y: credTextShit.y + 20}, 2.9, {ease: FlxEase.quadInOut, type: PINGPONG}); FlxG.mouse.visible = false; if (initialized) skipIntro(); else initialized = true; if (FlxG.sound.music != null) FlxG.sound.music.onComplete = function() FlxG.switchState(new VideoState()); startedIntro = true; // credGroup.add(credTextShit); } function getIntroTextShit():Array> { var fullText:String = Assets.getText(Paths.txt('introText')); var firstArray:Array = fullText.split('\n'); var swagGoodArray:Array> = []; for (i in firstArray) { swagGoodArray.push(i.split('--')); } return swagGoodArray; } var transitioning:Bool = false; override function update(elapsed:Float) { /* FlxG.watch.addQuick('cur display', FlxG.stage.window.display.id); if (FlxG.keys.justPressed.Y) { // trace(FlxG.stage.window.display.name); if (FlxG.gamepads.firstActive != null) { trace(FlxG.gamepads.firstActive.model); FlxG.gamepads.firstActive.id } else trace('gamepad null'); // FlxG.stage.window.title = Std.string(FlxG.random.int(0, 20000)); // FlxG.stage.window.setIcon(Image.fromFile('assets/images/icon16.png')); // FlxG.stage.window.readPixels; if (FlxG.stage.window.width == Std.int(FlxG.stage.window.display.bounds.width)) { FlxG.stage.window.width = 1280; FlxG.stage.window.height = 720; FlxG.stage.window.y = 30; } else { FlxG.stage.window.width = Std.int(FlxG.stage.window.display.bounds.width); FlxG.stage.window.height = Std.int(FlxG.stage.window.display.bounds.height); FlxG.stage.window.x = Std.int(FlxG.stage.window.display.bounds.x); FlxG.stage.window.y = Std.int(FlxG.stage.window.display.bounds.y); } } */ #if debug if (FlxG.keys.justPressed.EIGHT) FlxG.switchState(new CutsceneAnimTestState()); #end /* if (FlxG.keys.justPressed.R) { #if polymod polymod.Polymod.init({modRoot: "mods", dirs: ['introMod']}); trace('reinitialized'); #end } */ if (FlxG.sound.music != null) Conductor.songPosition = FlxG.sound.music.time; // FlxG.watch.addQuick('amp', FlxG.sound.music.amplitude); if (FlxG.keys.justPressed.F) FlxG.fullscreen = !FlxG.fullscreen; var pressedEnter:Bool = FlxG.keys.justPressed.ENTER; #if mobile for (touch in FlxG.touches.list) { if (touch.justPressed) pressedEnter = true; } #end var gamepad:FlxGamepad = FlxG.gamepads.lastActive; if (gamepad != null) { if (gamepad.justPressed.START) pressedEnter = true; #if switch if (gamepad.justPressed.B) pressedEnter = true; #end } if (pressedEnter && !transitioning && skippedIntro) { if (FlxG.sound.music != null) FlxG.sound.music.onComplete = null; // netStream.play(Paths.file('music/kickstarterTrailer.mp4')); NGio.unlockMedal(60960); // If it's Friday according to da clock if (Date.now().getDay() == 5) NGio.unlockMedal(61034); titleText.animation.play('press'); FlxG.camera.flash(FlxColor.WHITE, 1); FlxG.sound.play(Paths.sound('confirmMenu'), 0.7); transitioning = true; // FlxG.sound.music.stop(); #if newgrounds if (!OutdatedSubState.leftState) { NGio.checkVersion(function(version) { // Check if version is outdated var localVersion:String = "v" + Application.current.meta.get('version'); var onlineVersion = version.split(" ")[0].trim(); if (version.trim() != onlineVersion) { trace('OLD VERSION!'); // FlxG.switchState(new OutdatedSubState()); } else { // FlxG.switchState(new MainMenuState()); } // REDO FOR ITCH/FINAL SHIT FlxG.switchState(new MainMenuState()); }); } #else FlxG.switchState(new MainMenuState()); #end // FlxG.sound.play(Paths.music('titleShoot'), 0.7); } if (pressedEnter && !skippedIntro && initialized) skipIntro(); /* #if web if (!initialized && controls.ACCEPT) { // netStream.dispose(); // FlxG.stage.removeChild(video); startIntro(); skipIntro(); } #end */ // if (FlxG.keys.justPressed.SPACE) // swagShader.hasOutline = !swagShader.hasOutline; if (controls.UI_LEFT) swagShader.update(-elapsed * 0.1); if (controls.UI_RIGHT) swagShader.update(elapsed * 0.1); if (!cheatActive && skippedIntro) cheatCodeShit(); super.update(elapsed); } var cheatArray:Array = [0x0001, 0x0010, 0x0001, 0x0010, 0x0100, 0x1000, 0x0100, 0x1000]; var curCheatPos:Int = 0; var cheatActive:Bool = false; function cheatCodeShit():Void { if (FlxG.keys.justPressed.ANY) { if (controls.NOTE_DOWN_P || controls.UI_DOWN_P) codePress(FlxObject.DOWN); if (controls.NOTE_UP_P || controls.UI_UP_P) codePress(FlxObject.UP); if (controls.NOTE_LEFT_P || controls.UI_LEFT_P) codePress(FlxObject.LEFT); if (controls.NOTE_RIGHT_P || controls.UI_RIGHT_P) codePress(FlxObject.RIGHT); } } function codePress(input:Int) { if (input == cheatArray[curCheatPos]) { curCheatPos += 1; if (curCheatPos >= cheatArray.length) startCheat(); } else curCheatPos = 0; trace(input); } function startCheat():Void { cheatActive = true; FlxG.sound.playMusic(Paths.music('tutorialTitle'), 1); Conductor.changeBPM(190); FlxG.camera.flash(FlxColor.WHITE, 1); FlxG.sound.play(Paths.sound('confirmMenu'), 0.7); } function createCoolText(textArray:Array) { for (i in 0...textArray.length) { var money:Alphabet = new Alphabet(0, 0, textArray[i], true, false); money.screenCenter(X); money.y += (i * 60) + 200; credGroup.add(money); textGroup.add(money); } } function addMoreText(text:String) { var coolText:Alphabet = new Alphabet(0, 0, text, true, false); coolText.screenCenter(X); coolText.y += (textGroup.length * 60) + 200; credGroup.add(coolText); textGroup.add(coolText); } function deleteCoolText() { while (textGroup.members.length > 0) { credGroup.remove(textGroup.members[0], true); textGroup.remove(textGroup.members[0], true); } } var isRainbow:Bool = false; override function beatHit() { super.beatHit(); if (skippedIntro) { if (cheatActive && curBeat % 2 == 0) swagShader.update(0.125); logoBl.animation.play('bump', true); danceLeft = !danceLeft; if (danceLeft) gfDance.animation.play('danceRight'); else gfDance.animation.play('danceLeft'); } else { FlxG.log.add(curBeat); // if the user is draggin the window some beats will // be missed so this is just to compensate if (curBeat > lastBeat) { for (i in lastBeat...curBeat) { switch (i + 1) { case 1: createCoolText(['ninjamuffin99', 'phantomArcade', 'kawaisprite', 'evilsk8er']); // credTextShit.visible = true; case 3: addMoreText('present'); // credTextShit.text += '\npresent...'; // credTextShit.addText(); case 4: deleteCoolText(); // credTextShit.visible = false; // credTextShit.text = 'In association \nwith'; // credTextShit.screenCenter(); case 5: createCoolText(['In association', 'with']); case 7: addMoreText('newgrounds'); ngSpr.visible = true; // credTextShit.text += '\nNewgrounds'; case 8: deleteCoolText(); ngSpr.visible = false; // credTextShit.visible = false; // credTextShit.text = 'Shoutouts Tom Fulp'; // credTextShit.screenCenter(); case 9: createCoolText([curWacky[0]]); // credTextShit.visible = true; case 11: addMoreText(curWacky[1]); // credTextShit.text += '\nlmao'; case 12: deleteCoolText(); // credTextShit.visible = false; // credTextShit.text = "Friday"; // credTextShit.screenCenter(); case 13: addMoreText('Friday'); // credTextShit.visible = true; case 14: addMoreText('Night'); // credTextShit.text += '\nNight'; case 15: addMoreText('Funkin'); // credTextShit.text += '\nFunkin'; case 16: skipIntro(); } } } lastBeat = curBeat; } } var skippedIntro:Bool = false; function skipIntro():Void { if (!skippedIntro) { remove(ngSpr); FlxG.camera.flash(FlxColor.WHITE, 4); remove(credGroup); skippedIntro = true; } } }