EliteMasterEric
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ce97a002cb
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Reorganize a whole bunch of classes and perform syntax cleanup.
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2023-11-07 04:04:22 -05:00 |
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EliteMasterEric
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a88262a5f4
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Hide AnimateAtlas characters in the animation editor.
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2023-10-11 19:16:04 -04:00 |
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EliteMasterEric
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d0ef34ced6
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Merge branch 'master' into feature/new-input-system-yay
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2023-07-26 22:00:14 -04:00 |
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EliteMasterEric
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39cd304ef2
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Expanded shortcut list, fixed build errors
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2023-07-03 12:51:27 -04:00 |
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EliteMasterEric
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0fac918428
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Reworked anti-aliasing code (sprites now default to true)
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2023-06-25 12:36:00 -04:00 |
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EliteMasterEric
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338342ad5e
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Tweaks and improvements to the animation editor
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2023-06-13 17:13:14 -04:00 |
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EliteMasterEric
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e68f9ca9a1
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Validated formatting of 203 HX files.
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2023-06-08 16:30:45 -04:00 |
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EliteMasterEric
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317c127730
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Deprecation warning fixes (no actual logic changes tho)
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2023-05-25 18:33:39 -04:00 |
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EliteMasterEric
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634258535c
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Applied new code style to source/ and assets/data/
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2023-01-22 22:25:45 -05:00 |
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EliteMasterEric
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6b3c15348b
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Autosave and save-on-quit for chart editor
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2023-01-02 17:40:53 -05:00 |
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Cameron Taylor
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43b952b321
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char input haxeUI stuff
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2022-09-08 16:39:31 -04:00 |
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Cameron Taylor
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e15815afa8
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initial haxeui for character offset editor
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2022-09-08 04:03:50 -04:00 |
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Eric Myllyoja
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3634346072
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Stable, only position adjustments needed.
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2022-03-25 22:30:37 -04:00 |
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Eric Myllyoja
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386e8db830
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Ported all base game characters
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2022-03-23 01:18:23 -04:00 |
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Eric Myllyoja
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404b2b648e
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Modified every file in the codebase to solve a single bug.
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2022-03-08 03:13:53 -05:00 |
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