Commit graph

335 commits

Author SHA1 Message Date
Eric Myllyoja
4172fd861d First prototype of can logic 2022-07-14 19:03:42 -04:00
Eric Myllyoja
ee3e1750df Work in progress on Week 8 stuff (animation offsets, death animation) 2022-07-06 21:49:42 -04:00
Eric Myllyoja
05db82c828 Added blood to henches, added moving limo, added dynamic GF combo/drop animations 2022-06-09 22:28:58 -04:00
Eric Myllyoja
9dfbfad926 First test of Week 4 Gameplay, plus fixes for MultiSparrow 2022-05-29 21:40:13 -04:00
MtH
8e2eefb605 0.2.8 character positions, dont multiply zoom, chara scaling fix 2022-05-07 18:45:49 +02:00
Cameron Taylor
f37c2cbbf6 cameraOffset stuff defaulted properly 2022-05-03 14:07:18 -04:00
Cameron Taylor
d835bed813 senpai stage tweaks 2022-05-03 13:27:14 -04:00
Cameron Taylor
be995f0702 note styles in Note.hx that use StrumlineStyle 2022-05-03 13:02:37 -04:00
Cameron Taylor
79ce2237fc small cam fix anotha hehe 2022-05-01 15:23:09 -04:00
Cameron Taylor
769969898b camera positioning fixes 2022-05-01 15:20:15 -04:00
Cameron Taylor
282e93e1ff character repositioning proof of concept stuf 2022-04-29 23:46:41 -04:00
Eric Myllyoja
43dbce2be1 Merge remote-tracking branch 'origin/feature/scripted-modules' into feature/scripted-characters 2022-04-18 20:39:41 -04:00
Eric Myllyoja
e4e516dd30 Crash fix for Stress 2022-04-18 20:09:02 -04:00
Eric Myllyoja
0b17f74f48 Merge remote-tracking branch 'origin/master' into feature/scripted-modules 2022-04-18 19:46:39 -04:00
Eric Myllyoja
b6da0b5e20 Fixed Week 4 boppers and car. 2022-04-18 19:36:09 -04:00
Eric Myllyoja
25dc011df2 Many bug fixes; combo meter now works; main menu graphics split up 2022-03-29 21:56:04 -04:00
Eric Myllyoja
4b7744f4e3 Additional fixes for health icons and camera positioning. 2022-03-26 22:18:26 -04:00
Eric Myllyoja
3634346072 Stable, only position adjustments needed. 2022-03-25 22:30:37 -04:00
Eric Myllyoja
386e8db830 Ported all base game characters 2022-03-23 01:18:23 -04:00
Eric Myllyoja
a7d338becb First iteration of stable custom characters, plus some other neat changes. 2022-03-21 00:19:05 -04:00
Cameron Taylor
10bafff63e Merge branch 'master' into feature/scripted-stages 2022-03-18 21:54:16 -04:00
Cameron Taylor
5f98aa7fb5 busted input fix (breaks pyro test probably) 2022-03-18 21:47:30 -04:00
Cameron Taylor
a40a4663d8 parse animate removed an import lol! 2022-03-18 12:28:25 -04:00
Eric Myllyoja
1a85b4a1ce First WIP of scripted characters (NOT WORKING) 2022-03-17 01:40:08 -04:00
Eric Myllyoja
60c6e5ee29 Various bug fixes for strumlines 2022-03-14 20:48:45 -04:00
Eric Myllyoja
1935373963 Hide song name in play state 2022-03-13 14:47:59 -04:00
Eric Myllyoja
0cc4f8a982 Scripted modules are stable but missing some features. 2022-03-13 14:36:03 -04:00
Eric Myllyoja
49b2907a30 Scripted module and script event systems, reworked strumlines. 2022-03-11 01:30:01 -05:00
Cameron Taylor
d477320894 xmas mall positioning fix (plus score reset, lol!) 2022-03-09 18:57:36 -05:00
Cameron Taylor
ef665df9d0 hold note balance shit lol! unrelated to polymod!! 2022-03-09 15:04:35 -05:00
Cameron Taylor
9dcffaa3fa spirit layering fix 2022-03-09 14:06:10 -05:00
Eric Myllyoja
19cda4ed15 Merge branch 'feature/scripted-stages' of github.com:ninjamuffin99/Funkin-secret into feature/scripted-stages 2022-03-09 10:36:39 -05:00
Eric Myllyoja
57fcb74657 Spirit trail is now behind 2022-03-09 10:36:13 -05:00
Cameron Taylor
45b9d725f2 tankman cloud reset? 2022-03-09 10:29:03 -05:00
Eric Myllyoja
404b2b648e Modified every file in the codebase to solve a single bug. 2022-03-08 03:13:53 -05:00
Renamed from source/PlayState.hx (Browse further)