EliteMasterEric
43cf1e71e2
Disable camera events in the minimal playtest.
2024-03-12 21:35:55 -04:00
EliteMasterEric
66085ff867
Song scripts can now be (optionally) enabled in the Chart Editor playtest
2024-03-12 21:34:50 -04:00
Cameron Taylor
25cb73316c
Merge branch 'rewrite/master' into bugfix/html5-array-clone
2024-03-10 13:46:49 -04:00
Cameron Taylor
528b01d739
assets submod
2024-03-10 13:34:40 -04:00
Cameron Taylor
fbc5d9955d
Merge pull request #380 from FunkinCrew/bugfix/weekend-1-sing-time
...
Weekend 1: Fix default value for singTime to use correct unit.
2024-03-10 13:28:34 -04:00
EliteMasterEric
09029718aa
Fix an issue where story menu characters bop too fast
2024-03-08 21:33:06 -05:00
EliteMasterEric
9284f1495b
Fix default value for singTime to use correct unit.
2024-03-08 20:56:34 -05:00
Cameron Taylor
7a5d48b290
Merge branch 'rewrite/master' into feature/blazin-touchups
2024-03-08 16:43:56 -05:00
EliteMasterEric
a7b531e57f
Fix swapped entries in Blazin' dropdown.
2024-03-08 15:07:10 -05:00
Eric
c40919f53f
Merge pull request #375 from FunkinCrew/bugfix/html5-video
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Use correct resource URL when loading videos
2024-03-08 00:31:10 -05:00
Eric
bf6ec0421c
Merge branch 'rewrite/master' into result-screen-pitch
2024-03-08 00:30:08 -05:00
Cameron Taylor
427e4810ad
faster bf processing...
2024-03-07 03:57:16 -05:00
Mike Welsh
b0abef0d52
Use correct resource URL when loading videos
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On HTML5, `VideoCutscene` was not stripping the library prefix
from the video file path, causing the video to fail to load.
Fixes FPIQ-281.
2024-03-06 23:37:50 -08:00
Mike Welsh
69b28ca42c
Add #if FLX_DEBUG in TrackerUtil
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`Tracker.addProfile` only exists when FLX_DEBUG is set, so
add this conditional check to fix non-debug builds.
2024-03-06 22:48:44 -08:00
EliteMasterEric
332a81ec72
No longer miss notes during ending cutscene
2024-03-06 17:22:11 -05:00
EliteMasterEric
f671cc8569
Remove DynamicAccessTools entirely.
2024-03-06 14:13:48 -05:00
EliteMasterEric
2fa1d18dce
Fix build
2024-03-06 12:29:54 -05:00
EliteMasterEric
7a9bff248e
Fix an issue with array.clone() on HTML5
2024-03-06 12:24:25 -05:00
Cameron Taylor
b2d3fe17d7
fun lil pitch effect on result scren
2024-03-06 02:56:10 -05:00
Cameron Taylor
1fe554e24e
Merge pull request #371 from FunkinCrew/bugfix/FPIQ-286
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Remove DynamicTools; fix pause menu on HTML5
2024-03-06 02:30:39 -05:00
Cameron Taylor
60223b3f12
Merge pull request #369 from FunkinCrew/bugfix/offset-toolbox-floats
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offset toolbox floats fix
2024-03-06 02:23:16 -05:00
Mike Welsh
a516e9199f
Remove DynamicTools; fix pause menu on HTML5
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Calls intended for `ArrayTools.clone` were being routed to
`DynamicTools.clone` due to the order of `using` statements in
`imports.hx`. This caused the pause menu to break due to arrays
becoming fubar (missing length property).
Using `DynamicTools` is a little dangerous, so remove it in favor
of calling `Reflect.copy` directly.
2024-03-05 23:21:57 -08:00
FabsTheFabs
6bc1eb7278
typo oops
2024-03-06 05:06:57 +00:00
FabsTheFabs
607b5757fd
added decimal point to waveform duration
2024-03-06 05:05:03 +00:00
Cameron Taylor
1ebfeb3a89
Merge branch 'rewrite/master' of https://github.com/FunkinCrew/funkin-secret into feature/script-event-note-incoming
2024-03-05 23:57:53 -05:00
EliteMasterEric
1b1834e98b
Implement a botplay checkbox in the chart editor
2024-03-05 22:27:07 -05:00
EliteMasterEric
059e1c0e13
Implement onNoteIncoming script event.
2024-03-05 21:48:04 -05:00
Cameron Taylor
cdae96d179
Merge branch 'rewrite/master' into bugfix/2hot-explosion-polymod
2024-03-05 14:37:47 -05:00
Cameron Taylor
921ffb6526
Merge pull request #364 from FunkinCrew/bugfix/story-mode-color
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Fix issues with story mode colors breaking
2024-03-05 14:35:45 -05:00
Eric
e76a94b682
Merge branch 'rewrite/master' into bugfix/2hot-explosion-polymod
2024-03-05 14:11:54 -05:00
EliteMasterEric
9212ea9c90
Script fixes for 2hot explosions breaking Polymod
2024-03-05 02:29:44 -05:00
EliteMasterEric
ae5f48c29c
Fix issues with story mode colors breaking
2024-03-05 00:22:29 -05:00
Eric
3aa4c23340
Merge branch 'rewrite/master' into bugfix/chart-editor-vocal-crash
2024-03-04 23:00:38 -05:00
Eric
3c88113d93
Merge branch 'rewrite/master' into bugfix/audio-focus
2024-03-04 22:46:14 -05:00
EliteMasterEric
08fb8be419
Redo combine tally implementation
2024-03-04 22:22:19 -05:00
Cameron Taylor
acc75c5c5c
use totalNotes instead of currentChart.notes.length
2024-03-04 21:25:56 -05:00
EliteMasterEric
d0f81add95
Fix a bug where Chart Editor Playtest destroys the vocals and crashes
2024-03-04 21:19:24 -05:00
Cameron Taylor
fa72fa44b1
tallies for story mode
2024-03-04 21:18:40 -05:00
Cameron Taylor
d2b124efca
some highscore tallies debugging stuf in progress
2024-03-04 20:47:23 -05:00
Cameron Taylor
7f4c36c8f4
some checkstyle stuff
2024-03-04 19:03:43 -05:00
Cameron Taylor
ae7d8b9046
Merge branch 'rewrite/master' into feature/blazin-animation-work
2024-03-04 18:11:11 -05:00
EliteMasterEric
73cf6b9fd2
Rewrite save data to fix scripted story levels. Add a "pre-transition death delay"
2024-03-04 16:37:42 -05:00
Mike Welsh
5d00f57bfb
Properly handle pausing sounds with negative startTime
2024-03-04 03:43:17 -08:00
Mike Welsh
5557dbf28f
Avoid unpausing music when debugger is toggled
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Workaround a Flixel issue where sounds can unpause after toggling
the Flixel debugger with F2, caused by the debugger throwing a
spurious onFocus event without an onFocusLost event.
2024-03-04 03:22:51 -08:00
Mike Welsh
fcce345454
Avoid null reference error with music
2024-03-04 02:26:54 -08:00
Hazel
0a19c7a8cb
fix(ci), feat(ci), refactor: i don't need sleep, i need answers ( #357 )
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* hx the codec
* fix(ci,html5): use haxe.Timer instead of Sys.time
* refactor(compat): use haxe.Timer instead of Sys.time(), introduce TimerUtil to reduce code dupe
* fix: redundant types
* refactor(style): use TimerTools in place of haxe.Timer
* refactor: consistent timer code
* feat: build timings
* refactor(ci): cleanup ci configs
* sigh
* sigh, 2
* fix: haxelib deleterepo does not silently fail
* retrigger ci
* verbose output
* debug info after haxelib gti
* force haxelib git override
* more debug info
* force bash
* at least haxelib is consistent now
* fix the runners first, then do that
* update ci-haxe
* it is time?
* deleterepo may fail
* finishing touches
2024-03-02 23:49:27 -05:00
EliteMasterEric
761a3d53df
Taunt improvements.
2024-03-02 23:23:52 -05:00
EliteMasterEric
f7a3d43e54
Fixes to animation looping and holds
2024-03-02 22:46:13 -05:00
fabs
f8481a0efe
fixed pico game over loop from playing a duplicate track ( #356 )
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* fixed pico game over loop from playing a duplicate track that persists in menus
* assets submod
---------
Co-authored-by: Cameron Taylor <cameron.taylor.ninja@gmail.com>
2024-03-02 13:56:44 -05:00
EliteMasterEric
0294ea0b79
Implemented FlxAnimate characters into Blazin'.
2024-03-01 08:13:06 -05:00