EliteMasterEric
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2d04b1c5f1
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Merge branch 'master' into bugfix/character-data
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2023-06-09 15:34:56 -04:00 |
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EliteMasterEric
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e68f9ca9a1
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Validated formatting of 203 HX files.
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2023-06-08 16:30:45 -04:00 |
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EliteMasterEric
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b126ac28f4
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state->State
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2023-06-02 14:34:47 -04:00 |
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EliteMasterEric
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872f7c93e8
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Added onAdd event so GF character can fix position in Tutorial
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2023-05-26 17:10:08 -04:00 |
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EliteMasterEric
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634258535c
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Applied new code style to source/ and assets/data/
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2023-01-22 22:25:45 -05:00 |
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EliteMasterEric
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6d7913786e
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Working events in chart editor
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2023-01-22 19:55:30 -05:00 |
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Eric Myllyoja
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4172fd861d
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First prototype of can logic
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2022-07-14 19:03:42 -04:00 |
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Eric Myllyoja
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ee3e1750df
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Work in progress on Week 8 stuff (animation offsets, death animation)
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2022-07-06 21:49:42 -04:00 |
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Eric Myllyoja
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25dc011df2
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Many bug fixes; combo meter now works; main menu graphics split up
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2022-03-29 21:56:04 -04:00 |
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Eric Myllyoja
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a7d338becb
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First iteration of stable custom characters, plus some other neat changes.
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2022-03-21 00:19:05 -04:00 |
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Eric Myllyoja
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60c6e5ee29
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Various bug fixes for strumlines
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2022-03-14 20:48:45 -04:00 |
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Eric Myllyoja
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0cc4f8a982
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Scripted modules are stable but missing some features.
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2022-03-13 14:36:03 -04:00 |
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Eric Myllyoja
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49b2907a30
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Scripted module and script event systems, reworked strumlines.
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2022-03-11 01:30:01 -05:00 |
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