lemz
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328e590f92
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hold assets are updated aswell
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2024-07-12 02:13:13 -04:00 |
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EliteMasterEric
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f7a3d43e54
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Fixes to animation looping and holds
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2024-03-02 22:46:13 -05:00 |
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EliteMasterEric
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539b688055
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Exploration in expanding FunkinSprite for optimization
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2024-02-22 18:55:24 -05:00 |
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EliteMasterEric
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e391c02015
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Polish note display visuals, and scrap Killer judgement.
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2024-01-15 22:10:42 -05:00 |
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EliteMasterEric
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8dd07d2763
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I discovered a new profiling tool and stayed up until 5 AM optimizing shit.
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2023-09-13 14:51:12 -04:00 |
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EliteMasterEric
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f4bc682ea1
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Remove funkin.play.song.SongData and refactor app to match.
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2023-09-08 17:46:44 -04:00 |
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EliteMasterEric
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16bcf2c767
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Rework note sprites to pull note style data
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2023-07-13 20:27:45 -04:00 |
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EliteMasterEric
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796a51325f
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Hold note covers are in and properly positioned
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2023-07-08 01:03:46 -04:00 |
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EliteMasterEric
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8e071221ff
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Work in progress on hold covers
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2023-07-05 22:11:58 -04:00 |
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EliteMasterEric
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b615fbf82a
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WIP on hold covers
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2023-07-04 16:38:10 -04:00 |
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EliteMasterEric
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a672db7b0e
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Messing around with logic for hold note misses/health gain
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2023-06-27 13:43:42 -04:00 |
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EliteMasterEric
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0fac918428
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Reworked anti-aliasing code (sprites now default to true)
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2023-06-25 12:36:00 -04:00 |
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EliteMasterEric
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2cae781984
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Sustains are kinda working?
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2023-06-22 19:28:39 -04:00 |
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EliteMasterEric
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25c70564bd
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WIP on new note rendering, inputs.
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2023-06-22 01:41:01 -04:00 |
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