Commit graph

29 commits

Author SHA1 Message Date
EliteMasterEric
f4bc682ea1 Remove funkin.play.song.SongData and refactor app to match. 2023-09-08 17:46:44 -04:00
Eric
bb09cc19e7 HTML5: Several fixes to asset loading (#136)
* Update Polymod to fix async script loading.

* Got into the Main Menu but playstate doesn't work

* Got into PlayState but GF script breaks!

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Co-authored-by: Cameron Taylor <cameron.taylor.ninja@gmail.com>
2023-09-04 22:18:45 -04:00
Eric
42d8d55067 Unit Test Suite (#119)
* Initial test suite

* Fix some build warnings

* Implemented working unit tests with coverage

* Reduced some warnings

* Fix a mac-specific issue

* Add 2 additional unit test classes.

* Multiple new unit tests

* Some fixins

* Remove auto-generated file

* WIP on hiding ignored tests

* Added list of debug hotkeys

* Remove old website

* Remove empty file

* Add more unit tests

* Fix bug where arrows would nudge BF

* Fix bug where ctrl/alt would flash capsules

* Fixed bug where bf-old easter egg broke

* Remove duplicate lines

* More test-related stuff

* Some code cleanup

* Add mocking and a test assets folder

* More TESTS!

* Update Hmm...

* Update artist on Monster

* More minor fixes to individual functions

* 1.38% unit test coverage!

* Even more tests? :O

* More unit test work

* Rework migration for BaseRegistry

* gameover fix

* Fix an issue with Lime

* Fix issues with version parsing on data files

* 100 total unit tests!

* Added even MORE unit tests!

* Additional test tweaks :3

* Fixed tests on windows by updating libraries.

* Set versions for flixel-ui and hamcrest

---------

Co-authored-by: Cameron Taylor <cameron.taylor.ninja@gmail.com>
2023-08-22 04:27:30 -04:00
Cameron Taylor
d750af4396 directory fix and hmm lock 2023-07-31 15:40:47 -04:00
EliteMasterEric
624d4f5111 Fix asset redirection 2023-07-31 15:04:18 -04:00
EliteMasterEric
d0ef34ced6 Merge branch 'master' into feature/new-input-system-yay 2023-07-26 22:00:14 -04:00
EliteMasterEric
d251d71daa Asset redirect 2023-07-17 21:54:58 -04:00
EliteMasterEric
ba53957191 Fixed an issue where dialogue scripts were not being reloaded 2023-07-13 20:26:56 -04:00
EliteMasterEric
5729eb0413 Fix reloading song events 2023-06-15 00:28:52 -04:00
Cameron Taylor
503a0107c7 Merge pull request #98 from FunkinCrew/bugfix/character-crashes
Bugfix/character crashes
2023-05-26 13:44:59 -04:00
EliteMasterEric
010d5672bb Fix for FlxSound error; fix typo in Spirit class 2023-05-24 16:11:29 -04:00
EliteMasterEric
a599dbea11 Reworked Story Menu (data driven) 2023-05-17 16:42:58 -04:00
EliteMasterEric
75b4c732db Mac fix, doh! 2023-03-01 18:22:28 -05:00
EliteMasterEric
634258535c Applied new code style to source/ and assets/data/ 2023-01-22 22:25:45 -05:00
EliteMasterEric
6d7913786e Working events in chart editor 2023-01-22 19:55:30 -05:00
EliteMasterEric
6b3c15348b Autosave and save-on-quit for chart editor 2023-01-02 17:40:53 -05:00
EliteMasterEric
a2d803cc83 Note quant snapping 2022-12-14 15:33:30 -05:00
Eric Myllyoja
7ddfe82dab Polymod fix 2022-11-23 20:52:03 -05:00
Eric Myllyoja
36a49affee Chart editor basic difficulty switching 2022-10-07 00:37:21 -04:00
Eric Myllyoja
679ca4aafb Tweaks to song events 2022-09-24 15:02:10 -04:00
Eric Myllyoja
194d8e6ce6 WIP on song data loading 2022-09-13 01:09:30 -04:00
Eric Myllyoja
2bef1cb88a Adjusted firing streak and angle. 2022-08-22 21:55:30 -04:00
Eric Myllyoja
fe9a319814 Latest WIP on Weekend 1 appearance stuff 2022-08-16 20:26:34 -04:00
Eric Myllyoja
c456355366 Scripted states and shaders. 2022-07-22 16:11:18 -04:00
Eric Myllyoja
ee3e1750df Work in progress on Week 8 stuff (animation offsets, death animation) 2022-07-06 21:49:42 -04:00
Eric Myllyoja
43dbce2be1 Merge remote-tracking branch 'origin/feature/scripted-modules' into feature/scripted-characters 2022-04-18 20:39:41 -04:00
Eric Myllyoja
b6da0b5e20 Fixed Week 4 boppers and car. 2022-04-18 19:36:09 -04:00
Eric Myllyoja
3634346072 Stable, only position adjustments needed. 2022-03-25 22:30:37 -04:00
Eric Myllyoja
404b2b648e Modified every file in the codebase to solve a single bug. 2022-03-08 03:13:53 -05:00
Renamed from source/modding/PolymodHandler.hx (Browse further)