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Merge pull request #413 from FunkinCrew/bugfix/funkin-sound-overhaul
Funkin Sound overhaul
This commit is contained in:
commit
fe6cb8c5a9
32 changed files with 291 additions and 124 deletions
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@ -8,6 +8,7 @@ import funkin.util.tools.ICloneable;
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import funkin.data.song.SongData.SongMusicData;
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import funkin.data.song.SongRegistry;
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import funkin.audio.waveform.WaveformData;
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import openfl.media.SoundMixer;
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import funkin.audio.waveform.WaveformDataParser;
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import flixel.math.FlxMath;
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import openfl.Assets;
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@ -18,6 +19,7 @@ import openfl.utils.AssetType;
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/**
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* A FlxSound which adds additional functionality:
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* - Delayed playback via negative song position.
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* - Easy functions for immediate playback and recycling.
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*/
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@:nullSafety
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class FunkinSound extends FlxSound implements ICloneable<FunkinSound>
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@ -286,15 +288,28 @@ class FunkinSound extends FlxSound implements ICloneable<FunkinSound>
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* Creates a new `FunkinSound` object and loads it as the current music track.
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*
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* @param key The key of the music you want to play. Music should be at `music/<key>/<key>.ogg`.
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* @param overrideExisting Whether to override music if it is already playing.
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* @param mapTimeChanges Whether to check for `SongMusicData` to update the Conductor with.
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* @param params A set of additional optional parameters.
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* Data should be at `music/<key>/<key>-metadata.json`.
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* @return Whether the music was started. `false` if music was already playing or could not be started
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*/
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public static function playMusic(key:String, overrideExisting:Bool = false, mapTimeChanges:Bool = true):Void
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public static function playMusic(key:String, params:FunkinSoundPlayMusicParams):Bool
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{
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if (!overrideExisting && FlxG.sound.music?.playing) return;
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if (!(params.overrideExisting ?? false) && (FlxG.sound.music?.exists ?? false) && FlxG.sound.music.playing) return false;
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if (mapTimeChanges)
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if (!(params.restartTrack ?? false) && FlxG.sound.music?.playing)
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{
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if (FlxG.sound.music != null && Std.isOfType(FlxG.sound.music, FunkinSound))
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{
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var existingSound:FunkinSound = cast FlxG.sound.music;
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// Stop here if we would play a matching music track.
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if (existingSound._label == Paths.music('$key/$key'))
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{
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return false;
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}
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}
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}
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if (params?.mapTimeChanges ?? true)
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{
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var songMusicData:Null<SongMusicData> = SongRegistry.instance.parseMusicData(key);
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// Will fall back and return null if the metadata doesn't exist or can't be parsed.
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@ -308,10 +323,26 @@ class FunkinSound extends FlxSound implements ICloneable<FunkinSound>
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}
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}
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FlxG.sound.music = FunkinSound.load(Paths.music('$key/$key'));
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if (FlxG.sound.music != null)
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{
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FlxG.sound.music.stop();
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FlxG.sound.music.kill();
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}
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var music = FunkinSound.load(Paths.music('$key/$key'), params?.startingVolume ?? 1.0, params.loop ?? true, false, true);
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if (music != null)
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{
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FlxG.sound.music = music;
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// Prevent repeat update() and onFocus() calls.
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FlxG.sound.list.remove(FlxG.sound.music);
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return true;
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}
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else
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{
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return false;
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}
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}
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/**
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@ -326,11 +357,18 @@ class FunkinSound extends FlxSound implements ICloneable<FunkinSound>
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* @param autoPlay Whether to play the sound immediately or wait for a `play()` call.
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* @param onComplete Called when the sound finished playing.
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* @param onLoad Called when the sound finished loading. Called immediately for succesfully loaded embedded sounds.
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* @return A `FunkinSound` object.
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* @return A `FunkinSound` object, or `null` if the sound could not be loaded.
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*/
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public static function load(embeddedSound:FlxSoundAsset, volume:Float = 1.0, looped:Bool = false, autoDestroy:Bool = false, autoPlay:Bool = false,
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?onComplete:Void->Void, ?onLoad:Void->Void):FunkinSound
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?onComplete:Void->Void, ?onLoad:Void->Void):Null<FunkinSound>
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{
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@:privateAccess
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if (SoundMixer.__soundChannels.length >= SoundMixer.MAX_ACTIVE_CHANNELS)
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{
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FlxG.log.error('FunkinSound could not play sound, channels exhausted! Found ${SoundMixer.__soundChannels.length} active sound channels.');
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return null;
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}
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var sound:FunkinSound = pool.recycle(construct);
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// Load the sound.
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@ -341,6 +379,10 @@ class FunkinSound extends FlxSound implements ICloneable<FunkinSound>
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{
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sound._label = embeddedSound;
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}
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else
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{
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sound._label = 'unknown';
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}
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sound.volume = volume;
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sound.group = FlxG.sound.defaultSoundGroup;
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@ -355,6 +397,36 @@ class FunkinSound extends FlxSound implements ICloneable<FunkinSound>
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return sound;
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}
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public override function destroy():Void
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{
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// trace('[FunkinSound] Destroying sound "${this._label}"');
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super.destroy();
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}
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/**
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* Play a sound effect once, then destroy it.
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* @param key
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* @param volume
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* @return static function construct():FunkinSound
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*/
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public static function playOnce(key:String, volume:Float = 1.0, ?onComplete:Void->Void, ?onLoad:Void->Void):Void
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{
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var result = FunkinSound.load(key, volume, false, true, true, onComplete, onLoad);
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}
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/**
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* Stop all sounds in the pool and allow them to be recycled.
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*/
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public static function stopAllAudio(musicToo:Bool = false):Void
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{
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for (sound in pool)
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{
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if (sound == null) continue;
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if (!musicToo && sound == FlxG.sound.music) continue;
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sound.destroy();
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}
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}
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static function construct():FunkinSound
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{
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var sound:FunkinSound = new FunkinSound();
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@ -365,3 +437,39 @@ class FunkinSound extends FlxSound implements ICloneable<FunkinSound>
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return sound;
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}
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}
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/**
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* Additional parameters for `FunkinSound.playMusic()`
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*/
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typedef FunkinSoundPlayMusicParams =
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{
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/**
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* The volume you want the music to start at.
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* @default `1.0`
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*/
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var ?startingVolume:Float;
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/**
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* Whether to override music if a different track is already playing.
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* @default `false`
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*/
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var ?overrideExisting:Bool;
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/**
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* Whether to override music if the same track is already playing.
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* @default `false`
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*/
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var ?restartTrack:Bool;
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/**
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* Whether the music should loop or play once.
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* @default `true`
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*/
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var ?loop:Bool;
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/**
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* Whether to check for `SongMusicData` to update the Conductor with.
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* @default `true`
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*/
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var ?mapTimeChanges:Bool;
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}
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@ -1,7 +1,6 @@
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package funkin.audio;
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import flixel.group.FlxGroup.FlxTypedGroup;
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import flixel.sound.FlxSound;
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import funkin.audio.FunkinSound;
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import flixel.tweens.FlxTween;
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@ -209,7 +209,6 @@ class PolymodHandler
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// Add import aliases for certain classes.
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// NOTE: Scripted classes are automatically aliased to their parent class.
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Polymod.addImportAlias('flixel.math.FlxPoint', flixel.math.FlxPoint.FlxBasePoint);
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Polymod.addImportAlias('flixel.system.FlxSound', flixel.sound.FlxSound);
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// Add blacklisting for prohibited classes and packages.
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// `polymod.*`
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@ -9,6 +9,7 @@ import funkin.modding.module.ModuleHandler;
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import funkin.modding.events.ScriptEvent;
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import funkin.modding.events.ScriptEvent.CountdownScriptEvent;
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import flixel.util.FlxTimer;
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import funkin.audio.FunkinSound;
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class Countdown
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{
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@ -282,7 +283,7 @@ class Countdown
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if (soundPath == null) return;
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FlxG.sound.play(Paths.sound(soundPath), Constants.COUNTDOWN_VOLUME);
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FunkinSound.playOnce(Paths.sound(soundPath), Constants.COUNTDOWN_VOLUME);
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}
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public static function decrement(step:CountdownStep):CountdownStep
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@ -3,7 +3,6 @@ package funkin.play;
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import flixel.FlxG;
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import flixel.FlxObject;
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import flixel.FlxSprite;
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import flixel.sound.FlxSound;
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import funkin.audio.FunkinSound;
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import flixel.util.FlxColor;
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import flixel.util.FlxTimer;
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@ -418,7 +417,7 @@ class GameOverSubState extends MusicBeatSubState
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blueballed = true;
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if (Assets.exists(Paths.sound('gameplay/gameover/fnf_loss_sfx' + blueBallSuffix)))
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{
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FlxG.sound.play(Paths.sound('gameplay/gameover/fnf_loss_sfx' + blueBallSuffix));
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FunkinSound.playOnce(Paths.sound('gameplay/gameover/fnf_loss_sfx' + blueBallSuffix));
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}
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else
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{
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@ -438,7 +437,7 @@ class GameOverSubState extends MusicBeatSubState
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if (!Preferences.naughtyness) randomCensor = [1, 3, 8, 13, 17, 21];
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FlxG.sound.play(Paths.sound('jeffGameover/jeffGameover-' + FlxG.random.int(1, 25, randomCensor)), 1, false, null, true, function() {
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FunkinSound.playOnce(Paths.sound('jeffGameover/jeffGameover-' + FlxG.random.int(1, 25, randomCensor)), function() {
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// Once the quote ends, fade in the game over music.
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if (!isEnding && gameOverMusic != null)
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{
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@ -26,7 +26,11 @@ class GitarooPause extends MusicBeatState
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override function create():Void
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{
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if (FlxG.sound.music != null) FlxG.sound.music.stop();
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if (FlxG.sound.music != null)
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{
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FlxG.sound.music.destroy();
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FlxG.sound.music = null;
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}
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var bg:FunkinSprite = FunkinSprite.create('pauseAlt/pauseBG');
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add(bg);
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@ -366,7 +366,7 @@ class PauseSubState extends MusicBeatSubState
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*/
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function changeSelection(change:Int = 0):Void
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{
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FlxG.sound.play(Paths.sound('scrollMenu'), 0.4);
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FunkinSound.playOnce(Paths.sound('scrollMenu'), 0.4);
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currentEntry += change;
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@ -1,20 +1,15 @@
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package funkin.play;
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import funkin.audio.FunkinSound;
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import flixel.addons.display.FlxPieDial;
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import flixel.addons.transition.FlxTransitionableState;
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import flixel.addons.transition.Transition;
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import flixel.addons.transition.Transition;
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import flixel.FlxCamera;
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import flixel.FlxObject;
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import flixel.FlxState;
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import funkin.graphics.FunkinSprite;
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import flixel.FlxSubState;
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import funkin.graphics.FunkinSprite;
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import flixel.math.FlxMath;
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import flixel.math.FlxPoint;
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import flixel.math.FlxRect;
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import funkin.graphics.FunkinSprite;
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import flixel.text.FlxText;
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import flixel.tweens.FlxEase;
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import flixel.tweens.FlxTween;
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@ -22,18 +17,19 @@ import flixel.ui.FlxBar;
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import flixel.util.FlxColor;
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import flixel.util.FlxTimer;
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import funkin.api.newgrounds.NGio;
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import funkin.audio.VoicesGroup;
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import funkin.audio.FunkinSound;
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import funkin.audio.VoicesGroup;
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import funkin.data.dialogue.ConversationRegistry;
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import funkin.data.event.SongEventRegistry;
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import funkin.data.notestyle.NoteStyleData;
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import funkin.data.notestyle.NoteStyleRegistry;
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import funkin.data.notestyle.NoteStyleRegistry;
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import funkin.data.song.SongData.SongCharacterData;
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import funkin.data.song.SongData.SongEventData;
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import funkin.data.song.SongData.SongNoteData;
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import funkin.data.song.SongRegistry;
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import funkin.data.stage.StageRegistry;
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import funkin.graphics.FunkinCamera;
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import funkin.graphics.FunkinSprite;
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import funkin.Highscore.Tallies;
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import funkin.input.PreciseInputManager;
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import funkin.modding.events.ScriptEvent;
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@ -44,14 +40,11 @@ import funkin.play.components.ComboMilestone;
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import funkin.play.components.HealthIcon;
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import funkin.play.components.PopUpStuff;
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import funkin.play.cutscene.dialogue.Conversation;
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import funkin.play.cutscene.dialogue.Conversation;
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import funkin.play.cutscene.VanillaCutscenes;
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import funkin.play.cutscene.VideoCutscene;
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import funkin.play.notes.NoteDirection;
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import funkin.play.notes.NoteSplash;
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import funkin.play.notes.NoteSprite;
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import funkin.play.notes.NoteSprite;
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import funkin.play.notes.notestyle.NoteStyle;
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import funkin.play.notes.notestyle.NoteStyle;
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import funkin.play.notes.Strumline;
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import funkin.play.notes.SustainTrail;
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@ -65,7 +58,6 @@ import funkin.ui.mainmenu.MainMenuState;
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import funkin.ui.MusicBeatSubState;
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import funkin.ui.options.PreferencesMenu;
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import funkin.ui.story.StoryMenuState;
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import funkin.graphics.FunkinCamera;
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import funkin.ui.transition.LoadingState;
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import funkin.util.SerializerUtil;
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import haxe.Int64;
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@ -1293,6 +1285,24 @@ class PlayState extends MusicBeatSubState
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currentStage = null;
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}
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if (!overrideMusic)
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{
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// Stop the instrumental.
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if (FlxG.sound.music != null)
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{
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FlxG.sound.music.destroy();
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FlxG.sound.music = null;
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}
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// Stop the vocals.
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if (vocals != null && vocals.exists)
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{
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vocals.destroy();
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vocals = null;
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}
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}
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else
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{
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// Stop the instrumental.
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if (FlxG.sound.music != null)
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{
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@ -1304,6 +1314,7 @@ class PlayState extends MusicBeatSubState
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{
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vocals.stop();
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}
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}
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super.debug_refreshModules();
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@ -1902,6 +1913,12 @@ class PlayState extends MusicBeatSubState
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currentChart.playInst(1.0, false);
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}
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if (FlxG.sound.music == null)
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{
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FlxG.log.error('PlayState failed to initialize instrumental!');
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return;
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}
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FlxG.sound.music.onComplete = endSong.bind(false);
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// A negative instrumental offset means the song skips the first few milliseconds of the track.
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// This just gets added into the startTimestamp behavior so we don't need to do anything extra.
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@ -2430,7 +2447,7 @@ class PlayState extends MusicBeatSubState
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if (playSound)
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{
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vocals.playerVolume = 0;
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FlxG.sound.play(Paths.soundRandom('missnote', 1, 3), FlxG.random.float(0.1, 0.2));
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FunkinSound.playOnce(Paths.soundRandom('missnote', 1, 3), FlxG.random.float(0.5, 0.6));
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}
|
||||
}
|
||||
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||||
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@ -2485,7 +2502,7 @@ class PlayState extends MusicBeatSubState
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if (event.playSound)
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{
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vocals.playerVolume = 0;
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FlxG.sound.play(Paths.soundRandom('missnote', 1, 3), FlxG.random.float(0.1, 0.2));
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FunkinSound.playOnce(Paths.soundRandom('missnote', 1, 3), FlxG.random.float(0.1, 0.2));
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}
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||||
}
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||||
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||||
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@ -2768,7 +2785,11 @@ class PlayState extends MusicBeatSubState
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if (targetSongId == null)
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||||
{
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FunkinSound.playMusic('freakyMenu');
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FunkinSound.playMusic('freakyMenu',
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||||
{
|
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overrideExisting: true,
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restartTrack: false
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});
|
||||
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||||
// transIn = FlxTransitionableState.defaultTransIn;
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// transOut = FlxTransitionableState.defaultTransOut;
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@ -2846,7 +2867,7 @@ class PlayState extends MusicBeatSubState
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camHUD.visible = false;
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isInCutscene = true;
|
||||
|
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FlxG.sound.play(Paths.sound('Lights_Shut_off'), function() {
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FunkinSound.playOnce(Paths.sound('Lights_Shut_off'), function() {
|
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// no camFollow so it centers on horror tree
|
||||
var targetSong:Song = SongRegistry.instance.fetchEntry(targetSongId);
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||||
LoadingState.loadPlayState(
|
||||
|
|
|
@ -13,6 +13,7 @@ import flixel.text.FlxBitmapText;
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|||
import flixel.tweens.FlxEase;
|
||||
import funkin.ui.freeplay.FreeplayState;
|
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import flixel.tweens.FlxTween;
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||||
import funkin.audio.FunkinSound;
|
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import flixel.util.FlxGradient;
|
||||
import flixel.util.FlxTimer;
|
||||
import funkin.graphics.shaders.LeftMaskShader;
|
||||
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@ -48,9 +49,13 @@ class ResultState extends MusicBeatSubState
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|||
else
|
||||
resultsVariation = NORMAL;
|
||||
|
||||
var loops:Bool = resultsVariation != SHIT;
|
||||
|
||||
FlxG.sound.playMusic(Paths.music("results" + resultsVariation), 1, loops);
|
||||
FunkinSound.playMusic('results$resultsVariation',
|
||||
{
|
||||
startingVolume: 1.0,
|
||||
overrideExisting: true,
|
||||
restartTrack: true,
|
||||
loop: resultsVariation != SHIT
|
||||
});
|
||||
|
||||
// TEMP-ish, just used to sorta "cache" the 3000x3000 image!
|
||||
var cacheBullShit:FlxSprite = new FlxSprite().loadGraphic(Paths.image("resultScreen/soundSystem"));
|
||||
|
@ -348,9 +353,12 @@ class ResultState extends MusicBeatSubState
|
|||
if (controls.PAUSE)
|
||||
{
|
||||
FlxTween.tween(FlxG.sound.music, {volume: 0}, 0.8);
|
||||
FlxTween.tween(FlxG.sound.music, {pitch: 3}, 0.1, {onComplete: _ -> {
|
||||
FlxTween.tween(FlxG.sound.music, {pitch: 3}, 0.1,
|
||||
{
|
||||
onComplete: _ -> {
|
||||
FlxTween.tween(FlxG.sound.music, {pitch: 0.5}, 0.4);
|
||||
}});
|
||||
}
|
||||
});
|
||||
if (params.storyMode)
|
||||
{
|
||||
openSubState(new funkin.ui.transition.StickerSubState(null, (sticker) -> new StoryMenuState(sticker)));
|
||||
|
|
|
@ -4,6 +4,7 @@ import flixel.FlxSprite;
|
|||
import flixel.group.FlxGroup.FlxTypedGroup;
|
||||
import flixel.group.FlxSpriteGroup.FlxTypedSpriteGroup;
|
||||
import flixel.util.FlxTimer;
|
||||
import funkin.audio.FunkinSound;
|
||||
|
||||
class ComboMilestone extends FlxTypedSpriteGroup<FlxSprite>
|
||||
{
|
||||
|
@ -78,7 +79,7 @@ class ComboMilestone extends FlxTypedSpriteGroup<FlxSprite>
|
|||
|
||||
function setupCombo(daCombo:Int)
|
||||
{
|
||||
FlxG.sound.play(Paths.sound('comboSound'));
|
||||
FunkinSound.playOnce(Paths.sound('comboSound'));
|
||||
|
||||
wasComboSetup = true;
|
||||
var loopNum:Int = 0;
|
||||
|
|
|
@ -4,6 +4,7 @@ import flixel.FlxSprite;
|
|||
import flixel.tweens.FlxEase;
|
||||
import flixel.tweens.FlxTween;
|
||||
import flixel.util.FlxColor;
|
||||
import funkin.audio.FunkinSound;
|
||||
import flixel.util.FlxTimer;
|
||||
|
||||
/**
|
||||
|
@ -40,7 +41,7 @@ class VanillaCutscenes
|
|||
FlxG.camera.zoom = 2.5;
|
||||
|
||||
// Play the Sound effect.
|
||||
FlxG.sound.play(Paths.sound('Lights_Turn_On'), function() {
|
||||
FunkinSound.playOnce(Paths.sound('Lights_Turn_On'), function() {
|
||||
// Fade in the HUD.
|
||||
trace('SFX done...');
|
||||
PlayState.instance.camHUD.visible = true;
|
||||
|
|
|
@ -1,28 +1,28 @@
|
|||
package funkin.play.cutscene.dialogue;
|
||||
|
||||
import funkin.data.IRegistryEntry;
|
||||
import flixel.addons.display.FlxPieDial;
|
||||
import flixel.FlxSprite;
|
||||
import flixel.group.FlxSpriteGroup;
|
||||
import flixel.util.FlxColor;
|
||||
import funkin.graphics.FunkinSprite;
|
||||
import flixel.tweens.FlxTween;
|
||||
import flixel.tweens.FlxEase;
|
||||
import flixel.sound.FlxSound;
|
||||
import funkin.util.SortUtil;
|
||||
import flixel.tweens.FlxTween;
|
||||
import flixel.util.FlxColor;
|
||||
import flixel.util.FlxSort;
|
||||
import funkin.modding.events.ScriptEvent;
|
||||
import funkin.modding.IScriptedClass.IEventHandler;
|
||||
import funkin.play.cutscene.dialogue.DialogueBox;
|
||||
import funkin.modding.IScriptedClass.IDialogueScriptedClass;
|
||||
import funkin.modding.events.ScriptEventDispatcher;
|
||||
import flixel.addons.display.FlxPieDial;
|
||||
import funkin.audio.FunkinSound;
|
||||
import funkin.data.dialogue.ConversationData;
|
||||
import funkin.data.dialogue.ConversationData.DialogueEntryData;
|
||||
import funkin.data.dialogue.ConversationRegistry;
|
||||
import funkin.data.dialogue.SpeakerData;
|
||||
import funkin.data.dialogue.SpeakerRegistry;
|
||||
import funkin.data.dialogue.DialogueBoxData;
|
||||
import funkin.data.dialogue.DialogueBoxRegistry;
|
||||
import funkin.data.dialogue.SpeakerData;
|
||||
import funkin.data.dialogue.SpeakerRegistry;
|
||||
import funkin.data.IRegistryEntry;
|
||||
import funkin.graphics.FunkinSprite;
|
||||
import funkin.modding.events.ScriptEvent;
|
||||
import funkin.modding.events.ScriptEventDispatcher;
|
||||
import funkin.modding.IScriptedClass.IDialogueScriptedClass;
|
||||
import funkin.modding.IScriptedClass.IEventHandler;
|
||||
import funkin.play.cutscene.dialogue.DialogueBox;
|
||||
import funkin.util.SortUtil;
|
||||
|
||||
/**
|
||||
* A high-level handler for dialogue.
|
||||
|
@ -90,7 +90,7 @@ class Conversation extends FlxSpriteGroup implements IDialogueScriptedClass impl
|
|||
/**
|
||||
* AUDIO
|
||||
*/
|
||||
var music:FlxSound;
|
||||
var music:FunkinSound;
|
||||
|
||||
/**
|
||||
* GRAPHICS
|
||||
|
@ -129,8 +129,7 @@ class Conversation extends FlxSpriteGroup implements IDialogueScriptedClass impl
|
|||
{
|
||||
if (_data.music == null) return;
|
||||
|
||||
music = new FlxSound().loadEmbedded(Paths.music(_data.music.asset), true, true);
|
||||
music.volume = 0;
|
||||
music = FunkinSound.load(Paths.music(_data.music.asset), 0.0, true, true, true);
|
||||
|
||||
if (_data.music.fadeTime > 0.0)
|
||||
{
|
||||
|
@ -140,9 +139,6 @@ class Conversation extends FlxSpriteGroup implements IDialogueScriptedClass impl
|
|||
{
|
||||
music.volume = 1.0;
|
||||
}
|
||||
|
||||
FlxG.sound.list.add(music);
|
||||
music.play();
|
||||
}
|
||||
|
||||
public function pauseMusic():Void
|
||||
|
|
|
@ -5,6 +5,7 @@ import flixel.group.FlxSpriteGroup;
|
|||
import flixel.math.FlxMath;
|
||||
import flixel.util.FlxTimer;
|
||||
import funkin.util.MathUtil;
|
||||
import funkin.audio.FunkinSound;
|
||||
|
||||
/**
|
||||
* Loosley based on FlxTypeText lolol
|
||||
|
@ -200,7 +201,7 @@ class Alphabet extends FlxSpriteGroup
|
|||
if (FlxG.random.bool(40))
|
||||
{
|
||||
var daSound:String = "GF_";
|
||||
FlxG.sound.play(Paths.soundRandom(daSound, 1, 4));
|
||||
FunkinSound.playOnce(Paths.soundRandom(daSound, 1, 4));
|
||||
}
|
||||
|
||||
add(letter);
|
||||
|
|
|
@ -5,6 +5,7 @@ import flixel.effects.FlxFlicker;
|
|||
import flixel.group.FlxGroup;
|
||||
import flixel.math.FlxPoint;
|
||||
import flixel.util.FlxSignal;
|
||||
import funkin.audio.FunkinSound;
|
||||
|
||||
class MenuTypedList<T:MenuListItem> extends FlxTypedGroup<T>
|
||||
{
|
||||
|
@ -93,7 +94,7 @@ class MenuTypedList<T:MenuListItem> extends FlxTypedGroup<T>
|
|||
|
||||
if (newIndex != selectedIndex)
|
||||
{
|
||||
FlxG.sound.play(Paths.sound('scrollMenu'));
|
||||
FunkinSound.playOnce(Paths.sound('scrollMenu'));
|
||||
selectItem(newIndex);
|
||||
}
|
||||
|
||||
|
@ -163,7 +164,7 @@ class MenuTypedList<T:MenuListItem> extends FlxTypedGroup<T>
|
|||
else
|
||||
{
|
||||
busy = true;
|
||||
FlxG.sound.play(Paths.sound('confirmMenu'));
|
||||
FunkinSound.playOnce(Paths.sound('confirmMenu'));
|
||||
FlxFlicker.flicker(selected, 1, 0.06, true, false, function(_) {
|
||||
busy = false;
|
||||
selected.callback();
|
||||
|
|
|
@ -7,6 +7,7 @@ import flixel.FlxSubState;
|
|||
import flixel.addons.transition.FlxTransitionableState;
|
||||
import flixel.text.FlxText;
|
||||
import flixel.util.FlxColor;
|
||||
import funkin.audio.FunkinSound;
|
||||
import flixel.util.FlxSort;
|
||||
import funkin.modding.PolymodHandler;
|
||||
import funkin.modding.events.ScriptEvent;
|
||||
|
@ -151,6 +152,8 @@ class MusicBeatState extends FlxTransitionableState implements IEventHandler
|
|||
}
|
||||
else
|
||||
{
|
||||
FunkinSound.stopAllAudio();
|
||||
|
||||
onComplete();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -4,6 +4,7 @@ import flixel.math.FlxPoint;
|
|||
import flixel.FlxObject;
|
||||
import flixel.FlxSprite;
|
||||
import funkin.ui.MusicBeatSubState;
|
||||
import funkin.audio.FunkinSound;
|
||||
import funkin.ui.TextMenuList;
|
||||
import funkin.ui.debug.charting.ChartEditorState;
|
||||
import funkin.ui.MusicBeatSubState;
|
||||
|
@ -71,7 +72,7 @@ class DebugMenuSubState extends MusicBeatSubState
|
|||
|
||||
if (controls.BACK)
|
||||
{
|
||||
FlxG.sound.play(Paths.sound('cancelMenu'));
|
||||
FunkinSound.playOnce(Paths.sound('cancelMenu'));
|
||||
exitDebugMenu();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -12,7 +12,6 @@ import flixel.graphics.frames.FlxAtlasFrames;
|
|||
import flixel.graphics.frames.FlxFrame;
|
||||
import flixel.group.FlxGroup;
|
||||
import flixel.math.FlxPoint;
|
||||
import flixel.sound.FlxSound;
|
||||
import flixel.text.FlxText;
|
||||
import flixel.util.FlxColor;
|
||||
import funkin.util.MouseUtil;
|
||||
|
@ -179,7 +178,7 @@ class DebugBoundingState extends FlxState
|
|||
var objShit = js.html.URL.createObjectURL(swagList.item(0));
|
||||
trace(objShit);
|
||||
|
||||
var funnysound = new FlxSound().loadStream('https://cdn.discordapp.com/attachments/767500676166451231/817821618251759666/Flutter.mp3', false, false,
|
||||
var funnysound = new FunkinSound().loadStream('https://cdn.discordapp.com/attachments/767500676166451231/817821618251759666/Flutter.mp3', false, false,
|
||||
null, function() {
|
||||
trace('LOADED SHIT??');
|
||||
});
|
||||
|
|
|
@ -15,7 +15,6 @@ import flixel.input.mouse.FlxMouseEvent;
|
|||
import flixel.math.FlxMath;
|
||||
import flixel.math.FlxPoint;
|
||||
import flixel.math.FlxRect;
|
||||
import flixel.sound.FlxSound;
|
||||
import flixel.system.debug.log.LogStyle;
|
||||
import flixel.system.FlxAssets.FlxSoundAsset;
|
||||
import flixel.text.FlxText;
|
||||
|
@ -1091,7 +1090,7 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
|
|||
* The chill audio track that plays in the chart editor.
|
||||
* Plays when the main music is NOT being played.
|
||||
*/
|
||||
var welcomeMusic:FlxSound = new FlxSound();
|
||||
var welcomeMusic:FunkinSound = new FunkinSound();
|
||||
|
||||
/**
|
||||
* The audio track for the instrumental.
|
||||
|
@ -3888,8 +3887,8 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
|
|||
function handleCursor():Void
|
||||
{
|
||||
// Mouse sounds
|
||||
if (FlxG.mouse.justPressed) FlxG.sound.play(Paths.sound("chartingSounds/ClickDown"));
|
||||
if (FlxG.mouse.justReleased) FlxG.sound.play(Paths.sound("chartingSounds/ClickUp"));
|
||||
if (FlxG.mouse.justPressed) FunkinSound.playOnce(Paths.sound("chartingSounds/ClickDown"));
|
||||
if (FlxG.mouse.justReleased) FunkinSound.playOnce(Paths.sound("chartingSounds/ClickUp"));
|
||||
|
||||
// Note: If a menu is open in HaxeUI, don't handle cursor behavior.
|
||||
var shouldHandleCursor:Bool = !(isHaxeUIFocused || playbarHeadDragging || isHaxeUIDialogOpen)
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
package funkin.ui.debug.charting.handlers;
|
||||
|
||||
import flixel.system.FlxAssets.FlxSoundAsset;
|
||||
import flixel.sound.FlxSound;
|
||||
import funkin.audio.VoicesGroup;
|
||||
import funkin.audio.FunkinSound;
|
||||
import funkin.play.character.BaseCharacter.CharacterType;
|
||||
|
@ -302,7 +301,8 @@ class ChartEditorAudioHandler
|
|||
trace('WARN: Failed to play sound $path, asset not found.');
|
||||
return;
|
||||
}
|
||||
var snd:FunkinSound = FunkinSound.load(asset);
|
||||
var snd:Null<FunkinSound> = FunkinSound.load(asset);
|
||||
if (snd == null) return;
|
||||
snd.autoDestroy = true;
|
||||
snd.play(true);
|
||||
snd.volume = volume;
|
||||
|
|
|
@ -71,8 +71,6 @@ class LatencyState extends MusicBeatSubState
|
|||
// trace("EVENT LISTENER: " + key);
|
||||
});
|
||||
|
||||
// FlxG.sound.playMusic(Paths.sound('soundTest'));
|
||||
|
||||
// funnyStatsGraph.hi
|
||||
|
||||
Conductor.instance.forceBPM(60);
|
||||
|
@ -242,13 +240,6 @@ class LatencyState extends MusicBeatSubState
|
|||
}
|
||||
}
|
||||
|
||||
/* if (FlxG.keys.justPressed.SPACE)
|
||||
{
|
||||
FlxG.sound.music.stop();
|
||||
|
||||
FlxG.resetState();
|
||||
}*/
|
||||
|
||||
noteGrp.forEach(function(daNote:NoteSprite) {
|
||||
daNote.y = (strumLine.y - ((Conductor.instance.songPosition - Conductor.instance.instrumentalOffset) - daNote.noteData.time) * 0.45);
|
||||
daNote.x = strumLine.x + 30;
|
||||
|
|
|
@ -37,8 +37,6 @@ class StageBuilderState extends MusicBeatState
|
|||
|
||||
FlxG.mouse.visible = true;
|
||||
|
||||
// var alsoSnd:FlxSound = new FlxSound();
|
||||
|
||||
// snd = new Sound();
|
||||
|
||||
// var swagBytes:ByteArray = new ByteArray(8192);
|
||||
|
|
|
@ -4,8 +4,8 @@ import flixel.FlxSprite;
|
|||
import flixel.util.FlxSignal;
|
||||
import funkin.util.assets.FlxAnimationUtil;
|
||||
import funkin.graphics.adobeanimate.FlxAtlasSprite;
|
||||
import flixel.sound.FlxSound;
|
||||
import flixel.util.FlxTimer;
|
||||
import funkin.audio.FunkinSound;
|
||||
import funkin.audio.FlxStreamSound;
|
||||
|
||||
class DJBoyfriend extends FlxAtlasSprite
|
||||
|
@ -178,7 +178,7 @@ class DJBoyfriend extends FlxAtlasSprite
|
|||
if (cartoonSnd == null)
|
||||
{
|
||||
// tv is OFF, but getting turned on
|
||||
FlxG.sound.play(Paths.sound('tv_on'));
|
||||
FunkinSound.playOnce(Paths.sound('tv_on'));
|
||||
|
||||
cartoonSnd = new FlxStreamSound();
|
||||
FlxG.sound.defaultSoundGroup.add(cartoonSnd);
|
||||
|
@ -187,7 +187,7 @@ class DJBoyfriend extends FlxAtlasSprite
|
|||
{
|
||||
// plays it smidge after the click
|
||||
new FlxTimer().start(0.1, function(_) {
|
||||
FlxG.sound.play(Paths.sound('channel_switch'));
|
||||
FunkinSound.playOnce(Paths.sound('channel_switch'));
|
||||
});
|
||||
}
|
||||
// cartoonSnd.loadEmbedded(Paths.sound("cartoons/peck"));
|
||||
|
|
|
@ -174,7 +174,11 @@ class FreeplayState extends MusicBeatSubState
|
|||
isDebug = true;
|
||||
#end
|
||||
|
||||
FunkinSound.playMusic('freakyMenu');
|
||||
FunkinSound.playMusic('freakyMenu',
|
||||
{
|
||||
overrideExisting: true,
|
||||
restartTrack: false
|
||||
});
|
||||
|
||||
// Add a null entry that represents the RANDOM option
|
||||
songs.push(null);
|
||||
|
@ -867,7 +871,7 @@ class FreeplayState extends MusicBeatSubState
|
|||
FlxTimer.globalManager.clear();
|
||||
dj.onIntroDone.removeAll();
|
||||
|
||||
FlxG.sound.play(Paths.sound('cancelMenu'));
|
||||
FunkinSound.playOnce(Paths.sound('cancelMenu'));
|
||||
|
||||
var longestTimer:Float = 0;
|
||||
|
||||
|
@ -1058,7 +1062,7 @@ class FreeplayState extends MusicBeatSubState
|
|||
trace('No songs available!');
|
||||
busy = false;
|
||||
letterSort.inputEnabled = true;
|
||||
FlxG.sound.play(Paths.sound('cancelMenu'));
|
||||
FunkinSound.playOnce(Paths.sound('cancelMenu'));
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -1091,7 +1095,7 @@ class FreeplayState extends MusicBeatSubState
|
|||
PlayStatePlaylist.campaignId = cap.songData.levelId;
|
||||
|
||||
// Visual and audio effects.
|
||||
FlxG.sound.play(Paths.sound('confirmMenu'));
|
||||
FunkinSound.playOnce(Paths.sound('confirmMenu'));
|
||||
dj.confirm();
|
||||
|
||||
new FlxTimer().start(1, function(tmr:FlxTimer) {
|
||||
|
@ -1133,8 +1137,7 @@ class FreeplayState extends MusicBeatSubState
|
|||
|
||||
function changeSelection(change:Int = 0):Void
|
||||
{
|
||||
FlxG.sound.play(Paths.sound('scrollMenu'), 0.4);
|
||||
// FlxG.sound.playMusic(Paths.inst(songs[curSelected].songName));
|
||||
FunkinSound.playOnce(Paths.sound('scrollMenu'), 0.4);
|
||||
|
||||
var prevSelected:Int = curSelected;
|
||||
|
||||
|
@ -1177,15 +1180,25 @@ class FreeplayState extends MusicBeatSubState
|
|||
{
|
||||
if (curSelected == 0)
|
||||
{
|
||||
FlxG.sound.playMusic(Paths.music('freeplay/freeplayRandom'), 0);
|
||||
FunkinSound.playMusic('freeplayRandom',
|
||||
{
|
||||
startingVolume: 0.0,
|
||||
overrideExisting: true,
|
||||
restartTrack: true
|
||||
});
|
||||
FlxG.sound.music.fadeIn(2, 0, 0.8);
|
||||
}
|
||||
else
|
||||
{
|
||||
// TODO: Stream the instrumental of the selected song?
|
||||
if (prevSelected == 0)
|
||||
var didReplace:Bool = FunkinSound.playMusic('freakyMenu',
|
||||
{
|
||||
startingVolume: 0.0,
|
||||
overrideExisting: true,
|
||||
restartTrack: false
|
||||
});
|
||||
if (didReplace)
|
||||
{
|
||||
FunkinSound.playMusic('freakyMenu');
|
||||
FlxG.sound.music.fadeIn(2, 0, 0.8);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -155,7 +155,11 @@ class MainMenuState extends MusicBeatState
|
|||
|
||||
function playMenuMusic():Void
|
||||
{
|
||||
FunkinSound.playMusic('freakyMenu');
|
||||
FunkinSound.playMusic('freakyMenu',
|
||||
{
|
||||
overrideExisting: true,
|
||||
restartTrack: false
|
||||
});
|
||||
}
|
||||
|
||||
function resetCamStuff()
|
||||
|
@ -321,7 +325,7 @@ class MainMenuState extends MusicBeatState
|
|||
|
||||
if (controls.BACK && menuItems.enabled && !menuItems.busy)
|
||||
{
|
||||
FlxG.sound.play(Paths.sound('cancelMenu'));
|
||||
FunkinSound.playOnce(Paths.sound('cancelMenu'));
|
||||
FlxG.switchState(() -> new TitleState());
|
||||
}
|
||||
}
|
||||
|
|
|
@ -5,9 +5,11 @@ import flixel.FlxSubState;
|
|||
import flixel.addons.transition.FlxTransitionableState;
|
||||
import flixel.group.FlxGroup;
|
||||
import flixel.util.FlxSignal;
|
||||
import funkin.audio.FunkinSound;
|
||||
import funkin.ui.mainmenu.MainMenuState;
|
||||
import funkin.ui.MusicBeatState;
|
||||
import funkin.util.WindowUtil;
|
||||
import funkin.audio.FunkinSound;
|
||||
import funkin.input.Controls;
|
||||
|
||||
class OptionsState extends MusicBeatState
|
||||
|
@ -143,7 +145,7 @@ class Page extends FlxGroup
|
|||
{
|
||||
if (canExit && controls.BACK)
|
||||
{
|
||||
FlxG.sound.play(Paths.sound('cancelMenu'));
|
||||
FunkinSound.playOnce(Paths.sound('cancelMenu'));
|
||||
exit();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -231,7 +231,11 @@ class StoryMenuState extends MusicBeatState
|
|||
|
||||
function playMenuMusic():Void
|
||||
{
|
||||
FunkinSound.playMusic('freakyMenu');
|
||||
FunkinSound.playMusic('freakyMenu',
|
||||
{
|
||||
overrideExisting: true,
|
||||
restartTrack: false
|
||||
});
|
||||
}
|
||||
|
||||
function updateData():Void
|
||||
|
@ -382,7 +386,7 @@ class StoryMenuState extends MusicBeatState
|
|||
|
||||
if (controls.BACK && !exitingMenu && !selectedLevel)
|
||||
{
|
||||
FlxG.sound.play(Paths.sound('cancelMenu'));
|
||||
FunkinSound.playOnce(Paths.sound('cancelMenu'));
|
||||
exitingMenu = true;
|
||||
FlxG.switchState(() -> new MainMenuState());
|
||||
}
|
||||
|
@ -511,7 +515,7 @@ class StoryMenuState extends MusicBeatState
|
|||
{
|
||||
if (!currentLevel.isUnlocked())
|
||||
{
|
||||
FlxG.sound.play(Paths.sound('cancelMenu'));
|
||||
FunkinSound.playOnce(Paths.sound('cancelMenu'));
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -519,7 +523,7 @@ class StoryMenuState extends MusicBeatState
|
|||
|
||||
selectedLevel = true;
|
||||
|
||||
FlxG.sound.play(Paths.sound('confirmMenu'));
|
||||
FunkinSound.playOnce(Paths.sound('confirmMenu'));
|
||||
|
||||
currentLevelTitle.isFlashing = true;
|
||||
|
||||
|
|
|
@ -22,7 +22,11 @@ class AttractState extends MusicBeatState
|
|||
public override function create():Void
|
||||
{
|
||||
// Pause existing music.
|
||||
FlxG.sound.music.stop();
|
||||
if (FlxG.sound.music != null)
|
||||
{
|
||||
FlxG.sound.music.destroy();
|
||||
FlxG.sound.music = null;
|
||||
}
|
||||
|
||||
#if html5
|
||||
playVideoHTML5(ATTRACT_VIDEO_PATH);
|
||||
|
|
|
@ -222,10 +222,14 @@ class TitleState extends MusicBeatState
|
|||
{
|
||||
var shouldFadeIn = (FlxG.sound.music == null);
|
||||
// Load music. Includes logic to handle BPM changes.
|
||||
FunkinSound.playMusic('freakyMenu', false, true);
|
||||
FlxG.sound.music.volume = 0;
|
||||
FunkinSound.playMusic('freakyMenu',
|
||||
{
|
||||
startingVolume: 0.0,
|
||||
overrideExisting: true,
|
||||
restartTrack: true
|
||||
});
|
||||
// Fade from 0.0 to 0.7 over 4 seconds
|
||||
if (shouldFadeIn) FlxG.sound.music.fadeIn(4, 0, 0.7);
|
||||
if (shouldFadeIn) FlxG.sound.music.fadeIn(4.0, 0.0, 0.7);
|
||||
}
|
||||
|
||||
function getIntroTextShit():Array<Array<String>>
|
||||
|
@ -323,7 +327,7 @@ class TitleState extends MusicBeatState
|
|||
if (Date.now().getDay() == 5) NGio.unlockMedal(61034);
|
||||
titleText.animation.play('press');
|
||||
FlxG.camera.flash(FlxColor.WHITE, 1);
|
||||
FlxG.sound.play(Paths.sound('confirmMenu'), 0.7);
|
||||
FunkinSound.playOnce(Paths.sound('confirmMenu'), 0.7);
|
||||
transitioning = true;
|
||||
|
||||
var targetState:NextState = () -> new MainMenuState();
|
||||
|
@ -338,7 +342,7 @@ class TitleState extends MusicBeatState
|
|||
// ngSpr??
|
||||
FlxG.switchState(targetState);
|
||||
});
|
||||
// FlxG.sound.play(Paths.music('titleShoot'), 0.7);
|
||||
// FunkinSound.playOnce(Paths.music('titleShoot'), 0.7);
|
||||
}
|
||||
if (pressedEnter && !skippedIntro && initialized) skipIntro();
|
||||
|
||||
|
@ -385,14 +389,12 @@ class TitleState extends MusicBeatState
|
|||
{
|
||||
cheatActive = true;
|
||||
|
||||
FlxG.sound.playMusic(Paths.music('tutorialTitle'), 1);
|
||||
|
||||
var spec:SpectogramSprite = new SpectogramSprite(FlxG.sound.music);
|
||||
add(spec);
|
||||
|
||||
Conductor.instance.forceBPM(190);
|
||||
FlxG.camera.flash(FlxColor.WHITE, 1);
|
||||
FlxG.sound.play(Paths.sound('confirmMenu'), 0.7);
|
||||
FunkinSound.playOnce(Paths.sound('confirmMenu'), 0.7);
|
||||
}
|
||||
|
||||
function createCoolText(textArray:Array<String>)
|
||||
|
|
|
@ -171,7 +171,12 @@ class LoadingState extends MusicBeatState
|
|||
|
||||
function onLoad():Void
|
||||
{
|
||||
if (stopMusic && FlxG.sound.music != null) FlxG.sound.music.stop();
|
||||
// Stop the instrumental.
|
||||
if (stopMusic && FlxG.sound.music != null)
|
||||
{
|
||||
FlxG.sound.music.destroy();
|
||||
FlxG.sound.music = null;
|
||||
}
|
||||
|
||||
FlxG.switchState(target);
|
||||
}
|
||||
|
@ -200,7 +205,8 @@ class LoadingState extends MusicBeatState
|
|||
// All assets preloaded, switch directly to play state (defualt on other targets).
|
||||
if (shouldStopMusic && FlxG.sound.music != null)
|
||||
{
|
||||
FlxG.sound.music.stop();
|
||||
FlxG.sound.music.destroy();
|
||||
FlxG.sound.music = null;
|
||||
}
|
||||
|
||||
// Load and cache the song's charts.
|
||||
|
|
|
@ -18,6 +18,7 @@ import flixel.addons.transition.FlxTransitionableState;
|
|||
import openfl.display.BitmapData;
|
||||
import funkin.ui.freeplay.FreeplayState;
|
||||
import openfl.geom.Matrix;
|
||||
import funkin.audio.FunkinSound;
|
||||
import openfl.display.Sprite;
|
||||
import openfl.display.Bitmap;
|
||||
import flixel.FlxState;
|
||||
|
@ -137,7 +138,7 @@ class StickerSubState extends MusicBeatSubState
|
|||
new FlxTimer().start(sticker.timing, _ -> {
|
||||
sticker.visible = false;
|
||||
var daSound:String = FlxG.random.getObject(sounds);
|
||||
FlxG.sound.play(Paths.sound(daSound));
|
||||
FunkinSound.playOnce(Paths.sound(daSound));
|
||||
|
||||
if (grpStickers == null || ind == grpStickers.members.length - 1)
|
||||
{
|
||||
|
@ -227,7 +228,7 @@ class StickerSubState extends MusicBeatSubState
|
|||
|
||||
sticker.visible = true;
|
||||
var daSound:String = FlxG.random.getObject(sounds);
|
||||
FlxG.sound.play(Paths.sound(daSound));
|
||||
FunkinSound.playOnce(Paths.sound(daSound));
|
||||
|
||||
var frameTimer:Int = FlxG.random.int(0, 2);
|
||||
|
||||
|
|
|
@ -19,6 +19,7 @@ class MathUtil
|
|||
*
|
||||
* @return The interpolated value.
|
||||
*/
|
||||
@:deprecated('Use smoothLerp instead')
|
||||
public static function coolLerp(base:Float, target:Float, ratio:Float):Float
|
||||
{
|
||||
return base + cameraLerp(ratio) * (target - base);
|
||||
|
|
|
@ -174,7 +174,7 @@ class ScreenshotPlugin extends FlxBasic
|
|||
FlxTween.tween(flashSpr, {alpha: 0}, 0.15, {ease: FlxEase.quadOut, onComplete: _ -> FlxG.stage.removeChild(flashSpr)});
|
||||
|
||||
// Play a sound (auto-play is true).
|
||||
FunkinSound.load(Paths.sound('screenshot'), 1.0, false, true, true);
|
||||
FunkinSound.playOnce(Paths.sound('screenshot'), 1.0);
|
||||
}
|
||||
|
||||
static final PREVIEW_INITIAL_DELAY = 0.25; // How long before the preview starts fading in.
|
||||
|
|
Loading…
Reference in a new issue