From 5ac4b14891fa81c73bfb60bc4e67d16d999be038 Mon Sep 17 00:00:00 2001 From: EliteMasterEric Date: Mon, 15 Jan 2024 23:51:37 -0500 Subject: [PATCH 1/2] Fix week 7 death animations. --- source/funkin/play/GameOverSubState.hx | 1 + 1 file changed, 1 insertion(+) diff --git a/source/funkin/play/GameOverSubState.hx b/source/funkin/play/GameOverSubState.hx index 137bf3905..732b22568 100644 --- a/source/funkin/play/GameOverSubState.hx +++ b/source/funkin/play/GameOverSubState.hx @@ -220,6 +220,7 @@ class GameOverSubState extends MusicBeatSubState playJeffQuote(); // Start music at lower volume startDeathMusic(0.2, false); + boyfriend.playAnimation('deathLoop' + animationSuffix); } default: // Start music at normal volume once the initial death animation finishes. From 673f7f57d456b1471fea39d79d0e4763e30901fc Mon Sep 17 00:00:00 2001 From: EliteMasterEric Date: Tue, 16 Jan 2024 00:03:30 -0500 Subject: [PATCH 2/2] Fix pink rim on low zoom levels. --- source/funkin/play/GameOverSubState.hx | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/source/funkin/play/GameOverSubState.hx b/source/funkin/play/GameOverSubState.hx index 732b22568..443f742fa 100644 --- a/source/funkin/play/GameOverSubState.hx +++ b/source/funkin/play/GameOverSubState.hx @@ -94,11 +94,12 @@ class GameOverSubState extends MusicBeatSubState // // Add a black background to the screen. - var bg = new FlxSprite().makeGraphic(FlxG.width, FlxG.height, FlxColor.BLACK); + var bg = new FlxSprite().makeGraphic(FlxG.width * 2, FlxG.height * 2, FlxColor.BLACK); // We make this transparent so that we can see the stage underneath during debugging, // but it's normally opaque. bg.alpha = transparent ? 0.25 : 1.0; bg.scrollFactor.set(); + bg.screenCenter(); add(bg); // Pluck Boyfriend from the PlayState and place him (in the same position) in the GameOverSubState.