you know what, make countdown sprites a little bigger

This commit is contained in:
anysad 2024-07-16 22:02:05 +03:00
parent f8a0627fd2
commit ee44981995

View file

@ -228,8 +228,8 @@ class Countdown
var countdownSprite:FunkinSprite = FunkinSprite.create(spritePath);
countdownSprite.scrollFactor.set(0, 0);
if (isGraphicPixel) countdownSprite.setGraphicSize(Std.int(countdownSprite.width * Constants.PIXEL_ART_SCALE));
else countdownSprite.setGraphicSize(Std.int(countdownSprite.width * 0.7));
if (isGraphicPixel) countdownSprite.setGraphicSize(Std.int(countdownSprite.width * Constants.PIXEL_ART_SCALE * 1.1));
else countdownSprite.setGraphicSize(Std.int(countdownSprite.width * 0.8));
countdownSprite.antialiasing = !isGraphicPixel;