From ea1d123c49531d2f94063b0d4ed39a94b4654849 Mon Sep 17 00:00:00 2001 From: EliteMasterEric Date: Sat, 6 Apr 2024 21:42:31 -0400 Subject: [PATCH] Fixes to Pico Blazin' animations. --- assets | 2 +- source/funkin/play/character/AnimateAtlasCharacter.hx | 1 + 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/assets b/assets index e8f4d2d91..287f8e222 160000 --- a/assets +++ b/assets @@ -1 +1 @@ -Subproject commit e8f4d2d91c7bd5a922465e7d67a0efb7d7574bd6 +Subproject commit 287f8e222d00cfd0d24eb79465b7a256bb80318f diff --git a/source/funkin/play/character/AnimateAtlasCharacter.hx b/source/funkin/play/character/AnimateAtlasCharacter.hx index f1dadf3e2..ed58b92b5 100644 --- a/source/funkin/play/character/AnimateAtlasCharacter.hx +++ b/source/funkin/play/character/AnimateAtlasCharacter.hx @@ -192,6 +192,7 @@ class AnimateAtlasCharacter extends BaseCharacter if (!this.mainSprite.hasAnimation(prefix)) { FlxG.log.warn('[ATLASCHAR] Animation ${prefix} not found in Animate Atlas ${_data.assetPath}'); + trace('[ATLASCHAR] Animation ${prefix} not found in Animate Atlas ${_data.assetPath}'); continue; } animations.set(anim.name, anim);