From e8720332ece533a66e14dd2b25afe33cd25178e8 Mon Sep 17 00:00:00 2001 From: PKPenguin321 Date: Wed, 27 Jan 2021 00:58:58 -0800 Subject: [PATCH] controls.txt and options UI very scuffed, OptionsMenu.hx is now mostly copied from FreeplayState.hx with no actual functionality currently it reads lines off of controls.txt and displays them on Options menu which is now accessible from main menu controls.txt has control functions prefixed with "set", IE "setUP", then the corresponding key on the following line IE "W" --- source/MainMenuState.hx | 2 +- source/OptionsMenu.hx | 76 +++++++++++++++++++++++++++++++++++++++-- 2 files changed, 74 insertions(+), 4 deletions(-) diff --git a/source/MainMenuState.hx b/source/MainMenuState.hx index e1a1db228..02e40438e 100644 --- a/source/MainMenuState.hx +++ b/source/MainMenuState.hx @@ -22,7 +22,7 @@ class MainMenuState extends MusicBeatState var menuItems:FlxTypedGroup; #if !switch - var optionShit:Array = ['story mode', 'freeplay', 'donate']; + var optionShit:Array = ['story mode', 'freeplay', 'donate', 'options']; #else var optionShit:Array = ['story mode', 'freeplay']; #end diff --git a/source/OptionsMenu.hx b/source/OptionsMenu.hx index 9e9f35408..d4d188d16 100644 --- a/source/OptionsMenu.hx +++ b/source/OptionsMenu.hx @@ -1,14 +1,29 @@ package; +import flash.text.TextField; import flixel.FlxG; import flixel.FlxSprite; +import flixel.addons.display.FlxGridOverlay; +import flixel.group.FlxGroup.FlxTypedGroup; +import flixel.math.FlxMath; +import flixel.text.FlxText; import flixel.util.FlxColor; - +import lime.utils.Assets; + class OptionsMenu extends MusicBeatState { + + var selector:FlxText; + var curSelected:Int = 0; + + var controlsStrings:Array = []; + + private var grpControls:FlxTypedGroup; + override function create() { var menuBG:FlxSprite = new FlxSprite().loadGraphic('assets/images/menuDesat.png'); + controlsStrings = CoolUtil.coolTextFile('assets/data/controls.txt'); menuBG.color = 0xFFea71fd; menuBG.setGraphicSize(Std.int(menuBG.width * 1.1)); menuBG.updateHitbox(); @@ -16,14 +31,69 @@ class OptionsMenu extends MusicBeatState menuBG.antialiasing = true; add(menuBG); + grpControls = new FlxTypedGroup(); + add(grpControls); + + for (i in 0...controlsStrings.length) + { + if(controlsStrings[i].indexOf('set') != -1){ + var controlLabel:Alphabet = new Alphabet(0, (70 * i) + 30, controlsStrings[i].substring(3)+': '+controlsStrings[i+1], true, false); + controlLabel.isMenuItem = true; + controlLabel.targetY = i; + grpControls.add(controlLabel); + } + // DONT PUT X IN THE FIRST PARAMETER OF new ALPHABET() !! + } + super.create(); } override function update(elapsed:Float) { + super.update(elapsed); + if (controls.BACK) FlxG.switchState(new MainMenuState()); - - super.update(elapsed); + if(controls.UP_P) + changeSelection(-1); + if(controls.DOWN_P) + changeSelection(1); + } + + function changeSelection(change:Int = 0) + { + #if !switch + NGio.logEvent('Fresh'); + #end + + FlxG.sound.play('assets/sounds/scrollMenu' + TitleState.soundExt, 0.4); + + curSelected += change; + + if (curSelected < 0) + curSelected = controlsStrings.length - 1; + if (curSelected >= controlsStrings.length) + curSelected = 0; + + // selector.y = (70 * curSelected) + 30; + + var bullShit:Int = 0; + + for (item in grpControls.members) + { + item.targetY = bullShit - curSelected; + bullShit++; + + item.alpha = 0.6; + // item.setGraphicSize(Std.int(item.width * 0.8)); + + if (item.targetY == 0) + { + item.alpha = 1; + // item.setGraphicSize(Std.int(item.width)); + } + } + } + }