mirror of
https://github.com/FunkinCrew/Funkin.git
synced 2024-11-30 11:26:53 -05:00
cam lerp on gameover
This commit is contained in:
parent
5dddfd7160
commit
e6f115dbfe
1 changed files with 4 additions and 1 deletions
|
@ -70,6 +70,9 @@ class GameOverSubstate extends MusicBeatSubstate
|
||||||
|
|
||||||
override function update(elapsed:Float)
|
override function update(elapsed:Float)
|
||||||
{
|
{
|
||||||
|
// makes the lerp non-dependant on the framerate
|
||||||
|
FlxG.camera.followLerp = CoolUtil.camLerpShit(0.01);
|
||||||
|
|
||||||
super.update(elapsed);
|
super.update(elapsed);
|
||||||
|
|
||||||
if (controls.ACCEPT)
|
if (controls.ACCEPT)
|
||||||
|
@ -96,7 +99,7 @@ class GameOverSubstate extends MusicBeatSubstate
|
||||||
|
|
||||||
if (bf.animation.curAnim.name == 'firstDeath' && bf.animation.curAnim.curFrame == 12)
|
if (bf.animation.curAnim.name == 'firstDeath' && bf.animation.curAnim.curFrame == 12)
|
||||||
{
|
{
|
||||||
FlxG.camera.follow(camFollow, LOCKON, 0.01);
|
FlxG.camera.follow(camFollow, LOCKON, CoolUtil.camLerpShit(0.01));
|
||||||
}
|
}
|
||||||
|
|
||||||
switch (PlayState.storyWeek)
|
switch (PlayState.storyWeek)
|
||||||
|
|
Loading…
Reference in a new issue