Added side sliders that alter the volume of vocals and hitsounds on player/opponent sides.

This commit is contained in:
Jenny Crowe 2024-01-17 16:24:03 -07:00
parent 4375dfd13a
commit e44b028946
2 changed files with 85 additions and 5 deletions

2
assets

@ -1 +1 @@
Subproject commit d094640f727a670a348b3579d11af5ff6a2ada3a
Subproject commit 0e9019f0fcb53f3e554604ea9a4e62d381873d1f

View file

@ -104,6 +104,7 @@ import haxe.ui.components.Label;
import haxe.ui.components.Button;
import haxe.ui.components.NumberStepper;
import haxe.ui.components.Slider;
import haxe.ui.components.VerticalSlider;
import haxe.ui.components.TextField;
import haxe.ui.containers.dialogs.CollapsibleDialog;
import haxe.ui.containers.Frame;
@ -720,6 +721,34 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
return hitsoundsEnabledPlayer || hitsoundsEnabledOpponent;
}
/**
* Sound multiplier for vocals and hitsounds on the player's side.
*/
var soundMultiplierPlayer(default, set):Float = 1.0;
function set_soundMultiplierPlayer(value:Float):Float
{
soundMultiplierPlayer = value;
var vocalTargetVolume:Float = (menubarItemVolumeVocals.value ?? 100.0) / 100.0;
if (audioVocalTrackGroup != null) audioVocalTrackGroup.playerVolume = vocalTargetVolume * soundMultiplierPlayer;
return soundMultiplierPlayer;
}
/**
* Sound multiplier for vocals and hitsounds on the opponent's side.
*/
var soundMultiplierOpponent(default, set):Float = 1.0;
function set_soundMultiplierOpponent(value:Float):Float
{
soundMultiplierOpponent = value;
var vocalTargetVolume:Float = (menubarItemVolumeVocals.value ?? 100.0) / 100.0;
if (audioVocalTrackGroup != null) audioVocalTrackGroup.opponentVolume = vocalTargetVolume * soundMultiplierOpponent;
return soundMultiplierOpponent;
}
// Auto-save
/**
@ -1749,6 +1778,18 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
*/
var buttonSelectEvent:Button;
/**
* The slider above the grid that sets the volume of the player's sounds.
* Constructed manually and added to the layout so we can control its position.
*/
var sliderVolumePlayer:Slider;
/**
* The slider above the grid that sets the volume of the opponent's sounds.
* Constructed manually and added to the layout so we can control its position.
*/
var sliderVolumeOpponent:Slider;
/**
* RENDER OBJECTS
*/
@ -2557,6 +2598,37 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
performCommand(new SetItemSelectionCommand([], currentSongChartEventData));
}
}
function setupSideSlider(x, y):VerticalSlider
{
var slider = new VerticalSlider();
slider.allowFocus = false;
slider.x = x;
slider.y = y;
slider.width = NOTE_SELECT_BUTTON_HEIGHT;
slider.height = GRID_SIZE * 4;
slider.pos = slider.max;
slider.tooltip = "Slide to set the volume of sounds on this side.";
slider.zIndex = 110;
slider.styleNames = "sideSlider";
add(slider);
return slider;
}
var sliderY = GRID_INITIAL_Y_POS + 34;
sliderVolumeOpponent = setupSideSlider(GRID_X_POS - 64, sliderY);
sliderVolumePlayer = setupSideSlider(buttonSelectEvent.x + buttonSelectEvent.width, sliderY);
sliderVolumePlayer.onChange = event -> {
var volume:Float = event.value.toFloat() / 100.0;
soundMultiplierPlayer = volume;
}
sliderVolumeOpponent.onChange = event -> {
var volume:Float = event.value.toFloat() / 100.0;
soundMultiplierOpponent = volume;
}
}
/**
@ -2797,7 +2869,11 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
menubarItemVolumeVocals.onChange = event -> {
var volume:Float = event.value.toFloat() / 100.0;
if (audioVocalTrackGroup != null) audioVocalTrackGroup.volume = volume;
if (audioVocalTrackGroup != null)
{
audioVocalTrackGroup.playerVolume = volume * soundMultiplierPlayer;
audioVocalTrackGroup.opponentVolume = volume * soundMultiplierOpponent;
}
menubarLabelVolumeVocals.text = 'Voices - ${Std.int(event.value)}%';
}
@ -5662,7 +5738,11 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
audioInstTrack.volume = instTargetVolume;
audioInstTrack.onComplete = null;
}
if (audioVocalTrackGroup != null) audioVocalTrackGroup.volume = vocalTargetVolume;
if (audioVocalTrackGroup != null)
{
audioVocalTrackGroup.playerVolume = vocalTargetVolume * soundMultiplierPlayer;
audioVocalTrackGroup.opponentVolume = vocalTargetVolume * soundMultiplierOpponent;
}
}
function updateTimeSignature():Void
@ -5864,9 +5944,9 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
switch (noteData.getStrumlineIndex())
{
case 0: // Player
if (hitsoundsEnabledPlayer) this.playSound(Paths.sound('chartingSounds/hitNotePlayer'), hitsoundVolume);
if (hitsoundsEnabledPlayer) this.playSound(Paths.sound('chartingSounds/hitNotePlayer'), hitsoundVolume * soundMultiplierPlayer);
case 1: // Opponent
if (hitsoundsEnabledOpponent) this.playSound(Paths.sound('chartingSounds/hitNoteOpponent'), hitsoundVolume);
if (hitsoundsEnabledOpponent) this.playSound(Paths.sound('chartingSounds/hitNoteOpponent'), hitsoundVolume * soundMultiplierOpponent);
}
}
}