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https://github.com/FunkinCrew/Funkin.git
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freeplay highscore stuff
This commit is contained in:
parent
0b24dd537e
commit
e1f53d288d
6 changed files with 112 additions and 11 deletions
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@ -47,6 +47,9 @@ class FreeplayState extends MusicBeatSubstate
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var curDifficulty:Int = 1;
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var curDifficulty:Int = 1;
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var fp:FreeplayScore;
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var fp:FreeplayScore;
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var txtCompletion:FlxText;
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var lerpCompletion:Float = 0;
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var intendedCompletion:Float = 0;
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var lerpScore:Float = 0;
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var lerpScore:Float = 0;
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var intendedScore:Int = 0;
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var intendedScore:Int = 0;
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@ -233,10 +236,30 @@ class FreeplayState extends MusicBeatSubstate
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fnfFreeplay.shader = sillyStroke;
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fnfFreeplay.shader = sillyStroke;
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add(fnfFreeplay);
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add(fnfFreeplay);
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fp = new FreeplayScore(420, 40, 100);
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var fnfHighscoreSpr:FlxSprite = new FlxSprite(890, 70);
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fnfHighscoreSpr.frames = Paths.getSparrowAtlas('freeplay/highscore');
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fnfHighscoreSpr.animation.addByPrefix("highscore", "highscore", 24, false);
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fnfHighscoreSpr.visible = false;
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fnfHighscoreSpr.setGraphicSize(0, Std.int(fnfHighscoreSpr.height * 1));
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fnfHighscoreSpr.antialiasing = true;
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fnfHighscoreSpr.updateHitbox();
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add(fnfHighscoreSpr);
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new FlxTimer().start(FlxG.random.float(12, 50), function(tmr)
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{
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fnfHighscoreSpr.animation.play("highscore");
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tmr.time = FlxG.random.float(20, 60);
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}, 0);
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fp = new FreeplayScore(460, 60, 100);
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fp.visible = false;
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fp.visible = false;
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add(fp);
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add(fp);
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txtCompletion = new FlxText(1200, 77, 0, "0", 32);
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txtCompletion.font = "VCR OSD Mono";
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txtCompletion.visible = false;
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add(txtCompletion);
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dj.onIntroDone.add(function()
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dj.onIntroDone.add(function()
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{
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{
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FlxTween.tween(grpDifficulties, {x: 90}, 0.6, {ease: FlxEase.quartOut});
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FlxTween.tween(grpDifficulties, {x: 90}, 0.6, {ease: FlxEase.quartOut});
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@ -262,9 +285,13 @@ class FreeplayState extends MusicBeatSubstate
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new FlxTimer().start(1 / 24, function(handShit)
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new FlxTimer().start(1 / 24, function(handShit)
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{
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{
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fnfHighscoreSpr.visible = true;
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fnfFreeplay.visible = true;
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fnfFreeplay.visible = true;
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fp.visible = true;
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fp.visible = true;
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fp.updateScore(FlxG.random.int(0, 1000));
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fp.updateScore(0);
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txtCompletion.visible = true;
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intendedCompletion = 0;
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new FlxTimer().start(1.5 / 24, function(bold)
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new FlxTimer().start(1.5 / 24, function(bold)
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{
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{
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@ -384,7 +411,7 @@ class FreeplayState extends MusicBeatSubstate
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funnyMenu.songText.visible = false;
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funnyMenu.songText.visible = false;
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funnyMenu.favIcon.visible = tempSongs[i].isFav;
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funnyMenu.favIcon.visible = tempSongs[i].isFav;
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fp.updateScore(0);
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// fp.updateScore(0);
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new FlxTimer().start((1 / 24) * i, function(doShit)
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new FlxTimer().start((1 / 24) * i, function(doShit)
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{
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{
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@ -479,7 +506,6 @@ class FreeplayState extends MusicBeatSubstate
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songs[curSelected].isFav = !songs[curSelected].isFav;
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songs[curSelected].isFav = !songs[curSelected].isFav;
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if (songs[curSelected].isFav)
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if (songs[curSelected].isFav)
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{
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{
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FlxTween.tween(grpCapsules.members[realShit], {angle: 360}, 0.4, {
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FlxTween.tween(grpCapsules.members[realShit], {angle: 360}, 0.4, {
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ease: FlxEase.elasticOut,
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ease: FlxEase.elasticOut,
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onComplete: _ ->
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onComplete: _ ->
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@ -515,8 +541,16 @@ class FreeplayState extends MusicBeatSubstate
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}
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}
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lerpScore = CoolUtil.coolLerp(lerpScore, intendedScore, 0.2);
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lerpScore = CoolUtil.coolLerp(lerpScore, intendedScore, 0.2);
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lerpCompletion = CoolUtil.coolLerp(lerpCompletion, intendedCompletion, 0.9);
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fp.scoreShit = Std.int(lerpScore);
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fp.updateScore(Std.int(lerpScore));
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txtCompletion.text = Math.floor(lerpCompletion * 100) + "%";
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trace(Highscore.getCompletion(songs[curSelected].songName, curDifficulty));
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// trace(intendedScore);
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// trace(lerpScore);
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// Highscore.getAllScores();
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var upP = controls.UI_UP_P;
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var upP = controls.UI_UP_P;
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var downP = controls.UI_DOWN_P;
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var downP = controls.UI_DOWN_P;
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@ -736,6 +770,7 @@ class FreeplayState extends MusicBeatSubstate
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// intendedScore = Highscore.getScore(songs[curSelected].songName, curDifficulty);
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// intendedScore = Highscore.getScore(songs[curSelected].songName, curDifficulty);
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intendedScore = Highscore.getScore(songs[curSelected].songName, curDifficulty);
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intendedScore = Highscore.getScore(songs[curSelected].songName, curDifficulty);
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intendedCompletion = Highscore.getCompletion(songs[curSelected].songName, curDifficulty);
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PlayState.storyDifficulty = curDifficulty;
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PlayState.storyDifficulty = curDifficulty;
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PlayState.storyDifficulty_NEW = switch (curDifficulty)
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PlayState.storyDifficulty_NEW = switch (curDifficulty)
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@ -799,7 +834,8 @@ class FreeplayState extends MusicBeatSubstate
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// selector.y = (70 * curSelected) + 30;
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// selector.y = (70 * curSelected) + 30;
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// intendedScore = Highscore.getScore(songs[curSelected].songName, curDifficulty);
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// intendedScore = Highscore.getScore(songs[curSelected].songName, curDifficulty);
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intendedScore = FlxG.random.int(0, 1000000);
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intendedScore = Highscore.getScore(songs[curSelected].songName, curDifficulty);
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intendedCompletion = Highscore.getCompletion(songs[curSelected].songName, curDifficulty);
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// lerpScore = 0;
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// lerpScore = 0;
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#if PRELOAD_ALL
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#if PRELOAD_ALL
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@ -8,6 +8,12 @@ class Highscore
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public static var songScores:Map<String, Int> = new Map<String, Int>();
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public static var songScores:Map<String, Int> = new Map<String, Int>();
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#end
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#end
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#if (haxe >= "4.0.0")
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public static var songCompletion:Map<String, Float> = new Map();
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#else
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public static var songCompletion:Map<String, Float> = new Map<String, Float>();
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#end
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public static var tallies:Tallies = new Tallies();
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public static var tallies:Tallies = new Tallies();
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public static function saveScore(song:String, score:Int = 0, ?diff:Int = 0):Bool
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public static function saveScore(song:String, score:Int = 0, ?diff:Int = 0):Bool
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@ -33,6 +39,24 @@ class Highscore
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return false;
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return false;
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}
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}
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public static function saveCompletion(song:String, completion:Float, ?diff:Int = 0):Bool
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{
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var formattedSong:String = formatSong(song, diff);
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if (songCompletion.exists(formattedSong))
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{
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if (songCompletion.get(formattedSong) < completion)
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{
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setCompletion(formattedSong, completion);
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return true;
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}
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}
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else
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setCompletion(formattedSong, completion);
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return false;
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}
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public static function saveWeekScore(week:Int = 1, score:Int = 0, ?diff:Int = 0):Void
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public static function saveWeekScore(week:Int = 1, score:Int = 0, ?diff:Int = 0):Void
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{
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{
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#if newgrounds
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#if newgrounds
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@ -50,6 +74,13 @@ class Highscore
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setScore(formattedSong, score);
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setScore(formattedSong, score);
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}
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}
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static function setCompletion(formattedSong:String, completion:Float):Void
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{
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songCompletion.set(formattedSong, completion);
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FlxG.save.data.songCompletion = songCompletion;
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FlxG.save.flush();
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}
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/**
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/**
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* YOU SHOULD FORMAT SONG WITH formatSong() BEFORE TOSSING IN SONG VARIABLE
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* YOU SHOULD FORMAT SONG WITH formatSong() BEFORE TOSSING IN SONG VARIABLE
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*/
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*/
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@ -88,6 +119,19 @@ class Highscore
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return songScores.get(formatSong(song, diff));
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return songScores.get(formatSong(song, diff));
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}
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}
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public static function getCompletion(song, diff):Float
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{
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if (!songCompletion.exists(formatSong(song, diff)))
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setCompletion(formatSong(song, diff), 0);
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return songCompletion.get(formatSong(song, diff));
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}
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public static function getAllScores()
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{
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trace(songScores.toString());
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}
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public static function getWeekScore(week:Int, diff:Int):Int
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public static function getWeekScore(week:Int, diff:Int):Int
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{
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{
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if (!songScores.exists(formatSong('week' + week, diff)))
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if (!songScores.exists(formatSong('week' + week, diff)))
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@ -102,6 +146,9 @@ class Highscore
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{
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{
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songScores = FlxG.save.data.songScores;
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songScores = FlxG.save.data.songScores;
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}
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}
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if (FlxG.save.data.songCompletion != null)
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songCompletion = FlxG.save.data.songCompletion;
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}
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}
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}
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}
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@ -120,6 +167,7 @@ abstract Tallies(RawTallies)
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good: 0,
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good: 0,
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sick: 0,
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sick: 0,
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totalNotes: 0,
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totalNotes: 0,
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totalNotesHit: 0,
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maxCombo: 0,
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maxCombo: 0,
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isNewHighscore: false
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isNewHighscore: false
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}
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}
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@ -145,5 +193,10 @@ typedef RawTallies =
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/**
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/**
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* How many notes total that you hit. (NOT how many notes total in the song!)
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* How many notes total that you hit. (NOT how many notes total in the song!)
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*/
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*/
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var totalNotesHit:Int;
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/**
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* How many notes PASSED BY AND/OR HIT!!!
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*/
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var totalNotes:Int;
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var totalNotes:Int;
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}
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}
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@ -81,6 +81,9 @@ class PauseSubState extends MusicBeatSubstate
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var deathCounter:FlxText = new FlxText(20, 15 + 64, 0, "", 32);
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var deathCounter:FlxText = new FlxText(20, 15 + 64, 0, "", 32);
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deathCounter.text = "Blue balled: " + PlayState.deathCounter;
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deathCounter.text = "Blue balled: " + PlayState.deathCounter;
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deathCounter.text += "\n" + Highscore.tallies.totalNotesHit;
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deathCounter.text += "\n" + Highscore.tallies.totalNotes;
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deathCounter.text += "\n" + Std.string(Highscore.tallies.totalNotesHit / Highscore.tallies.totalNotes);
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deathCounter.scrollFactor.set();
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deathCounter.scrollFactor.set();
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deathCounter.setFormat(Paths.font('vcr.ttf'), 32);
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deathCounter.setFormat(Paths.font('vcr.ttf'), 32);
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deathCounter.updateHitbox();
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deathCounter.updateHitbox();
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@ -51,7 +51,7 @@ class FreeplayScore extends FlxTypedSpriteGroup<ScoreNum>
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for (i in 0...7)
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for (i in 0...7)
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{
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{
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add(new ScoreNum(x + (35 * i), y, 0));
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add(new ScoreNum(x + (45 * i), y, 0));
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}
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}
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this.scoreShit = scoreShit;
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this.scoreShit = scoreShit;
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@ -122,7 +122,7 @@ class ScoreNum extends FlxSprite
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animation.play(numToString[digit], true);
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animation.play(numToString[digit], true);
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antialiasing = true;
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antialiasing = true;
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setGraphicSize(Std.int(width * 0.3));
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setGraphicSize(Std.int(width * 0.4));
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updateHitbox();
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updateHitbox();
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}
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}
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}
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}
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@ -1196,6 +1196,9 @@ class PlayState extends MusicBeatState
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function regenNoteData_NEW():Void
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function regenNoteData_NEW():Void
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{
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{
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Highscore.tallies.combo = 0;
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Highscore.tallies = new Tallies();
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// Reset song events.
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// Reset song events.
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songEvents = currentChart.getEvents();
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songEvents = currentChart.getEvents();
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SongEventHandler.resetEvents(songEvents);
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SongEventHandler.resetEvents(songEvents);
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@ -1637,6 +1640,10 @@ class PlayState extends MusicBeatState
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while (inactiveNotes[0] != null && inactiveNotes[0].data.strumTime - Conductor.songPosition < 1800 / SongLoad.getSpeed())
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while (inactiveNotes[0] != null && inactiveNotes[0].data.strumTime - Conductor.songPosition < 1800 / SongLoad.getSpeed())
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{
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{
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var dunceNote:Note = inactiveNotes[0];
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var dunceNote:Note = inactiveNotes[0];
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if (dunceNote.mustPress && !dunceNote.isSustainNote)
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Highscore.tallies.totalNotes++;
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activeNotes.add(dunceNote);
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activeNotes.add(dunceNote);
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inactiveNotes.shift();
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inactiveNotes.shift();
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@ -1834,6 +1841,8 @@ class PlayState extends MusicBeatState
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{
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{
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// crackhead double thingie, sets whether was new highscore, AND saves the song!
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// crackhead double thingie, sets whether was new highscore, AND saves the song!
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Highscore.tallies.isNewHighscore = Highscore.saveScore(currentSong.song, songScore, storyDifficulty);
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Highscore.tallies.isNewHighscore = Highscore.saveScore(currentSong.song, songScore, storyDifficulty);
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Highscore.saveCompletion(currentSong.song, Highscore.tallies.totalNotesHit / Highscore.tallies.totalNotes, storyDifficulty);
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}
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}
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if (isStoryMode)
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if (isStoryMode)
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@ -2261,7 +2270,7 @@ class PlayState extends MusicBeatState
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if (!note.isSustainNote)
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if (!note.isSustainNote)
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{
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{
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Highscore.tallies.combo++;
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Highscore.tallies.combo++;
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Highscore.tallies.totalNotes++;
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Highscore.tallies.totalNotesHit++;
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if (Highscore.tallies.combo > Highscore.tallies.maxCombo)
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if (Highscore.tallies.combo > Highscore.tallies.maxCombo)
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Highscore.tallies.maxCombo = Highscore.tallies.combo;
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Highscore.tallies.maxCombo = Highscore.tallies.combo;
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@ -28,7 +28,7 @@ class ResultState extends MusicBeatSubstate
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override function create()
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override function create()
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{
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{
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if (Highscore.tallies.sick == Highscore.tallies.totalNotes && Highscore.tallies.maxCombo == Highscore.tallies.totalNotes)
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if (Highscore.tallies.sick == Highscore.tallies.totalNotesHit && Highscore.tallies.maxCombo == Highscore.tallies.totalNotesHit)
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resultsVariation = PERFECT;
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resultsVariation = PERFECT;
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else if (Highscore.tallies.missed + Highscore.tallies.bad + Highscore.tallies.shit >= Highscore.tallies.totalNotes * 0.50)
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else if (Highscore.tallies.missed + Highscore.tallies.bad + Highscore.tallies.shit >= Highscore.tallies.totalNotes * 0.50)
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resultsVariation = SHIT; // if more than half of your song was missed, bad, or shit notes, you get shit ending!
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resultsVariation = SHIT; // if more than half of your song was missed, bad, or shit notes, you get shit ending!
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@ -165,7 +165,7 @@ class ResultState extends MusicBeatSubstate
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var ratingGrp:FlxTypedGroup<TallyCounter> = new FlxTypedGroup<TallyCounter>();
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var ratingGrp:FlxTypedGroup<TallyCounter> = new FlxTypedGroup<TallyCounter>();
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add(ratingGrp);
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add(ratingGrp);
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var totalHit:TallyCounter = new TallyCounter(375, hStuf * 3, Highscore.tallies.totalNotes);
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var totalHit:TallyCounter = new TallyCounter(375, hStuf * 3, Highscore.tallies.totalNotesHit);
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ratingGrp.add(totalHit);
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ratingGrp.add(totalHit);
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var maxCombo:TallyCounter = new TallyCounter(375, hStuf * 4, Highscore.tallies.maxCombo);
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var maxCombo:TallyCounter = new TallyCounter(375, hStuf * 4, Highscore.tallies.maxCombo);
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