don't play game over music if already ending

This commit is contained in:
MtH 2021-04-19 10:43:21 +02:00
parent ece27cd23a
commit e005ac382c

View file

@ -111,7 +111,8 @@ class GameOverSubstate extends MusicBeatSubstate
FlxG.sound.play(Paths.sound('jeffGameover/jeffGameover-' + randomGameover), 1, false, null, true, function()
{
FlxG.sound.music.fadeIn(4, 0.2, 1);
if (!isEnding)
FlxG.sound.music.fadeIn(4, 0.2, 1);
});
}
default:
@ -130,7 +131,8 @@ class GameOverSubstate extends MusicBeatSubstate
private function coolStartDeath(?vol:Float = 1):Void
{
FlxG.sound.playMusic(Paths.music('gameOver' + stageSuffix), vol);
if (!isEnding)
FlxG.sound.playMusic(Paths.music('gameOver' + stageSuffix), vol);
}
override function beatHit()