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Add the ability to flip the character in the Animation Editor
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@ -403,6 +403,11 @@ class DebugBoundingState extends FlxState
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onionSkinChar.visible = !onionSkinChar.visible;
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}
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if (FlxG.keys.justPressed.G)
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{
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swagChar.flipX = !swagChar.flipX;
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}
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// Plays the idle animation
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if (FlxG.keys.justPressed.SPACE)
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{
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