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Tweaked the numbers on scrolling
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commit
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1 changed files with 7 additions and 7 deletions
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@ -1920,33 +1920,33 @@ class ChartEditorState extends HaxeUIState
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// Mouse Wheel = Scroll
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if (FlxG.mouse.wheel != 0 && !FlxG.keys.pressed.CONTROL)
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{
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scrollAmount = -10 * FlxG.mouse.wheel;
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scrollAmount = -50 * FlxG.mouse.wheel;
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shouldPause = true;
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}
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// Up Arrow = Scroll Up
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if (upKeyHandler.activated && currentLiveInputStyle == None)
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{
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scrollAmount = -GRID_SIZE * 0.25 * 5.0;
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scrollAmount = -GRID_SIZE * 0.25 * 25.0;
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shouldPause = true;
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}
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// Down Arrow = Scroll Down
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if (downKeyHandler.activated && currentLiveInputStyle == None)
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{
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scrollAmount = GRID_SIZE * 0.25 * 5.0;
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scrollAmount = GRID_SIZE * 0.25 * 25.0;
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shouldPause = true;
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}
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// W = Scroll Up (doesn't work with Ctrl+Scroll)
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if (wKeyHandler.activated && currentLiveInputStyle == None && !FlxG.keys.pressed.CONTROL)
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{
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scrollAmount = -GRID_SIZE * 0.25 * 5.0;
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scrollAmount = -GRID_SIZE * 0.25 * 25.0;
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shouldPause = true;
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}
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// S = Scroll Down (doesn't work with Ctrl+Scroll)
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if (sKeyHandler.activated && currentLiveInputStyle == None && !FlxG.keys.pressed.CONTROL)
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{
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scrollAmount = GRID_SIZE * 0.25 * 5.0;
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scrollAmount = GRID_SIZE * 0.25 * 25.0;
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shouldPause = true;
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}
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@ -2011,7 +2011,7 @@ class ChartEditorState extends HaxeUIState
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// SHIFT + Scroll = Scroll Fast
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if (FlxG.keys.pressed.SHIFT)
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{
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scrollAmount *= 5;
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scrollAmount *= 2;
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}
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// CONTROL + Scroll = Scroll Precise
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if (FlxG.keys.pressed.CONTROL)
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@ -3287,7 +3287,7 @@ class ChartEditorState extends HaxeUIState
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*/
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function handleTestKeybinds():Void
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{
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if (!isHaxeUIDialogOpen && FlxG.keys.justPressed.ENTER)
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if (!isHaxeUIDialogOpen && !isCursorOverHaxeUI && FlxG.keys.justPressed.ENTER)
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{
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var minimal = FlxG.keys.pressed.SHIFT;
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testSongInPlayState(minimal);
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