mirror of
https://github.com/FunkinCrew/Funkin.git
synced 2024-11-27 01:55:52 -05:00
Merge branch 'rewrite/master' into feature/chart-editor-context-menus
This commit is contained in:
commit
da4e77bf44
32 changed files with 840 additions and 627 deletions
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@ -11,6 +11,7 @@ import funkin.data.song.SongDataUtils;
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* A core class which handles musical timing throughout the game,
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* both in gameplay and in menus.
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*/
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@:nullSafety
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class Conductor
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{
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// onBeatHit is called every quarter note
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@ -28,29 +29,53 @@ class Conductor
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// 60 BPM = 240 sixteenth notes per minute = 4 onStepHit per second
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// 7/8 = 3.5 beats per measure = 14 steps per measure
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/**
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* The current instance of the Conductor.
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* If one doesn't currently exist, a new one will be created.
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*
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* You can also do stuff like store a reference to the Conductor and pass it around or temporarily replace it,
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* or have a second Conductor running at the same time, or other weird stuff like that if you need to.
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*/
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public static var instance:Conductor = new Conductor();
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/**
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* Signal fired when the current Conductor instance advances to a new measure.
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*/
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public static var measureHit(default, null):FlxSignal = new FlxSignal();
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/**
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* Signal fired when the current Conductor instance advances to a new beat.
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*/
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public static var beatHit(default, null):FlxSignal = new FlxSignal();
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/**
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* Signal fired when the current Conductor instance advances to a new step.
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*/
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public static var stepHit(default, null):FlxSignal = new FlxSignal();
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/**
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* The list of time changes in the song.
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* There should be at least one time change (at the beginning of the song) to define the BPM.
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*/
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static var timeChanges:Array<SongTimeChange> = [];
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var timeChanges:Array<SongTimeChange> = [];
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/**
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* The most recent time change for the current song position.
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*/
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public static var currentTimeChange(default, null):Null<SongTimeChange>;
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public var currentTimeChange(default, null):Null<SongTimeChange>;
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/**
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* The current position in the song in milliseconds.
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* Update this every frame based on the audio position using `Conductor.update()`.
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* Update this every frame based on the audio position using `Conductor.instance.update()`.
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*/
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public static var songPosition(default, null):Float = 0;
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public var songPosition(default, null):Float = 0;
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/**
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* Beats per minute of the current song at the current time.
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*/
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public static var bpm(get, never):Float;
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public var bpm(get, never):Float;
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static function get_bpm():Float
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function get_bpm():Float
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{
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if (bpmOverride != null) return bpmOverride;
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@ -62,9 +87,9 @@ class Conductor
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/**
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* Beats per minute of the current song at the start time.
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*/
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public static var startingBPM(get, never):Float;
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public var startingBPM(get, never):Float;
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static function get_startingBPM():Float
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function get_startingBPM():Float
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{
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if (bpmOverride != null) return bpmOverride;
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@ -78,14 +103,14 @@ class Conductor
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* The current value set by `forceBPM`.
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* If false, BPM is determined by time changes.
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*/
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static var bpmOverride:Null<Float> = null;
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var bpmOverride:Null<Float> = null;
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/**
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* Duration of a measure in milliseconds. Calculated based on bpm.
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*/
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public static var measureLengthMs(get, never):Float;
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public var measureLengthMs(get, never):Float;
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static function get_measureLengthMs():Float
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function get_measureLengthMs():Float
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{
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return beatLengthMs * timeSignatureNumerator;
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}
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@ -93,9 +118,9 @@ class Conductor
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/**
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* Duration of a beat (quarter note) in milliseconds. Calculated based on bpm.
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*/
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public static var beatLengthMs(get, never):Float;
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public var beatLengthMs(get, never):Float;
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static function get_beatLengthMs():Float
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function get_beatLengthMs():Float
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{
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// Tied directly to BPM.
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return ((Constants.SECS_PER_MIN / bpm) * Constants.MS_PER_SEC);
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@ -104,25 +129,25 @@ class Conductor
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/**
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* Duration of a step (sixtennth note) in milliseconds. Calculated based on bpm.
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*/
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public static var stepLengthMs(get, never):Float;
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public var stepLengthMs(get, never):Float;
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static function get_stepLengthMs():Float
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function get_stepLengthMs():Float
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{
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return beatLengthMs / timeSignatureNumerator;
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}
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public static var timeSignatureNumerator(get, never):Int;
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public var timeSignatureNumerator(get, never):Int;
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static function get_timeSignatureNumerator():Int
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function get_timeSignatureNumerator():Int
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{
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if (currentTimeChange == null) return Constants.DEFAULT_TIME_SIGNATURE_NUM;
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return currentTimeChange.timeSignatureNum;
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}
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public static var timeSignatureDenominator(get, never):Int;
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public var timeSignatureDenominator(get, never):Int;
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static function get_timeSignatureDenominator():Int
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function get_timeSignatureDenominator():Int
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{
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if (currentTimeChange == null) return Constants.DEFAULT_TIME_SIGNATURE_DEN;
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@ -132,44 +157,44 @@ class Conductor
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/**
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* Current position in the song, in measures.
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*/
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public static var currentMeasure(default, null):Int = 0;
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public var currentMeasure(default, null):Int = 0;
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/**
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* Current position in the song, in beats.
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*/
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public static var currentBeat(default, null):Int = 0;
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public var currentBeat(default, null):Int = 0;
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/**
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* Current position in the song, in steps.
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*/
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public static var currentStep(default, null):Int = 0;
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public var currentStep(default, null):Int = 0;
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/**
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* Current position in the song, in measures and fractions of a measure.
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*/
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public static var currentMeasureTime(default, null):Float = 0;
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public var currentMeasureTime(default, null):Float = 0;
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/**
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* Current position in the song, in beats and fractions of a measure.
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*/
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public static var currentBeatTime(default, null):Float = 0;
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public var currentBeatTime(default, null):Float = 0;
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/**
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* Current position in the song, in steps and fractions of a step.
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*/
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public static var currentStepTime(default, null):Float = 0;
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public var currentStepTime(default, null):Float = 0;
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/**
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* An offset tied to the current chart file to compensate for a delay in the instrumental.
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*/
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public static var instrumentalOffset:Float = 0;
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public var instrumentalOffset:Float = 0;
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/**
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* The instrumental offset, in terms of steps.
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*/
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public static var instrumentalOffsetSteps(get, never):Float;
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public var instrumentalOffsetSteps(get, never):Float;
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static function get_instrumentalOffsetSteps():Float
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function get_instrumentalOffsetSteps():Float
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{
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var startingStepLengthMs:Float = ((Constants.SECS_PER_MIN / startingBPM) * Constants.MS_PER_SEC) / timeSignatureNumerator;
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@ -179,19 +204,19 @@ class Conductor
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/**
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* An offset tied to the file format of the audio file being played.
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*/
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public static var formatOffset:Float = 0;
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public var formatOffset:Float = 0;
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/**
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* An offset set by the user to compensate for input lag.
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*/
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public static var inputOffset:Float = 0;
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public var inputOffset:Float = 0;
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/**
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* The number of beats in a measure. May be fractional depending on the time signature.
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*/
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public static var beatsPerMeasure(get, never):Float;
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public var beatsPerMeasure(get, never):Float;
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static function get_beatsPerMeasure():Float
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function get_beatsPerMeasure():Float
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{
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// NOTE: Not always an integer, for example 7/8 is 3.5 beats per measure
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return stepsPerMeasure / Constants.STEPS_PER_BEAT;
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@ -201,30 +226,15 @@ class Conductor
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* The number of steps in a measure.
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* TODO: I don't think this can be fractional?
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*/
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public static var stepsPerMeasure(get, never):Int;
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public var stepsPerMeasure(get, never):Int;
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static function get_stepsPerMeasure():Int
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function get_stepsPerMeasure():Int
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{
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// TODO: Is this always an integer?
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return Std.int(timeSignatureNumerator / timeSignatureDenominator * Constants.STEPS_PER_BEAT * Constants.STEPS_PER_BEAT);
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}
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/**
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* Signal fired when the Conductor advances to a new measure.
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*/
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public static var measureHit(default, null):FlxSignal = new FlxSignal();
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/**
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* Signal fired when the Conductor advances to a new beat.
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*/
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public static var beatHit(default, null):FlxSignal = new FlxSignal();
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/**
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* Signal fired when the Conductor advances to a new step.
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*/
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public static var stepHit(default, null):FlxSignal = new FlxSignal();
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function new() {}
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public function new() {}
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/**
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* Forcibly defines the current BPM of the song.
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@ -235,7 +245,7 @@ class Conductor
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* WARNING: Avoid this for things like setting the BPM of the title screen music,
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* you should have a metadata file for it instead.
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*/
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public static function forceBPM(?bpm:Float = null)
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public function forceBPM(?bpm:Float = null)
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{
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if (bpm != null)
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{
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@ -246,7 +256,7 @@ class Conductor
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// trace('[CONDUCTOR] Resetting BPM to default');
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}
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Conductor.bpmOverride = bpm;
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this.bpmOverride = bpm;
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}
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/**
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@ -256,29 +266,29 @@ class Conductor
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* @param songPosition The current position in the song in milliseconds.
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* Leave blank to use the FlxG.sound.music position.
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*/
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public static function update(?songPosition:Float)
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public function update(?songPos:Float)
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{
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if (songPosition == null)
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if (songPos == null)
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{
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// Take into account instrumental and file format song offsets.
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songPosition = (FlxG.sound.music != null) ? (FlxG.sound.music.time + instrumentalOffset + formatOffset) : 0.0;
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songPos = (FlxG.sound.music != null) ? (FlxG.sound.music.time + instrumentalOffset + formatOffset) : 0.0;
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}
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var oldMeasure = currentMeasure;
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var oldBeat = currentBeat;
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var oldStep = currentStep;
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var oldMeasure = this.currentMeasure;
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var oldBeat = this.currentBeat;
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var oldStep = this.currentStep;
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// Set the song position we are at (for purposes of calculating note positions, etc).
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Conductor.songPosition = songPosition;
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this.songPosition = songPos;
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currentTimeChange = timeChanges[0];
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if (Conductor.songPosition > 0.0)
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if (this.songPosition > 0.0)
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{
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for (i in 0...timeChanges.length)
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{
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if (songPosition >= timeChanges[i].timeStamp) currentTimeChange = timeChanges[i];
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if (this.songPosition >= timeChanges[i].timeStamp) currentTimeChange = timeChanges[i];
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if (songPosition < timeChanges[i].timeStamp) break;
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if (this.songPosition < timeChanges[i].timeStamp) break;
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}
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}
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|
@ -286,45 +296,49 @@ class Conductor
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{
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trace('WARNING: Conductor is broken, timeChanges is empty.');
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}
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else if (currentTimeChange != null && Conductor.songPosition > 0.0)
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else if (currentTimeChange != null && this.songPosition > 0.0)
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{
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// roundDecimal prevents representing 8 as 7.9999999
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currentStepTime = FlxMath.roundDecimal((currentTimeChange.beatTime * 4) + (songPosition - currentTimeChange.timeStamp) / stepLengthMs, 6);
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currentBeatTime = currentStepTime / Constants.STEPS_PER_BEAT;
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currentMeasureTime = currentStepTime / stepsPerMeasure;
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currentStep = Math.floor(currentStepTime);
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currentBeat = Math.floor(currentBeatTime);
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currentMeasure = Math.floor(currentMeasureTime);
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this.currentStepTime = FlxMath.roundDecimal((currentTimeChange.beatTime * 4) + (this.songPosition - currentTimeChange.timeStamp) / stepLengthMs, 6);
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this.currentBeatTime = currentStepTime / Constants.STEPS_PER_BEAT;
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this.currentMeasureTime = currentStepTime / stepsPerMeasure;
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this.currentStep = Math.floor(currentStepTime);
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this.currentBeat = Math.floor(currentBeatTime);
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this.currentMeasure = Math.floor(currentMeasureTime);
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}
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else
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{
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// Assume a constant BPM equal to the forced value.
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currentStepTime = FlxMath.roundDecimal((songPosition / stepLengthMs), 4);
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currentBeatTime = currentStepTime / Constants.STEPS_PER_BEAT;
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currentMeasureTime = currentStepTime / stepsPerMeasure;
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currentStep = Math.floor(currentStepTime);
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currentBeat = Math.floor(currentBeatTime);
|
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currentMeasure = Math.floor(currentMeasureTime);
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this.currentStepTime = FlxMath.roundDecimal((songPosition / stepLengthMs), 4);
|
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this.currentBeatTime = currentStepTime / Constants.STEPS_PER_BEAT;
|
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this.currentMeasureTime = currentStepTime / stepsPerMeasure;
|
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this.currentStep = Math.floor(currentStepTime);
|
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this.currentBeat = Math.floor(currentBeatTime);
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this.currentMeasure = Math.floor(currentMeasureTime);
|
||||
}
|
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|
||||
// Only fire the signal if we are THE Conductor.
|
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if (this == Conductor.instance)
|
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{
|
||||
// FlxSignals are really cool.
|
||||
if (currentStep != oldStep)
|
||||
{
|
||||
stepHit.dispatch();
|
||||
Conductor.stepHit.dispatch();
|
||||
}
|
||||
|
||||
if (currentBeat != oldBeat)
|
||||
{
|
||||
beatHit.dispatch();
|
||||
Conductor.beatHit.dispatch();
|
||||
}
|
||||
|
||||
if (currentMeasure != oldMeasure)
|
||||
{
|
||||
measureHit.dispatch();
|
||||
Conductor.measureHit.dispatch();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static function mapTimeChanges(songTimeChanges:Array<SongTimeChange>)
|
||||
public function mapTimeChanges(songTimeChanges:Array<SongTimeChange>)
|
||||
{
|
||||
timeChanges = [];
|
||||
|
||||
|
@ -338,8 +352,6 @@ class Conductor
|
|||
// Without any custom handling, `currentStepTime` becomes non-zero at `songPosition = 0`.
|
||||
if (currentTimeChange.timeStamp < 0.0) currentTimeChange.timeStamp = 0.0;
|
||||
|
||||
if (currentTimeChange.beatTime == null)
|
||||
{
|
||||
if (currentTimeChange.timeStamp <= 0.0)
|
||||
{
|
||||
currentTimeChange.beatTime = 0.0;
|
||||
|
@ -357,7 +369,6 @@ class Conductor
|
|||
4);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
timeChanges.push(currentTimeChange);
|
||||
}
|
||||
|
@ -368,13 +379,13 @@ class Conductor
|
|||
}
|
||||
|
||||
// Update currentStepTime
|
||||
Conductor.update(Conductor.songPosition);
|
||||
this.update(Conductor.instance.songPosition);
|
||||
}
|
||||
|
||||
/**
|
||||
* Given a time in milliseconds, return a time in steps.
|
||||
*/
|
||||
public static function getTimeInSteps(ms:Float):Float
|
||||
public function getTimeInSteps(ms:Float):Float
|
||||
{
|
||||
if (timeChanges.length == 0)
|
||||
{
|
||||
|
@ -411,7 +422,7 @@ class Conductor
|
|||
/**
|
||||
* Given a time in steps and fractional steps, return a time in milliseconds.
|
||||
*/
|
||||
public static function getStepTimeInMs(stepTime:Float):Float
|
||||
public function getStepTimeInMs(stepTime:Float):Float
|
||||
{
|
||||
if (timeChanges.length == 0)
|
||||
{
|
||||
|
@ -447,7 +458,7 @@ class Conductor
|
|||
/**
|
||||
* Given a time in beats and fractional beats, return a time in milliseconds.
|
||||
*/
|
||||
public static function getBeatTimeInMs(beatTime:Float):Float
|
||||
public function getBeatTimeInMs(beatTime:Float):Float
|
||||
{
|
||||
if (timeChanges.length == 0)
|
||||
{
|
||||
|
@ -480,13 +491,20 @@ class Conductor
|
|||
}
|
||||
}
|
||||
|
||||
public static function watchQuick():Void
|
||||
{
|
||||
FlxG.watch.addQuick("songPosition", Conductor.instance.songPosition);
|
||||
FlxG.watch.addQuick("bpm", Conductor.instance.bpm);
|
||||
FlxG.watch.addQuick("currentMeasureTime", Conductor.instance.currentMeasureTime);
|
||||
FlxG.watch.addQuick("currentBeatTime", Conductor.instance.currentBeatTime);
|
||||
FlxG.watch.addQuick("currentStepTime", Conductor.instance.currentStepTime);
|
||||
}
|
||||
|
||||
/**
|
||||
* Reset the Conductor, replacing the current instance with a fresh one.
|
||||
*/
|
||||
public static function reset():Void
|
||||
{
|
||||
beatHit.removeAll();
|
||||
stepHit.removeAll();
|
||||
|
||||
mapTimeChanges([]);
|
||||
forceBPM(null);
|
||||
update(0);
|
||||
Conductor.instance = new Conductor();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -64,7 +64,7 @@ class ABotVis extends FlxTypedSpriteGroup<FlxSprite>
|
|||
|
||||
if (vis.snd.playing) remappedShit = Std.int(FlxMath.remapToRange(vis.snd.time, 0, vis.snd.length, 0, vis.numSamples));
|
||||
else
|
||||
remappedShit = Std.int(FlxMath.remapToRange(Conductor.songPosition, 0, vis.snd.length, 0, vis.numSamples));
|
||||
remappedShit = Std.int(FlxMath.remapToRange(Conductor.instance.songPosition, 0, vis.snd.length, 0, vis.numSamples));
|
||||
|
||||
var fftSamples:Array<Float> = [];
|
||||
|
||||
|
|
|
@ -164,7 +164,7 @@ class SpectogramSprite extends FlxTypedSpriteGroup<FlxSprite>
|
|||
|
||||
if (vis.snd.playing) remappedShit = Std.int(FlxMath.remapToRange(vis.snd.time, 0, vis.snd.length, 0, numSamples));
|
||||
else
|
||||
remappedShit = Std.int(FlxMath.remapToRange(Conductor.songPosition, 0, vis.snd.length, 0, numSamples));
|
||||
remappedShit = Std.int(FlxMath.remapToRange(Conductor.instance.songPosition, 0, vis.snd.length, 0, numSamples));
|
||||
|
||||
var fftSamples:Array<Float> = [];
|
||||
var i = remappedShit;
|
||||
|
@ -235,15 +235,15 @@ class SpectogramSprite extends FlxTypedSpriteGroup<FlxSprite>
|
|||
if (vis.snd.playing) remappedShit = Std.int(FlxMath.remapToRange(vis.snd.time, 0, vis.snd.length, 0, numSamples));
|
||||
else
|
||||
{
|
||||
if (curTime == Conductor.songPosition)
|
||||
if (curTime == Conductor.instance.songPosition)
|
||||
{
|
||||
wavOptimiz = 3;
|
||||
return; // already did shit, so finishes function early
|
||||
}
|
||||
|
||||
curTime = Conductor.songPosition;
|
||||
curTime = Conductor.instance.songPosition;
|
||||
|
||||
remappedShit = Std.int(FlxMath.remapToRange(Conductor.songPosition, 0, vis.snd.length, 0, numSamples));
|
||||
remappedShit = Std.int(FlxMath.remapToRange(Conductor.instance.songPosition, 0, vis.snd.length, 0, numSamples));
|
||||
}
|
||||
|
||||
wavOptimiz = 8;
|
||||
|
|
|
@ -4,6 +4,7 @@ import funkin.data.event.SongEventRegistry;
|
|||
import funkin.data.event.SongEventSchema;
|
||||
import funkin.data.song.SongRegistry;
|
||||
import thx.semver.Version;
|
||||
import funkin.util.tools.ICloneable;
|
||||
|
||||
/**
|
||||
* Data containing information about a song.
|
||||
|
@ -11,7 +12,7 @@ import thx.semver.Version;
|
|||
* Data which is only necessary in-game should be stored in the SongChartData.
|
||||
*/
|
||||
@:nullSafety
|
||||
class SongMetadata
|
||||
class SongMetadata implements ICloneable<SongMetadata>
|
||||
{
|
||||
/**
|
||||
* A semantic versioning string for the song data format.
|
||||
|
@ -86,16 +87,16 @@ class SongMetadata
|
|||
* @param newVariation Set to a new variation ID to change the new metadata.
|
||||
* @return The cloned SongMetadata
|
||||
*/
|
||||
public function clone(?newVariation:String = null):SongMetadata
|
||||
public function clone():SongMetadata
|
||||
{
|
||||
var result:SongMetadata = new SongMetadata(this.songName, this.artist, newVariation == null ? this.variation : newVariation);
|
||||
var result:SongMetadata = new SongMetadata(this.songName, this.artist, this.variation);
|
||||
result.version = this.version;
|
||||
result.timeFormat = this.timeFormat;
|
||||
result.divisions = this.divisions;
|
||||
result.offsets = this.offsets;
|
||||
result.timeChanges = this.timeChanges;
|
||||
result.offsets = this.offsets.clone();
|
||||
result.timeChanges = this.timeChanges.deepClone();
|
||||
result.looped = this.looped;
|
||||
result.playData = this.playData;
|
||||
result.playData = this.playData.clone();
|
||||
result.generatedBy = this.generatedBy;
|
||||
|
||||
return result;
|
||||
|
@ -130,7 +131,7 @@ enum abstract SongTimeFormat(String) from String to String
|
|||
var MILLISECONDS = 'ms';
|
||||
}
|
||||
|
||||
class SongTimeChange
|
||||
class SongTimeChange implements ICloneable<SongTimeChange>
|
||||
{
|
||||
public static final DEFAULT_SONGTIMECHANGE:SongTimeChange = new SongTimeChange(0, 100);
|
||||
|
||||
|
@ -151,7 +152,7 @@ class SongTimeChange
|
|||
*/
|
||||
@:optional
|
||||
@:alias("b")
|
||||
public var beatTime:Null<Float>;
|
||||
public var beatTime:Float;
|
||||
|
||||
/**
|
||||
* Quarter notes per minute (float). Cannot be empty in the first element of the list,
|
||||
|
@ -197,6 +198,11 @@ class SongTimeChange
|
|||
this.beatTuplets = beatTuplets == null ? DEFAULT_BEAT_TUPLETS : beatTuplets;
|
||||
}
|
||||
|
||||
public function clone():SongTimeChange
|
||||
{
|
||||
return new SongTimeChange(this.timeStamp, this.bpm, this.timeSignatureNum, this.timeSignatureDen, this.beatTime, this.beatTuplets);
|
||||
}
|
||||
|
||||
/**
|
||||
* Produces a string representation suitable for debugging.
|
||||
*/
|
||||
|
@ -211,7 +217,7 @@ class SongTimeChange
|
|||
* These are intended to correct for issues with the chart, or with the song's audio (for example a 10ms delay before the song starts).
|
||||
* This is independent of the offsets applied in the user's settings, which are applied after these offsets and intended to correct for the user's hardware.
|
||||
*/
|
||||
class SongOffsets
|
||||
class SongOffsets implements ICloneable<SongOffsets>
|
||||
{
|
||||
/**
|
||||
* The offset, in milliseconds, to apply to the song's instrumental relative to the chart.
|
||||
|
@ -281,6 +287,15 @@ class SongOffsets
|
|||
return value;
|
||||
}
|
||||
|
||||
public function clone():SongOffsets
|
||||
{
|
||||
var result:SongOffsets = new SongOffsets(this.instrumental);
|
||||
result.altInstrumentals = this.altInstrumentals.clone();
|
||||
result.vocals = this.vocals.clone();
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* Produces a string representation suitable for debugging.
|
||||
*/
|
||||
|
@ -294,7 +309,7 @@ class SongOffsets
|
|||
* Metadata for a song only used for the music.
|
||||
* For example, the menu music.
|
||||
*/
|
||||
class SongMusicData
|
||||
class SongMusicData implements ICloneable<SongMusicData>
|
||||
{
|
||||
/**
|
||||
* A semantic versioning string for the song data format.
|
||||
|
@ -348,13 +363,13 @@ class SongMusicData
|
|||
this.variation = variation == null ? Constants.DEFAULT_VARIATION : variation;
|
||||
}
|
||||
|
||||
public function clone(?newVariation:String = null):SongMusicData
|
||||
public function clone():SongMusicData
|
||||
{
|
||||
var result:SongMusicData = new SongMusicData(this.songName, this.artist, newVariation == null ? this.variation : newVariation);
|
||||
var result:SongMusicData = new SongMusicData(this.songName, this.artist, this.variation);
|
||||
result.version = this.version;
|
||||
result.timeFormat = this.timeFormat;
|
||||
result.divisions = this.divisions;
|
||||
result.timeChanges = this.timeChanges;
|
||||
result.timeChanges = this.timeChanges.clone();
|
||||
result.looped = this.looped;
|
||||
result.generatedBy = this.generatedBy;
|
||||
|
||||
|
@ -370,7 +385,7 @@ class SongMusicData
|
|||
}
|
||||
}
|
||||
|
||||
class SongPlayData
|
||||
class SongPlayData implements ICloneable<SongPlayData>
|
||||
{
|
||||
/**
|
||||
* The variations this song has. The associated metadata files should exist.
|
||||
|
@ -419,6 +434,20 @@ class SongPlayData
|
|||
ratings = new Map<String, Int>();
|
||||
}
|
||||
|
||||
public function clone():SongPlayData
|
||||
{
|
||||
var result:SongPlayData = new SongPlayData();
|
||||
result.songVariations = this.songVariations.clone();
|
||||
result.difficulties = this.difficulties.clone();
|
||||
result.characters = this.characters.clone();
|
||||
result.stage = this.stage;
|
||||
result.noteStyle = this.noteStyle;
|
||||
result.ratings = this.ratings.clone();
|
||||
result.album = this.album;
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* Produces a string representation suitable for debugging.
|
||||
*/
|
||||
|
@ -432,7 +461,7 @@ class SongPlayData
|
|||
* Information about the characters used in this variation of the song.
|
||||
* Create a new variation if you want to change the characters.
|
||||
*/
|
||||
class SongCharacterData
|
||||
class SongCharacterData implements ICloneable<SongCharacterData>
|
||||
{
|
||||
@:optional
|
||||
@:default('')
|
||||
|
@ -462,6 +491,14 @@ class SongCharacterData
|
|||
this.instrumental = instrumental;
|
||||
}
|
||||
|
||||
public function clone():SongCharacterData
|
||||
{
|
||||
var result:SongCharacterData = new SongCharacterData(this.player, this.girlfriend, this.opponent, this.instrumental);
|
||||
result.altInstrumentals = this.altInstrumentals.clone();
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* Produces a string representation suitable for debugging.
|
||||
*/
|
||||
|
@ -471,7 +508,7 @@ class SongCharacterData
|
|||
}
|
||||
}
|
||||
|
||||
class SongChartData
|
||||
class SongChartData implements ICloneable<SongChartData>
|
||||
{
|
||||
@:default(funkin.data.song.SongRegistry.SONG_CHART_DATA_VERSION)
|
||||
@:jcustomparse(funkin.data.DataParse.semverVersion)
|
||||
|
@ -541,6 +578,24 @@ class SongChartData
|
|||
return writer.write(this, pretty ? ' ' : null);
|
||||
}
|
||||
|
||||
public function clone():SongChartData
|
||||
{
|
||||
// We have to manually perform the deep clone here because Map.deepClone() doesn't work.
|
||||
var noteDataClone:Map<String, Array<SongNoteData>> = new Map<String, Array<SongNoteData>>();
|
||||
for (key in this.notes.keys())
|
||||
{
|
||||
noteDataClone.set(key, this.notes.get(key).deepClone());
|
||||
}
|
||||
var eventDataClone:Array<SongEventData> = this.events.deepClone();
|
||||
|
||||
var result:SongChartData = new SongChartData(this.scrollSpeed.clone(), eventDataClone, noteDataClone);
|
||||
result.version = this.version;
|
||||
result.generatedBy = this.generatedBy;
|
||||
result.variation = this.variation;
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* Produces a string representation suitable for debugging.
|
||||
*/
|
||||
|
@ -550,7 +605,7 @@ class SongChartData
|
|||
}
|
||||
}
|
||||
|
||||
class SongEventDataRaw
|
||||
class SongEventDataRaw implements ICloneable<SongEventDataRaw>
|
||||
{
|
||||
/**
|
||||
* The timestamp of the event. The timestamp is in the format of the song's time format.
|
||||
|
@ -604,14 +659,19 @@ class SongEventDataRaw
|
|||
{
|
||||
if (_stepTime != null && !force) return _stepTime;
|
||||
|
||||
return _stepTime = Conductor.getTimeInSteps(this.time);
|
||||
return _stepTime = Conductor.instance.getTimeInSteps(this.time);
|
||||
}
|
||||
|
||||
public function clone():SongEventDataRaw
|
||||
{
|
||||
return new SongEventDataRaw(this.time, this.event, this.value);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Wrap SongEventData in an abstract so we can overload operators.
|
||||
*/
|
||||
@:forward(time, event, value, activated, getStepTime)
|
||||
@:forward(time, event, value, activated, getStepTime, clone)
|
||||
abstract SongEventData(SongEventDataRaw) from SongEventDataRaw to SongEventDataRaw
|
||||
{
|
||||
public function new(time:Float, event:String, value:Dynamic = null)
|
||||
|
@ -691,11 +751,6 @@ abstract SongEventData(SongEventDataRaw) from SongEventDataRaw to SongEventDataR
|
|||
return this.value == null ? null : cast Reflect.field(this.value, key);
|
||||
}
|
||||
|
||||
public function clone():SongEventData
|
||||
{
|
||||
return new SongEventData(this.time, this.event, this.value);
|
||||
}
|
||||
|
||||
@:op(A == B)
|
||||
public function op_equals(other:SongEventData):Bool
|
||||
{
|
||||
|
@ -741,7 +796,7 @@ abstract SongEventData(SongEventDataRaw) from SongEventDataRaw to SongEventDataR
|
|||
}
|
||||
}
|
||||
|
||||
class SongNoteDataRaw
|
||||
class SongNoteDataRaw implements ICloneable<SongNoteDataRaw>
|
||||
{
|
||||
/**
|
||||
* The timestamp of the note. The timestamp is in the format of the song's time format.
|
||||
|
@ -825,7 +880,7 @@ class SongNoteDataRaw
|
|||
{
|
||||
if (_stepTime != null && !force) return _stepTime;
|
||||
|
||||
return _stepTime = Conductor.getTimeInSteps(this.time);
|
||||
return _stepTime = Conductor.instance.getTimeInSteps(this.time);
|
||||
}
|
||||
|
||||
@:jignored
|
||||
|
@ -841,7 +896,7 @@ class SongNoteDataRaw
|
|||
|
||||
if (_stepLength != null && !force) return _stepLength;
|
||||
|
||||
return _stepLength = Conductor.getTimeInSteps(this.time + this.length) - getStepTime();
|
||||
return _stepLength = Conductor.instance.getTimeInSteps(this.time + this.length) - getStepTime();
|
||||
}
|
||||
|
||||
public function setStepLength(value:Float):Void
|
||||
|
@ -852,11 +907,16 @@ class SongNoteDataRaw
|
|||
}
|
||||
else
|
||||
{
|
||||
var lengthMs:Float = Conductor.getStepTimeInMs(value) - this.time;
|
||||
var lengthMs:Float = Conductor.instance.getStepTimeInMs(value) - this.time;
|
||||
this.length = lengthMs;
|
||||
}
|
||||
_stepLength = null;
|
||||
}
|
||||
|
||||
public function clone():SongNoteDataRaw
|
||||
{
|
||||
return new SongNoteDataRaw(this.time, this.data, this.length, this.kind);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
@ -40,7 +40,7 @@ class Countdown
|
|||
stopCountdown();
|
||||
|
||||
PlayState.instance.isInCountdown = true;
|
||||
Conductor.update(PlayState.instance.startTimestamp + Conductor.beatLengthMs * -5);
|
||||
Conductor.instance.update(PlayState.instance.startTimestamp + Conductor.instance.beatLengthMs * -5);
|
||||
// Handle onBeatHit events manually
|
||||
// @:privateAccess
|
||||
// PlayState.instance.dispatchEvent(new SongTimeScriptEvent(SONG_BEAT_HIT, 0, 0));
|
||||
|
@ -48,7 +48,7 @@ class Countdown
|
|||
// The timer function gets called based on the beat of the song.
|
||||
countdownTimer = new FlxTimer();
|
||||
|
||||
countdownTimer.start(Conductor.beatLengthMs / 1000, function(tmr:FlxTimer) {
|
||||
countdownTimer.start(Conductor.instance.beatLengthMs / 1000, function(tmr:FlxTimer) {
|
||||
if (PlayState.instance == null)
|
||||
{
|
||||
tmr.cancel();
|
||||
|
@ -158,7 +158,7 @@ class Countdown
|
|||
{
|
||||
stopCountdown();
|
||||
// This will trigger PlayState.startSong()
|
||||
Conductor.update(0);
|
||||
Conductor.instance.update(0);
|
||||
// PlayState.isInCountdown = false;
|
||||
}
|
||||
|
||||
|
@ -225,7 +225,7 @@ class Countdown
|
|||
countdownSprite.screenCenter();
|
||||
|
||||
// Fade sprite in, then out, then destroy it.
|
||||
FlxTween.tween(countdownSprite, {y: countdownSprite.y += 100, alpha: 0}, Conductor.beatLengthMs / 1000,
|
||||
FlxTween.tween(countdownSprite, {y: countdownSprite.y += 100, alpha: 0}, Conductor.instance.beatLengthMs / 1000,
|
||||
{
|
||||
ease: FlxEase.cubeInOut,
|
||||
onComplete: function(twn:FlxTween) {
|
||||
|
|
|
@ -129,7 +129,7 @@ class GameOverSubState extends MusicBeatSubState
|
|||
gameOverMusic.stop();
|
||||
|
||||
// The conductor now represents the BPM of the game over music.
|
||||
Conductor.update(0);
|
||||
Conductor.instance.update(0);
|
||||
}
|
||||
|
||||
var hasStartedAnimation:Bool = false;
|
||||
|
@ -204,7 +204,7 @@ class GameOverSubState extends MusicBeatSubState
|
|||
{
|
||||
// Match the conductor to the music.
|
||||
// This enables the stepHit and beatHit events.
|
||||
Conductor.update(gameOverMusic.time);
|
||||
Conductor.instance.update(gameOverMusic.time);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -561,15 +561,15 @@ class PlayState extends MusicBeatSubState
|
|||
}
|
||||
|
||||
// Prepare the Conductor.
|
||||
Conductor.forceBPM(null);
|
||||
Conductor.instance.forceBPM(null);
|
||||
|
||||
if (currentChart.offsets != null)
|
||||
{
|
||||
Conductor.instrumentalOffset = currentChart.offsets.getInstrumentalOffset();
|
||||
Conductor.instance.instrumentalOffset = currentChart.offsets.getInstrumentalOffset();
|
||||
}
|
||||
|
||||
Conductor.mapTimeChanges(currentChart.timeChanges);
|
||||
Conductor.update((Conductor.beatLengthMs * -5) + startTimestamp);
|
||||
Conductor.instance.mapTimeChanges(currentChart.timeChanges);
|
||||
Conductor.instance.update((Conductor.instance.beatLengthMs * -5) + startTimestamp);
|
||||
|
||||
// The song is now loaded. We can continue to initialize the play state.
|
||||
initCameras();
|
||||
|
@ -734,7 +734,7 @@ class PlayState extends MusicBeatSubState
|
|||
|
||||
// Reset music properly.
|
||||
|
||||
FlxG.sound.music.time = Math.max(0, startTimestamp - Conductor.instrumentalOffset);
|
||||
FlxG.sound.music.time = Math.max(0, startTimestamp - Conductor.instance.instrumentalOffset);
|
||||
FlxG.sound.music.pause();
|
||||
|
||||
if (!overrideMusic)
|
||||
|
@ -785,22 +785,22 @@ class PlayState extends MusicBeatSubState
|
|||
{
|
||||
if (isInCountdown)
|
||||
{
|
||||
Conductor.update(Conductor.songPosition + elapsed * 1000);
|
||||
if (Conductor.songPosition >= (startTimestamp)) startSong();
|
||||
Conductor.instance.update(Conductor.instance.songPosition + elapsed * 1000);
|
||||
if (Conductor.instance.songPosition >= (startTimestamp)) startSong();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Constants.EXT_SOUND == 'mp3')
|
||||
{
|
||||
Conductor.formatOffset = Constants.MP3_DELAY_MS;
|
||||
Conductor.instance.formatOffset = Constants.MP3_DELAY_MS;
|
||||
}
|
||||
else
|
||||
{
|
||||
Conductor.formatOffset = 0.0;
|
||||
Conductor.instance.formatOffset = 0.0;
|
||||
}
|
||||
|
||||
Conductor.update(); // Normal conductor update.
|
||||
Conductor.instance.update(); // Normal conductor update.
|
||||
}
|
||||
|
||||
var androidPause:Bool = false;
|
||||
|
@ -942,7 +942,7 @@ class PlayState extends MusicBeatSubState
|
|||
// TODO: Check that these work even when songPosition is less than 0.
|
||||
if (songEvents != null && songEvents.length > 0)
|
||||
{
|
||||
var songEventsToActivate:Array<SongEventData> = SongEventRegistry.queryEvents(songEvents, Conductor.songPosition);
|
||||
var songEventsToActivate:Array<SongEventData> = SongEventRegistry.queryEvents(songEvents, Conductor.instance.songPosition);
|
||||
|
||||
if (songEventsToActivate.length > 0)
|
||||
{
|
||||
|
@ -950,7 +950,7 @@ class PlayState extends MusicBeatSubState
|
|||
for (event in songEventsToActivate)
|
||||
{
|
||||
// If an event is trying to play, but it's over 5 seconds old, skip it.
|
||||
if (event.time - Conductor.songPosition < -5000)
|
||||
if (event.time - Conductor.instance.songPosition < -5000)
|
||||
{
|
||||
event.activated = true;
|
||||
continue;
|
||||
|
@ -1052,7 +1052,7 @@ class PlayState extends MusicBeatSubState
|
|||
if (startTimer.finished)
|
||||
{
|
||||
DiscordClient.changePresence(detailsText, '${currentChart.songName} ($storyDifficultyText)', iconRPC, true,
|
||||
currentSongLengthMs - Conductor.songPosition);
|
||||
currentSongLengthMs - Conductor.instance.songPosition);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -1076,12 +1076,12 @@ class PlayState extends MusicBeatSubState
|
|||
{
|
||||
if (health > Constants.HEALTH_MIN && !paused && FlxG.autoPause)
|
||||
{
|
||||
if (Conductor.songPosition > 0.0) DiscordClient.changePresence(detailsText, currentSong.song
|
||||
if (Conductor.instance.songPosition > 0.0) DiscordClient.changePresence(detailsText, currentSong.song
|
||||
+ ' ('
|
||||
+ storyDifficultyText
|
||||
+ ')', iconRPC, true,
|
||||
currentSongLengthMs
|
||||
- Conductor.songPosition);
|
||||
- Conductor.instance.songPosition);
|
||||
else
|
||||
DiscordClient.changePresence(detailsText, currentSong.song + ' (' + storyDifficultyText + ')', iconRPC);
|
||||
}
|
||||
|
@ -1154,17 +1154,17 @@ class PlayState extends MusicBeatSubState
|
|||
|
||||
if (!startingSong
|
||||
&& FlxG.sound.music != null
|
||||
&& (Math.abs(FlxG.sound.music.time - (Conductor.songPosition + Conductor.instrumentalOffset)) > 200
|
||||
|| Math.abs(vocals.checkSyncError(Conductor.songPosition + Conductor.instrumentalOffset)) > 200))
|
||||
&& (Math.abs(FlxG.sound.music.time - (Conductor.instance.songPosition + Conductor.instance.instrumentalOffset)) > 200
|
||||
|| Math.abs(vocals.checkSyncError(Conductor.instance.songPosition + Conductor.instance.instrumentalOffset)) > 200))
|
||||
{
|
||||
trace("VOCALS NEED RESYNC");
|
||||
if (vocals != null) trace(vocals.checkSyncError(Conductor.songPosition + Conductor.instrumentalOffset));
|
||||
trace(FlxG.sound.music.time - (Conductor.songPosition + Conductor.instrumentalOffset));
|
||||
if (vocals != null) trace(vocals.checkSyncError(Conductor.instance.songPosition + Conductor.instance.instrumentalOffset));
|
||||
trace(FlxG.sound.music.time - (Conductor.instance.songPosition + Conductor.instance.instrumentalOffset));
|
||||
resyncVocals();
|
||||
}
|
||||
|
||||
if (iconP1 != null) iconP1.onStepHit(Std.int(Conductor.currentStep));
|
||||
if (iconP2 != null) iconP2.onStepHit(Std.int(Conductor.currentStep));
|
||||
if (iconP1 != null) iconP1.onStepHit(Std.int(Conductor.instance.currentStep));
|
||||
if (iconP2 != null) iconP2.onStepHit(Std.int(Conductor.instance.currentStep));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -1185,14 +1185,14 @@ class PlayState extends MusicBeatSubState
|
|||
}
|
||||
|
||||
// Only zoom camera if we are zoomed by less than 35%.
|
||||
if (FlxG.camera.zoom < (1.35 * defaultCameraZoom) && cameraZoomRate > 0 && Conductor.currentBeat % cameraZoomRate == 0)
|
||||
if (FlxG.camera.zoom < (1.35 * defaultCameraZoom) && cameraZoomRate > 0 && Conductor.instance.currentBeat % cameraZoomRate == 0)
|
||||
{
|
||||
// Zoom camera in (1.5%)
|
||||
FlxG.camera.zoom += cameraZoomIntensity * defaultCameraZoom;
|
||||
// Hud zooms double (3%)
|
||||
camHUD.zoom += hudCameraZoomIntensity * defaultHUDCameraZoom;
|
||||
}
|
||||
// trace('Not bopping camera: ${FlxG.camera.zoom} < ${(1.35 * defaultCameraZoom)} && ${cameraZoomRate} > 0 && ${Conductor.currentBeat} % ${cameraZoomRate} == ${Conductor.currentBeat % cameraZoomRate}}');
|
||||
// trace('Not bopping camera: ${FlxG.camera.zoom} < ${(1.35 * defaultCameraZoom)} && ${cameraZoomRate} > 0 && ${Conductor.instance.currentBeat} % ${cameraZoomRate} == ${Conductor.instance.currentBeat % cameraZoomRate}}');
|
||||
|
||||
// That combo milestones that got spoiled that one time.
|
||||
// Comes with NEAT visual and audio effects.
|
||||
|
@ -1205,13 +1205,13 @@ class PlayState extends MusicBeatSubState
|
|||
// TODO: Re-enable combo text (how to do this without sections?).
|
||||
// if (currentSong != null)
|
||||
// {
|
||||
// shouldShowComboText = (Conductor.currentBeat % 8 == 7);
|
||||
// var daSection = .getSong()[Std.int(Conductor.currentBeat / 16)];
|
||||
// shouldShowComboText = (Conductor.instance.currentBeat % 8 == 7);
|
||||
// var daSection = .getSong()[Std.int(Conductor.instance.currentBeat / 16)];
|
||||
// shouldShowComboText = shouldShowComboText && (daSection != null && daSection.mustHitSection);
|
||||
// shouldShowComboText = shouldShowComboText && (Highscore.tallies.combo > 5);
|
||||
//
|
||||
// var daNextSection = .getSong()[Std.int(Conductor.currentBeat / 16) + 1];
|
||||
// var isEndOfSong = .getSong().length < Std.int(Conductor.currentBeat / 16);
|
||||
// var daNextSection = .getSong()[Std.int(Conductor.instance.currentBeat / 16) + 1];
|
||||
// var isEndOfSong = .getSong().length < Std.int(Conductor.instance.currentBeat / 16);
|
||||
// shouldShowComboText = shouldShowComboText && (isEndOfSong || (daNextSection != null && !daNextSection.mustHitSection));
|
||||
// }
|
||||
|
||||
|
@ -1224,7 +1224,7 @@ class PlayState extends MusicBeatSubState
|
|||
|
||||
var frameShit:Float = (1 / 24) * 2; // equals 2 frames in the animation
|
||||
|
||||
new FlxTimer().start(((Conductor.beatLengthMs / 1000) * 1.25) - frameShit, function(tmr) {
|
||||
new FlxTimer().start(((Conductor.instance.beatLengthMs / 1000) * 1.25) - frameShit, function(tmr) {
|
||||
animShit.forceFinish();
|
||||
});
|
||||
}
|
||||
|
@ -1261,10 +1261,10 @@ class PlayState extends MusicBeatSubState
|
|||
if (currentStage == null) return;
|
||||
|
||||
// TODO: Add HEY! song events to Tutorial.
|
||||
if (Conductor.currentBeat % 16 == 15
|
||||
if (Conductor.instance.currentBeat % 16 == 15
|
||||
&& currentStage.getDad().characterId == 'gf'
|
||||
&& Conductor.currentBeat > 16
|
||||
&& Conductor.currentBeat < 48)
|
||||
&& Conductor.instance.currentBeat > 16
|
||||
&& Conductor.instance.currentBeat < 48)
|
||||
{
|
||||
currentStage.getBoyfriend().playAnimation('hey', true);
|
||||
currentStage.getDad().playAnimation('cheer', true);
|
||||
|
@ -1575,7 +1575,7 @@ class PlayState extends MusicBeatSubState
|
|||
trace('Song difficulty could not be loaded.');
|
||||
}
|
||||
|
||||
// Conductor.forceBPM(currentChart.getStartingBPM());
|
||||
// Conductor.instance.forceBPM(currentChart.getStartingBPM());
|
||||
|
||||
if (!overrideMusic)
|
||||
{
|
||||
|
@ -1706,7 +1706,7 @@ class PlayState extends MusicBeatSubState
|
|||
FlxG.sound.music.onComplete = endSong;
|
||||
// A negative instrumental offset means the song skips the first few milliseconds of the track.
|
||||
// This just gets added into the startTimestamp behavior so we don't need to do anything extra.
|
||||
FlxG.sound.music.time = startTimestamp - Conductor.instrumentalOffset;
|
||||
FlxG.sound.music.time = startTimestamp - Conductor.instance.instrumentalOffset;
|
||||
|
||||
trace('Playing vocals...');
|
||||
add(vocals);
|
||||
|
@ -1722,7 +1722,7 @@ class PlayState extends MusicBeatSubState
|
|||
|
||||
if (startTimestamp > 0)
|
||||
{
|
||||
// FlxG.sound.music.time = startTimestamp - Conductor.instrumentalOffset;
|
||||
// FlxG.sound.music.time = startTimestamp - Conductor.instance.instrumentalOffset;
|
||||
handleSkippedNotes();
|
||||
}
|
||||
}
|
||||
|
@ -1800,7 +1800,7 @@ class PlayState extends MusicBeatSubState
|
|||
var hitWindowCenter = note.strumTime;
|
||||
var hitWindowEnd = note.strumTime + Constants.HIT_WINDOW_MS;
|
||||
|
||||
if (Conductor.songPosition > hitWindowEnd)
|
||||
if (Conductor.instance.songPosition > hitWindowEnd)
|
||||
{
|
||||
if (note.hasMissed) continue;
|
||||
|
||||
|
@ -1810,7 +1810,7 @@ class PlayState extends MusicBeatSubState
|
|||
|
||||
if (note.holdNoteSprite != null) note.holdNoteSprite.missedNote = true;
|
||||
}
|
||||
else if (Conductor.songPosition > hitWindowCenter)
|
||||
else if (Conductor.instance.songPosition > hitWindowCenter)
|
||||
{
|
||||
if (note.hasBeenHit) continue;
|
||||
|
||||
|
@ -1831,7 +1831,7 @@ class PlayState extends MusicBeatSubState
|
|||
opponentStrumline.playNoteHoldCover(note.holdNoteSprite);
|
||||
}
|
||||
}
|
||||
else if (Conductor.songPosition > hitWindowStart)
|
||||
else if (Conductor.instance.songPosition > hitWindowStart)
|
||||
{
|
||||
if (note.hasBeenHit || note.hasMissed) continue;
|
||||
|
||||
|
@ -1877,14 +1877,14 @@ class PlayState extends MusicBeatSubState
|
|||
var hitWindowCenter = note.strumTime;
|
||||
var hitWindowEnd = note.strumTime + Constants.HIT_WINDOW_MS;
|
||||
|
||||
if (Conductor.songPosition > hitWindowEnd)
|
||||
if (Conductor.instance.songPosition > hitWindowEnd)
|
||||
{
|
||||
note.tooEarly = false;
|
||||
note.mayHit = false;
|
||||
note.hasMissed = true;
|
||||
if (note.holdNoteSprite != null) note.holdNoteSprite.missedNote = true;
|
||||
}
|
||||
else if (Conductor.songPosition > hitWindowStart)
|
||||
else if (Conductor.instance.songPosition > hitWindowStart)
|
||||
{
|
||||
note.tooEarly = false;
|
||||
note.mayHit = true;
|
||||
|
@ -1951,7 +1951,7 @@ class PlayState extends MusicBeatSubState
|
|||
if (note == null || note.hasBeenHit) continue;
|
||||
var hitWindowEnd = note.strumTime + Constants.HIT_WINDOW_MS;
|
||||
|
||||
if (Conductor.songPosition > hitWindowEnd)
|
||||
if (Conductor.instance.songPosition > hitWindowEnd)
|
||||
{
|
||||
// We have passed this note.
|
||||
// Flag the note for deletion without actually penalizing the player.
|
||||
|
@ -2115,7 +2115,7 @@ class PlayState extends MusicBeatSubState
|
|||
{
|
||||
inputSpitter.push(
|
||||
{
|
||||
t: Std.int(Conductor.songPosition),
|
||||
t: Std.int(Conductor.instance.songPosition),
|
||||
d: indices[i],
|
||||
l: 20
|
||||
});
|
||||
|
@ -2125,7 +2125,7 @@ class PlayState extends MusicBeatSubState
|
|||
{
|
||||
inputSpitter.push(
|
||||
{
|
||||
t: Std.int(Conductor.songPosition),
|
||||
t: Std.int(Conductor.instance.songPosition),
|
||||
d: -1,
|
||||
l: 20
|
||||
});
|
||||
|
@ -2186,7 +2186,7 @@ class PlayState extends MusicBeatSubState
|
|||
{
|
||||
inputSpitter.push(
|
||||
{
|
||||
t: Std.int(Conductor.songPosition),
|
||||
t: Std.int(Conductor.instance.songPosition),
|
||||
d: indices[i],
|
||||
l: 20
|
||||
});
|
||||
|
@ -2275,7 +2275,7 @@ class PlayState extends MusicBeatSubState
|
|||
|
||||
// Get the offset and compensate for input latency.
|
||||
// Round inward (trim remainder) for consistency.
|
||||
var noteDiff:Int = Std.int(Conductor.songPosition - daNote.noteData.time - inputLatencyMs);
|
||||
var noteDiff:Int = Std.int(Conductor.instance.songPosition - daNote.noteData.time - inputLatencyMs);
|
||||
|
||||
var score = Scoring.scoreNote(noteDiff, PBOT1);
|
||||
var daRating = Scoring.judgeNote(noteDiff, PBOT1);
|
||||
|
@ -2330,7 +2330,7 @@ class PlayState extends MusicBeatSubState
|
|||
{
|
||||
inputSpitter.push(
|
||||
{
|
||||
t: Std.int(Conductor.songPosition),
|
||||
t: Std.int(Conductor.instance.songPosition),
|
||||
d: indices[i],
|
||||
l: 20
|
||||
});
|
||||
|
@ -2340,7 +2340,7 @@ class PlayState extends MusicBeatSubState
|
|||
{
|
||||
inputSpitter.push(
|
||||
{
|
||||
t: Std.int(Conductor.songPosition),
|
||||
t: Std.int(Conductor.instance.songPosition),
|
||||
d: -1,
|
||||
l: 20
|
||||
});
|
||||
|
@ -2739,15 +2739,15 @@ class PlayState extends MusicBeatSubState
|
|||
{
|
||||
FlxG.sound.music.pause();
|
||||
|
||||
var targetTimeSteps:Float = Conductor.currentStepTime + (Conductor.timeSignatureNumerator * Constants.STEPS_PER_BEAT * sections);
|
||||
var targetTimeMs:Float = Conductor.getStepTimeInMs(targetTimeSteps);
|
||||
var targetTimeSteps:Float = Conductor.instance.currentStepTime + (Conductor.instance.timeSignatureNumerator * Constants.STEPS_PER_BEAT * sections);
|
||||
var targetTimeMs:Float = Conductor.instance.getStepTimeInMs(targetTimeSteps);
|
||||
|
||||
FlxG.sound.music.time = targetTimeMs;
|
||||
|
||||
handleSkippedNotes();
|
||||
// regenNoteData(FlxG.sound.music.time);
|
||||
|
||||
Conductor.update(FlxG.sound.music.time);
|
||||
Conductor.instance.update(FlxG.sound.music.time);
|
||||
|
||||
resyncVocals();
|
||||
}
|
||||
|
|
|
@ -367,7 +367,7 @@ class BaseCharacter extends Bopper
|
|||
// This lets you add frames to the end of the sing animation to ease back into the idle!
|
||||
|
||||
holdTimer += event.elapsed;
|
||||
var singTimeSec:Float = singTimeSec * (Conductor.beatLengthMs * 0.001); // x beats, to ms.
|
||||
var singTimeSec:Float = singTimeSec * (Conductor.instance.beatLengthMs * 0.001); // x beats, to ms.
|
||||
|
||||
if (getCurrentAnimation().endsWith('miss')) singTimeSec *= 2; // makes it feel more awkward when you miss
|
||||
|
||||
|
|
|
@ -40,7 +40,7 @@ class ComboMilestone extends FlxTypedSpriteGroup<FlxSprite>
|
|||
{
|
||||
if (onScreenTime < 0.9)
|
||||
{
|
||||
new FlxTimer().start((Conductor.beatLengthMs / 1000) * 0.25, function(tmr) {
|
||||
new FlxTimer().start((Conductor.instance.beatLengthMs / 1000) * 0.25, function(tmr) {
|
||||
forceFinish();
|
||||
});
|
||||
}
|
||||
|
|
|
@ -59,7 +59,7 @@ class PopUpStuff extends FlxTypedGroup<FlxSprite>
|
|||
remove(rating, true);
|
||||
rating.destroy();
|
||||
},
|
||||
startDelay: Conductor.beatLengthMs * 0.001
|
||||
startDelay: Conductor.instance.beatLengthMs * 0.001
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -110,7 +110,7 @@ class PopUpStuff extends FlxTypedGroup<FlxSprite>
|
|||
remove(comboSpr, true);
|
||||
comboSpr.destroy();
|
||||
},
|
||||
startDelay: Conductor.beatLengthMs * 0.001
|
||||
startDelay: Conductor.instance.beatLengthMs * 0.001
|
||||
});
|
||||
|
||||
var seperatedScore:Array<Int> = [];
|
||||
|
@ -157,7 +157,7 @@ class PopUpStuff extends FlxTypedGroup<FlxSprite>
|
|||
remove(numScore, true);
|
||||
numScore.destroy();
|
||||
},
|
||||
startDelay: Conductor.beatLengthMs * 0.002
|
||||
startDelay: Conductor.instance.beatLengthMs * 0.002
|
||||
});
|
||||
|
||||
daLoop++;
|
||||
|
|
|
@ -79,7 +79,8 @@ class ZoomCameraSongEvent extends SongEvent
|
|||
return;
|
||||
}
|
||||
|
||||
FlxTween.tween(PlayState.instance, {defaultCameraZoom: zoom * FlxCamera.defaultZoom}, (Conductor.stepLengthMs * duration / 1000), {ease: easeFunction});
|
||||
FlxTween.tween(PlayState.instance, {defaultCameraZoom: zoom * FlxCamera.defaultZoom}, (Conductor.instance.stepLengthMs * duration / 1000),
|
||||
{ease: easeFunction});
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -279,7 +279,7 @@ class Strumline extends FlxSpriteGroup
|
|||
var vwoosh:Float = 1.0;
|
||||
var scrollSpeed:Float = PlayState.instance?.currentChart?.scrollSpeed ?? 1.0;
|
||||
|
||||
return Constants.PIXELS_PER_MS * (Conductor.songPosition - strumTime) * scrollSpeed * vwoosh * (Preferences.downscroll ? 1 : -1);
|
||||
return Constants.PIXELS_PER_MS * (Conductor.instance.songPosition - strumTime) * scrollSpeed * vwoosh * (Preferences.downscroll ? 1 : -1);
|
||||
}
|
||||
|
||||
function updateNotes():Void
|
||||
|
@ -287,8 +287,8 @@ class Strumline extends FlxSpriteGroup
|
|||
if (noteData.length == 0) return;
|
||||
|
||||
var songStart:Float = PlayState.instance?.startTimestamp ?? 0.0;
|
||||
var hitWindowStart:Float = Conductor.songPosition - Constants.HIT_WINDOW_MS;
|
||||
var renderWindowStart:Float = Conductor.songPosition + RENDER_DISTANCE_MS;
|
||||
var hitWindowStart:Float = Conductor.instance.songPosition - Constants.HIT_WINDOW_MS;
|
||||
var renderWindowStart:Float = Conductor.instance.songPosition + RENDER_DISTANCE_MS;
|
||||
|
||||
for (noteIndex in nextNoteIndex...noteData.length)
|
||||
{
|
||||
|
@ -335,7 +335,7 @@ class Strumline extends FlxSpriteGroup
|
|||
{
|
||||
if (holdNote == null || !holdNote.alive) continue;
|
||||
|
||||
if (Conductor.songPosition > holdNote.strumTime && holdNote.hitNote && !holdNote.missedNote)
|
||||
if (Conductor.instance.songPosition > holdNote.strumTime && holdNote.hitNote && !holdNote.missedNote)
|
||||
{
|
||||
if (isPlayer && !isKeyHeld(holdNote.noteDirection))
|
||||
{
|
||||
|
@ -349,7 +349,7 @@ class Strumline extends FlxSpriteGroup
|
|||
|
||||
var renderWindowEnd = holdNote.strumTime + holdNote.fullSustainLength + Constants.HIT_WINDOW_MS + RENDER_DISTANCE_MS / 8;
|
||||
|
||||
if (holdNote.missedNote && Conductor.songPosition >= renderWindowEnd)
|
||||
if (holdNote.missedNote && Conductor.instance.songPosition >= renderWindowEnd)
|
||||
{
|
||||
// Hold note is offscreen, kill it.
|
||||
holdNote.visible = false;
|
||||
|
@ -399,13 +399,13 @@ class Strumline extends FlxSpriteGroup
|
|||
holdNote.y = this.y - INITIAL_OFFSET + calculateNoteYPos(holdNote.strumTime, vwoosh) + yOffset + STRUMLINE_SIZE / 2;
|
||||
}
|
||||
}
|
||||
else if (Conductor.songPosition > holdNote.strumTime && holdNote.hitNote)
|
||||
else if (Conductor.instance.songPosition > holdNote.strumTime && holdNote.hitNote)
|
||||
{
|
||||
// Hold note is currently being hit, clip it off.
|
||||
holdConfirm(holdNote.noteDirection);
|
||||
holdNote.visible = true;
|
||||
|
||||
holdNote.sustainLength = (holdNote.strumTime + holdNote.fullSustainLength) - Conductor.songPosition;
|
||||
holdNote.sustainLength = (holdNote.strumTime + holdNote.fullSustainLength) - Conductor.instance.songPosition;
|
||||
|
||||
if (holdNote.sustainLength <= 10)
|
||||
{
|
||||
|
|
|
@ -71,6 +71,27 @@ class MusicBeatState extends FlxTransitionableState implements IEventHandler
|
|||
}
|
||||
}
|
||||
|
||||
function handleFunctionControls():Void
|
||||
{
|
||||
// Emergency exit button.
|
||||
if (FlxG.keys.justPressed.F4) FlxG.switchState(new MainMenuState());
|
||||
|
||||
// This can now be used in EVERY STATE YAY!
|
||||
if (FlxG.keys.justPressed.F5) debug_refreshModules();
|
||||
}
|
||||
|
||||
function handleQuickWatch():Void
|
||||
{
|
||||
// Display Conductor info in the watch window.
|
||||
FlxG.watch.addQuick("songPosition", Conductor.instance.songPosition);
|
||||
FlxG.watch.addQuick("songPositionNoOffset", Conductor.instance.songPosition + Conductor.instance.instrumentalOffset);
|
||||
FlxG.watch.addQuick("musicTime", FlxG.sound.music?.time ?? 0.0);
|
||||
FlxG.watch.addQuick("bpm", Conductor.instance.bpm);
|
||||
FlxG.watch.addQuick("currentMeasureTime", Conductor.instance.currentBeatTime);
|
||||
FlxG.watch.addQuick("currentBeatTime", Conductor.instance.currentBeatTime);
|
||||
FlxG.watch.addQuick("currentStepTime", Conductor.instance.currentStepTime);
|
||||
}
|
||||
|
||||
override function update(elapsed:Float)
|
||||
{
|
||||
super.update(elapsed);
|
||||
|
@ -106,7 +127,7 @@ class MusicBeatState extends FlxTransitionableState implements IEventHandler
|
|||
|
||||
public function stepHit():Bool
|
||||
{
|
||||
var event = new SongTimeScriptEvent(SONG_STEP_HIT, Conductor.currentBeat, Conductor.currentStep);
|
||||
var event = new SongTimeScriptEvent(SONG_STEP_HIT, Conductor.instance.currentBeat, Conductor.instance.currentStep);
|
||||
|
||||
dispatchEvent(event);
|
||||
|
||||
|
@ -117,7 +138,7 @@ class MusicBeatState extends FlxTransitionableState implements IEventHandler
|
|||
|
||||
public function beatHit():Bool
|
||||
{
|
||||
var event = new SongTimeScriptEvent(SONG_BEAT_HIT, Conductor.currentBeat, Conductor.currentStep);
|
||||
var event = new SongTimeScriptEvent(SONG_BEAT_HIT, Conductor.instance.currentBeat, Conductor.instance.currentStep);
|
||||
|
||||
dispatchEvent(event);
|
||||
|
||||
|
|
|
@ -65,12 +65,8 @@ class MusicBeatSubState extends FlxTransitionableSubState implements IEventHandl
|
|||
if (FlxG.keys.justPressed.F5) debug_refreshModules();
|
||||
|
||||
// Display Conductor info in the watch window.
|
||||
FlxG.watch.addQuick("songPosition", Conductor.songPosition);
|
||||
FlxG.watch.addQuick("musicTime", FlxG.sound.music?.time ?? 0.0);
|
||||
FlxG.watch.addQuick("bpm", Conductor.bpm);
|
||||
FlxG.watch.addQuick("currentMeasureTime", Conductor.currentBeatTime);
|
||||
FlxG.watch.addQuick("currentBeatTime", Conductor.currentBeatTime);
|
||||
FlxG.watch.addQuick("currentStepTime", Conductor.currentStepTime);
|
||||
Conductor.watchQuick();
|
||||
|
||||
dispatchEvent(new UpdateScriptEvent(elapsed));
|
||||
}
|
||||
|
@ -99,7 +95,7 @@ class MusicBeatSubState extends FlxTransitionableSubState implements IEventHandl
|
|||
*/
|
||||
public function stepHit():Bool
|
||||
{
|
||||
var event:ScriptEvent = new SongTimeScriptEvent(SONG_STEP_HIT, Conductor.currentBeat, Conductor.currentStep);
|
||||
var event:ScriptEvent = new SongTimeScriptEvent(SONG_STEP_HIT, Conductor.instance.currentBeat, Conductor.instance.currentStep);
|
||||
|
||||
dispatchEvent(event);
|
||||
|
||||
|
@ -115,7 +111,7 @@ class MusicBeatSubState extends FlxTransitionableSubState implements IEventHandl
|
|||
*/
|
||||
public function beatHit():Bool
|
||||
{
|
||||
var event:ScriptEvent = new SongTimeScriptEvent(SONG_BEAT_HIT, Conductor.currentBeat, Conductor.currentStep);
|
||||
var event:ScriptEvent = new SongTimeScriptEvent(SONG_BEAT_HIT, Conductor.instance.currentBeat, Conductor.instance.currentStep);
|
||||
|
||||
dispatchEvent(event);
|
||||
|
||||
|
|
|
@ -21,6 +21,7 @@ import flixel.system.FlxAssets.FlxSoundAsset;
|
|||
import flixel.tweens.FlxEase;
|
||||
import flixel.tweens.FlxTween;
|
||||
import flixel.tweens.misc.VarTween;
|
||||
import haxe.ui.Toolkit;
|
||||
import flixel.util.FlxColor;
|
||||
import flixel.util.FlxSort;
|
||||
import flixel.util.FlxTimer;
|
||||
|
@ -274,13 +275,13 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
|
|||
|
||||
function get_songLengthInSteps():Float
|
||||
{
|
||||
return Conductor.getTimeInSteps(songLengthInMs);
|
||||
return Conductor.instance.getTimeInSteps(songLengthInMs);
|
||||
}
|
||||
|
||||
function set_songLengthInSteps(value:Float):Float
|
||||
{
|
||||
// Getting a reasonable result from setting songLengthInSteps requires that Conductor.mapBPMChanges be called first.
|
||||
songLengthInMs = Conductor.getStepTimeInMs(value);
|
||||
// Getting a reasonable result from setting songLengthInSteps requires that Conductor.instance.mapBPMChanges be called first.
|
||||
songLengthInMs = Conductor.instance.getStepTimeInMs(value);
|
||||
return value;
|
||||
}
|
||||
|
||||
|
@ -394,12 +395,12 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
|
|||
|
||||
function get_scrollPositionInMs():Float
|
||||
{
|
||||
return Conductor.getStepTimeInMs(scrollPositionInSteps);
|
||||
return Conductor.instance.getStepTimeInMs(scrollPositionInSteps);
|
||||
}
|
||||
|
||||
function set_scrollPositionInMs(value:Float):Float
|
||||
{
|
||||
scrollPositionInSteps = Conductor.getTimeInSteps(value);
|
||||
scrollPositionInSteps = Conductor.instance.getTimeInSteps(value);
|
||||
return value;
|
||||
}
|
||||
|
||||
|
@ -453,13 +454,13 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
|
|||
function get_playheadPositionInMs():Float
|
||||
{
|
||||
if (audioVisGroup != null && audioVisGroup.playerVis != null)
|
||||
audioVisGroup.playerVis.realtimeStartOffset = -Conductor.getStepTimeInMs(playheadPositionInSteps);
|
||||
return Conductor.getStepTimeInMs(playheadPositionInSteps);
|
||||
audioVisGroup.playerVis.realtimeStartOffset = -Conductor.instance.getStepTimeInMs(playheadPositionInSteps);
|
||||
return Conductor.instance.getStepTimeInMs(playheadPositionInSteps);
|
||||
}
|
||||
|
||||
function set_playheadPositionInMs(value:Float):Float
|
||||
{
|
||||
playheadPositionInSteps = Conductor.getTimeInSteps(value);
|
||||
playheadPositionInSteps = Conductor.instance.getTimeInSteps(value);
|
||||
|
||||
if (audioVisGroup != null && audioVisGroup.playerVis != null) audioVisGroup.playerVis.realtimeStartOffset = -value;
|
||||
return value;
|
||||
|
@ -874,6 +875,70 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
|
|||
return Save.get().chartEditorHasBackup = value;
|
||||
}
|
||||
|
||||
/**
|
||||
* A list of previous working file paths.
|
||||
* Also known as the "recent files" list.
|
||||
* The first element is [null] if the current working file has not been saved anywhere yet.
|
||||
*/
|
||||
public var previousWorkingFilePaths(default, set):Array<Null<String>> = [null];
|
||||
|
||||
function set_previousWorkingFilePaths(value:Array<Null<String>>):Array<Null<String>>
|
||||
{
|
||||
// Called only when the WHOLE LIST is overridden.
|
||||
previousWorkingFilePaths = value;
|
||||
applyWindowTitle();
|
||||
populateOpenRecentMenu();
|
||||
applyCanQuickSave();
|
||||
return value;
|
||||
}
|
||||
|
||||
/**
|
||||
* The current file path which the chart editor is working with.
|
||||
* If `null`, the current chart has not been saved yet.
|
||||
*/
|
||||
public var currentWorkingFilePath(get, set):Null<String>;
|
||||
|
||||
function get_currentWorkingFilePath():Null<String>
|
||||
{
|
||||
return previousWorkingFilePaths[0];
|
||||
}
|
||||
|
||||
function set_currentWorkingFilePath(value:Null<String>):Null<String>
|
||||
{
|
||||
if (value == previousWorkingFilePaths[0]) return value;
|
||||
|
||||
if (previousWorkingFilePaths.contains(null))
|
||||
{
|
||||
// Filter all instances of `null` from the array.
|
||||
previousWorkingFilePaths = previousWorkingFilePaths.filter(function(x:Null<String>):Bool {
|
||||
return x != null;
|
||||
});
|
||||
}
|
||||
|
||||
if (previousWorkingFilePaths.contains(value))
|
||||
{
|
||||
// Move the path to the front of the list.
|
||||
previousWorkingFilePaths.remove(value);
|
||||
previousWorkingFilePaths.unshift(value);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Add the path to the front of the list.
|
||||
previousWorkingFilePaths.unshift(value);
|
||||
}
|
||||
|
||||
while (previousWorkingFilePaths.length > Constants.MAX_PREVIOUS_WORKING_FILES)
|
||||
{
|
||||
// Remove the last path in the list.
|
||||
previousWorkingFilePaths.pop();
|
||||
}
|
||||
|
||||
populateOpenRecentMenu();
|
||||
applyWindowTitle();
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether the difficulty tree view in the toolbox has been modified and needs to be updated.
|
||||
* This happens when we add/remove difficulties.
|
||||
|
@ -903,6 +968,12 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
|
|||
*/
|
||||
var commandHistoryDirty:Bool = true;
|
||||
|
||||
/**
|
||||
* If true, we are currently in the process of quitting the chart editor.
|
||||
* Skip any update functions as most of them will call a crash.
|
||||
*/
|
||||
var criticalFailure:Bool = false;
|
||||
|
||||
// Input
|
||||
|
||||
/**
|
||||
|
@ -1733,70 +1804,6 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
|
|||
*/
|
||||
var params:Null<ChartEditorParams>;
|
||||
|
||||
/**
|
||||
* A list of previous working file paths.
|
||||
* Also known as the "recent files" list.
|
||||
* The first element is [null] if the current working file has not been saved anywhere yet.
|
||||
*/
|
||||
public var previousWorkingFilePaths(default, set):Array<Null<String>> = [null];
|
||||
|
||||
function set_previousWorkingFilePaths(value:Array<Null<String>>):Array<Null<String>>
|
||||
{
|
||||
// Called only when the WHOLE LIST is overridden.
|
||||
previousWorkingFilePaths = value;
|
||||
applyWindowTitle();
|
||||
populateOpenRecentMenu();
|
||||
applyCanQuickSave();
|
||||
return value;
|
||||
}
|
||||
|
||||
/**
|
||||
* The current file path which the chart editor is working with.
|
||||
* If `null`, the current chart has not been saved yet.
|
||||
*/
|
||||
public var currentWorkingFilePath(get, set):Null<String>;
|
||||
|
||||
function get_currentWorkingFilePath():Null<String>
|
||||
{
|
||||
return previousWorkingFilePaths[0];
|
||||
}
|
||||
|
||||
function set_currentWorkingFilePath(value:Null<String>):Null<String>
|
||||
{
|
||||
if (value == previousWorkingFilePaths[0]) return value;
|
||||
|
||||
if (previousWorkingFilePaths.contains(null))
|
||||
{
|
||||
// Filter all instances of `null` from the array.
|
||||
previousWorkingFilePaths = previousWorkingFilePaths.filter(function(x:Null<String>):Bool {
|
||||
return x != null;
|
||||
});
|
||||
}
|
||||
|
||||
if (previousWorkingFilePaths.contains(value))
|
||||
{
|
||||
// Move the path to the front of the list.
|
||||
previousWorkingFilePaths.remove(value);
|
||||
previousWorkingFilePaths.unshift(value);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Add the path to the front of the list.
|
||||
previousWorkingFilePaths.unshift(value);
|
||||
}
|
||||
|
||||
while (previousWorkingFilePaths.length > Constants.MAX_PREVIOUS_WORKING_FILES)
|
||||
{
|
||||
// Remove the last path in the list.
|
||||
previousWorkingFilePaths.pop();
|
||||
}
|
||||
|
||||
populateOpenRecentMenu();
|
||||
applyWindowTitle();
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
public function new(?params:ChartEditorParams)
|
||||
{
|
||||
super();
|
||||
|
@ -2419,13 +2426,13 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
|
|||
}
|
||||
else
|
||||
{
|
||||
Conductor.currentTimeChange.bpm += 1;
|
||||
Conductor.instance.currentTimeChange.bpm += 1;
|
||||
this.refreshToolbox(CHART_EDITOR_TOOLBOX_METADATA_LAYOUT);
|
||||
}
|
||||
}
|
||||
|
||||
playbarBPM.onRightClick = _ -> {
|
||||
Conductor.currentTimeChange.bpm -= 1;
|
||||
Conductor.instance.currentTimeChange.bpm -= 1;
|
||||
this.refreshToolbox(CHART_EDITOR_TOOLBOX_METADATA_LAYOUT);
|
||||
}
|
||||
|
||||
|
@ -2474,9 +2481,9 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
|
|||
|
||||
menubarItemPaste.onClick = _ -> {
|
||||
var targetMs:Float = scrollPositionInMs + playheadPositionInMs;
|
||||
var targetStep:Float = Conductor.getTimeInSteps(targetMs);
|
||||
var targetStep:Float = Conductor.instance.getTimeInSteps(targetMs);
|
||||
var targetSnappedStep:Float = Math.floor(targetStep / noteSnapRatio) * noteSnapRatio;
|
||||
var targetSnappedMs:Float = Conductor.getStepTimeInMs(targetSnappedStep);
|
||||
var targetSnappedMs:Float = Conductor.instance.getStepTimeInMs(targetSnappedStep);
|
||||
performCommand(new PasteItemsCommand(targetSnappedMs));
|
||||
};
|
||||
|
||||
|
@ -2706,10 +2713,12 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
|
|||
saveDataDirty = false;
|
||||
}
|
||||
|
||||
var displayAutosavePopup:Bool = false;
|
||||
|
||||
/**
|
||||
* UPDATE FUNCTIONS
|
||||
*/
|
||||
function autoSave():Void
|
||||
function autoSave(?beforePlaytest:Bool = false):Void
|
||||
{
|
||||
var needsAutoSave:Bool = saveDataDirty;
|
||||
|
||||
|
@ -2727,6 +2736,13 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
|
|||
if (needsAutoSave)
|
||||
{
|
||||
this.exportAllSongData(true, null);
|
||||
if (beforePlaytest)
|
||||
{
|
||||
displayAutosavePopup = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
displayAutosavePopup = false;
|
||||
var absoluteBackupsPath:String = Path.join([Sys.getCwd(), ChartEditorImportExportHandler.BACKUPS_PATH]);
|
||||
this.infoWithActions('Auto-Save', 'Chart auto-saved to ${absoluteBackupsPath}.', [
|
||||
{
|
||||
|
@ -2735,6 +2751,7 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
|
|||
}
|
||||
]);
|
||||
}
|
||||
}
|
||||
#end
|
||||
}
|
||||
|
||||
|
@ -2801,7 +2818,7 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
|
|||
public override function update(elapsed:Float):Void
|
||||
{
|
||||
// Override F4 behavior to include the autosave.
|
||||
if (FlxG.keys.justPressed.F4)
|
||||
if (FlxG.keys.justPressed.F4 && !criticalFailure)
|
||||
{
|
||||
quitChartEditor();
|
||||
return;
|
||||
|
@ -2810,6 +2827,8 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
|
|||
// dispatchEvent gets called here.
|
||||
super.update(elapsed);
|
||||
|
||||
if (criticalFailure) return;
|
||||
|
||||
// These ones happen even if the modal dialog is open.
|
||||
handleMusicPlayback(elapsed);
|
||||
handleNoteDisplay();
|
||||
|
@ -2849,7 +2868,7 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
|
|||
|
||||
if (metronomeVolume > 0.0 && this.subState == null && (audioInstTrack != null && audioInstTrack.isPlaying))
|
||||
{
|
||||
playMetronomeTick(Conductor.currentBeat % 4 == 0);
|
||||
playMetronomeTick(Conductor.instance.currentBeat % 4 == 0);
|
||||
}
|
||||
|
||||
// Show the mouse cursor.
|
||||
|
@ -2869,8 +2888,8 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
|
|||
|
||||
if (audioInstTrack != null && audioInstTrack.isPlaying)
|
||||
{
|
||||
if (healthIconDad != null) healthIconDad.onStepHit(Conductor.currentStep);
|
||||
if (healthIconBF != null) healthIconBF.onStepHit(Conductor.currentStep);
|
||||
if (healthIconDad != null) healthIconDad.onStepHit(Conductor.instance.currentStep);
|
||||
if (healthIconBF != null) healthIconBF.onStepHit(Conductor.instance.currentStep);
|
||||
}
|
||||
|
||||
// Updating these every step keeps it more accurate.
|
||||
|
@ -2898,12 +2917,12 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
|
|||
audioInstTrack.update(elapsed);
|
||||
|
||||
// If the song starts 50ms in, make sure we start the song there.
|
||||
if (Conductor.instrumentalOffset < 0)
|
||||
if (Conductor.instance.instrumentalOffset < 0)
|
||||
{
|
||||
if (audioInstTrack.time < -Conductor.instrumentalOffset)
|
||||
if (audioInstTrack.time < -Conductor.instance.instrumentalOffset)
|
||||
{
|
||||
trace('Resetting instrumental time to ${- Conductor.instrumentalOffset}ms');
|
||||
audioInstTrack.time = -Conductor.instrumentalOffset;
|
||||
trace('Resetting instrumental time to ${- Conductor.instance.instrumentalOffset}ms');
|
||||
audioInstTrack.time = -Conductor.instance.instrumentalOffset;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2914,16 +2933,16 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
|
|||
{
|
||||
// If middle mouse panning during song playback, we move ONLY the playhead, without scrolling. Neat!
|
||||
|
||||
var oldStepTime:Float = Conductor.currentStepTime;
|
||||
var oldSongPosition:Float = Conductor.songPosition + Conductor.instrumentalOffset;
|
||||
Conductor.update(audioInstTrack.time);
|
||||
handleHitsounds(oldSongPosition, Conductor.songPosition + Conductor.instrumentalOffset);
|
||||
var oldStepTime:Float = Conductor.instance.currentStepTime;
|
||||
var oldSongPosition:Float = Conductor.instance.songPosition + Conductor.instance.instrumentalOffset;
|
||||
Conductor.instance.update(audioInstTrack.time);
|
||||
handleHitsounds(oldSongPosition, Conductor.instance.songPosition + Conductor.instance.instrumentalOffset);
|
||||
// Resync vocals.
|
||||
if (audioVocalTrackGroup != null && Math.abs(audioInstTrack.time - audioVocalTrackGroup.time) > 100)
|
||||
{
|
||||
audioVocalTrackGroup.time = audioInstTrack.time;
|
||||
}
|
||||
var diffStepTime:Float = Conductor.currentStepTime - oldStepTime;
|
||||
var diffStepTime:Float = Conductor.instance.currentStepTime - oldStepTime;
|
||||
|
||||
// Move the playhead.
|
||||
playheadPositionInPixels += diffStepTime * GRID_SIZE;
|
||||
|
@ -2933,9 +2952,9 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
|
|||
else
|
||||
{
|
||||
// Else, move the entire view.
|
||||
var oldSongPosition:Float = Conductor.songPosition + Conductor.instrumentalOffset;
|
||||
Conductor.update(audioInstTrack.time);
|
||||
handleHitsounds(oldSongPosition, Conductor.songPosition + Conductor.instrumentalOffset);
|
||||
var oldSongPosition:Float = Conductor.instance.songPosition + Conductor.instance.instrumentalOffset;
|
||||
Conductor.instance.update(audioInstTrack.time);
|
||||
handleHitsounds(oldSongPosition, Conductor.instance.songPosition + Conductor.instance.instrumentalOffset);
|
||||
// Resync vocals.
|
||||
if (audioVocalTrackGroup != null && Math.abs(audioInstTrack.time - audioVocalTrackGroup.time) > 100)
|
||||
{
|
||||
|
@ -2944,7 +2963,7 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
|
|||
|
||||
// We need time in fractional steps here to allow the song to actually play.
|
||||
// Also account for a potentially offset playhead.
|
||||
scrollPositionInPixels = (Conductor.currentStepTime + Conductor.instrumentalOffsetSteps) * GRID_SIZE - playheadPositionInPixels;
|
||||
scrollPositionInPixels = (Conductor.instance.currentStepTime + Conductor.instance.instrumentalOffsetSteps) * GRID_SIZE - playheadPositionInPixels;
|
||||
|
||||
// DO NOT move song to scroll position here specifically.
|
||||
|
||||
|
@ -3075,8 +3094,8 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
|
|||
|
||||
// Let's try testing only notes within a certain range of the view area.
|
||||
// TODO: I don't think this messes up really long sustains, does it?
|
||||
var viewAreaTopMs:Float = scrollPositionInMs - (Conductor.measureLengthMs * 2); // Is 2 measures enough?
|
||||
var viewAreaBottomMs:Float = scrollPositionInMs + (Conductor.measureLengthMs * 2); // Is 2 measures enough?
|
||||
var viewAreaTopMs:Float = scrollPositionInMs - (Conductor.instance.measureLengthMs * 2); // Is 2 measures enough?
|
||||
var viewAreaBottomMs:Float = scrollPositionInMs + (Conductor.instance.measureLengthMs * 2); // Is 2 measures enough?
|
||||
|
||||
// Add notes that are now visible.
|
||||
for (noteData in currentSongChartNoteData)
|
||||
|
@ -3363,14 +3382,14 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
|
|||
// PAGE UP = Jump up to nearest measure
|
||||
if (pageUpKeyHandler.activated)
|
||||
{
|
||||
var measureHeight:Float = GRID_SIZE * 4 * Conductor.beatsPerMeasure;
|
||||
var measureHeight:Float = GRID_SIZE * 4 * Conductor.instance.beatsPerMeasure;
|
||||
var playheadPos:Float = scrollPositionInPixels + playheadPositionInPixels;
|
||||
var targetScrollPosition:Float = Math.floor(playheadPos / measureHeight) * measureHeight;
|
||||
// If we would move less than one grid, instead move to the top of the previous measure.
|
||||
var targetScrollAmount = Math.abs(targetScrollPosition - playheadPos);
|
||||
if (targetScrollAmount < GRID_SIZE)
|
||||
{
|
||||
targetScrollPosition -= GRID_SIZE * Constants.STEPS_PER_BEAT * Conductor.beatsPerMeasure;
|
||||
targetScrollPosition -= GRID_SIZE * Constants.STEPS_PER_BEAT * Conductor.instance.beatsPerMeasure;
|
||||
}
|
||||
scrollAmount = targetScrollPosition - playheadPos;
|
||||
|
||||
|
@ -3379,21 +3398,21 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
|
|||
if (playbarButtonPressed == 'playbarBack')
|
||||
{
|
||||
playbarButtonPressed = '';
|
||||
scrollAmount = -GRID_SIZE * 4 * Conductor.beatsPerMeasure;
|
||||
scrollAmount = -GRID_SIZE * 4 * Conductor.instance.beatsPerMeasure;
|
||||
shouldPause = true;
|
||||
}
|
||||
|
||||
// PAGE DOWN = Jump down to nearest measure
|
||||
if (pageDownKeyHandler.activated)
|
||||
{
|
||||
var measureHeight:Float = GRID_SIZE * 4 * Conductor.beatsPerMeasure;
|
||||
var measureHeight:Float = GRID_SIZE * 4 * Conductor.instance.beatsPerMeasure;
|
||||
var playheadPos:Float = scrollPositionInPixels + playheadPositionInPixels;
|
||||
var targetScrollPosition:Float = Math.ceil(playheadPos / measureHeight) * measureHeight;
|
||||
// If we would move less than one grid, instead move to the top of the next measure.
|
||||
var targetScrollAmount = Math.abs(targetScrollPosition - playheadPos);
|
||||
if (targetScrollAmount < GRID_SIZE)
|
||||
{
|
||||
targetScrollPosition += GRID_SIZE * Constants.STEPS_PER_BEAT * Conductor.beatsPerMeasure;
|
||||
targetScrollPosition += GRID_SIZE * Constants.STEPS_PER_BEAT * Conductor.instance.beatsPerMeasure;
|
||||
}
|
||||
scrollAmount = targetScrollPosition - playheadPos;
|
||||
|
||||
|
@ -3402,7 +3421,7 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
|
|||
if (playbarButtonPressed == 'playbarForward')
|
||||
{
|
||||
playbarButtonPressed = '';
|
||||
scrollAmount = GRID_SIZE * 4 * Conductor.beatsPerMeasure;
|
||||
scrollAmount = GRID_SIZE * 4 * Conductor.instance.beatsPerMeasure;
|
||||
shouldPause = true;
|
||||
}
|
||||
|
||||
|
@ -3607,10 +3626,10 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
|
|||
|
||||
// The song position of the cursor, in steps.
|
||||
var cursorFractionalStep:Float = cursorY / GRID_SIZE;
|
||||
var cursorMs:Float = Conductor.getStepTimeInMs(cursorFractionalStep);
|
||||
var cursorMs:Float = Conductor.instance.getStepTimeInMs(cursorFractionalStep);
|
||||
// Round the cursor step to the nearest snap quant.
|
||||
var cursorSnappedStep:Float = Math.floor(cursorFractionalStep / noteSnapRatio) * noteSnapRatio;
|
||||
var cursorSnappedMs:Float = Conductor.getStepTimeInMs(cursorSnappedStep);
|
||||
var cursorSnappedMs:Float = Conductor.instance.getStepTimeInMs(cursorSnappedStep);
|
||||
|
||||
// The direction value for the column at the cursor.
|
||||
var cursorGridPos:Int = Math.floor(cursorX / GRID_SIZE);
|
||||
|
@ -3632,7 +3651,7 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
|
|||
// We released the mouse. Select the notes in the box.
|
||||
var cursorFractionalStepStart:Float = cursorYStart / GRID_SIZE;
|
||||
var cursorStepStart:Int = Math.floor(cursorFractionalStepStart);
|
||||
var cursorMsStart:Float = Conductor.getStepTimeInMs(cursorStepStart);
|
||||
var cursorMsStart:Float = Conductor.instance.getStepTimeInMs(cursorStepStart);
|
||||
var cursorColumnBase:Int = Math.floor(cursorX / GRID_SIZE);
|
||||
var cursorColumnBaseStart:Int = Math.floor(cursorXStart / GRID_SIZE);
|
||||
|
||||
|
@ -3868,11 +3887,11 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
|
|||
var dragDistanceMs:Float = 0;
|
||||
if (dragTargetNote != null && dragTargetNote.noteData != null)
|
||||
{
|
||||
dragDistanceMs = Conductor.getStepTimeInMs(dragTargetNote.noteData.getStepTime() + dragDistanceSteps) - dragTargetNote.noteData.time;
|
||||
dragDistanceMs = Conductor.instance.getStepTimeInMs(dragTargetNote.noteData.getStepTime() + dragDistanceSteps) - dragTargetNote.noteData.time;
|
||||
}
|
||||
else if (dragTargetEvent != null && dragTargetEvent.eventData != null)
|
||||
{
|
||||
dragDistanceMs = Conductor.getStepTimeInMs(dragTargetEvent.eventData.getStepTime() + dragDistanceSteps) - dragTargetEvent.eventData.time;
|
||||
dragDistanceMs = Conductor.instance.getStepTimeInMs(dragTargetEvent.eventData.getStepTime() + dragDistanceSteps) - dragTargetEvent.eventData.time;
|
||||
}
|
||||
var dragDistanceColumns:Int = dragTargetCurrentColumn;
|
||||
|
||||
|
@ -3932,7 +3951,7 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
|
|||
{
|
||||
stepTime = dragTargetEvent.eventData.getStepTime();
|
||||
}
|
||||
var dragDistanceSteps:Float = Conductor.getTimeInSteps(cursorSnappedMs).clamp(0, songLengthInSteps - (1 * noteSnapRatio)) - stepTime;
|
||||
var dragDistanceSteps:Float = Conductor.instance.getTimeInSteps(cursorSnappedMs).clamp(0, songLengthInSteps - (1 * noteSnapRatio)) - stepTime;
|
||||
var data:Int = 0;
|
||||
var noteGridPos:Int = 0;
|
||||
if (dragTargetNote != null && dragTargetNote.noteData != null)
|
||||
|
@ -3964,8 +3983,8 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
|
|||
// Handle extending the note as you drag.
|
||||
|
||||
var stepTime:Float = inline currentPlaceNoteData.getStepTime();
|
||||
var dragLengthSteps:Float = Conductor.getTimeInSteps(cursorSnappedMs) - stepTime;
|
||||
var dragLengthMs:Float = dragLengthSteps * Conductor.stepLengthMs;
|
||||
var dragLengthSteps:Float = Conductor.instance.getTimeInSteps(cursorSnappedMs) - stepTime;
|
||||
var dragLengthMs:Float = dragLengthSteps * Conductor.instance.stepLengthMs;
|
||||
var dragLengthPixels:Float = dragLengthSteps * GRID_SIZE;
|
||||
|
||||
if (gridGhostNote != null && gridGhostNote.noteData != null && gridGhostHoldNote != null)
|
||||
|
@ -4465,7 +4484,7 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
|
|||
if (playbarHeadLayout.playbarHead.value != songPosPercent) playbarHeadLayout.playbarHead.value = songPosPercent;
|
||||
}
|
||||
|
||||
var songPos:Float = Conductor.songPosition + Conductor.instrumentalOffset;
|
||||
var songPos:Float = Conductor.instance.songPosition + Conductor.instance.instrumentalOffset;
|
||||
var songPosSeconds:String = Std.string(Math.floor((Math.abs(songPos) / 1000) % 60)).lpad('0', 2);
|
||||
var songPosMinutes:String = Std.string(Math.floor((Math.abs(songPos) / 1000) / 60)).lpad('0', 2);
|
||||
if (songPos < 0) songPosMinutes = '-' + songPosMinutes;
|
||||
|
@ -4521,11 +4540,11 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
|
|||
var playheadPos:Float = scrollPositionInPixels + playheadPositionInPixels;
|
||||
var playheadPosFractionalStep:Float = playheadPos / GRID_SIZE / noteSnapRatio;
|
||||
var playheadPosStep:Int = Std.int(Math.floor(playheadPosFractionalStep));
|
||||
var playheadPosSnappedMs:Float = playheadPosStep * Conductor.stepLengthMs * noteSnapRatio;
|
||||
var playheadPosSnappedMs:Float = playheadPosStep * Conductor.instance.stepLengthMs * noteSnapRatio;
|
||||
|
||||
// Look for notes within 1 step of the playhead.
|
||||
var notesAtPos:Array<SongNoteData> = SongDataUtils.getNotesInTimeRange(currentSongChartNoteData, playheadPosSnappedMs,
|
||||
playheadPosSnappedMs + Conductor.stepLengthMs * noteSnapRatio);
|
||||
playheadPosSnappedMs + Conductor.instance.stepLengthMs * noteSnapRatio);
|
||||
notesAtPos = SongDataUtils.getNotesWithData(notesAtPos, [column]);
|
||||
|
||||
if (notesAtPos.length == 0)
|
||||
|
@ -4632,6 +4651,8 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
|
|||
FlxG.switchState(new MainMenuState());
|
||||
|
||||
resetWindowTitle();
|
||||
|
||||
criticalFailure = true;
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -4722,9 +4743,9 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
|
|||
else
|
||||
{
|
||||
var targetMs:Float = scrollPositionInMs + playheadPositionInMs;
|
||||
var targetStep:Float = Conductor.getTimeInSteps(targetMs);
|
||||
var targetStep:Float = Conductor.instance.getTimeInSteps(targetMs);
|
||||
var targetSnappedStep:Float = Math.floor(targetStep / noteSnapRatio) * noteSnapRatio;
|
||||
var targetSnappedMs:Float = Conductor.getStepTimeInMs(targetSnappedStep);
|
||||
var targetSnappedMs:Float = Conductor.instance.getStepTimeInMs(targetSnappedStep);
|
||||
targetSnappedMs;
|
||||
}
|
||||
performCommand(new PasteItemsCommand(targetMs));
|
||||
|
@ -4862,7 +4883,7 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
|
|||
*/
|
||||
function testSongInPlayState(minimal:Bool = false):Void
|
||||
{
|
||||
autoSave();
|
||||
autoSave(true);
|
||||
|
||||
stopWelcomeMusic();
|
||||
|
||||
|
@ -5066,7 +5087,7 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
|
|||
|
||||
// Remove any notes past the end of the song.
|
||||
var songCutoffPointSteps:Float = songLengthInSteps - 0.1;
|
||||
var songCutoffPointMs:Float = Conductor.getStepTimeInMs(songCutoffPointSteps);
|
||||
var songCutoffPointMs:Float = Conductor.instance.getStepTimeInMs(songCutoffPointSteps);
|
||||
currentSongChartNoteData = SongDataUtils.clampSongNoteData(currentSongChartNoteData, 0.0, songCutoffPointMs);
|
||||
currentSongChartEventData = SongDataUtils.clampSongEventData(currentSongChartEventData, 0.0, songCutoffPointMs);
|
||||
|
||||
|
@ -5168,7 +5189,7 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
|
|||
var prevDifficulty = availableDifficulties[availableDifficulties.length - 1];
|
||||
selectedDifficulty = prevDifficulty;
|
||||
|
||||
Conductor.mapTimeChanges(this.currentSongMetadata.timeChanges);
|
||||
Conductor.instance.mapTimeChanges(this.currentSongMetadata.timeChanges);
|
||||
|
||||
refreshDifficultyTreeSelection();
|
||||
this.refreshToolbox(CHART_EDITOR_TOOLBOX_METADATA_LAYOUT);
|
||||
|
@ -5230,9 +5251,9 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
|
|||
// Update the songPosition in the audio tracks.
|
||||
if (audioInstTrack != null)
|
||||
{
|
||||
audioInstTrack.time = scrollPositionInMs + playheadPositionInMs - Conductor.instrumentalOffset;
|
||||
audioInstTrack.time = scrollPositionInMs + playheadPositionInMs - Conductor.instance.instrumentalOffset;
|
||||
// Update the songPosition in the Conductor.
|
||||
Conductor.update(audioInstTrack.time);
|
||||
Conductor.instance.update(audioInstTrack.time);
|
||||
if (audioVocalTrackGroup != null) audioVocalTrackGroup.time = audioInstTrack.time;
|
||||
}
|
||||
|
||||
|
@ -5292,6 +5313,20 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
|
|||
this.persistentUpdate = true;
|
||||
this.persistentDraw = true;
|
||||
|
||||
if (displayAutosavePopup)
|
||||
{
|
||||
displayAutosavePopup = false;
|
||||
Toolkit.callLater(() -> {
|
||||
var absoluteBackupsPath:String = Path.join([Sys.getCwd(), ChartEditorImportExportHandler.BACKUPS_PATH]);
|
||||
this.infoWithActions('Auto-Save', 'Chart auto-saved to ${absoluteBackupsPath}.', [
|
||||
{
|
||||
text: "Take Me There",
|
||||
callback: openBackupsFolder,
|
||||
}
|
||||
]);
|
||||
});
|
||||
}
|
||||
|
||||
moveSongToScrollPosition();
|
||||
|
||||
fadeInWelcomeMusic(7, 10);
|
||||
|
@ -5551,7 +5586,7 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
|
|||
trace('ERROR: Instrumental track is null!');
|
||||
}
|
||||
|
||||
this.songLengthInMs = (audioInstTrack?.length ?? 1000.0) + Conductor.instrumentalOffset;
|
||||
this.songLengthInMs = (audioInstTrack?.length ?? 1000.0) + Conductor.instance.instrumentalOffset;
|
||||
|
||||
// Many things get reset when song length changes.
|
||||
healthIconsDirty = true;
|
||||
|
|
|
@ -34,7 +34,12 @@ class ChangeStartingBPMCommand implements ChartEditorCommand
|
|||
|
||||
state.currentSongMetadata.timeChanges = timeChanges;
|
||||
|
||||
Conductor.mapTimeChanges(state.currentSongMetadata.timeChanges);
|
||||
state.noteDisplayDirty = true;
|
||||
state.notePreviewDirty = true;
|
||||
state.notePreviewViewportBoundsDirty = true;
|
||||
state.scrollPositionInPixels = 0;
|
||||
|
||||
Conductor.instance.mapTimeChanges(state.currentSongMetadata.timeChanges);
|
||||
}
|
||||
|
||||
public function undo(state:ChartEditorState):Void
|
||||
|
@ -51,7 +56,12 @@ class ChangeStartingBPMCommand implements ChartEditorCommand
|
|||
|
||||
state.currentSongMetadata.timeChanges = timeChanges;
|
||||
|
||||
Conductor.mapTimeChanges(state.currentSongMetadata.timeChanges);
|
||||
state.noteDisplayDirty = true;
|
||||
state.notePreviewDirty = true;
|
||||
state.notePreviewViewportBoundsDirty = true;
|
||||
state.scrollPositionInPixels = 0;
|
||||
|
||||
Conductor.instance.mapTimeChanges(state.currentSongMetadata.timeChanges);
|
||||
}
|
||||
|
||||
public function toString():String
|
||||
|
|
|
@ -33,7 +33,7 @@ class MoveEventsCommand implements ChartEditorCommand
|
|||
{
|
||||
// Clone the notes to prevent editing from affecting the history.
|
||||
var resultEvent = event.clone();
|
||||
resultEvent.time = (resultEvent.time + offset).clamp(0, Conductor.getStepTimeInMs(state.songLengthInSteps - (1 * state.noteSnapRatio)));
|
||||
resultEvent.time = (resultEvent.time + offset).clamp(0, Conductor.instance.getStepTimeInMs(state.songLengthInSteps - (1 * state.noteSnapRatio)));
|
||||
|
||||
movedEvents.push(resultEvent);
|
||||
}
|
||||
|
|
|
@ -21,8 +21,8 @@ class MoveItemsCommand implements ChartEditorCommand
|
|||
public function new(notes:Array<SongNoteData>, events:Array<SongEventData>, offset:Float, columns:Int)
|
||||
{
|
||||
// Clone the notes to prevent editing from affecting the history.
|
||||
this.notes = [for (note in notes) note.clone()];
|
||||
this.events = [for (event in events) event.clone()];
|
||||
this.notes = notes.clone();
|
||||
this.events = events.clone();
|
||||
this.offset = offset;
|
||||
this.columns = columns;
|
||||
this.movedNotes = [];
|
||||
|
@ -41,7 +41,7 @@ class MoveItemsCommand implements ChartEditorCommand
|
|||
{
|
||||
// Clone the notes to prevent editing from affecting the history.
|
||||
var resultNote = note.clone();
|
||||
resultNote.time = (resultNote.time + offset).clamp(0, Conductor.getStepTimeInMs(state.songLengthInSteps - (1 * state.noteSnapRatio)));
|
||||
resultNote.time = (resultNote.time + offset).clamp(0, Conductor.instance.getStepTimeInMs(state.songLengthInSteps - (1 * state.noteSnapRatio)));
|
||||
resultNote.data = ChartEditorState.gridColumnToNoteData((ChartEditorState.noteDataToGridColumn(resultNote.data) + columns).clamp(0,
|
||||
ChartEditorState.STRUMLINE_SIZE * 2 - 1));
|
||||
|
||||
|
@ -52,7 +52,7 @@ class MoveItemsCommand implements ChartEditorCommand
|
|||
{
|
||||
// Clone the notes to prevent editing from affecting the history.
|
||||
var resultEvent = event.clone();
|
||||
resultEvent.time = (resultEvent.time + offset).clamp(0, Conductor.getStepTimeInMs(state.songLengthInSteps - (1 * state.noteSnapRatio)));
|
||||
resultEvent.time = (resultEvent.time + offset).clamp(0, Conductor.instance.getStepTimeInMs(state.songLengthInSteps - (1 * state.noteSnapRatio)));
|
||||
|
||||
movedEvents.push(resultEvent);
|
||||
}
|
||||
|
|
|
@ -34,7 +34,7 @@ class MoveNotesCommand implements ChartEditorCommand
|
|||
{
|
||||
// Clone the notes to prevent editing from affecting the history.
|
||||
var resultNote = note.clone();
|
||||
resultNote.time = (resultNote.time + offset).clamp(0, Conductor.getStepTimeInMs(state.songLengthInSteps - (1 * state.noteSnapRatio)));
|
||||
resultNote.time = (resultNote.time + offset).clamp(0, Conductor.instance.getStepTimeInMs(state.songLengthInSteps - (1 * state.noteSnapRatio)));
|
||||
resultNote.data = ChartEditorState.gridColumnToNoteData((ChartEditorState.noteDataToGridColumn(resultNote.data) + columns).clamp(0,
|
||||
ChartEditorState.STRUMLINE_SIZE * 2 - 1));
|
||||
|
||||
|
|
|
@ -32,9 +32,9 @@ class PasteItemsCommand implements ChartEditorCommand
|
|||
return;
|
||||
}
|
||||
|
||||
var stepEndOfSong:Float = Conductor.getTimeInSteps(state.songLengthInMs);
|
||||
var stepEndOfSong:Float = Conductor.instance.getTimeInSteps(state.songLengthInMs);
|
||||
var stepCutoff:Float = stepEndOfSong - 1.0;
|
||||
var msCutoff:Float = Conductor.getStepTimeInMs(stepCutoff);
|
||||
var msCutoff:Float = Conductor.instance.getStepTimeInMs(stepCutoff);
|
||||
|
||||
addedNotes = SongDataUtils.offsetSongNoteData(currentClipboard.notes, Std.int(targetTimestamp));
|
||||
addedNotes = SongDataUtils.clampSongNoteData(addedNotes, 0.0, msCutoff);
|
||||
|
|
|
@ -185,7 +185,7 @@ class ChartEditorAudioHandler
|
|||
state.audioVocalTrackGroup.addPlayerVoice(vocalTrack);
|
||||
state.audioVisGroup.addPlayerVis(vocalTrack);
|
||||
state.audioVisGroup.playerVis.x = 885;
|
||||
state.audioVisGroup.playerVis.realtimeVisLenght = Conductor.getStepTimeInMs(16) * 0.00195;
|
||||
state.audioVisGroup.playerVis.realtimeVisLenght = Conductor.instance.getStepTimeInMs(16) * 0.00195;
|
||||
state.audioVisGroup.playerVis.daHeight = (ChartEditorState.GRID_SIZE) * 16;
|
||||
state.audioVisGroup.playerVis.detail = 1;
|
||||
|
||||
|
@ -196,7 +196,7 @@ class ChartEditorAudioHandler
|
|||
state.audioVisGroup.addOpponentVis(vocalTrack);
|
||||
state.audioVisGroup.opponentVis.x = 435;
|
||||
|
||||
state.audioVisGroup.opponentVis.realtimeVisLenght = Conductor.getStepTimeInMs(16) * 0.00195;
|
||||
state.audioVisGroup.opponentVis.realtimeVisLenght = Conductor.instance.getStepTimeInMs(16) * 0.00195;
|
||||
state.audioVisGroup.opponentVis.daHeight = (ChartEditorState.GRID_SIZE) * 16;
|
||||
state.audioVisGroup.opponentVis.detail = 1;
|
||||
|
||||
|
|
|
@ -684,8 +684,8 @@ class ChartEditorDialogHandler
|
|||
|
||||
state.songMetadata.set(targetVariation, newSongMetadata);
|
||||
|
||||
Conductor.instrumentalOffset = state.currentInstrumentalOffset; // Loads from the metadata.
|
||||
Conductor.mapTimeChanges(state.currentSongMetadata.timeChanges);
|
||||
Conductor.instance.instrumentalOffset = state.currentInstrumentalOffset; // Loads from the metadata.
|
||||
Conductor.instance.mapTimeChanges(state.currentSongMetadata.timeChanges);
|
||||
|
||||
state.selectedVariation = Constants.DEFAULT_VARIATION;
|
||||
state.selectedDifficulty = state.availableDifficulties[0];
|
||||
|
|
|
@ -43,7 +43,8 @@ class ChartEditorImportExportHandler
|
|||
var variation = (metadata.variation == null || metadata.variation == '') ? Constants.DEFAULT_VARIATION : metadata.variation;
|
||||
|
||||
// Clone to prevent modifying the original.
|
||||
var metadataClone:SongMetadata = metadata.clone(variation);
|
||||
var metadataClone:SongMetadata = metadata.clone();
|
||||
metadataClone.variation = variation;
|
||||
if (metadataClone != null) songMetadata.set(variation, metadataClone);
|
||||
|
||||
var chartData:Null<SongChartData> = SongRegistry.instance.parseEntryChartData(songId, metadata.variation);
|
||||
|
@ -114,9 +115,9 @@ class ChartEditorImportExportHandler
|
|||
state.songMetadata = newSongMetadata;
|
||||
state.songChartData = newSongChartData;
|
||||
|
||||
Conductor.forceBPM(null); // Disable the forced BPM.
|
||||
Conductor.instrumentalOffset = state.currentInstrumentalOffset; // Loads from the metadata.
|
||||
Conductor.mapTimeChanges(state.currentSongMetadata.timeChanges);
|
||||
Conductor.instance.forceBPM(null); // Disable the forced BPM.
|
||||
Conductor.instance.instrumentalOffset = state.currentInstrumentalOffset; // Loads from the metadata.
|
||||
Conductor.instance.mapTimeChanges(state.currentSongMetadata.timeChanges);
|
||||
|
||||
state.notePreviewDirty = true;
|
||||
state.notePreviewViewportBoundsDirty = true;
|
||||
|
@ -415,17 +416,35 @@ class ChartEditorImportExportHandler
|
|||
]);
|
||||
// We have to force write because the program will die before the save dialog is closed.
|
||||
trace('Force exporting to $targetPath...');
|
||||
try
|
||||
{
|
||||
FileUtil.saveFilesAsZIPToPath(zipEntries, targetPath, targetMode);
|
||||
// On success.
|
||||
if (onSaveCb != null) onSaveCb(targetPath);
|
||||
}
|
||||
catch (e)
|
||||
{
|
||||
// On failure.
|
||||
if (onCancelCb != null) onCancelCb();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Force write since we know what file the user wants to overwrite.
|
||||
trace('Force exporting to $targetPath...');
|
||||
try
|
||||
{
|
||||
// On success.
|
||||
FileUtil.saveFilesAsZIPToPath(zipEntries, targetPath, targetMode);
|
||||
state.saveDataDirty = false;
|
||||
if (onSaveCb != null) onSaveCb(targetPath);
|
||||
}
|
||||
catch (e)
|
||||
{
|
||||
// On failure.
|
||||
if (onCancelCb != null) onCancelCb();
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -125,7 +125,7 @@ class ChartEditorThemeHandler
|
|||
// 2 * (Strumline Size) + 1 grid squares wide, by (4 * quarter notes per measure) grid squares tall.
|
||||
// This gets reused to fill the screen.
|
||||
var gridWidth:Int = Std.int(ChartEditorState.GRID_SIZE * TOTAL_COLUMN_COUNT);
|
||||
var gridHeight:Int = Std.int(ChartEditorState.GRID_SIZE * Conductor.stepsPerMeasure);
|
||||
var gridHeight:Int = Std.int(ChartEditorState.GRID_SIZE * Conductor.instance.stepsPerMeasure);
|
||||
state.gridBitmap = FlxGridOverlay.createGrid(ChartEditorState.GRID_SIZE, ChartEditorState.GRID_SIZE, gridWidth, gridHeight, true, gridColor1, gridColor2);
|
||||
|
||||
// Selection borders
|
||||
|
@ -142,7 +142,7 @@ class ChartEditorThemeHandler
|
|||
selectionBorderColor);
|
||||
|
||||
// Selection borders horizontally along the middle.
|
||||
for (i in 1...(Conductor.stepsPerMeasure))
|
||||
for (i in 1...(Conductor.instance.stepsPerMeasure))
|
||||
{
|
||||
state.gridBitmap.fillRect(new Rectangle(0, (ChartEditorState.GRID_SIZE * i) - (ChartEditorState.GRID_SELECTION_BORDER_WIDTH / 2),
|
||||
state.gridBitmap.width, ChartEditorState.GRID_SELECTION_BORDER_WIDTH),
|
||||
|
@ -197,9 +197,9 @@ class ChartEditorThemeHandler
|
|||
};
|
||||
|
||||
// Selection borders horizontally in the middle.
|
||||
for (i in 1...(Conductor.stepsPerMeasure))
|
||||
for (i in 1...(Conductor.instance.stepsPerMeasure))
|
||||
{
|
||||
if ((i % Conductor.beatsPerMeasure) == 0)
|
||||
if ((i % Conductor.instance.beatsPerMeasure) == 0)
|
||||
{
|
||||
state.gridBitmap.fillRect(new Rectangle(0, (ChartEditorState.GRID_SIZE * i) - (GRID_BEAT_DIVIDER_WIDTH / 2), state.gridBitmap.width,
|
||||
GRID_BEAT_DIVIDER_WIDTH),
|
||||
|
|
|
@ -120,9 +120,9 @@ class ChartEditorMetadataToolbox extends ChartEditorBaseToolbox
|
|||
if (event.value == null) return;
|
||||
|
||||
chartEditorState.currentInstrumentalOffset = event.value;
|
||||
Conductor.instrumentalOffset = event.value;
|
||||
Conductor.instance.instrumentalOffset = event.value;
|
||||
// Update song length.
|
||||
chartEditorState.songLengthInMs = (chartEditorState.audioInstTrack?.length ?? 1000.0) + Conductor.instrumentalOffset;
|
||||
chartEditorState.songLengthInMs = (chartEditorState.audioInstTrack?.length ?? 1000.0) + Conductor.instance.instrumentalOffset;
|
||||
};
|
||||
|
||||
inputOffsetVocal.onChange = function(event:UIEvent) {
|
||||
|
|
|
@ -75,7 +75,7 @@ class LatencyState extends MusicBeatSubState
|
|||
|
||||
// funnyStatsGraph.hi
|
||||
|
||||
Conductor.forceBPM(60);
|
||||
Conductor.instance.forceBPM(60);
|
||||
|
||||
noteGrp = new FlxTypedGroup<NoteSprite>();
|
||||
add(noteGrp);
|
||||
|
@ -91,14 +91,14 @@ class LatencyState extends MusicBeatSubState
|
|||
// // musSpec.visType = FREQUENCIES;
|
||||
// add(musSpec);
|
||||
|
||||
for (beat in 0...Math.floor(FlxG.sound.music.length / Conductor.beatLengthMs))
|
||||
for (beat in 0...Math.floor(FlxG.sound.music.length / Conductor.instance.beatLengthMs))
|
||||
{
|
||||
var beatTick:FlxSprite = new FlxSprite(songPosToX(beat * Conductor.beatLengthMs), FlxG.height - 15);
|
||||
var beatTick:FlxSprite = new FlxSprite(songPosToX(beat * Conductor.instance.beatLengthMs), FlxG.height - 15);
|
||||
beatTick.makeGraphic(2, 15);
|
||||
beatTick.alpha = 0.3;
|
||||
add(beatTick);
|
||||
|
||||
var offsetTxt:FlxText = new FlxText(songPosToX(beat * Conductor.beatLengthMs), FlxG.height - 26, 0, "swag");
|
||||
var offsetTxt:FlxText = new FlxText(songPosToX(beat * Conductor.instance.beatLengthMs), FlxG.height - 26, 0, "swag");
|
||||
offsetTxt.alpha = 0.5;
|
||||
diffGrp.add(offsetTxt);
|
||||
|
||||
|
@ -130,7 +130,7 @@ class LatencyState extends MusicBeatSubState
|
|||
|
||||
for (i in 0...32)
|
||||
{
|
||||
var note:NoteSprite = new NoteSprite(NoteStyleRegistry.instance.fetchDefault(), Conductor.beatLengthMs * i);
|
||||
var note:NoteSprite = new NoteSprite(NoteStyleRegistry.instance.fetchDefault(), Conductor.instance.beatLengthMs * i);
|
||||
noteGrp.add(note);
|
||||
}
|
||||
|
||||
|
@ -146,9 +146,9 @@ class LatencyState extends MusicBeatSubState
|
|||
|
||||
override function stepHit():Bool
|
||||
{
|
||||
if (Conductor.currentStep % 4 == 2)
|
||||
if (Conductor.instance.currentStep % 4 == 2)
|
||||
{
|
||||
blocks.members[((Conductor.currentBeat % 8) + 1) % 8].alpha = 0.5;
|
||||
blocks.members[((Conductor.instance.currentBeat % 8) + 1) % 8].alpha = 0.5;
|
||||
}
|
||||
|
||||
return super.stepHit();
|
||||
|
@ -156,11 +156,11 @@ class LatencyState extends MusicBeatSubState
|
|||
|
||||
override function beatHit():Bool
|
||||
{
|
||||
if (Conductor.currentBeat % 8 == 0) blocks.forEach(blok -> {
|
||||
if (Conductor.instance.currentBeat % 8 == 0) blocks.forEach(blok -> {
|
||||
blok.alpha = 0;
|
||||
});
|
||||
|
||||
blocks.members[Conductor.currentBeat % 8].alpha = 1;
|
||||
blocks.members[Conductor.instance.currentBeat % 8].alpha = 1;
|
||||
// block.visible = !block.visible;
|
||||
|
||||
return super.beatHit();
|
||||
|
@ -192,17 +192,17 @@ class LatencyState extends MusicBeatSubState
|
|||
|
||||
if (FlxG.keys.pressed.D) FlxG.sound.music.time += 1000 * FlxG.elapsed;
|
||||
|
||||
Conductor.update(swagSong.getTimeWithDiff() - Conductor.inputOffset);
|
||||
// Conductor.songPosition += (Timer.stamp() * 1000) - FlxG.sound.music.prevTimestamp;
|
||||
Conductor.instance.update(swagSong.getTimeWithDiff() - Conductor.instance.inputOffset);
|
||||
// Conductor.instance.songPosition += (Timer.stamp() * 1000) - FlxG.sound.music.prevTimestamp;
|
||||
|
||||
songPosVis.x = songPosToX(Conductor.songPosition);
|
||||
songVisFollowAudio.x = songPosToX(Conductor.songPosition - Conductor.instrumentalOffset);
|
||||
songVisFollowVideo.x = songPosToX(Conductor.songPosition - Conductor.inputOffset);
|
||||
songPosVis.x = songPosToX(Conductor.instance.songPosition);
|
||||
songVisFollowAudio.x = songPosToX(Conductor.instance.songPosition - Conductor.instance.instrumentalOffset);
|
||||
songVisFollowVideo.x = songPosToX(Conductor.instance.songPosition - Conductor.instance.inputOffset);
|
||||
|
||||
offsetText.text = "INST Offset: " + Conductor.instrumentalOffset + "ms";
|
||||
offsetText.text += "\nINPUT Offset: " + Conductor.inputOffset + "ms";
|
||||
offsetText.text += "\ncurrentStep: " + Conductor.currentStep;
|
||||
offsetText.text += "\ncurrentBeat: " + Conductor.currentBeat;
|
||||
offsetText.text = "INST Offset: " + Conductor.instance.instrumentalOffset + "ms";
|
||||
offsetText.text += "\nINPUT Offset: " + Conductor.instance.inputOffset + "ms";
|
||||
offsetText.text += "\ncurrentStep: " + Conductor.instance.currentStep;
|
||||
offsetText.text += "\ncurrentBeat: " + Conductor.instance.currentBeat;
|
||||
|
||||
var avgOffsetInput:Float = 0;
|
||||
|
||||
|
@ -221,24 +221,24 @@ class LatencyState extends MusicBeatSubState
|
|||
{
|
||||
if (FlxG.keys.justPressed.RIGHT)
|
||||
{
|
||||
Conductor.instrumentalOffset += 1.0 * multiply;
|
||||
Conductor.instance.instrumentalOffset += 1.0 * multiply;
|
||||
}
|
||||
|
||||
if (FlxG.keys.justPressed.LEFT)
|
||||
{
|
||||
Conductor.instrumentalOffset -= 1.0 * multiply;
|
||||
Conductor.instance.instrumentalOffset -= 1.0 * multiply;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (FlxG.keys.justPressed.RIGHT)
|
||||
{
|
||||
Conductor.inputOffset += 1.0 * multiply;
|
||||
Conductor.instance.inputOffset += 1.0 * multiply;
|
||||
}
|
||||
|
||||
if (FlxG.keys.justPressed.LEFT)
|
||||
{
|
||||
Conductor.inputOffset -= 1.0 * multiply;
|
||||
Conductor.instance.inputOffset -= 1.0 * multiply;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -250,7 +250,7 @@ class LatencyState extends MusicBeatSubState
|
|||
}*/
|
||||
|
||||
noteGrp.forEach(function(daNote:NoteSprite) {
|
||||
daNote.y = (strumLine.y - ((Conductor.songPosition - Conductor.instrumentalOffset) - daNote.noteData.time) * 0.45);
|
||||
daNote.y = (strumLine.y - ((Conductor.instance.songPosition - Conductor.instance.instrumentalOffset) - daNote.noteData.time) * 0.45);
|
||||
daNote.x = strumLine.x + 30;
|
||||
|
||||
if (daNote.y < strumLine.y) daNote.alpha = 0.5;
|
||||
|
@ -258,7 +258,7 @@ class LatencyState extends MusicBeatSubState
|
|||
if (daNote.y < 0 - daNote.height)
|
||||
{
|
||||
daNote.alpha = 1;
|
||||
// daNote.data.strumTime += Conductor.beatLengthMs * 8;
|
||||
// daNote.data.strumTime += Conductor.instance.beatLengthMs * 8;
|
||||
}
|
||||
});
|
||||
|
||||
|
@ -267,14 +267,14 @@ class LatencyState extends MusicBeatSubState
|
|||
|
||||
function generateBeatStuff()
|
||||
{
|
||||
Conductor.update(swagSong.getTimeWithDiff());
|
||||
Conductor.instance.update(swagSong.getTimeWithDiff());
|
||||
|
||||
var closestBeat:Int = Math.round(Conductor.songPosition / Conductor.beatLengthMs) % diffGrp.members.length;
|
||||
var getDiff:Float = Conductor.songPosition - (closestBeat * Conductor.beatLengthMs);
|
||||
getDiff -= Conductor.inputOffset;
|
||||
var closestBeat:Int = Math.round(Conductor.instance.songPosition / Conductor.instance.beatLengthMs) % diffGrp.members.length;
|
||||
var getDiff:Float = Conductor.instance.songPosition - (closestBeat * Conductor.instance.beatLengthMs);
|
||||
getDiff -= Conductor.instance.inputOffset;
|
||||
|
||||
// lil fix for end of song
|
||||
if (closestBeat == 0 && getDiff >= Conductor.beatLengthMs * 2) getDiff -= FlxG.sound.music.length;
|
||||
if (closestBeat == 0 && getDiff >= Conductor.instance.beatLengthMs * 2) getDiff -= FlxG.sound.music.length;
|
||||
|
||||
trace("\tDISTANCE TO CLOSEST BEAT: " + getDiff + "ms");
|
||||
trace("\tCLOSEST BEAT: " + closestBeat);
|
||||
|
|
|
@ -238,7 +238,7 @@ class StoryMenuState extends MusicBeatState
|
|||
var freakyMenuMetadata:Null<SongMusicData> = SongRegistry.instance.parseMusicData('freakyMenu');
|
||||
if (freakyMenuMetadata != null)
|
||||
{
|
||||
Conductor.mapTimeChanges(freakyMenuMetadata.timeChanges);
|
||||
Conductor.instance.mapTimeChanges(freakyMenuMetadata.timeChanges);
|
||||
}
|
||||
|
||||
FlxG.sound.playMusic(Paths.music('freakyMenu/freakyMenu'), 0);
|
||||
|
@ -317,7 +317,7 @@ class StoryMenuState extends MusicBeatState
|
|||
|
||||
override function update(elapsed:Float)
|
||||
{
|
||||
Conductor.update();
|
||||
Conductor.instance.update();
|
||||
|
||||
highScoreLerp = Std.int(MathUtil.coolLerp(highScoreLerp, highScore, 0.5));
|
||||
|
||||
|
|
|
@ -221,7 +221,7 @@ class TitleState extends MusicBeatState
|
|||
var freakyMenuMetadata:Null<SongMusicData> = SongRegistry.instance.parseMusicData('freakyMenu');
|
||||
if (freakyMenuMetadata != null)
|
||||
{
|
||||
Conductor.mapTimeChanges(freakyMenuMetadata.timeChanges);
|
||||
Conductor.instance.mapTimeChanges(freakyMenuMetadata.timeChanges);
|
||||
}
|
||||
FlxG.sound.playMusic(Paths.music('freakyMenu/freakyMenu'), 0);
|
||||
FlxG.sound.music.fadeIn(4, 0, 0.7);
|
||||
|
@ -256,7 +256,7 @@ class TitleState extends MusicBeatState
|
|||
if (FlxG.keys.pressed.DOWN) FlxG.sound.music.pitch -= 0.5 * elapsed;
|
||||
#end
|
||||
|
||||
Conductor.update();
|
||||
Conductor.instance.update();
|
||||
|
||||
/* if (FlxG.onMobile)
|
||||
{
|
||||
|
@ -280,7 +280,7 @@ class TitleState extends MusicBeatState
|
|||
FlxTween.tween(FlxG.stage.window, {y: FlxG.stage.window.y + 100}, 0.7, {ease: FlxEase.quadInOut, type: PINGPONG});
|
||||
}
|
||||
|
||||
if (FlxG.sound.music != null) Conductor.update(FlxG.sound.music.time);
|
||||
if (FlxG.sound.music != null) Conductor.instance.update(FlxG.sound.music.time);
|
||||
if (FlxG.keys.justPressed.F) FlxG.fullscreen = !FlxG.fullscreen;
|
||||
|
||||
// do controls.PAUSE | controls.ACCEPT instead?
|
||||
|
@ -390,7 +390,7 @@ class TitleState extends MusicBeatState
|
|||
var spec:SpectogramSprite = new SpectogramSprite(FlxG.sound.music);
|
||||
add(spec);
|
||||
|
||||
Conductor.forceBPM(190);
|
||||
Conductor.instance.forceBPM(190);
|
||||
FlxG.camera.flash(FlxColor.WHITE, 1);
|
||||
FlxG.sound.play(Paths.sound('confirmMenu'), 0.7);
|
||||
}
|
||||
|
@ -442,13 +442,13 @@ class TitleState extends MusicBeatState
|
|||
|
||||
if (!skippedIntro)
|
||||
{
|
||||
// FlxG.log.add(Conductor.currentBeat);
|
||||
// FlxG.log.add(Conductor.instance.currentBeat);
|
||||
// if the user is draggin the window some beats will
|
||||
// be missed so this is just to compensate
|
||||
if (Conductor.currentBeat > lastBeat)
|
||||
if (Conductor.instance.currentBeat > lastBeat)
|
||||
{
|
||||
// TODO: Why does it perform ALL the previous steps each beat?
|
||||
for (i in lastBeat...Conductor.currentBeat)
|
||||
for (i in lastBeat...Conductor.instance.currentBeat)
|
||||
{
|
||||
switch (i + 1)
|
||||
{
|
||||
|
@ -483,11 +483,11 @@ class TitleState extends MusicBeatState
|
|||
}
|
||||
}
|
||||
}
|
||||
lastBeat = Conductor.currentBeat;
|
||||
lastBeat = Conductor.instance.currentBeat;
|
||||
}
|
||||
if (skippedIntro)
|
||||
{
|
||||
if (cheatActive && Conductor.currentBeat % 2 == 0) swagShader.update(0.125);
|
||||
if (cheatActive && Conductor.instance.currentBeat % 2 == 0) swagShader.update(0.125);
|
||||
|
||||
if (logoBl != null && logoBl.animation != null) logoBl.animation.play('bump', true);
|
||||
|
||||
|
|
|
@ -77,6 +77,22 @@ class ArrayTools
|
|||
array.pop();
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a new array with all elements of the given array, to prevent modifying the original.
|
||||
*/
|
||||
public static function clone<T>(array:Array<T>):Array<T>
|
||||
{
|
||||
return [for (element in array) element];
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a new array with clones of all elements of the given array, to prevent modifying the original.
|
||||
*/
|
||||
public static function deepClone<T, U:ICloneable<T>>(array:Array<U>):Array<T>
|
||||
{
|
||||
return [for (element in array) element.clone()];
|
||||
}
|
||||
|
||||
/**
|
||||
* Return true only if both arrays contain the same elements (possibly in a different order).
|
||||
* @param a The first array to compare.
|
||||
|
|
10
source/funkin/util/tools/ICloneable.hx
Normal file
10
source/funkin/util/tools/ICloneable.hx
Normal file
|
@ -0,0 +1,10 @@
|
|||
package funkin.util.tools;
|
||||
|
||||
/**
|
||||
* Implement this on a class to enable `Array<T>.deepClone()` to work on it.
|
||||
* NOTE: T should be the type of the class that implements this interface.
|
||||
*/
|
||||
interface ICloneable<T>
|
||||
{
|
||||
public function clone():T;
|
||||
}
|
|
@ -25,6 +25,33 @@ class MapTools
|
|||
return [for (i in map.iterator()) i];
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a new array with all elements of the given array, to prevent modifying the original.
|
||||
*/
|
||||
public static function clone<K, T>(map:Map<K, T>):Map<K, T>
|
||||
{
|
||||
return map.copy();
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a new array with clones of all elements of the given array, to prevent modifying the original.
|
||||
*/
|
||||
public static function deepClone<K, T, U:ICloneable<T>>(map:Map<K, U>):Map<K, T>
|
||||
{
|
||||
// TODO: This function does NOT work.
|
||||
throw "Not implemented";
|
||||
|
||||
/*
|
||||
var newMap:Map<K, T> = [];
|
||||
// Replace each value with a clone of itself.
|
||||
for (key in newMap.keys())
|
||||
{
|
||||
newMap.set(key, newMap.get(key).clone());
|
||||
}
|
||||
return newMap;
|
||||
*/
|
||||
}
|
||||
|
||||
/**
|
||||
* Return a list of keys from the map (as an array, rather than an iterator).
|
||||
* TODO: Rename this?
|
||||
|
|
|
@ -31,23 +31,23 @@ class ConductorTest extends FunkinTest
|
|||
{
|
||||
// NOTE: Expected value comes first.
|
||||
|
||||
Assert.areEqual([], Conductor.timeChanges);
|
||||
Assert.areEqual(null, Conductor.currentTimeChange);
|
||||
Assert.areEqual([], Conductor.instance.timeChanges);
|
||||
Assert.areEqual(null, Conductor.instance.currentTimeChange);
|
||||
|
||||
Assert.areEqual(0, Conductor.songPosition);
|
||||
Assert.areEqual(Constants.DEFAULT_BPM, Conductor.bpm);
|
||||
Assert.areEqual(null, Conductor.bpmOverride);
|
||||
Assert.areEqual(0, Conductor.instance.songPosition);
|
||||
Assert.areEqual(Constants.DEFAULT_BPM, Conductor.instance.bpm);
|
||||
Assert.areEqual(null, Conductor.instance.bpmOverride);
|
||||
|
||||
Assert.areEqual(600, Conductor.beatLengthMs);
|
||||
Assert.areEqual(600, Conductor.instance.beatLengthMs);
|
||||
|
||||
Assert.areEqual(4, Conductor.timeSignatureNumerator);
|
||||
Assert.areEqual(4, Conductor.timeSignatureDenominator);
|
||||
Assert.areEqual(4, Conductor.instance.timeSignatureNumerator);
|
||||
Assert.areEqual(4, Conductor.instance.timeSignatureDenominator);
|
||||
|
||||
Assert.areEqual(0, Conductor.currentBeat);
|
||||
Assert.areEqual(0, Conductor.currentStep);
|
||||
Assert.areEqual(0.0, Conductor.currentStepTime);
|
||||
Assert.areEqual(0, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(0, Conductor.instance.currentStep);
|
||||
Assert.areEqual(0.0, Conductor.instance.currentStepTime);
|
||||
|
||||
Assert.areEqual(150, Conductor.stepLengthMs);
|
||||
Assert.areEqual(150, Conductor.instance.stepLengthMs);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -60,23 +60,23 @@ class ConductorTest extends FunkinTest
|
|||
var currentConductorState:Null<ConductorState> = conductorState;
|
||||
Assert.isNotNull(currentConductorState);
|
||||
|
||||
Assert.areEqual(0, Conductor.songPosition);
|
||||
Assert.areEqual(0, Conductor.instance.songPosition);
|
||||
|
||||
step(); // 1
|
||||
|
||||
var BPM_100_STEP_TIME = 1 / 9;
|
||||
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 1, Conductor.songPosition);
|
||||
Assert.areEqual(0, Conductor.currentBeat);
|
||||
Assert.areEqual(0, Conductor.currentStep);
|
||||
FunkinAssert.areNear(1 / 9, Conductor.currentStepTime);
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 1, Conductor.instance.songPosition);
|
||||
Assert.areEqual(0, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(0, Conductor.instance.currentStep);
|
||||
FunkinAssert.areNear(1 / 9, Conductor.instance.currentStepTime);
|
||||
|
||||
step(7); // 8
|
||||
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 8, Conductor.songPosition);
|
||||
Assert.areEqual(0, Conductor.currentBeat);
|
||||
Assert.areEqual(0, Conductor.currentStep);
|
||||
FunkinAssert.areNear(8 / 9, Conductor.currentStepTime);
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 8, Conductor.instance.songPosition);
|
||||
Assert.areEqual(0, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(0, Conductor.instance.currentStep);
|
||||
FunkinAssert.areNear(8 / 9, Conductor.instance.currentStepTime);
|
||||
|
||||
Assert.areEqual(0, currentConductorState.beatsHit);
|
||||
Assert.areEqual(0, currentConductorState.stepsHit);
|
||||
|
@ -88,10 +88,10 @@ class ConductorTest extends FunkinTest
|
|||
currentConductorState.beatsHit = 0;
|
||||
currentConductorState.stepsHit = 0;
|
||||
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 9, Conductor.songPosition);
|
||||
Assert.areEqual(0, Conductor.currentBeat);
|
||||
Assert.areEqual(1, Conductor.currentStep);
|
||||
FunkinAssert.areNear(1.0, Conductor.currentStepTime);
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 9, Conductor.instance.songPosition);
|
||||
Assert.areEqual(0, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(1, Conductor.instance.currentStep);
|
||||
FunkinAssert.areNear(1.0, Conductor.instance.currentStepTime);
|
||||
|
||||
step(35 - 9); // 35
|
||||
|
||||
|
@ -100,10 +100,10 @@ class ConductorTest extends FunkinTest
|
|||
currentConductorState.beatsHit = 0;
|
||||
currentConductorState.stepsHit = 0;
|
||||
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 35, Conductor.songPosition);
|
||||
Assert.areEqual(0, Conductor.currentBeat);
|
||||
Assert.areEqual(3, Conductor.currentStep);
|
||||
FunkinAssert.areNear(3.0 + 8 / 9, Conductor.currentStepTime);
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 35, Conductor.instance.songPosition);
|
||||
Assert.areEqual(0, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(3, Conductor.instance.currentStep);
|
||||
FunkinAssert.areNear(3.0 + 8 / 9, Conductor.instance.currentStepTime);
|
||||
|
||||
step(); // 36
|
||||
|
||||
|
@ -112,83 +112,83 @@ class ConductorTest extends FunkinTest
|
|||
currentConductorState.beatsHit = 0;
|
||||
currentConductorState.stepsHit = 0;
|
||||
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 36, Conductor.songPosition);
|
||||
Assert.areEqual(1, Conductor.currentBeat);
|
||||
Assert.areEqual(4, Conductor.currentStep);
|
||||
FunkinAssert.areNear(4.0, Conductor.currentStepTime);
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 36, Conductor.instance.songPosition);
|
||||
Assert.areEqual(1, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(4, Conductor.instance.currentStep);
|
||||
FunkinAssert.areNear(4.0, Conductor.instance.currentStepTime);
|
||||
|
||||
step(50 - 36); // 50
|
||||
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 50, Conductor.songPosition);
|
||||
Assert.areEqual(1, Conductor.currentBeat);
|
||||
Assert.areEqual(5, Conductor.currentStep);
|
||||
FunkinAssert.areNear(5.555555, Conductor.currentStepTime);
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 50, Conductor.instance.songPosition);
|
||||
Assert.areEqual(1, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(5, Conductor.instance.currentStep);
|
||||
FunkinAssert.areNear(5.555555, Conductor.instance.currentStepTime);
|
||||
|
||||
step(49); // 99
|
||||
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 99, Conductor.songPosition);
|
||||
Assert.areEqual(2, Conductor.currentBeat);
|
||||
Assert.areEqual(11, Conductor.currentStep);
|
||||
FunkinAssert.areNear(11.0, Conductor.currentStepTime);
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 99, Conductor.instance.songPosition);
|
||||
Assert.areEqual(2, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(11, Conductor.instance.currentStep);
|
||||
FunkinAssert.areNear(11.0, Conductor.instance.currentStepTime);
|
||||
|
||||
step(1); // 100
|
||||
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 100, Conductor.songPosition);
|
||||
Assert.areEqual(2, Conductor.currentBeat);
|
||||
Assert.areEqual(11, Conductor.currentStep);
|
||||
FunkinAssert.areNear(11.111111, Conductor.currentStepTime);
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 100, Conductor.instance.songPosition);
|
||||
Assert.areEqual(2, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(11, Conductor.instance.currentStep);
|
||||
FunkinAssert.areNear(11.111111, Conductor.instance.currentStepTime);
|
||||
}
|
||||
|
||||
@Test
|
||||
function testUpdateForcedBPM():Void
|
||||
{
|
||||
Conductor.forceBPM(60);
|
||||
Conductor.instance.forceBPM(60);
|
||||
|
||||
Assert.areEqual(0, Conductor.songPosition);
|
||||
Assert.areEqual(0, Conductor.instance.songPosition);
|
||||
|
||||
// 60 beats per minute = 1 beat per second
|
||||
// 1 beat per second = 1/60 beats per frame = 4/60 steps per frame
|
||||
step(); // Advances time 1/60 of 1 second.
|
||||
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 1, Conductor.songPosition);
|
||||
Assert.areEqual(0, Conductor.currentBeat);
|
||||
Assert.areEqual(0, Conductor.currentStep);
|
||||
FunkinAssert.areNear(4 / 60, Conductor.currentStepTime); // 1/60 of 1 beat = 4/60 of 1 step
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 1, Conductor.instance.songPosition);
|
||||
Assert.areEqual(0, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(0, Conductor.instance.currentStep);
|
||||
FunkinAssert.areNear(4 / 60, Conductor.instance.currentStepTime); // 1/60 of 1 beat = 4/60 of 1 step
|
||||
|
||||
step(14 - 1); // 14
|
||||
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 14, Conductor.songPosition);
|
||||
Assert.areEqual(0, Conductor.currentBeat);
|
||||
Assert.areEqual(0, Conductor.currentStep);
|
||||
FunkinAssert.areNear(1.0 - 4 / 60, Conductor.currentStepTime); // 1/60 of 1 beat = 4/60 of 1 step
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 14, Conductor.instance.songPosition);
|
||||
Assert.areEqual(0, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(0, Conductor.instance.currentStep);
|
||||
FunkinAssert.areNear(1.0 - 4 / 60, Conductor.instance.currentStepTime); // 1/60 of 1 beat = 4/60 of 1 step
|
||||
|
||||
step(); // 15
|
||||
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 15, Conductor.songPosition);
|
||||
Assert.areEqual(0, Conductor.currentBeat);
|
||||
Assert.areEqual(1, Conductor.currentStep);
|
||||
FunkinAssert.areNear(1.0, Conductor.currentStepTime); // 1/60 of 1 beat = 4/60 of 1 step
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 15, Conductor.instance.songPosition);
|
||||
Assert.areEqual(0, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(1, Conductor.instance.currentStep);
|
||||
FunkinAssert.areNear(1.0, Conductor.instance.currentStepTime); // 1/60 of 1 beat = 4/60 of 1 step
|
||||
|
||||
step(45 - 1); // 59
|
||||
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 59, Conductor.songPosition);
|
||||
Assert.areEqual(0, Conductor.currentBeat);
|
||||
Assert.areEqual(3, Conductor.currentStep);
|
||||
FunkinAssert.areNear(4.0 - 4 / 60, Conductor.currentStepTime);
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 59, Conductor.instance.songPosition);
|
||||
Assert.areEqual(0, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(3, Conductor.instance.currentStep);
|
||||
FunkinAssert.areNear(4.0 - 4 / 60, Conductor.instance.currentStepTime);
|
||||
|
||||
step(); // 60
|
||||
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 60, Conductor.songPosition);
|
||||
Assert.areEqual(1, Conductor.currentBeat);
|
||||
Assert.areEqual(4, Conductor.currentStep);
|
||||
FunkinAssert.areNear(4.0, Conductor.currentStepTime);
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 60, Conductor.instance.songPosition);
|
||||
Assert.areEqual(1, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(4, Conductor.instance.currentStep);
|
||||
FunkinAssert.areNear(4.0, Conductor.instance.currentStepTime);
|
||||
|
||||
step(); // 61
|
||||
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 61, Conductor.songPosition);
|
||||
Assert.areEqual(1, Conductor.currentBeat);
|
||||
Assert.areEqual(4, Conductor.currentStep);
|
||||
FunkinAssert.areNear(4.0 + 4 / 60, Conductor.currentStepTime);
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 61, Conductor.instance.songPosition);
|
||||
Assert.areEqual(1, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(4, Conductor.instance.currentStep);
|
||||
FunkinAssert.areNear(4.0 + 4 / 60, Conductor.instance.currentStepTime);
|
||||
}
|
||||
|
||||
@Test
|
||||
|
@ -196,50 +196,50 @@ class ConductorTest extends FunkinTest
|
|||
{
|
||||
// Start the song with a BPM of 120.
|
||||
var songTimeChanges:Array<SongTimeChange> = [new SongTimeChange(0, 120)];
|
||||
Conductor.mapTimeChanges(songTimeChanges);
|
||||
Conductor.instance.mapTimeChanges(songTimeChanges);
|
||||
|
||||
// All should be at 0.
|
||||
FunkinAssert.areNear(0, Conductor.songPosition);
|
||||
Assert.areEqual(0, Conductor.currentBeat);
|
||||
Assert.areEqual(0, Conductor.currentStep);
|
||||
FunkinAssert.areNear(0.0, Conductor.currentStepTime); // 2/120 of 1 beat = 8/120 of 1 step
|
||||
FunkinAssert.areNear(0, Conductor.instance.songPosition);
|
||||
Assert.areEqual(0, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(0, Conductor.instance.currentStep);
|
||||
FunkinAssert.areNear(0.0, Conductor.instance.currentStepTime); // 2/120 of 1 beat = 8/120 of 1 step
|
||||
|
||||
// 120 beats per minute = 2 beat per second
|
||||
// 2 beat per second = 2/60 beats per frame = 16/120 steps per frame
|
||||
step(); // Advances time 1/60 of 1 second.
|
||||
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 1, Conductor.songPosition);
|
||||
Assert.areEqual(0, Conductor.currentBeat);
|
||||
Assert.areEqual(0, Conductor.currentStep);
|
||||
FunkinAssert.areNear(16 / 120, Conductor.currentStepTime); // 2/120 of 1 beat = 8/120 of 1 step
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 1, Conductor.instance.songPosition);
|
||||
Assert.areEqual(0, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(0, Conductor.instance.currentStep);
|
||||
FunkinAssert.areNear(16 / 120, Conductor.instance.currentStepTime); // 2/120 of 1 beat = 8/120 of 1 step
|
||||
|
||||
step(15 - 1); // 15
|
||||
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 15, Conductor.songPosition);
|
||||
Assert.areEqual(0, Conductor.currentBeat);
|
||||
Assert.areEqual(2, Conductor.currentStep);
|
||||
FunkinAssert.areNear(2.0, Conductor.currentStepTime); // 2/60 of 1 beat = 8/60 of 1 step
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 15, Conductor.instance.songPosition);
|
||||
Assert.areEqual(0, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(2, Conductor.instance.currentStep);
|
||||
FunkinAssert.areNear(2.0, Conductor.instance.currentStepTime); // 2/60 of 1 beat = 8/60 of 1 step
|
||||
|
||||
step(45 - 1); // 59
|
||||
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 59, Conductor.songPosition);
|
||||
Assert.areEqual(1, Conductor.currentBeat);
|
||||
Assert.areEqual(7, Conductor.currentStep);
|
||||
FunkinAssert.areNear(7.0 + 104 / 120, Conductor.currentStepTime);
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 59, Conductor.instance.songPosition);
|
||||
Assert.areEqual(1, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(7, Conductor.instance.currentStep);
|
||||
FunkinAssert.areNear(7.0 + 104 / 120, Conductor.instance.currentStepTime);
|
||||
|
||||
step(); // 60
|
||||
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 60, Conductor.songPosition);
|
||||
Assert.areEqual(2, Conductor.currentBeat);
|
||||
Assert.areEqual(8, Conductor.currentStep);
|
||||
FunkinAssert.areNear(8.0, Conductor.currentStepTime);
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 60, Conductor.instance.songPosition);
|
||||
Assert.areEqual(2, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(8, Conductor.instance.currentStep);
|
||||
FunkinAssert.areNear(8.0, Conductor.instance.currentStepTime);
|
||||
|
||||
step(); // 61
|
||||
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 61, Conductor.songPosition);
|
||||
Assert.areEqual(2, Conductor.currentBeat);
|
||||
Assert.areEqual(8, Conductor.currentStep);
|
||||
FunkinAssert.areNear(8.0 + 8 / 60, Conductor.currentStepTime);
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 61, Conductor.instance.songPosition);
|
||||
Assert.areEqual(2, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(8, Conductor.instance.currentStep);
|
||||
FunkinAssert.areNear(8.0 + 8 / 60, Conductor.instance.currentStepTime);
|
||||
}
|
||||
|
||||
@Test
|
||||
|
@ -247,57 +247,57 @@ class ConductorTest extends FunkinTest
|
|||
{
|
||||
// Start the song with a BPM of 120.
|
||||
var songTimeChanges:Array<SongTimeChange> = [new SongTimeChange(0, 120), new SongTimeChange(3000, 90)];
|
||||
Conductor.mapTimeChanges(songTimeChanges);
|
||||
Conductor.instance.mapTimeChanges(songTimeChanges);
|
||||
|
||||
// All should be at 0.
|
||||
FunkinAssert.areNear(0, Conductor.songPosition);
|
||||
Assert.areEqual(0, Conductor.currentBeat);
|
||||
Assert.areEqual(0, Conductor.currentStep);
|
||||
FunkinAssert.areNear(0.0, Conductor.currentStepTime); // 2/120 of 1 beat = 8/120 of 1 step
|
||||
FunkinAssert.areNear(0, Conductor.instance.songPosition);
|
||||
Assert.areEqual(0, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(0, Conductor.instance.currentStep);
|
||||
FunkinAssert.areNear(0.0, Conductor.instance.currentStepTime); // 2/120 of 1 beat = 8/120 of 1 step
|
||||
|
||||
// 120 beats per minute = 2 beat per second
|
||||
// 2 beat per second = 2/60 beats per frame = 16/120 steps per frame
|
||||
step(); // Advances time 1/60 of 1 second.
|
||||
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 1, Conductor.songPosition);
|
||||
Assert.areEqual(0, Conductor.currentBeat);
|
||||
Assert.areEqual(0, Conductor.currentStep);
|
||||
FunkinAssert.areNear(16 / 120, Conductor.currentStepTime); // 4/120 of 1 beat = 16/120 of 1 step
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 1, Conductor.instance.songPosition);
|
||||
Assert.areEqual(0, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(0, Conductor.instance.currentStep);
|
||||
FunkinAssert.areNear(16 / 120, Conductor.instance.currentStepTime); // 4/120 of 1 beat = 16/120 of 1 step
|
||||
|
||||
step(60 - 1 - 1); // 59
|
||||
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 59, Conductor.songPosition);
|
||||
Assert.areEqual(1, Conductor.currentBeat);
|
||||
Assert.areEqual(7, Conductor.currentStep);
|
||||
FunkinAssert.areNear(7.0 + 104 / 120, Conductor.currentStepTime);
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 59, Conductor.instance.songPosition);
|
||||
Assert.areEqual(1, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(7, Conductor.instance.currentStep);
|
||||
FunkinAssert.areNear(7.0 + 104 / 120, Conductor.instance.currentStepTime);
|
||||
|
||||
step(); // 60
|
||||
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 60, Conductor.songPosition);
|
||||
Assert.areEqual(2, Conductor.currentBeat);
|
||||
Assert.areEqual(8, Conductor.currentStep);
|
||||
FunkinAssert.areNear(8.0, Conductor.currentStepTime);
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 60, Conductor.instance.songPosition);
|
||||
Assert.areEqual(2, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(8, Conductor.instance.currentStep);
|
||||
FunkinAssert.areNear(8.0, Conductor.instance.currentStepTime);
|
||||
|
||||
step(); // 61
|
||||
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 61, Conductor.songPosition);
|
||||
Assert.areEqual(2, Conductor.currentBeat);
|
||||
Assert.areEqual(8, Conductor.currentStep);
|
||||
FunkinAssert.areNear(8.0 + 8 / 60, Conductor.currentStepTime);
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 61, Conductor.instance.songPosition);
|
||||
Assert.areEqual(2, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(8, Conductor.instance.currentStep);
|
||||
FunkinAssert.areNear(8.0 + 8 / 60, Conductor.instance.currentStepTime);
|
||||
|
||||
step(179 - 61); // 179
|
||||
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 179, Conductor.songPosition);
|
||||
Assert.areEqual(5, Conductor.currentBeat);
|
||||
Assert.areEqual(23, Conductor.currentStep);
|
||||
FunkinAssert.areNear(23.0 + 52 / 60, Conductor.currentStepTime);
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 179, Conductor.instance.songPosition);
|
||||
Assert.areEqual(5, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(23, Conductor.instance.currentStep);
|
||||
FunkinAssert.areNear(23.0 + 52 / 60, Conductor.instance.currentStepTime);
|
||||
|
||||
step(); // 180 (3 seconds)
|
||||
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 180, Conductor.songPosition);
|
||||
Assert.areEqual(6, Conductor.currentBeat);
|
||||
Assert.areEqual(24, Conductor.currentStep);
|
||||
FunkinAssert.areNear(24.0, Conductor.currentStepTime);
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 180, Conductor.instance.songPosition);
|
||||
Assert.areEqual(6, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(24, Conductor.instance.currentStep);
|
||||
FunkinAssert.areNear(24.0, Conductor.instance.currentStepTime);
|
||||
|
||||
step(); // 181 (3 + 1/60 seconds)
|
||||
// BPM has switched to 90!
|
||||
|
@ -305,24 +305,24 @@ class ConductorTest extends FunkinTest
|
|||
// 1.5 beat per second = 1.5/60 beats per frame = 3/120 beats per frame
|
||||
// = 12/120 steps per frame
|
||||
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 181, Conductor.songPosition);
|
||||
Assert.areEqual(6, Conductor.currentBeat);
|
||||
Assert.areEqual(24, Conductor.currentStep);
|
||||
FunkinAssert.areNear(24.0 + 12 / 120, Conductor.currentStepTime);
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 181, Conductor.instance.songPosition);
|
||||
Assert.areEqual(6, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(24, Conductor.instance.currentStep);
|
||||
FunkinAssert.areNear(24.0 + 12 / 120, Conductor.instance.currentStepTime);
|
||||
|
||||
step(59); // 240 (4 seconds)
|
||||
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 240, Conductor.songPosition);
|
||||
Assert.areEqual(7, Conductor.currentBeat);
|
||||
Assert.areEqual(30, Conductor.currentStep);
|
||||
FunkinAssert.areNear(30.0, Conductor.currentStepTime);
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 240, Conductor.instance.songPosition);
|
||||
Assert.areEqual(7, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(30, Conductor.instance.currentStep);
|
||||
FunkinAssert.areNear(30.0, Conductor.instance.currentStepTime);
|
||||
|
||||
step(); // 241 (4 + 1/60 seconds)
|
||||
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 241, Conductor.songPosition);
|
||||
Assert.areEqual(7, Conductor.currentBeat);
|
||||
Assert.areEqual(30, Conductor.currentStep);
|
||||
FunkinAssert.areNear(30.0 + 12 / 120, Conductor.currentStepTime);
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 241, Conductor.instance.songPosition);
|
||||
Assert.areEqual(7, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(30, Conductor.instance.currentStep);
|
||||
FunkinAssert.areNear(30.0 + 12 / 120, Conductor.instance.currentStepTime);
|
||||
}
|
||||
|
||||
@Test
|
||||
|
@ -334,63 +334,63 @@ class ConductorTest extends FunkinTest
|
|||
new SongTimeChange(3000, 90),
|
||||
new SongTimeChange(6000, 180)
|
||||
];
|
||||
Conductor.mapTimeChanges(songTimeChanges);
|
||||
Conductor.instance.mapTimeChanges(songTimeChanges);
|
||||
|
||||
// Verify time changes.
|
||||
Assert.areEqual(3, Conductor.timeChanges.length);
|
||||
FunkinAssert.areNear(0, Conductor.timeChanges[0].beatTime);
|
||||
FunkinAssert.areNear(6, Conductor.timeChanges[1].beatTime);
|
||||
FunkinAssert.areNear(10.5, Conductor.timeChanges[2].beatTime);
|
||||
Assert.areEqual(3, Conductor.instance.timeChanges.length);
|
||||
FunkinAssert.areNear(0, Conductor.instance.timeChanges[0].beatTime);
|
||||
FunkinAssert.areNear(6, Conductor.instance.timeChanges[1].beatTime);
|
||||
FunkinAssert.areNear(10.5, Conductor.instance.timeChanges[2].beatTime);
|
||||
|
||||
// All should be at 0.
|
||||
FunkinAssert.areNear(0, Conductor.songPosition);
|
||||
Assert.areEqual(0, Conductor.currentBeat);
|
||||
Assert.areEqual(0, Conductor.currentStep);
|
||||
FunkinAssert.areNear(0.0, Conductor.currentStepTime); // 2/120 of 1 beat = 8/120 of 1 step
|
||||
FunkinAssert.areNear(0, Conductor.instance.songPosition);
|
||||
Assert.areEqual(0, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(0, Conductor.instance.currentStep);
|
||||
FunkinAssert.areNear(0.0, Conductor.instance.currentStepTime); // 2/120 of 1 beat = 8/120 of 1 step
|
||||
|
||||
// 120 beats per minute = 2 beat per second
|
||||
// 2 beat per second = 2/60 beats per frame = 16/120 steps per frame
|
||||
step(); // Advances time 1/60 of 1 second.
|
||||
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 1, Conductor.songPosition);
|
||||
Assert.areEqual(0, Conductor.currentBeat);
|
||||
Assert.areEqual(0, Conductor.currentStep);
|
||||
FunkinAssert.areNear(16 / 120, Conductor.currentStepTime); // 4/120 of 1 beat = 16/120 of 1 step
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 1, Conductor.instance.songPosition);
|
||||
Assert.areEqual(0, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(0, Conductor.instance.currentStep);
|
||||
FunkinAssert.areNear(16 / 120, Conductor.instance.currentStepTime); // 4/120 of 1 beat = 16/120 of 1 step
|
||||
|
||||
step(60 - 1 - 1); // 59
|
||||
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 59, Conductor.songPosition);
|
||||
Assert.areEqual(1, Conductor.currentBeat);
|
||||
Assert.areEqual(7, Conductor.currentStep);
|
||||
FunkinAssert.areNear(7 + 104 / 120, Conductor.currentStepTime);
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 59, Conductor.instance.songPosition);
|
||||
Assert.areEqual(1, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(7, Conductor.instance.currentStep);
|
||||
FunkinAssert.areNear(7 + 104 / 120, Conductor.instance.currentStepTime);
|
||||
|
||||
step(); // 60
|
||||
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 60, Conductor.songPosition);
|
||||
Assert.areEqual(2, Conductor.currentBeat);
|
||||
Assert.areEqual(8, Conductor.currentStep);
|
||||
FunkinAssert.areNear(8.0, Conductor.currentStepTime);
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 60, Conductor.instance.songPosition);
|
||||
Assert.areEqual(2, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(8, Conductor.instance.currentStep);
|
||||
FunkinAssert.areNear(8.0, Conductor.instance.currentStepTime);
|
||||
|
||||
step(); // 61
|
||||
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 61, Conductor.songPosition);
|
||||
Assert.areEqual(2, Conductor.currentBeat);
|
||||
Assert.areEqual(8, Conductor.currentStep);
|
||||
FunkinAssert.areNear(8.0 + 8 / 60, Conductor.currentStepTime);
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 61, Conductor.instance.songPosition);
|
||||
Assert.areEqual(2, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(8, Conductor.instance.currentStep);
|
||||
FunkinAssert.areNear(8.0 + 8 / 60, Conductor.instance.currentStepTime);
|
||||
|
||||
step(179 - 61); // 179
|
||||
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 179, Conductor.songPosition);
|
||||
Assert.areEqual(5, Conductor.currentBeat);
|
||||
Assert.areEqual(23, Conductor.currentStep);
|
||||
FunkinAssert.areNear(23.0 + 52 / 60, Conductor.currentStepTime);
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 179, Conductor.instance.songPosition);
|
||||
Assert.areEqual(5, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(23, Conductor.instance.currentStep);
|
||||
FunkinAssert.areNear(23.0 + 52 / 60, Conductor.instance.currentStepTime);
|
||||
|
||||
step(); // 180 (3 seconds)
|
||||
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 180, Conductor.songPosition);
|
||||
Assert.areEqual(6, Conductor.currentBeat);
|
||||
Assert.areEqual(24, Conductor.currentStep); // 23.999 => 24
|
||||
FunkinAssert.areNear(24.0, Conductor.currentStepTime);
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 180, Conductor.instance.songPosition);
|
||||
Assert.areEqual(6, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(24, Conductor.instance.currentStep); // 23.999 => 24
|
||||
FunkinAssert.areNear(24.0, Conductor.instance.currentStepTime);
|
||||
|
||||
step(); // 181 (3 + 1/60 seconds)
|
||||
// BPM has switched to 90!
|
||||
|
@ -398,45 +398,45 @@ class ConductorTest extends FunkinTest
|
|||
// 1.5 beat per second = 1.5/60 beats per frame = 3/120 beats per frame
|
||||
// = 12/120 steps per frame
|
||||
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 181, Conductor.songPosition);
|
||||
Assert.areEqual(6, Conductor.currentBeat);
|
||||
Assert.areEqual(24, Conductor.currentStep);
|
||||
FunkinAssert.areNear(24.0 + 12 / 120, Conductor.currentStepTime);
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 181, Conductor.instance.songPosition);
|
||||
Assert.areEqual(6, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(24, Conductor.instance.currentStep);
|
||||
FunkinAssert.areNear(24.0 + 12 / 120, Conductor.instance.currentStepTime);
|
||||
|
||||
step(60 - 1 - 1); // 240 (4 seconds)
|
||||
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 239, Conductor.songPosition);
|
||||
Assert.areEqual(7, Conductor.currentBeat);
|
||||
Assert.areEqual(29, Conductor.currentStep);
|
||||
FunkinAssert.areNear(29.0 + 108 / 120, Conductor.currentStepTime);
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 239, Conductor.instance.songPosition);
|
||||
Assert.areEqual(7, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(29, Conductor.instance.currentStep);
|
||||
FunkinAssert.areNear(29.0 + 108 / 120, Conductor.instance.currentStepTime);
|
||||
|
||||
step(); // 240 (4 seconds)
|
||||
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 240, Conductor.songPosition);
|
||||
Assert.areEqual(7, Conductor.currentBeat);
|
||||
Assert.areEqual(30, Conductor.currentStep);
|
||||
FunkinAssert.areNear(30.0, Conductor.currentStepTime);
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 240, Conductor.instance.songPosition);
|
||||
Assert.areEqual(7, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(30, Conductor.instance.currentStep);
|
||||
FunkinAssert.areNear(30.0, Conductor.instance.currentStepTime);
|
||||
|
||||
step(); // 241 (4 + 1/60 seconds)
|
||||
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 241, Conductor.songPosition);
|
||||
Assert.areEqual(7, Conductor.currentBeat);
|
||||
Assert.areEqual(30, Conductor.currentStep);
|
||||
FunkinAssert.areNear(30.0 + 12 / 120, Conductor.currentStepTime);
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 241, Conductor.instance.songPosition);
|
||||
Assert.areEqual(7, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(30, Conductor.instance.currentStep);
|
||||
FunkinAssert.areNear(30.0 + 12 / 120, Conductor.instance.currentStepTime);
|
||||
|
||||
step(359 - 241); // 359 (5 + 59/60 seconds)
|
||||
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 359, Conductor.songPosition);
|
||||
Assert.areEqual(10, Conductor.currentBeat);
|
||||
Assert.areEqual(41, Conductor.currentStep);
|
||||
FunkinAssert.areNear(41 + 108 / 120, Conductor.currentStepTime);
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 359, Conductor.instance.songPosition);
|
||||
Assert.areEqual(10, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(41, Conductor.instance.currentStep);
|
||||
FunkinAssert.areNear(41 + 108 / 120, Conductor.instance.currentStepTime);
|
||||
|
||||
step(); // 360
|
||||
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 360, Conductor.songPosition);
|
||||
Assert.areEqual(10, Conductor.currentBeat);
|
||||
Assert.areEqual(42, Conductor.currentStep); // 41.999
|
||||
FunkinAssert.areNear(42.0, Conductor.currentStepTime);
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 360, Conductor.instance.songPosition);
|
||||
Assert.areEqual(10, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(42, Conductor.instance.currentStep); // 41.999
|
||||
FunkinAssert.areNear(42.0, Conductor.instance.currentStepTime);
|
||||
|
||||
step(); // 361
|
||||
// BPM has switched to 180!
|
||||
|
@ -444,24 +444,24 @@ class ConductorTest extends FunkinTest
|
|||
// 3 beat per second = 3/60 beats per frame
|
||||
// = 12/60 steps per frame
|
||||
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 361, Conductor.songPosition);
|
||||
Assert.areEqual(10, Conductor.currentBeat);
|
||||
Assert.areEqual(42, Conductor.currentStep);
|
||||
FunkinAssert.areNear(42.0 + 12 / 60, Conductor.currentStepTime);
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 361, Conductor.instance.songPosition);
|
||||
Assert.areEqual(10, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(42, Conductor.instance.currentStep);
|
||||
FunkinAssert.areNear(42.0 + 12 / 60, Conductor.instance.currentStepTime);
|
||||
|
||||
step(); // 362
|
||||
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 362, Conductor.songPosition);
|
||||
Assert.areEqual(10, Conductor.currentBeat);
|
||||
Assert.areEqual(42, Conductor.currentStep);
|
||||
FunkinAssert.areNear(42.0 + 24 / 60, Conductor.currentStepTime);
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 362, Conductor.instance.songPosition);
|
||||
Assert.areEqual(10, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(42, Conductor.instance.currentStep);
|
||||
FunkinAssert.areNear(42.0 + 24 / 60, Conductor.instance.currentStepTime);
|
||||
|
||||
step(3); // 365
|
||||
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 365, Conductor.songPosition);
|
||||
Assert.areEqual(10, Conductor.currentBeat);
|
||||
Assert.areEqual(43, Conductor.currentStep); // 42.999 => 42
|
||||
FunkinAssert.areNear(43.0, Conductor.currentStepTime);
|
||||
FunkinAssert.areNear(FunkinTest.MS_PER_STEP * 365, Conductor.instance.songPosition);
|
||||
Assert.areEqual(10, Conductor.instance.currentBeat);
|
||||
Assert.areEqual(43, Conductor.instance.currentStep); // 42.999 => 42
|
||||
FunkinAssert.areNear(43.0, Conductor.instance.currentStepTime);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -504,6 +504,6 @@ class ConductorState extends FlxState
|
|||
super.update(elapsed);
|
||||
|
||||
// On each step, increment the Conductor as though the song was playing.
|
||||
Conductor.update(Conductor.songPosition + elapsed * Constants.MS_PER_SEC);
|
||||
Conductor.instance.update(Conductor.instance.songPosition + elapsed * Constants.MS_PER_SEC);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue