From d911c46d2fd15b54dc8abde12268376125e361b9 Mon Sep 17 00:00:00 2001 From: EliteMasterEric Date: Wed, 3 Apr 2024 06:24:20 -0400 Subject: [PATCH] Better scoring numbers and improved anims. --- assets | 2 +- source/funkin/play/ResultScore.hx | 140 ++++++++++++++++++++++++++++++ source/funkin/play/ResultState.hx | 9 +- 3 files changed, 148 insertions(+), 3 deletions(-) create mode 100644 source/funkin/play/ResultScore.hx diff --git a/assets b/assets index 3ccfe33ac..4ee903339 160000 --- a/assets +++ b/assets @@ -1 +1 @@ -Subproject commit 3ccfe33acef6e62c40317af583af764838544a24 +Subproject commit 4ee903339e3a34ae8d612125b0bf9c17fbb667b2 diff --git a/source/funkin/play/ResultScore.hx b/source/funkin/play/ResultScore.hx new file mode 100644 index 000000000..d5d5a6567 --- /dev/null +++ b/source/funkin/play/ResultScore.hx @@ -0,0 +1,140 @@ +package funkin.play; + +import flixel.FlxSprite; +import flixel.group.FlxSpriteGroup.FlxTypedSpriteGroup; + +class ResultScore extends FlxTypedSpriteGroup +{ + public var scoreShit(default, set):Int = 0; + + function set_scoreShit(val):Int + { + if (group == null || group.members == null) return val; + var loopNum:Int = group.members.length - 1; + var dumbNumb = Std.parseInt(Std.string(val)); + var prevNum:ScoreNum; + + while (dumbNumb > 0) + { + group.members[loopNum].digit = dumbNumb % 10; + + // var funnyNum = group.members[loopNum]; + // prevNum = group.members[loopNum + 1]; + + // if (prevNum != null) + // { + // funnyNum.x = prevNum.x - (funnyNum.width * 0.7); + // } + + // funnyNum.y = (funnyNum.baseY - (funnyNum.height / 2)) + 73; + // funnyNum.x = (funnyNum.baseX - (funnyNum.width / 2)) + 450; // this plus value is hand picked lol! + + dumbNumb = Math.floor(dumbNumb / 10); + loopNum--; + } + + while (loopNum > 0) + { + group.members[loopNum].digit = 10; + loopNum--; + } + + return val; + } + + public function animateNumbers():Void + { + for (i in group.members) + { + i.playAnim(); + } + } + + public function new(x:Float, y:Float, digitCount:Int, scoreShit:Int = 100) + { + super(x, y); + + for (i in 0...digitCount) + { + add(new ScoreNum(x + (65 * i), y)); + } + + this.scoreShit = scoreShit; + } + + public function updateScore(scoreNew:Int) + { + scoreShit = scoreNew; + } +} + +class ScoreNum extends FlxSprite +{ + public var digit(default, set):Int = 10; + + function set_digit(val):Int + { + if (val >= 0 && animation.curAnim != null && animation.curAnim.name != numToString[val]) + { + animation.play(numToString[val], true, false, 0); + updateHitbox(); + + switch (val) + { + case 1: + // offset.x -= 15; + case 5: + // set offsets + // offset.x += 0; + // offset.y += 10; + + case 7: + // offset.y += 6; + case 4: + // offset.y += 5; + case 9: + // offset.y += 5; + default: + centerOffsets(false); + } + } + + return digit = val; + } + + public function playAnim():Void + { + animation.play(numToString[digit], true, false, 0); + } + + public var baseY:Float = 0; + public var baseX:Float = 0; + + var numToString:Array = [ + "ZERO", "ONE", "TWO", "THREE", "FOUR", "FIVE", "SIX", "SEVEN", "EIGHT", "NINE", "DISABLED" + ]; + + public function new(x:Float, y:Float) + { + super(x, y); + + baseY = y; + baseX = x; + + frames = Paths.getSparrowAtlas('resultScreen/score-digital-numbers'); + + for (i in 0...10) + { + var stringNum:String = numToString[i]; + animation.addByPrefix(stringNum, '$stringNum DIGITAL', 24, false); + } + + animation.addByPrefix('DISABLED', 'DISABLED', 24, false); + + this.digit = 10; + + animation.play(numToString[digit], true); + + updateHitbox(); + } +} diff --git a/source/funkin/play/ResultState.hx b/source/funkin/play/ResultState.hx index 1dfc09114..c05257338 100644 --- a/source/funkin/play/ResultState.hx +++ b/source/funkin/play/ResultState.hx @@ -229,7 +229,8 @@ class ResultState extends MusicBeatSubState var tallyMissed:TallyCounter = new TallyCounter(260, (hStuf * 9) + extraYOffset, params.scoreData.tallies.missed, 0xFFC68AE6); ratingGrp.add(tallyMissed); - var score:FreeplayScore = new FreeplayScore(825, 630, 10, params.scoreData.score); + var score:ResultScore = new ResultScore(35, 305, 10, params.scoreData.score); + score.visible = false; add(score); for (ind => rating in ratingGrp.members) @@ -247,9 +248,13 @@ class ResultState extends MusicBeatSubState ratingsPopin.animation.finishCallback = anim -> { scorePopin.animation.play("score"); + scorePopin.animation.finishCallback = anim -> { + score.visible = true; + score.animateNumbers(); + }; scorePopin.visible = true; - if (params.isNewHighscore || true) + if (params.isNewHighscore) { highscoreNew.visible = true; highscoreNew.animation.play("new");