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make songs last longer on freeplay
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parent
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commit
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1 changed files with 3 additions and 3 deletions
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@ -104,6 +104,7 @@ class FreeplayState extends MusicBeatSubState
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/**
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* For the audio preview, the duration of the fade-out effect.
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*
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*/
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public static final FADE_OUT_DURATION:Float = 0.25;
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@ -1690,7 +1691,6 @@ class FreeplayState extends MusicBeatSubState
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else
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{
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var potentiallyErect:String = (currentDifficulty == "erect") || (currentDifficulty == "nightmare") ? "-erect" : "";
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// TODO: Stream the instrumental of the selected song?
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FunkinSound.playMusic(daSongCapsule.songData.songId,
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{
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startingVolume: 0.0,
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@ -1701,8 +1701,8 @@ class FreeplayState extends MusicBeatSubState
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partialParams:
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{
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loadPartial: true,
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start: 0,
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end: 0.1
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start: 0.05,
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end: 0.25
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},
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onLoad: function() {
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FlxG.sound.music.fadeIn(2, 0, 0.4);
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