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Make texts update on difficulty change in Story Menu
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@ -466,6 +466,9 @@ class StoryMenuState extends MusicBeatState
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// Disable the funny music thing for now.
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// Disable the funny music thing for now.
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// funnyMusicThing();
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// funnyMusicThing();
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}
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}
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updateText();
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refresh();
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}
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}
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final FADE_OUT_TIME:Float = 1.5;
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final FADE_OUT_TIME:Float = 1.5;
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