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https://github.com/FunkinCrew/Funkin.git
synced 2024-11-23 08:07:54 -05:00
Minor tweaks and fixes
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parent
e3857d789f
commit
d84be39a5e
6 changed files with 15 additions and 23 deletions
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@ -139,17 +139,17 @@ class LatencyState extends MusicBeatSubstate
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super.create();
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}
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override function stepHit()
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override function stepHit():Bool
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{
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if (curStep % 4 == 2)
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{
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blocks.members[((curBeat % 8) + 1) % 8].alpha = 0.5;
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}
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super.stepHit();
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return super.stepHit();
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}
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override function beatHit()
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override function beatHit():Bool
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{
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if (curBeat % 8 == 0)
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blocks.forEach(blok ->
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@ -160,7 +160,7 @@ class LatencyState extends MusicBeatSubstate
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blocks.members[curBeat % 8].alpha = 1;
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// block.visible = !block.visible;
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super.beatHit();
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return super.beatHit();
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}
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override function update(elapsed:Float)
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@ -34,7 +34,7 @@ class StoryMenuState extends MusicBeatState
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['Cocoa', 'Eggnog', 'Winter-Horrorland'],
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['Senpai', 'Roses', 'Thorns'],
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['Ugh', 'Guns', 'Stress'],
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['Darnell', "lit-up", "2hot"]
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['Darnell', "lit-up", "2hot", "blazin"]
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];
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var curDifficulty:Int = 1;
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@ -9,12 +9,9 @@ import flixel.system.FlxSound;
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import flixel.util.FlxColor;
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import funkin.audiovis.PolygonSpectogram.VISTYPE;
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import funkin.audiovis.VisShit.CurAudioInfo;
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<<<<<<< HEAD
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=======
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import funkin.audiovis.dsp.FFT;
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import haxe.Timer;
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import lime.system.ThreadPool;
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>>>>>>> master
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import lime.utils.Int16Array;
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using Lambda;
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@ -938,7 +938,7 @@ class PlayState extends MusicBeatState
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}
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else
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{
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swagNote.x += FlxG.width / 2; // general offset
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// swagNote.x += FlxG.width / 2; // general offset
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}
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}
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}
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@ -1406,7 +1406,10 @@ class PlayState extends MusicBeatState
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var daPos:Float = 0;
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for (i in 0...(Std.int(curStep / 16 + sec)))
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{
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if (SongLoad.getSong()[i].changeBPM)
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var section = SongLoad.getSong()[i];
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if (section == null)
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continue;
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if (section.changeBPM)
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{
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daBPM = SongLoad.getSong()[i].bpm;
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}
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@ -460,13 +460,13 @@ class BaseCharacter extends Bopper
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if (event.note.mustPress && characterType == BF)
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{
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// If the note is from the same strumline, play the sing animation.
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this.playSingAnimation(event.note.data.dir, false, event.note.data.altNote);
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this.playSingAnimation(event.note.data.dir, false);
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holdTimer = 0;
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}
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else if (!event.note.mustPress && characterType == DAD)
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{
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// If the note is from the same strumline, play the sing animation.
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this.playSingAnimation(event.note.data.dir, false, event.note.data.altNote);
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this.playSingAnimation(event.note.data.dir, false);
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holdTimer = 0;
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}
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}
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@ -1,21 +1,13 @@
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package funkin.ui.stageBuildShit;
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import flixel.FlxSprite;
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import flixel.input.mouse.FlxMouseEventManager;
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import flixel.input.mouse.FlxMouseEvent;
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import flixel.math.FlxPoint;
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import flixel.ui.FlxButton;
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import funkin.play.PlayState;
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import funkin.play.character.BaseCharacter;
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import funkin.play.stage.StageData;
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import haxe.Json;
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import haxe.ui.ComponentBuilder;
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import haxe.ui.RuntimeComponentBuilder;
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import haxe.ui.Toolkit;
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import haxe.ui.components.Button;
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import haxe.ui.containers.HBox;
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import haxe.ui.containers.VBox;
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import haxe.ui.core.Component;
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import openfl.Assets;
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import openfl.events.Event;
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import openfl.events.IOErrorEvent;
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import openfl.net.FileReference;
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@ -46,7 +38,7 @@ class StageOffsetSubstate extends MusicBeatSubstate
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for (thing in PlayState.instance.currentStage)
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{
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FlxMouseEventManager.add(thing, spr ->
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FlxMouseEvent.add(thing, spr ->
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{
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char = cast thing;
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trace("JUST PRESSED!");
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@ -94,7 +86,7 @@ class StageOffsetSubstate extends MusicBeatSubstate
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{
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for (thing in PlayState.instance.currentStage)
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{
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FlxMouseEventManager.remove(thing);
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FlxMouseEvent.remove(thing);
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thing.alpha = 1;
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}
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