From d795f4fa5c195eb7dfb774e0b7d41f0f27ce085f Mon Sep 17 00:00:00 2001 From: Eric Myllyoja <ericmyllyoja@gmail.com> Date: Sat, 26 Feb 2022 13:02:28 -0500 Subject: [PATCH] Week 3 complete. --- source/PlayState.hx | 94 -------------------------- source/shaderslmfao/BuildingShaders.hx | 1 + 2 files changed, 1 insertion(+), 94 deletions(-) diff --git a/source/PlayState.hx b/source/PlayState.hx index 98380e0dd..8c441c39c 100644 --- a/source/PlayState.hx +++ b/source/PlayState.hx @@ -106,10 +106,6 @@ class PlayState extends MusicBeatState var halloweenBG:FlxSprite; var isHalloween:Bool = false; - var phillyCityLights:FlxTypedGroup<FlxSprite>; - var phillyTrain:FlxSprite; - var trainSound:FlxSound; - var foregroundSprites:FlxTypedGroup<BGSprite>; var limo:FlxSprite; @@ -157,7 +153,6 @@ class PlayState extends MusicBeatState #end var camPos:FlxPoint; - var lightFadeShader:BuildingShaders; var comboPopUps:PopUpStuff; @@ -1959,18 +1954,6 @@ class PlayState extends MusicBeatState switch (curStageId) { - case 'philly': - if (trainMoving) - { - trainFrameTiming += elapsed; - - if (trainFrameTiming >= 1 / 24) - { - updateTrainPos(); - trainFrameTiming = 0; - } - } - case 'tank': moveTank(); } @@ -2860,59 +2843,6 @@ class PlayState extends MusicBeatState var tankSpeed:Float = FlxG.random.float(5, 7); var tankX:Float = 400; - var trainMoving:Bool = false; - var trainFrameTiming:Float = 0; - - var trainCars:Int = 8; - var trainFinishing:Bool = false; - var trainCooldown:Int = 0; - - function trainStart():Void - { - trainMoving = true; - trainSound.play(true); - } - - var startedMoving:Bool = false; - - function updateTrainPos():Void - { - if (trainSound.time >= 4700) - { - startedMoving = true; - gf.playAnim('hairBlow'); - } - - if (startedMoving) - { - phillyTrain.x -= 400; - - if (phillyTrain.x < -2000 && !trainFinishing) - { - phillyTrain.x = -1150; - trainCars -= 1; - - if (trainCars <= 0) - trainFinishing = true; - } - - if (phillyTrain.x < -4000 && trainFinishing) - trainReset(); - } - } - - function trainReset():Void - { - gf.playAnim('hairFall'); - phillyTrain.x = FlxG.width + 200; - trainMoving = false; - // trainSound.stop(); - // trainSound.time = 0; - trainCars = 8; - trainFinishing = false; - startedMoving = false; - } - override function stepHit() { super.stepHit(); @@ -3044,30 +2974,6 @@ class PlayState extends MusicBeatState if (FlxG.random.bool(10) && fastCarCanDrive) fastCarDrive(); - case "philly": - if (!trainMoving) - trainCooldown += 1; - - if (curBeat % 4 == 0) - { - lightFadeShader.reset(); - - phillyCityLights.forEach(function(light:FlxSprite) - { - light.visible = false; - }); - - curLight = FlxG.random.int(0, phillyCityLights.length - 1); - - phillyCityLights.members[curLight].visible = true; - // phillyCityLights.members[curLight].alpha = 1; - } - - if (curBeat % 8 == 4 && FlxG.random.bool(30) && !trainMoving && trainCooldown > 8) - { - trainCooldown = FlxG.random.int(-4, 0); - trainStart(); - } case 'tank': tankWatchtower.dance(); } diff --git a/source/shaderslmfao/BuildingShaders.hx b/source/shaderslmfao/BuildingShaders.hx index a89a3b0df..1e6cbe7ce 100644 --- a/source/shaderslmfao/BuildingShaders.hx +++ b/source/shaderslmfao/BuildingShaders.hx @@ -16,6 +16,7 @@ class BuildingShaders public function update(elapsed:Float):Void { shader.alphaShit.value[0] += elapsed; + trace(shader.alphaShit.value[0]); } public function reset()