Merge remote-tracking branch 'origin/rewrite/master' into rewrite/feature/save-data-rewrite

This commit is contained in:
EliteMasterEric 2023-10-15 19:36:36 -04:00
commit d350ba3bdc
7 changed files with 496 additions and 210 deletions

2
assets

@ -1 +1 @@
Subproject commit 8104d43e584a1f25e574438d7b21a7e671358969 Subproject commit f2e37de1ff308eeaf65babad2a4089096c40cedb

View file

@ -4,6 +4,7 @@ import flixel.util.typeLimit.OneOfTwo;
import funkin.data.song.SongRegistry; import funkin.data.song.SongRegistry;
import thx.semver.Version; import thx.semver.Version;
@:nullSafety
class SongMetadata class SongMetadata
{ {
/** /**
@ -42,7 +43,7 @@ class SongMetadata
public var timeChanges:Array<SongTimeChange>; public var timeChanges:Array<SongTimeChange>;
/** /**
* Defaults to `default` or `''`. Populated later. * Defaults to `Constants.DEFAULT_VARIATION`. Populated later.
*/ */
@:jignored @:jignored
public var variation:String; public var variation:String;
@ -228,10 +229,10 @@ class SongMusicData
public var timeChanges:Array<SongTimeChange>; public var timeChanges:Array<SongTimeChange>;
/** /**
* Defaults to `default` or `''`. Populated later. * Defaults to `Constants.DEFAULT_VARIATION`. Populated later.
*/ */
@:jignored @:jignored
public var variation:String = Constants.DEFAULT_VARIATION; public var variation:String;
public function new(songName:String, artist:String, variation:String = 'default') public function new(songName:String, artist:String, variation:String = 'default')
{ {
@ -375,6 +376,9 @@ class SongChartData
@:default(funkin.data.song.SongRegistry.DEFAULT_GENERATEDBY) @:default(funkin.data.song.SongRegistry.DEFAULT_GENERATEDBY)
public var generatedBy:String; public var generatedBy:String;
/**
* Defaults to `Constants.DEFAULT_VARIATION`. Populated later.
*/
@:jignored @:jignored
public var variation:String; public var variation:String;

View file

@ -156,7 +156,7 @@ class SongRegistry extends BaseRegistry<Song, SongMetadata>
return cleanMetadata(parser.value, variation); return cleanMetadata(parser.value, variation);
} }
public function parseEntryMetadataWithMigration(id:String, ?variation:String, version:thx.semver.Version):Null<SongMetadata> public function parseEntryMetadataWithMigration(id:String, variation:String, version:thx.semver.Version):Null<SongMetadata>
{ {
variation = variation == null ? Constants.DEFAULT_VARIATION : variation; variation = variation == null ? Constants.DEFAULT_VARIATION : variation;
@ -192,7 +192,7 @@ class SongRegistry extends BaseRegistry<Song, SongMetadata>
} }
} }
function parseEntryMetadata_v2_0_0(id:String, variation:String = ""):Null<SongMetadata> function parseEntryMetadata_v2_0_0(id:String, ?variation:String):Null<SongMetadata>
{ {
variation = variation == null ? Constants.DEFAULT_VARIATION : variation; variation = variation == null ? Constants.DEFAULT_VARIATION : variation;

View file

@ -1,11 +1,14 @@
package funkin.ui.debug.charting; package funkin.ui.debug.charting;
import openfl.utils.Assets;
import flixel.system.FlxAssets.FlxSoundAsset; import flixel.system.FlxAssets.FlxSoundAsset;
import flixel.system.FlxSound; import flixel.system.FlxSound;
import funkin.play.character.BaseCharacter.CharacterType;
import flixel.system.FlxSound; import flixel.system.FlxSound;
import funkin.audio.VoicesGroup;
import funkin.play.character.BaseCharacter.CharacterType;
import funkin.util.FileUtil;
import haxe.io.Bytes;
import haxe.io.Path; import haxe.io.Path;
import openfl.utils.Assets;
/** /**
* Functions for loading audio for the chart editor. * Functions for loading audio for the chart editor.
@ -17,16 +20,18 @@ import haxe.io.Path;
class ChartEditorAudioHandler class ChartEditorAudioHandler
{ {
/** /**
* Loads a vocal track from an absolute file path. * Loads and stores byte data for a vocal track from an absolute file path
*
* @param path The absolute path to the audio file. * @param path The absolute path to the audio file.
* @param charKey The character to load the vocal track for. * @param charId The character this vocal track will be for.
* @param instId The instrumental this vocal track will be for.
* @return Success or failure. * @return Success or failure.
*/ */
static function loadVocalsFromPath(state:ChartEditorState, path:Path, charKey:String = 'default'):Bool static function loadVocalsFromPath(state:ChartEditorState, path:Path, charId:String, instId:String = ''):Bool
{ {
#if sys #if sys
var fileBytes:haxe.io.Bytes = sys.io.File.getBytes(path.toString()); var fileBytes:Bytes = sys.io.File.getBytes(path.toString());
return loadVocalsFromBytes(state, fileBytes, charKey); return loadVocalsFromBytes(state, fileBytes, charId, instId);
#else #else
trace("[WARN] This platform can't load audio from a file path, you'll need to fetch the bytes some other way."); trace("[WARN] This platform can't load audio from a file path, you'll need to fetch the bytes some other way.");
return false; return false;
@ -34,137 +39,235 @@ class ChartEditorAudioHandler
} }
/** /**
* Load a vocal track for a given song and character and add it to the voices group. * Loads and stores byte data for a vocal track from an asset
* *
* @param path ID of the asset. * @param path The path to the asset. Use `Paths` to build this.
* @param charKey Character to load the vocal track for. * @param charId The character this vocal track will be for.
* @param instId The instrumental this vocal track will be for.
* @return Success or failure. * @return Success or failure.
*/ */
static function loadVocalsFromAsset(state:ChartEditorState, path:String, charType:CharacterType = OTHER):Bool static function loadVocalsFromAsset(state:ChartEditorState, path:String, charId:String, instId:String = ''):Bool
{ {
var vocalTrack:FlxSound = FlxG.sound.load(path, 1.0, false); var trackData:Null<Bytes> = Assets.getBytes(path);
if (trackData != null)
{
return loadVocalsFromBytes(state, trackData, charId, instId);
}
return false;
}
/**
* Loads and stores byte data for a vocal track
*
* @param bytes The audio byte data.
* @param charId The character this vocal track will be for.
* @param instId The instrumental this vocal track will be for.
*/
static function loadVocalsFromBytes(state:ChartEditorState, bytes:Bytes, charId:String, instId:String = ''):Bool
{
var trackId:String = '${charId}${instId == '' ? '' : '-${instId}'}';
state.audioVocalTrackData.set(trackId, bytes);
return true;
}
/**
* Loads and stores byte data for an instrumental track from an absolute file path
*
* @param path The absolute path to the audio file.
* @param instId The instrumental this vocal track will be for.
* @return Success or failure.
*/
static function loadInstFromPath(state:ChartEditorState, path:Path, instId:String = ''):Bool
{
#if sys
var fileBytes:Bytes = sys.io.File.getBytes(path.toString());
return loadInstFromBytes(state, fileBytes, instId);
#else
trace("[WARN] This platform can't load audio from a file path, you'll need to fetch the bytes some other way.");
return false;
#end
}
/**
* Loads and stores byte data for an instrumental track from an asset
*
* @param path The path to the asset. Use `Paths` to build this.
* @param instId The instrumental this vocal track will be for.
* @return Success or failure.
*/
static function loadInstFromAsset(state:ChartEditorState, path:String, instId:String = ''):Bool
{
var trackData:Null<Bytes> = Assets.getBytes(path);
if (trackData != null)
{
return loadInstFromBytes(state, trackData, instId);
}
return false;
}
/**
* Loads and stores byte data for a vocal track
*
* @param bytes The audio byte data.
* @param charId The character this vocal track will be for.
* @param instId The instrumental this vocal track will be for.
*/
static function loadInstFromBytes(state:ChartEditorState, bytes:Bytes, instId:String = ''):Bool
{
if (instId == '') instId = 'default';
state.audioInstTrackData.set(instId, bytes);
return true;
}
public static function switchToInstrumental(state:ChartEditorState, instId:String = '', playerId:String, opponentId:String):Bool
{
var result:Bool = playInstrumental(state, instId);
if (!result) return false;
stopExistingVocals(state);
result = playVocals(state, BF, playerId, instId);
if (!result) return false;
result = playVocals(state, DAD, opponentId, instId);
if (!result) return false;
return true;
}
/**
* Tell the Chart Editor to select a specific instrumental track, that is already loaded.
*/
static function playInstrumental(state:ChartEditorState, instId:String = ''):Bool
{
if (instId == '') instId = 'default';
var instTrackData:Null<Bytes> = state.audioInstTrackData.get(instId);
var instTrack:Null<FlxSound> = buildFlxSoundFromBytes(instTrackData);
if (instTrack == null) return false;
stopExistingInstrumental(state);
state.audioInstTrack = instTrack;
state.postLoadInstrumental();
return true;
}
static function stopExistingInstrumental(state:ChartEditorState):Void
{
if (state.audioInstTrack != null)
{
state.audioInstTrack.stop();
state.audioInstTrack.destroy();
state.audioInstTrack = null;
}
}
/**
* Tell the Chart Editor to select a specific vocal track, that is already loaded.
*/
static function playVocals(state:ChartEditorState, charType:CharacterType, charId:String, instId:String = ''):Bool
{
var trackId:String = '${charId}${instId == '' ? '' : '-${instId}'}';
var vocalTrackData:Null<Bytes> = state.audioVocalTrackData.get(trackId);
var vocalTrack:Null<FlxSound> = buildFlxSoundFromBytes(vocalTrackData);
if (state.audioVocalTrackGroup == null) state.audioVocalTrackGroup = new VoicesGroup();
if (vocalTrack != null) if (vocalTrack != null)
{ {
switch (charType) switch (charType)
{ {
case CharacterType.BF: case BF:
if (state.audioVocalTrackGroup != null) state.audioVocalTrackGroup.addPlayerVoice(vocalTrack); state.audioVocalTrackGroup.addPlayerVoice(vocalTrack);
state.audioVocalTrackData.set(state.currentSongCharacterPlayer, Assets.getBytes(path)); return true;
case CharacterType.DAD: case DAD:
if (state.audioVocalTrackGroup != null) state.audioVocalTrackGroup.addOpponentVoice(vocalTrack); state.audioVocalTrackGroup.addOpponentVoice(vocalTrack);
state.audioVocalTrackData.set(state.currentSongCharacterOpponent, Assets.getBytes(path)); return true;
case OTHER:
state.audioVocalTrackGroup.add(vocalTrack);
return true;
default: default:
if (state.audioVocalTrackGroup != null) state.audioVocalTrackGroup.add(vocalTrack); // Do nothing.
state.audioVocalTrackData.set('default', Assets.getBytes(path));
} }
return true;
} }
return false; return false;
} }
/** static function stopExistingVocals(state:ChartEditorState):Void
* Loads a vocal track from audio byte data.
*/
static function loadVocalsFromBytes(state:ChartEditorState, bytes:haxe.io.Bytes, charKey:String = ''):Bool
{ {
var openflSound:openfl.media.Sound = new openfl.media.Sound(); if (state.audioVocalTrackGroup != null)
openflSound.loadCompressedDataFromByteArray(openfl.utils.ByteArray.fromBytes(bytes), bytes.length); {
var vocalTrack:FlxSound = FlxG.sound.load(openflSound, 1.0, false); state.audioVocalTrackGroup.clear();
if (state.audioVocalTrackGroup != null) state.audioVocalTrackGroup.add(vocalTrack);
state.audioVocalTrackData.set(charKey, bytes);
return true;
} }
/**
* Loads an instrumental from an absolute file path, replacing the current instrumental.
*
* @param path The absolute path to the audio file.
*
* @return Success or failure.
*/
static function loadInstrumentalFromPath(state:ChartEditorState, path:Path):Bool
{
#if sys
// Validate file extension.
if (path.ext != null && !ChartEditorState.SUPPORTED_MUSIC_FORMATS.contains(path.ext))
{
return false;
}
var fileBytes:haxe.io.Bytes = sys.io.File.getBytes(path.toString());
return loadInstrumentalFromBytes(state, fileBytes, '${path.file}.${path.ext}');
#else
trace("[WARN] This platform can't load audio from a file path, you'll need to fetch the bytes some other way.");
return false;
#end
}
/**
* Loads an instrumental from audio byte data, replacing the current instrumental.
* @param bytes The audio byte data.
* @param fileName The name of the file, if available. Used for notifications.
* @return Success or failure.
*/
static function loadInstrumentalFromBytes(state:ChartEditorState, bytes:haxe.io.Bytes, fileName:String = null):Bool
{
if (bytes == null)
{
return false;
}
var openflSound:openfl.media.Sound = new openfl.media.Sound();
openflSound.loadCompressedDataFromByteArray(openfl.utils.ByteArray.fromBytes(bytes), bytes.length);
state.audioInstTrack = FlxG.sound.load(openflSound, 1.0, false);
state.audioInstTrack.autoDestroy = false;
state.audioInstTrack.pause();
state.audioInstTrackData = bytes;
state.postLoadInstrumental();
return true;
}
/**
* Loads an instrumental from an OpenFL asset, replacing the current instrumental.
* @param path The path to the asset. Use `Paths` to build this.
* @return Success or failure.
*/
static function loadInstrumentalFromAsset(state:ChartEditorState, path:String):Bool
{
var instTrack:FlxSound = FlxG.sound.load(path, 1.0, false);
if (instTrack != null)
{
state.audioInstTrack = instTrack;
state.audioInstTrackData = Assets.getBytes(path);
state.postLoadInstrumental();
return true;
}
return false;
} }
/** /**
* Play a sound effect. * Play a sound effect.
* Automatically cleans up after itself and recycles previous FlxSound instances if available, for performance. * Automatically cleans up after itself and recycles previous FlxSound instances if available, for performance.
* @param path The path to the sound effect. Use `Paths` to build this.
*/ */
public static function playSound(path:String):Void public static function playSound(path:String):Void
{ {
var snd:FlxSound = FlxG.sound.list.recycle(FlxSound) ?? new FlxSound(); var snd:FlxSound = FlxG.sound.list.recycle(FlxSound) ?? new FlxSound();
var asset:Null<FlxSoundAsset> = FlxG.sound.cache(path); var asset:Null<FlxSoundAsset> = FlxG.sound.cache(path);
if (asset == null) if (asset == null)
{ {
trace('WARN: Failed to play sound $path, asset not found.'); trace('WARN: Failed to play sound $path, asset not found.');
return; return;
} }
snd.loadEmbedded(asset); snd.loadEmbedded(asset);
snd.autoDestroy = true; snd.autoDestroy = true;
FlxG.sound.list.add(snd); FlxG.sound.list.add(snd);
snd.play(); snd.play();
} }
/**
* Convert byte data into a playable sound.
*
* @param input The byte data.
* @return The playable sound, or `null` if loading failed.
*/
public static function buildFlxSoundFromBytes(input:Null<Bytes>):Null<FlxSound>
{
if (input == null) return null;
var openflSound:openfl.media.Sound = new openfl.media.Sound();
openflSound.loadCompressedDataFromByteArray(openfl.utils.ByteArray.fromBytes(input), input.length);
var output:FlxSound = FlxG.sound.load(openflSound, 1.0, false);
return output;
}
static function makeZIPEntriesFromInstrumentals(state:ChartEditorState):Array<haxe.zip.Entry>
{
var zipEntries = [];
for (key in state.audioInstTrackData.keys())
{
if (key == 'default')
{
var data:Null<Bytes> = state.audioInstTrackData.get('default');
if (data == null) continue;
zipEntries.push(FileUtil.makeZIPEntryFromBytes('Inst.ogg', data));
}
else
{
var data:Null<Bytes> = state.audioInstTrackData.get(key);
if (data == null) continue;
zipEntries.push(FileUtil.makeZIPEntryFromBytes('Inst-${key}.ogg', data));
}
}
return zipEntries;
}
static function makeZIPEntriesFromVocals(state:ChartEditorState):Array<haxe.zip.Entry>
{
var zipEntries = [];
for (key in state.audioVocalTrackData.keys())
{
var data:Null<Bytes> = state.audioVocalTrackData.get(key);
if (data == null) continue;
zipEntries.push(FileUtil.makeZIPEntryFromBytes('Vocals-${key}.ogg', data));
}
return zipEntries;
}
} }

View file

@ -83,7 +83,7 @@ class ChartEditorDialogHandler
var dialog:Null<Dialog> = openDialog(state, CHART_EDITOR_DIALOG_WELCOME_LAYOUT, true, closable); var dialog:Null<Dialog> = openDialog(state, CHART_EDITOR_DIALOG_WELCOME_LAYOUT, true, closable);
if (dialog == null) throw 'Could not locate Welcome dialog'; if (dialog == null) throw 'Could not locate Welcome dialog';
// Add handlers to the "Create From Song" section. // Create New Song "Easy/Normal/Hard"
var linkCreateBasic:Null<Link> = dialog.findComponent('splashCreateFromSongBasic', Link); var linkCreateBasic:Null<Link> = dialog.findComponent('splashCreateFromSongBasic', Link);
if (linkCreateBasic == null) throw 'Could not locate splashCreateFromSongBasic link in Welcome dialog'; if (linkCreateBasic == null) throw 'Could not locate splashCreateFromSongBasic link in Welcome dialog';
linkCreateBasic.onClick = function(_event) { linkCreateBasic.onClick = function(_event) {
@ -94,7 +94,20 @@ class ChartEditorDialogHandler
// //
// Create Song Wizard // Create Song Wizard
// //
openCreateSongWizard(state, false); openCreateSongWizardBasic(state, false);
}
// Create New Song "Erect/Nightmare"
var linkCreateErect:Null<Link> = dialog.findComponent('splashCreateFromSongErect', Link);
if (linkCreateErect == null) throw 'Could not locate splashCreateFromSongErect link in Welcome dialog';
linkCreateErect.onClick = function(_event) {
// Hide the welcome dialog
dialog.hideDialog(DialogButton.CANCEL);
//
// Create Song Wizard
//
openCreateSongWizardErect(state, false);
} }
var linkImportChartLegacy:Null<Link> = dialog.findComponent('splashImportChartLegacy', Link); var linkImportChartLegacy:Null<Link> = dialog.findComponent('splashImportChartLegacy', Link);
@ -237,34 +250,112 @@ class ChartEditorDialogHandler
}; };
} }
public static function openCreateSongWizard(state:ChartEditorState, closable:Bool):Void public static function openCreateSongWizardBasic(state:ChartEditorState, closable:Bool):Void
{ {
// Step 1. Upload Instrumental // Step 1. Song Metadata
var uploadInstDialog:Dialog = openUploadInstDialog(state, closable);
uploadInstDialog.onDialogClosed = function(_event) {
state.isHaxeUIDialogOpen = false;
if (_event.button == DialogButton.APPLY)
{
// Step 2. Song Metadata
var songMetadataDialog:Dialog = openSongMetadataDialog(state); var songMetadataDialog:Dialog = openSongMetadataDialog(state);
songMetadataDialog.onDialogClosed = function(_event) { songMetadataDialog.onDialogClosed = function(_event) {
state.isHaxeUIDialogOpen = false;
if (_event.button == DialogButton.APPLY)
{
// Step 2. Upload Instrumental
var uploadInstDialog:Dialog = openUploadInstDialog(state, closable);
uploadInstDialog.onDialogClosed = function(_event) {
state.isHaxeUIDialogOpen = false; state.isHaxeUIDialogOpen = false;
if (_event.button == DialogButton.APPLY) if (_event.button == DialogButton.APPLY)
{ {
// Step 3. Upload Vocals // Step 3. Upload Vocals
// NOTE: Uploading vocals is optional, so we don't need to check if the user cancelled the wizard. // NOTE: Uploading vocals is optional, so we don't need to check if the user cancelled the wizard.
openUploadVocalsDialog(state, false); // var uploadVocalsDialog:Dialog var uploadVocalsDialog:Dialog = openUploadVocalsDialog(state, closable); // var uploadVocalsDialog:Dialog
uploadVocalsDialog.onDialogClosed = function(_event) {
state.isHaxeUIDialogOpen = false;
state.switchToCurrentInstrumental();
state.postLoadInstrumental();
}
} }
else else
{ {
// User cancelled the wizard! Back to the welcome dialog. // User cancelled the wizard at Step 2! Back to the welcome dialog.
openWelcomeDialog(state); openWelcomeDialog(state);
} }
}; };
} }
else else
{ {
// User cancelled the wizard! Back to the welcome dialog. // User cancelled the wizard at Step 1! Back to the welcome dialog.
openWelcomeDialog(state);
}
};
}
public static function openCreateSongWizardErect(state:ChartEditorState, closable:Bool):Void
{
// Step 1. Song Metadata
var songMetadataDialog:Dialog = openSongMetadataDialog(state);
songMetadataDialog.onDialogClosed = function(_event) {
state.isHaxeUIDialogOpen = false;
if (_event.button == DialogButton.APPLY)
{
// Step 2. Upload Instrumental
var uploadInstDialog:Dialog = openUploadInstDialog(state, closable);
uploadInstDialog.onDialogClosed = function(_event) {
state.isHaxeUIDialogOpen = false;
if (_event.button == DialogButton.APPLY)
{
// Step 3. Upload Vocals
// NOTE: Uploading vocals is optional, so we don't need to check if the user cancelled the wizard.
var uploadVocalsDialog:Dialog = openUploadVocalsDialog(state, closable); // var uploadVocalsDialog:Dialog
uploadVocalsDialog.onDialogClosed = function(_event) {
state.switchToCurrentInstrumental();
// Step 4. Song Metadata (Erect)
var songMetadataDialogErect:Dialog = openSongMetadataDialog(state, 'erect');
songMetadataDialogErect.onDialogClosed = function(_event) {
state.isHaxeUIDialogOpen = false;
if (_event.button == DialogButton.APPLY)
{
// Switch to the Erect variation so uploading the instrumental applies properly.
state.selectedVariation = 'erect';
// Step 5. Upload Instrumental (Erect)
var uploadInstDialogErect:Dialog = openUploadInstDialog(state, closable);
uploadInstDialogErect.onDialogClosed = function(_event) {
state.isHaxeUIDialogOpen = false;
if (_event.button == DialogButton.APPLY)
{
// Step 6. Upload Vocals (Erect)
// NOTE: Uploading vocals is optional, so we don't need to check if the user cancelled the wizard.
var uploadVocalsDialogErect:Dialog = openUploadVocalsDialog(state, closable); // var uploadVocalsDialog:Dialog
uploadVocalsDialogErect.onDialogClosed = function(_event) {
state.isHaxeUIDialogOpen = false;
state.switchToCurrentInstrumental();
state.postLoadInstrumental();
}
}
else
{
// User cancelled the wizard at Step 5! Back to the welcome dialog.
openWelcomeDialog(state);
}
};
}
else
{
// User cancelled the wizard at Step 4! Back to the welcome dialog.
openWelcomeDialog(state);
}
}
}
}
else
{
// User cancelled the wizard at Step 2! Back to the welcome dialog.
openWelcomeDialog(state);
}
};
}
else
{
// User cancelled the wizard at Step 1! Back to the welcome dialog.
openWelcomeDialog(state); openWelcomeDialog(state);
} }
}; };
@ -302,6 +393,8 @@ class ChartEditorDialogHandler
Cursor.cursorMode = Default; Cursor.cursorMode = Default;
} }
var instId:String = state.currentInstrumentalId;
var onDropFile:String->Void; var onDropFile:String->Void;
instrumentalBox.onClick = function(_event) { instrumentalBox.onClick = function(_event) {
@ -309,14 +402,14 @@ class ChartEditorDialogHandler
{label: 'Audio File (.ogg)', extension: 'ogg'}], function(selectedFile:SelectedFileInfo) { {label: 'Audio File (.ogg)', extension: 'ogg'}], function(selectedFile:SelectedFileInfo) {
if (selectedFile != null && selectedFile.bytes != null) if (selectedFile != null && selectedFile.bytes != null)
{ {
if (ChartEditorAudioHandler.loadInstrumentalFromBytes(state, selectedFile.bytes)) if (ChartEditorAudioHandler.loadInstFromBytes(state, selectedFile.bytes, instId))
{ {
trace('Selected file: ' + selectedFile.fullPath); trace('Selected file: ' + selectedFile.fullPath);
#if !mac #if !mac
NotificationManager.instance.addNotification( NotificationManager.instance.addNotification(
{ {
title: 'Success', title: 'Success',
body: 'Loaded instrumental track (${selectedFile.name})', body: 'Loaded instrumental track (${selectedFile.name}) for variation (${state.selectedVariation})',
type: NotificationType.Success, type: NotificationType.Success,
expiryMs: ChartEditorState.NOTIFICATION_DISMISS_TIME expiryMs: ChartEditorState.NOTIFICATION_DISMISS_TIME
}); });
@ -333,7 +426,7 @@ class ChartEditorDialogHandler
NotificationManager.instance.addNotification( NotificationManager.instance.addNotification(
{ {
title: 'Failure', title: 'Failure',
body: 'Failed to load instrumental track (${selectedFile.name})', body: 'Failed to load instrumental track (${selectedFile.name}) for variation (${state.selectedVariation})',
type: NotificationType.Error, type: NotificationType.Error,
expiryMs: ChartEditorState.NOTIFICATION_DISMISS_TIME expiryMs: ChartEditorState.NOTIFICATION_DISMISS_TIME
}); });
@ -346,14 +439,14 @@ class ChartEditorDialogHandler
onDropFile = function(pathStr:String) { onDropFile = function(pathStr:String) {
var path:Path = new Path(pathStr); var path:Path = new Path(pathStr);
trace('Dropped file (${path})'); trace('Dropped file (${path})');
if (ChartEditorAudioHandler.loadInstrumentalFromPath(state, path)) if (ChartEditorAudioHandler.loadInstFromPath(state, path, instId))
{ {
// Tell the user the load was successful. // Tell the user the load was successful.
#if !mac #if !mac
NotificationManager.instance.addNotification( NotificationManager.instance.addNotification(
{ {
title: 'Success', title: 'Success',
body: 'Loaded instrumental track (${path.file}.${path.ext})', body: 'Loaded instrumental track (${path.file}.${path.ext}) for variation (${state.selectedVariation})',
type: NotificationType.Success, type: NotificationType.Success,
expiryMs: ChartEditorState.NOTIFICATION_DISMISS_TIME expiryMs: ChartEditorState.NOTIFICATION_DISMISS_TIME
}); });
@ -370,7 +463,7 @@ class ChartEditorDialogHandler
} }
else else
{ {
'Failed to load instrumental track (${path.file}.${path.ext})'; 'Failed to load instrumental track (${path.file}.${path.ext}) for variation (${state.selectedVariation})';
} }
// Tell the user the load was successful. // Tell the user the load was successful.
@ -457,11 +550,18 @@ class ChartEditorDialogHandler
* @return The dialog to open. * @return The dialog to open.
*/ */
@:haxe.warning("-WVarInit") @:haxe.warning("-WVarInit")
public static function openSongMetadataDialog(state:ChartEditorState):Dialog public static function openSongMetadataDialog(state:ChartEditorState, ?targetVariation:String):Dialog
{ {
if (targetVariation == null) targetVariation = Constants.DEFAULT_VARIATION;
var dialog:Null<Dialog> = openDialog(state, CHART_EDITOR_DIALOG_SONG_METADATA_LAYOUT, true, false); var dialog:Null<Dialog> = openDialog(state, CHART_EDITOR_DIALOG_SONG_METADATA_LAYOUT, true, false);
if (dialog == null) throw 'Could not locate Song Metadata dialog'; if (dialog == null) throw 'Could not locate Song Metadata dialog';
if (targetVariation != Constants.DEFAULT_VARIATION)
{
dialog.title = 'New Chart - Provide Song Metadata (${targetVariation.toTitleCase()})';
}
var buttonCancel:Null<Button> = dialog.findComponent('dialogCancel', Button); var buttonCancel:Null<Button> = dialog.findComponent('dialogCancel', Button);
if (buttonCancel == null) throw 'Could not locate dialogCancel button in Song Metadata dialog'; if (buttonCancel == null) throw 'Could not locate dialogCancel button in Song Metadata dialog';
buttonCancel.onClick = function(_event) { buttonCancel.onClick = function(_event) {
@ -574,7 +674,11 @@ class ChartEditorDialogHandler
var dialogContinue:Null<Button> = dialog.findComponent('dialogContinue', Button); var dialogContinue:Null<Button> = dialog.findComponent('dialogContinue', Button);
if (dialogContinue == null) throw 'Could not locate dialogContinue button in Song Metadata dialog'; if (dialogContinue == null) throw 'Could not locate dialogContinue button in Song Metadata dialog';
dialogContinue.onClick = (_event) -> dialog.hideDialog(DialogButton.APPLY); dialogContinue.onClick = (_event) -> {
state.songMetadata.set(targetVariation, newSongMetadata);
dialog.hideDialog(DialogButton.APPLY);
}
return dialog; return dialog;
} }
@ -587,6 +691,7 @@ class ChartEditorDialogHandler
*/ */
public static function openUploadVocalsDialog(state:ChartEditorState, closable:Bool = true):Dialog public static function openUploadVocalsDialog(state:ChartEditorState, closable:Bool = true):Dialog
{ {
var instId:String = state.currentInstrumentalId;
var charIdsForVocals:Array<String> = []; var charIdsForVocals:Array<String> = [];
var charData:SongCharacterData = state.currentSongMetadata.playData.characters; var charData:SongCharacterData = state.currentSongMetadata.playData.characters;
@ -633,14 +738,14 @@ class ChartEditorDialogHandler
trace('Selected file: $pathStr'); trace('Selected file: $pathStr');
var path:Path = new Path(pathStr); var path:Path = new Path(pathStr);
if (ChartEditorAudioHandler.loadVocalsFromPath(state, path, charKey)) if (ChartEditorAudioHandler.loadVocalsFromPath(state, path, charKey, instId))
{ {
// Tell the user the load was successful. // Tell the user the load was successful.
#if !mac #if !mac
NotificationManager.instance.addNotification( NotificationManager.instance.addNotification(
{ {
title: 'Success', title: 'Success',
body: 'Loaded vocal track for $charName (${path.file}.${path.ext})', body: 'Loaded vocals for $charName (${path.file}.${path.ext}), variation ${state.selectedVariation}',
type: NotificationType.Success, type: NotificationType.Success,
expiryMs: ChartEditorState.NOTIFICATION_DISMISS_TIME expiryMs: ChartEditorState.NOTIFICATION_DISMISS_TIME
}); });
@ -656,21 +761,14 @@ class ChartEditorDialogHandler
} }
else else
{ {
var message:String = if (!ChartEditorState.SUPPORTED_MUSIC_FORMATS.contains(path.ext ?? '')) trace('Failed to load vocal track (${path.file}.${path.ext})');
{
'File format (${path.ext}) not supported for vocal track (${path.file}.${path.ext})';
}
else
{
'Failed to load vocal track (${path.file}.${path.ext})';
}
// Vocals failed to load. // Vocals failed to load.
#if !mac #if !mac
NotificationManager.instance.addNotification( NotificationManager.instance.addNotification(
{ {
title: 'Failure', title: 'Failure',
body: message, body: 'Failed to load vocal track (${path.file}.${path.ext}) for variation (${state.selectedVariation})',
type: NotificationType.Error, type: NotificationType.Error,
expiryMs: ChartEditorState.NOTIFICATION_DISMISS_TIME expiryMs: ChartEditorState.NOTIFICATION_DISMISS_TIME
}); });
@ -690,14 +788,46 @@ class ChartEditorDialogHandler
if (selectedFile != null && selectedFile.bytes != null) if (selectedFile != null && selectedFile.bytes != null)
{ {
trace('Selected file: ' + selectedFile.name); trace('Selected file: ' + selectedFile.name);
if (ChartEditorAudioHandler.loadVocalsFromBytes(state, selectedFile.bytes, charKey, instId))
{
// Tell the user the load was successful.
#if !mac
NotificationManager.instance.addNotification(
{
title: 'Success',
body: 'Loaded vocals for $charName (${selectedFile.name}), variation ${state.selectedVariation}',
type: NotificationType.Success,
expiryMs: ChartEditorState.NOTIFICATION_DISMISS_TIME
});
#end
#if FILE_DROP_SUPPORTED #if FILE_DROP_SUPPORTED
vocalsEntryLabel.text = 'Vocals for $charName (drag and drop, or click to browse)\nSelected file: ${selectedFile.name}'; vocalsEntryLabel.text = 'Vocals for $charName (drag and drop, or click to browse)\nSelected file: ${selectedFile.name}';
#else #else
vocalsEntryLabel.text = 'Vocals for $charName (click to browse)\n${selectedFile.name}'; vocalsEntryLabel.text = 'Vocals for $charName (click to browse)\n${selectedFile.name}';
#end #end
ChartEditorAudioHandler.loadVocalsFromBytes(state, selectedFile.bytes, charKey);
dialogNoVocals.hidden = true; dialogNoVocals.hidden = true;
removeDropHandler(onDropFile); }
else
{
trace('Failed to load vocal track (${selectedFile.fullPath})');
#if !mac
NotificationManager.instance.addNotification(
{
title: 'Failure',
body: 'Failed to load vocal track (${selectedFile.name}) for variation (${state.selectedVariation})',
type: NotificationType.Error,
expiryMs: ChartEditorState.NOTIFICATION_DISMISS_TIME
});
#end
#if FILE_DROP_SUPPORTED
vocalsEntryLabel.text = 'Drag and drop vocals for $charName here, or click to browse.';
#else
vocalsEntryLabel.text = 'Click to browse for vocals for $charName.';
#end
}
} }
}); });
} }

View file

@ -36,7 +36,7 @@ class ChartEditorImportExportHandler
for (metadata in rawSongMetadata) for (metadata in rawSongMetadata)
{ {
if (metadata == null) continue; if (metadata == null) continue;
var variation = (metadata.variation == null || metadata.variation == '') ? 'default' : metadata.variation; var variation = (metadata.variation == null || metadata.variation == '') ? Constants.DEFAULT_VARIATION : metadata.variation;
// Clone to prevent modifying the original. // Clone to prevent modifying the original.
var metadataClone:SongMetadata = metadata.clone(variation); var metadataClone:SongMetadata = metadata.clone(variation);
@ -52,23 +52,44 @@ class ChartEditorImportExportHandler
state.clearVocals(); state.clearVocals();
ChartEditorAudioHandler.loadInstrumentalFromAsset(state, Paths.inst(songId)); var variations:Array<String> = state.availableVariations;
for (variation in variations)
var diff:Null<SongDifficulty> = song.getDifficulty(state.selectedDifficulty);
var voiceList:Array<String> = diff != null ? diff.buildVoiceList() : [];
if (voiceList.length == 2)
{ {
ChartEditorAudioHandler.loadVocalsFromAsset(state, voiceList[0], BF); if (variation == Constants.DEFAULT_VARIATION)
ChartEditorAudioHandler.loadVocalsFromAsset(state, voiceList[1], DAD); {
ChartEditorAudioHandler.loadInstFromAsset(state, Paths.inst(songId));
} }
else else
{ {
for (voicePath in voiceList) ChartEditorAudioHandler.loadInstFromAsset(state, Paths.inst(songId, '-$variation'), variation);
}
}
for (difficultyId in song.listDifficulties())
{ {
ChartEditorAudioHandler.loadVocalsFromAsset(state, voicePath); var diff:Null<SongDifficulty> = song.getDifficulty(difficultyId);
if (diff == null) continue;
var instId:String = diff.variation == Constants.DEFAULT_VARIATION ? '' : diff.variation;
var voiceList:Array<String> = diff.buildVoiceList(); // SongDifficulty accounts for variation already.
if (voiceList.length == 2)
{
ChartEditorAudioHandler.loadVocalsFromAsset(state, voiceList[0], diff.characters.player, instId);
ChartEditorAudioHandler.loadVocalsFromAsset(state, voiceList[1], diff.characters.opponent, instId);
}
else if (voiceList.length == 1)
{
ChartEditorAudioHandler.loadVocalsFromAsset(state, voiceList[0], diff.characters.player, instId);
}
else
{
trace('[WARN] Strange quantity of voice paths for difficulty ${difficultyId}: ${voiceList.length}');
} }
} }
state.switchToCurrentInstrumental();
state.refreshMetadataToolbox(); state.refreshMetadataToolbox();
#if !mac #if !mac
@ -148,13 +169,8 @@ class ChartEditorImportExportHandler
} }
} }
if (state.audioInstTrackData != null) zipEntries.push(FileUtil.makeZIPEntryFromBytes('Inst.ogg', state.audioInstTrackData)); if (state.audioInstTrackData != null) zipEntries.concat(ChartEditorAudioHandler.makeZIPEntriesFromInstrumentals(state));
for (charId in state.audioVocalTrackData.keys()) if (state.audioVocalTrackData != null) zipEntries.concat(ChartEditorAudioHandler.makeZIPEntriesFromVocals(state));
{
var entryData = state.audioVocalTrackData.get(charId);
if (entryData == null) continue;
zipEntries.push(FileUtil.makeZIPEntryFromBytes('Vocals-$charId.ogg', entryData));
}
trace('Exporting ${zipEntries.length} files to ZIP...'); trace('Exporting ${zipEntries.length} files to ZIP...');

View file

@ -461,6 +461,8 @@ class ChartEditorState extends HaxeUIState
notePreviewDirty = true; notePreviewDirty = true;
notePreviewViewportBoundsDirty = true; notePreviewViewportBoundsDirty = true;
this.scrollPositionInPixels = this.scrollPositionInPixels; this.scrollPositionInPixels = this.scrollPositionInPixels;
// Characters have probably changed too.
healthIconsDirty = true;
return isViewDownscroll; return isViewDownscroll;
} }
@ -519,8 +521,14 @@ class ChartEditorState extends HaxeUIState
*/ */
var selectedVariation(default, set):String = Constants.DEFAULT_VARIATION; var selectedVariation(default, set):String = Constants.DEFAULT_VARIATION;
/**
* Setter called when we are switching variations.
* We will likely need to switch instrumentals as well.
*/
function set_selectedVariation(value:String):String function set_selectedVariation(value:String):String
{ {
// Don't update if we're already on the variation.
if (selectedVariation == value) return selectedVariation;
selectedVariation = value; selectedVariation = value;
// Make sure view is updated when the variation changes. // Make sure view is updated when the variation changes.
@ -528,6 +536,8 @@ class ChartEditorState extends HaxeUIState
notePreviewDirty = true; notePreviewDirty = true;
notePreviewViewportBoundsDirty = true; notePreviewViewportBoundsDirty = true;
switchToCurrentInstrumental();
return selectedVariation; return selectedVariation;
} }
@ -548,6 +558,23 @@ class ChartEditorState extends HaxeUIState
return selectedDifficulty; return selectedDifficulty;
} }
/**
* The instrumental ID which is currently selected.
*/
var currentInstrumentalId(get, set):String;
function get_currentInstrumentalId():String
{
var instId:Null<String> = currentSongMetadata.playData.characters.instrumental;
if (instId == null || instId == '') instId = (selectedVariation == Constants.DEFAULT_VARIATION) ? '' : selectedVariation;
return instId;
}
function set_currentInstrumentalId(value:String):String
{
return currentSongMetadata.playData.characters.instrumental = value;
}
/** /**
* The character ID for the character which is currently selected. * The character ID for the character which is currently selected.
*/ */
@ -592,6 +619,11 @@ class ChartEditorState extends HaxeUIState
*/ */
var noteDisplayDirty:Bool = true; var noteDisplayDirty:Bool = true;
/**
* Whether the selected charactesr have been modified and the health icons need to be updated.
*/
var healthIconsDirty:Bool = true;
/** /**
* Whether the note preview graphic needs to be FULLY rebuilt. * Whether the note preview graphic needs to be FULLY rebuilt.
*/ */
@ -773,28 +805,29 @@ class ChartEditorState extends HaxeUIState
/** /**
* The audio track for the instrumental. * The audio track for the instrumental.
* Replaced when switching instrumentals.
* `null` until an instrumental track is loaded. * `null` until an instrumental track is loaded.
*/ */
var audioInstTrack:Null<FlxSound> = null; var audioInstTrack:Null<FlxSound> = null;
/** /**
* The raw byte data for the instrumental audio track. * The raw byte data for the instrumental audio tracks.
* Key is the instrumental name.
* `null` until an instrumental track is loaded. * `null` until an instrumental track is loaded.
*/ */
var audioInstTrackData:Null<Bytes> = null; var audioInstTrackData:Map<String, Bytes> = [];
/** /**
* The audio track for the vocals. * The audio track for the vocals.
* `null` until vocal track(s) are loaded. * `null` until vocal track(s) are loaded.
* When switching characters, the elements of the VoicesGroup will be swapped to match the new character.
*/ */
var audioVocalTrackGroup:Null<VoicesGroup> = null; var audioVocalTrackGroup:Null<VoicesGroup> = null;
/** /**
* A map of the audio tracks for each character's vocals. * A map of the audio tracks for each character's vocals.
* - Keys are the character IDs. * - Keys are `characterId-variation` (with `characterId` being the default variation).
* - Values are the FlxSound objects to play that character's vocals. * - Values are the byte data for the audio track.
*
* When switching characters, the elements of the VoicesGroup will be swapped to match the new character.
*/ */
var audioVocalTrackData:Map<String, Bytes> = []; var audioVocalTrackData:Map<String, Bytes> = [];
@ -1045,30 +1078,6 @@ class ChartEditorState extends HaxeUIState
return currentSongMetadata.artist = value; return currentSongMetadata.artist = value;
} }
var currentSongCharacterPlayer(get, set):String;
function get_currentSongCharacterPlayer():String
{
return currentSongMetadata.playData.characters.player;
}
function set_currentSongCharacterPlayer(value:String):String
{
return currentSongMetadata.playData.characters.player = value;
}
var currentSongCharacterOpponent(get, set):String;
function get_currentSongCharacterOpponent():String
{
return currentSongMetadata.playData.characters.opponent;
}
function set_currentSongCharacterOpponent(value:String):String
{
return currentSongMetadata.playData.characters.opponent = value;
}
/** /**
* SIGNALS * SIGNALS
*/ */
@ -1379,7 +1388,7 @@ class ChartEditorState extends HaxeUIState
gridPlayhead.add(playheadBlock); gridPlayhead.add(playheadBlock);
// Character icons. // Character icons.
healthIconDad = new HealthIcon(currentSongCharacterOpponent); healthIconDad = new HealthIcon(currentSongMetadata.playData.characters.opponent);
healthIconDad.autoUpdate = false; healthIconDad.autoUpdate = false;
healthIconDad.size.set(0.5, 0.5); healthIconDad.size.set(0.5, 0.5);
healthIconDad.x = gridTiledSprite.x - 15 - (HealthIcon.HEALTH_ICON_SIZE * 0.5); healthIconDad.x = gridTiledSprite.x - 15 - (HealthIcon.HEALTH_ICON_SIZE * 0.5);
@ -1387,7 +1396,7 @@ class ChartEditorState extends HaxeUIState
add(healthIconDad); add(healthIconDad);
healthIconDad.zIndex = 30; healthIconDad.zIndex = 30;
healthIconBF = new HealthIcon(currentSongCharacterPlayer); healthIconBF = new HealthIcon(currentSongMetadata.playData.characters.player);
healthIconBF.autoUpdate = false; healthIconBF.autoUpdate = false;
healthIconBF.size.set(0.5, 0.5); healthIconBF.size.set(0.5, 0.5);
healthIconBF.x = gridTiledSprite.x + gridTiledSprite.width + 15; healthIconBF.x = gridTiledSprite.x + gridTiledSprite.width + 15;
@ -1484,6 +1493,12 @@ class ChartEditorState extends HaxeUIState
return bounds; return bounds;
} }
public function switchToCurrentInstrumental():Void
{
ChartEditorAudioHandler.switchToInstrumental(this, currentInstrumentalId, currentSongMetadata.playData.characters.player,
currentSongMetadata.playData.characters.opponent);
}
function setNotePreviewViewportBounds(bounds:FlxRect = null):Void function setNotePreviewViewportBounds(bounds:FlxRect = null):Void
{ {
if (notePreviewViewport == null) if (notePreviewViewport == null)
@ -1691,6 +1706,7 @@ class ChartEditorState extends HaxeUIState
}); });
addUIClickListener('menubarItemAbout', _ -> ChartEditorDialogHandler.openAboutDialog(this)); addUIClickListener('menubarItemAbout', _ -> ChartEditorDialogHandler.openAboutDialog(this));
addUIClickListener('menubarItemWelcomeDialog', _ -> ChartEditorDialogHandler.openWelcomeDialog(this, true));
addUIClickListener('menubarItemUserGuide', _ -> ChartEditorDialogHandler.openUserGuideDialog(this)); addUIClickListener('menubarItemUserGuide', _ -> ChartEditorDialogHandler.openUserGuideDialog(this));
@ -1713,6 +1729,11 @@ class ChartEditorState extends HaxeUIState
}); });
setUICheckboxSelected('menuBarItemThemeDark', currentTheme == ChartEditorTheme.Dark); setUICheckboxSelected('menuBarItemThemeDark', currentTheme == ChartEditorTheme.Dark);
addUIClickListener('menubarItemPlayPause', _ -> toggleAudioPlayback());
addUIClickListener('menubarItemLoadInstrumental', _ -> ChartEditorDialogHandler.openUploadInstDialog(this, true));
addUIClickListener('menubarItemLoadVocals', _ -> ChartEditorDialogHandler.openUploadVocalsDialog(this, true));
addUIChangeListener('menubarItemMetronomeEnabled', event -> isMetronomeEnabled = event.value); addUIChangeListener('menubarItemMetronomeEnabled', event -> isMetronomeEnabled = event.value);
setUICheckboxSelected('menubarItemMetronomeEnabled', isMetronomeEnabled); setUICheckboxSelected('menubarItemMetronomeEnabled', isMetronomeEnabled);
@ -1726,7 +1747,7 @@ class ChartEditorState extends HaxeUIState
if (instVolumeLabel != null) if (instVolumeLabel != null)
{ {
addUIChangeListener('menubarItemVolumeInstrumental', function(event:UIEvent) { addUIChangeListener('menubarItemVolumeInstrumental', function(event:UIEvent) {
var volume:Float = event?.value ?? 0 / 100.0; var volume:Float = (event?.value ?? 0) / 100.0;
if (audioInstTrack != null) audioInstTrack.volume = volume; if (audioInstTrack != null) audioInstTrack.volume = volume;
instVolumeLabel.text = 'Instrumental - ${Std.int(event.value)}%'; instVolumeLabel.text = 'Instrumental - ${Std.int(event.value)}%';
}); });
@ -1736,7 +1757,7 @@ class ChartEditorState extends HaxeUIState
if (vocalsVolumeLabel != null) if (vocalsVolumeLabel != null)
{ {
addUIChangeListener('menubarItemVolumeVocals', function(event:UIEvent) { addUIChangeListener('menubarItemVolumeVocals', function(event:UIEvent) {
var volume:Float = event?.value ?? 0 / 100.0; var volume:Float = (event?.value ?? 0) / 100.0;
if (audioVocalTrackGroup != null) audioVocalTrackGroup.volume = volume; if (audioVocalTrackGroup != null) audioVocalTrackGroup.volume = volume;
vocalsVolumeLabel.text = 'Vocals - ${Std.int(event.value)}%'; vocalsVolumeLabel.text = 'Vocals - ${Std.int(event.value)}%';
}); });
@ -2986,6 +3007,12 @@ class ChartEditorState extends HaxeUIState
*/ */
function handleHealthIcons():Void function handleHealthIcons():Void
{ {
if (healthIconsDirty)
{
if (healthIconBF != null) healthIconBF.characterId = currentSongMetadata.playData.characters.player;
if (healthIconDad != null) healthIconDad.characterId = currentSongMetadata.playData.characters.opponent;
}
// Right align the BF health icon. // Right align the BF health icon.
if (healthIconBF != null) if (healthIconBF != null)
{ {
@ -3413,11 +3440,11 @@ class ChartEditorState extends HaxeUIState
{ {
playerPreviewDirty = false; playerPreviewDirty = false;
if (currentSongCharacterPlayer != charPlayer.charId) if (currentSongMetadata.playData.characters.player != charPlayer.charId)
{ {
if (healthIconBF != null) healthIconBF.characterId = currentSongCharacterPlayer; if (healthIconBF != null) healthIconBF.characterId = currentSongMetadata.playData.characters.player;
charPlayer.loadCharacter(currentSongCharacterPlayer); charPlayer.loadCharacter(currentSongMetadata.playData.characters.player);
charPlayer.characterType = CharacterType.BF; charPlayer.characterType = CharacterType.BF;
charPlayer.flip = true; charPlayer.flip = true;
charPlayer.targetScale = 0.5; charPlayer.targetScale = 0.5;
@ -3449,11 +3476,11 @@ class ChartEditorState extends HaxeUIState
{ {
opponentPreviewDirty = false; opponentPreviewDirty = false;
if (currentSongCharacterOpponent != charPlayer.charId) if (currentSongMetadata.playData.characters.opponent != charPlayer.charId)
{ {
if (healthIconDad != null) healthIconDad.characterId = currentSongCharacterOpponent; if (healthIconDad != null) healthIconDad.characterId = currentSongMetadata.playData.characters.opponent;
charPlayer.loadCharacter(currentSongCharacterOpponent); charPlayer.loadCharacter(currentSongMetadata.playData.characters.opponent);
charPlayer.characterType = CharacterType.DAD; charPlayer.characterType = CharacterType.DAD;
charPlayer.flip = false; charPlayer.flip = false;
charPlayer.targetScale = 0.5; charPlayer.targetScale = 0.5;
@ -3833,9 +3860,9 @@ class ChartEditorState extends HaxeUIState
switch (noteData.getStrumlineIndex()) switch (noteData.getStrumlineIndex())
{ {
case 0: // Player case 0: // Player
if (hitsoundsEnabledPlayer) ChartEditorAudioHandler.playSound(Paths.sound('funnyNoise/funnyNoise-09')); if (hitsoundsEnabledPlayer) ChartEditorAudioHandler.playSound(Paths.sound('ui/chart-editor/playerHitsound'));
case 1: // Opponent case 1: // Opponent
if (hitsoundsEnabledOpponent) ChartEditorAudioHandler.playSound(Paths.sound('funnyNoise/funnyNoise-010')); if (hitsoundsEnabledOpponent) ChartEditorAudioHandler.playSound(Paths.sound('ui/chart-editor/opponentHitsound'));
} }
} }
} }
@ -4072,12 +4099,18 @@ class ChartEditorState extends HaxeUIState
buildSpectrogram(audioInstTrack); buildSpectrogram(audioInstTrack);
} }
else
{
trace('[WARN] Instrumental track was null!');
}
// Pretty much everything is going to need to be reset.
scrollPositionInPixels = 0; scrollPositionInPixels = 0;
playheadPositionInPixels = 0; playheadPositionInPixels = 0;
notePreviewDirty = true; notePreviewDirty = true;
notePreviewViewportBoundsDirty = true; notePreviewViewportBoundsDirty = true;
noteDisplayDirty = true; noteDisplayDirty = true;
healthIconsDirty = true;
moveSongToScrollPosition(); moveSongToScrollPosition();
} }