Merge pull request #35 from lotusotho/boopeebohalting-fix

Fixed loop problem at the end of Boopeebo because of the vocals
This commit is contained in:
Cameron Taylor 2020-12-11 14:43:48 -08:00 committed by GitHub
commit d2a58cee19

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@ -797,7 +797,8 @@ class PlayState extends MusicBeatState
{
switch (totalBeats)
{
case 127:
case 128, 129, 130:
vocals.volume = 0;
// FlxG.sound.music.stop();
// curLevel = 'Fresh';
// FlxG.switchState(new PlayState());