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https://github.com/FunkinCrew/Funkin.git
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Merge pull request #301 from FunkinCrew/feature/audio-tab-upgrade
Audio tab additions
This commit is contained in:
commit
d039c20eef
3 changed files with 33 additions and 117 deletions
2
assets
2
assets
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@ -1 +1 @@
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Subproject commit 7e19c4cfa7db57178f03ed4a58a9fd4d2b93dea7
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Subproject commit b2f8b6a780316959d0a79adc6dbf61f9e4ca675f
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@ -108,10 +108,7 @@ abstract Save(RawSaveData)
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metronomeVolume: 1.0,
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metronomeVolume: 1.0,
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hitsoundsEnabledPlayer: true,
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hitsoundsEnabledPlayer: true,
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hitsoundsEnabledOpponent: true,
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hitsoundsEnabledOpponent: true,
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themeMusic: true,
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themeMusic: true
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instVolume: 1.0,
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voicesVolume: 1.0,
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playbackSpeed: 1.0,
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},
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},
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};
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};
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}
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}
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@ -365,40 +362,6 @@ abstract Save(RawSaveData)
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return this.optionsChartEditor.themeMusic;
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return this.optionsChartEditor.themeMusic;
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}
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}
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public var chartEditorInstVolume(get, set):Float;
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function get_chartEditorInstVolume():Float
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{
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if (this.optionsChartEditor.instVolume == null) this.optionsChartEditor.instVolume = 1.0;
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return this.optionsChartEditor.instVolume;
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}
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function set_chartEditorInstVolume(value:Float):Float
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{
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// Set and apply.
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this.optionsChartEditor.instVolume = value;
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flush();
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return this.optionsChartEditor.instVolume;
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}
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public var chartEditorVoicesVolume(get, set):Float;
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function get_chartEditorVoicesVolume():Float
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{
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if (this.optionsChartEditor.voicesVolume == null) this.optionsChartEditor.voicesVolume = 1.0;
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return this.optionsChartEditor.voicesVolume;
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}
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function set_chartEditorVoicesVolume(value:Float):Float
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{
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// Set and apply.
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this.optionsChartEditor.voicesVolume = value;
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flush();
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return this.optionsChartEditor.voicesVolume;
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}
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public var chartEditorPlaybackSpeed(get, set):Float;
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public var chartEditorPlaybackSpeed(get, set):Float;
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function get_chartEditorPlaybackSpeed():Float
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function get_chartEditorPlaybackSpeed():Float
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@ -106,7 +106,6 @@ import haxe.ui.components.Label;
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import haxe.ui.components.Button;
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import haxe.ui.components.Button;
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import haxe.ui.components.NumberStepper;
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import haxe.ui.components.NumberStepper;
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import haxe.ui.components.Slider;
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import haxe.ui.components.Slider;
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import haxe.ui.components.VerticalSlider;
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import haxe.ui.components.TextField;
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import haxe.ui.components.TextField;
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import haxe.ui.containers.dialogs.CollapsibleDialog;
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import haxe.ui.containers.dialogs.CollapsibleDialog;
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import haxe.ui.containers.Frame;
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import haxe.ui.containers.Frame;
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@ -723,34 +722,6 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
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return hitsoundsEnabledPlayer || hitsoundsEnabledOpponent;
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return hitsoundsEnabledPlayer || hitsoundsEnabledOpponent;
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}
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}
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/**
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* Sound multiplier for vocals and hitsounds on the player's side.
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*/
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var soundMultiplierPlayer(default, set):Float = 1.0;
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function set_soundMultiplierPlayer(value:Float):Float
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{
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soundMultiplierPlayer = value;
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var vocalTargetVolume:Float = (menubarItemVolumeVocals.value ?? 100.0) / 100.0;
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if (audioVocalTrackGroup != null) audioVocalTrackGroup.playerVolume = vocalTargetVolume * soundMultiplierPlayer;
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return soundMultiplierPlayer;
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}
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/**
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* Sound multiplier for vocals and hitsounds on the opponent's side.
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*/
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var soundMultiplierOpponent(default, set):Float = 1.0;
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function set_soundMultiplierOpponent(value:Float):Float
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{
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soundMultiplierOpponent = value;
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var vocalTargetVolume:Float = (menubarItemVolumeVocals.value ?? 100.0) / 100.0;
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if (audioVocalTrackGroup != null) audioVocalTrackGroup.opponentVolume = vocalTargetVolume * soundMultiplierOpponent;
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return soundMultiplierOpponent;
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}
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// Auto-save
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// Auto-save
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/**
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/**
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@ -1760,14 +1731,24 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
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var menubarItemVolumeInstrumental:Slider;
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var menubarItemVolumeInstrumental:Slider;
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/**
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/**
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* The `Audio -> Vocal Volume` label.
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* The `Audio -> Player Volume` label.
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*/
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*/
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var menubarLabelVolumeVocals:Label;
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var menubarLabelVolumeVocalsPlayer:Label;
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/**
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/**
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* The `Audio -> Vocal Volume` slider.
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* The `Audio -> Enemy Volume` label.
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*/
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*/
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var menubarItemVolumeVocals:Slider;
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var menubarLabelVolumeVocalsOpponent:Label;
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/**
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* The `Audio -> Player Volume` slider.
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*/
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var menubarItemVolumeVocalsPlayer:Slider;
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/**
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* The `Audio -> Enemy Volume` slider.
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*/
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var menubarItemVolumeVocalsOpponent:Slider;
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/**
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/**
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* The `Audio -> Playback Speed` label.
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* The `Audio -> Playback Speed` label.
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@ -2658,37 +2639,6 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
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performCommand(new SetItemSelectionCommand([], currentSongChartEventData));
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performCommand(new SetItemSelectionCommand([], currentSongChartEventData));
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}
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}
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}
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}
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function setupSideSlider(x, y):VerticalSlider
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{
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var slider = new VerticalSlider();
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slider.allowFocus = false;
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slider.x = x;
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slider.y = y;
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slider.width = NOTE_SELECT_BUTTON_HEIGHT;
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slider.height = GRID_SIZE * 4;
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slider.pos = slider.max;
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slider.tooltip = "Slide to set the volume of sounds on this side.";
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slider.zIndex = 110;
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slider.styleNames = "sideSlider";
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add(slider);
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return slider;
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}
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var sliderY = GRID_INITIAL_Y_POS + 34;
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sliderVolumeOpponent = setupSideSlider(GRID_X_POS - 64, sliderY);
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sliderVolumePlayer = setupSideSlider(buttonSelectEvent.x + buttonSelectEvent.width, sliderY);
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sliderVolumePlayer.onChange = event -> {
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var volume:Float = event.value.toFloat() / 100.0;
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soundMultiplierPlayer = volume;
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}
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sliderVolumeOpponent.onChange = event -> {
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var volume:Float = event.value.toFloat() / 100.0;
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soundMultiplierOpponent = volume;
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}
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}
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}
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/**
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/**
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@ -2927,18 +2877,20 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
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menubarLabelVolumeInstrumental.text = 'Instrumental - ${Std.int(event.value)}%';
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menubarLabelVolumeInstrumental.text = 'Instrumental - ${Std.int(event.value)}%';
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};
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};
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menubarItemVolumeVocals.onChange = event -> {
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menubarItemVolumeVocalsPlayer.onChange = event -> {
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var volume:Float = event.value.toFloat() / 100.0;
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var volume:Float = event.value.toFloat() / 100.0;
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if (audioVocalTrackGroup != null)
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if (audioVocalTrackGroup != null) audioVocalTrackGroup.playerVolume = volume;
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{
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menubarLabelVolumeVocalsPlayer.text = 'Player - ${Std.int(event.value)}%';
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audioVocalTrackGroup.playerVolume = volume * soundMultiplierPlayer;
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};
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audioVocalTrackGroup.opponentVolume = volume * soundMultiplierOpponent;
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}
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menubarItemVolumeVocalsOpponent.onChange = event -> {
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menubarLabelVolumeVocals.text = 'Voices - ${Std.int(event.value)}%';
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var volume:Float = event.value.toFloat() / 100.0;
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}
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if (audioVocalTrackGroup != null) audioVocalTrackGroup.opponentVolume = volume;
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menubarLabelVolumeVocalsOpponent.text = 'Enemy - ${Std.int(event.value)}%';
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};
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menubarItemPlaybackSpeed.onChange = event -> {
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menubarItemPlaybackSpeed.onChange = event -> {
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var pitch:Float = (event.value * 2.0) / 100.0;
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var pitch:Float = (event.value.toFloat() * 2.0) / 100.0;
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pitch = Math.floor(pitch / 0.25) * 0.25; // Round to nearest 0.25.
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pitch = Math.floor(pitch / 0.25) * 0.25; // Round to nearest 0.25.
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#if FLX_PITCH
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#if FLX_PITCH
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if (audioInstTrack != null) audioInstTrack.pitch = pitch;
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if (audioInstTrack != null) audioInstTrack.pitch = pitch;
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@ -5791,7 +5743,8 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
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// Reapply the volume.
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// Reapply the volume.
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var instTargetVolume:Float = menubarItemVolumeInstrumental.value ?? 1.0;
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var instTargetVolume:Float = menubarItemVolumeInstrumental.value ?? 1.0;
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var vocalTargetVolume:Float = menubarItemVolumeVocals.value ?? 1.0;
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var vocalPlayerTargetVolume:Float = menubarItemVolumeVocalsPlayer.value ?? 1.0;
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var vocalOpponentTargetVolume:Float = menubarItemVolumeVocalsOpponent.value ?? 1.0;
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if (audioInstTrack != null)
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if (audioInstTrack != null)
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{
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{
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@ -5800,8 +5753,8 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
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}
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}
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if (audioVocalTrackGroup != null)
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if (audioVocalTrackGroup != null)
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{
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{
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audioVocalTrackGroup.playerVolume = vocalTargetVolume * soundMultiplierPlayer;
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audioVocalTrackGroup.playerVolume = vocalPlayerTargetVolume;
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audioVocalTrackGroup.opponentVolume = vocalTargetVolume * soundMultiplierOpponent;
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audioVocalTrackGroup.opponentVolume = vocalOpponentTargetVolume;
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}
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}
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}
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}
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@ -5918,9 +5871,9 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
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switch (noteData.getStrumlineIndex())
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switch (noteData.getStrumlineIndex())
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{
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{
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case 0: // Player
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case 0: // Player
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if (hitsoundsEnabledPlayer) this.playSound(Paths.sound('chartingSounds/hitNotePlayer'), hitsoundVolume * soundMultiplierPlayer);
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if (hitsoundsEnabledPlayer) this.playSound(Paths.sound('chartingSounds/hitNotePlayer'), hitsoundVolume);
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case 1: // Opponent
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case 1: // Opponent
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if (hitsoundsEnabledOpponent) this.playSound(Paths.sound('chartingSounds/hitNoteOpponent'), hitsoundVolume * soundMultiplierOpponent);
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if (hitsoundsEnabledOpponent) this.playSound(Paths.sound('chartingSounds/hitNoteOpponent'), hitsoundVolume);
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}
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}
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}
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}
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}
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}
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