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Fixes an issue where Freeplay Menu wasn't properly flagging the Week 6 assets to load.
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@ -948,6 +948,7 @@ class FreeplayState extends MusicBeatSubState
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targetSong.cacheCharts(true);
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targetSong.cacheCharts(true);
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new FlxTimer().start(1, function(tmr:FlxTimer) {
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new FlxTimer().start(1, function(tmr:FlxTimer) {
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Paths.setCurrentLevel(songs[curSelected].levelId);
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LoadingState.loadAndSwitchState(new PlayState(
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LoadingState.loadAndSwitchState(new PlayState(
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{
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{
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targetSong: targetSong,
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targetSong: targetSong,
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