diff --git a/CHANGELOG.md b/CHANGELOG.md index 10bbfe5f7..f5aefb885 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -6,31 +6,51 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 ## [0.4.0] - 2024-05-?? ### Added -- 2 new Erect remixes, Eggnog and Satin Panties. Check them out from -- Improvements to the Freeplay screen, with song difficulty ratings and player rank displays. -- Reworked the Results screen, with additional animations and audio based on your performance. +- 2 new Erect remixes, Eggnog and Satin Panties. Check them out from the Freeplay menu! +- Major visual improvements to the Results screen, with additional animations and audio based on your performance. +- Major visual improvements to the Freeplay screen, with song difficulty ratings and player rank displays. + - Freeplay now plays a preview of songs when you hover over them. - Added a Charter field to the chart format, to allow for crediting the creator of a level's chart. - You can see who charted a song from the Pause menu. +- Added a new Scroll Speed chart event to change the note speed mid-song (thanks ) ### Changed - Tweaked the charts for several songs: + - Monster - Winter Horrorland - Stress - Lit Up + - Tutorial (increased the note speed slightly) + - Senpai (increased the note speed) + - Thorns (increased the note speed slightly) +- Favorite songs marked in Freeplay are now stored between sessions. - Custom note styles are now properly supported for songs; add new notestyles via JSON, then select it for use from the Chart Editor Metadata toolbox. (thanks Keoiki!) +- Improved logic for NoteHitScriptEvents, allowing you to view the hit diff and modify whether a note hit is a combo break (thanks nebulazorua!) - Health icons now support a Winning frame without requiring a spritesheet, simply include a third frame in the icon file. (thanks gamerbross!) - Remember that for more complex behaviors such as animations or transitions, you should use an XML file to define each frame. ### Fixed +- Fixed a bug where the game would silently fail to load saves on HTML5 +- Fixed some bugs with the props on the Story Menu not bopping properly +- Additional fixes to the Loading bar on HTML5 (thanks lemz1!) +- Fixed several bugs with the TitleState, including missing music when returning from the Main Menu (thanks gamerbross!) +- Fixed a camera bug in the Main Menu (thanks richTrash21!) +- Fixed a bug where changing difficulties in Story mode wouldn't update the score (thanks sectorA!) +- Fixed a crash in Freeplay caused by a level referencing an invalid song (thanks gamerbross!) - Fixed a bug where pressing the volume keys would stop the Toy commercial (thanks gamerbross!) -- Fixed a bug where the Chart Editor would crash when losing (thanks gamerbross!) +- Fixed a bug where the Chart Editor Playtest would crash when losing (thanks gamerbross!) +- Fixed a bug where hold notes would display improperly in the Chart Editor when downscroll was enabled for gameplay (thanks gamerbross!) +- Fixed a bug where hold notes would be positioned wrong on downscroll (thanks MaybeMaru!) +- Removed a large number of unused imports to optimize builds (thanks Ethan-makes-music!) +- Improved debug logging for unscripted stages (thanks gamerbross!) - Made improvements to compiling documentation (thanks gedehari!) - Fixed a crash on Linux caused by an old version of hxCodec (thanks Noobz4Life!) - Optimized animation handling for characters (thanks richTrash21!) +- Additional bug fixes and optimizations. ## [0.3.3] - 2024-05-14 ### Changed - Cleaned up some code in `PlayAnimationSongEvent.hx` (thanks BurgerBalls!) ### Fixed -- Fix Web Loading Bar (thanks lemz1!) +- Fixes to the Loading bar on HTML5 (thanks lemz1!) - Don't allow any more inputs when exiting freeplay (thanks gamerbros!) - Fixed using mouse wheel to scroll on freeplay (thanks JugieNoob!) - Fixed the reset's of the health icons, score, and notes when re-entering gameplay from gameover (thanks ImCodist!) @@ -38,11 +58,13 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 - Fixed camera stutter once a wipe transition to the Main Menu completes (thanks ImCodist!) - Fixed an issue where hold note would be invisible for a single frame (thanks ImCodist!) - Fix tween accumulation on title screen when pressing Y multiple times (thanks TheGaloXx!) -- Fix for a game over easter egg so you don't accidentally exit it when viewing - Fix a crash when querying FlxG.state in the crash handler +- Fix for a game over easter egg so you don't accidentally exit it when viewing - Fix an issue where the Freeplay menu never displays 100% clear +- Fix an issue where Weekend 1 Pico attempted to retrieve a missing asset. +- Fix an issue where duplicate keybinds would be stoed, potentially causing a crash - Chart debug key now properly returns you to the previous chart editor session if you were playtesting a chart (thanks nebulazorua!) -- Hopefully fixed Freeplay crashes on AMD gpu's +- Fix a crash on Freeplay found on AMD graphics cards ## [0.3.2] - 2024-05-03 ### Added diff --git a/assets b/assets index ad8a0a28a..d9ea5ebe5 160000 --- a/assets +++ b/assets @@ -1 +1 @@ -Subproject commit ad8a0a28addb3153c01bca2f8a2fdea05c5ac9ea +Subproject commit d9ea5ebe5e4db8584a8b1e1e16820b4d1527794c diff --git a/source/funkin/InitState.hx b/source/funkin/InitState.hx index d0009f95b..c7a08d714 100644 --- a/source/funkin/InitState.hx +++ b/source/funkin/InitState.hx @@ -219,9 +219,9 @@ class InitState extends FlxState FlxG.switchState(() -> new funkin.play.ResultState( { storyMode: false, - title: "CUM SONG", + title: "Cum Song Erect by Kawai Sprite", songId: "cum", - difficultyId: "hard", + difficultyId: "nightmare", isNewHighscore: true, scoreData: { diff --git a/source/funkin/audio/FunkinSound.hx b/source/funkin/audio/FunkinSound.hx index cf4a71189..4cd0e7557 100644 --- a/source/funkin/audio/FunkinSound.hx +++ b/source/funkin/audio/FunkinSound.hx @@ -377,7 +377,7 @@ class FunkinSound extends FlxSound implements ICloneable FlxG.sound.music = partialMusic; FlxG.sound.list.remove(FlxG.sound.music); - if (params.onLoad != null) params.onLoad(); + if (FlxG.sound.music != null && params.onLoad != null) params.onLoad(); }); return true; @@ -488,14 +488,21 @@ class FunkinSound extends FlxSound implements ICloneable var soundRequest = FlxPartialSound.partialLoadFromFile(path, start, end); - promise.future.onError(function(e) { - soundRequest.error("Sound loading was errored or cancelled"); - }); + if (soundRequest == null) + { + promise.complete(null); + } + else + { + promise.future.onError(function(e) { + soundRequest.error("Sound loading was errored or cancelled"); + }); - soundRequest.future.onComplete(function(partialSound) { - var snd = FunkinSound.load(partialSound, volume, looped, autoDestroy, autoPlay, onComplete, onLoad); - promise.complete(snd); - }); + soundRequest.future.onComplete(function(partialSound) { + var snd = FunkinSound.load(partialSound, volume, looped, autoDestroy, autoPlay, onComplete, onLoad); + promise.complete(snd); + }); + } return promise; } diff --git a/source/funkin/data/song/SongData.hx b/source/funkin/data/song/SongData.hx index bd25139a7..769af8f08 100644 --- a/source/funkin/data/song/SongData.hx +++ b/source/funkin/data/song/SongData.hx @@ -56,6 +56,8 @@ class SongMetadata implements ICloneable @:default(funkin.data.song.SongRegistry.DEFAULT_GENERATEDBY) public var generatedBy:String; + @:optional + @:default(funkin.data.song.SongData.SongTimeFormat.MILLISECONDS) public var timeFormat:SongTimeFormat; public var timeChanges:Array; @@ -115,14 +117,23 @@ class SongMetadata implements ICloneable */ public function serialize(pretty:Bool = true):String { + // Update generatedBy and version before writing. + updateVersionToLatest(); + var ignoreNullOptionals = true; var writer = new json2object.JsonWriter(ignoreNullOptionals); - // I believe @:jignored should be iggnored by the writer? + // I believe @:jignored should be ignored by the writer? // var output = this.clone(); // output.variation = null; // Not sure how to make a field optional on the reader and ignored on the writer. return writer.write(this, pretty ? ' ' : null); } + public function updateVersionToLatest():Void + { + this.version = SongRegistry.SONG_METADATA_VERSION; + this.generatedBy = SongRegistry.DEFAULT_GENERATEDBY; + } + /** * Produces a string representation suitable for debugging. */ @@ -371,6 +382,12 @@ class SongMusicData implements ICloneable this.variation = variation == null ? Constants.DEFAULT_VARIATION : variation; } + public function updateVersionToLatest():Void + { + this.version = SongRegistry.SONG_MUSIC_DATA_VERSION; + this.generatedBy = SongRegistry.DEFAULT_GENERATEDBY; + } + public function clone():SongMusicData { var result:SongMusicData = new SongMusicData(this.songName, this.artist, this.variation); @@ -603,11 +620,20 @@ class SongChartData implements ICloneable */ public function serialize(pretty:Bool = true):String { + // Update generatedBy and version before writing. + updateVersionToLatest(); + var ignoreNullOptionals = true; var writer = new json2object.JsonWriter(ignoreNullOptionals); return writer.write(this, pretty ? ' ' : null); } + public function updateVersionToLatest():Void + { + this.version = SongRegistry.SONG_CHART_DATA_VERSION; + this.generatedBy = SongRegistry.DEFAULT_GENERATEDBY; + } + public function clone():SongChartData { // We have to manually perform the deep clone here because Map.deepClone() doesn't work. diff --git a/source/funkin/data/song/importer/ChartManifestData.hx b/source/funkin/data/song/importer/ChartManifestData.hx index dd0d28479..04b5a1b69 100644 --- a/source/funkin/data/song/importer/ChartManifestData.hx +++ b/source/funkin/data/song/importer/ChartManifestData.hx @@ -61,10 +61,18 @@ class ChartManifestData */ public function serialize(pretty:Bool = true):String { + // Update generatedBy and version before writing. + updateVersionToLatest(); + var writer = new json2object.JsonWriter(); return writer.write(this, pretty ? ' ' : null); } + public function updateVersionToLatest():Void + { + this.version = CHART_MANIFEST_DATA_VERSION; + } + public static function deserialize(contents:String):Null { var parser = new json2object.JsonParser(); diff --git a/source/funkin/data/song/importer/FNFLegacyImporter.hx b/source/funkin/data/song/importer/FNFLegacyImporter.hx index fdfac7f72..acbb99342 100644 --- a/source/funkin/data/song/importer/FNFLegacyImporter.hx +++ b/source/funkin/data/song/importer/FNFLegacyImporter.hx @@ -65,7 +65,7 @@ class FNFLegacyImporter songMetadata.timeChanges = rebuildTimeChanges(songData); - songMetadata.playData.characters = new SongCharacterData(songData?.song?.player1 ?? 'bf', 'gf', songData?.song?.player2 ?? 'dad', 'mom'); + songMetadata.playData.characters = new SongCharacterData(songData?.song?.player1 ?? 'bf', 'gf', songData?.song?.player2 ?? 'dad'); return songMetadata; } diff --git a/source/funkin/data/stage/StageData.hx b/source/funkin/data/stage/StageData.hx index 22b883c75..bebd86d02 100644 --- a/source/funkin/data/stage/StageData.hx +++ b/source/funkin/data/stage/StageData.hx @@ -58,9 +58,17 @@ class StageData */ public function serialize(pretty:Bool = true):String { + // Update generatedBy and version before writing. + updateVersionToLatest(); + var writer = new json2object.JsonWriter(); return writer.write(this, pretty ? ' ' : null); } + + public function updateVersionToLatest():Void + { + this.version = StageRegistry.STAGE_DATA_VERSION; + } } typedef StageDataCharacters = diff --git a/source/funkin/play/PlayState.hx b/source/funkin/play/PlayState.hx index 478a13269..af3281c4b 100644 --- a/source/funkin/play/PlayState.hx +++ b/source/funkin/play/PlayState.hx @@ -3144,7 +3144,7 @@ class PlayState extends MusicBeatSubState }, isNewHighscore: isNewHighscore }); - res.camera = camHUD; + this.persistentDraw = false; openSubState(res); } diff --git a/source/funkin/play/ResultState.hx b/source/funkin/play/ResultState.hx index d38731e14..4b399ef91 100644 --- a/source/funkin/play/ResultState.hx +++ b/source/funkin/play/ResultState.hx @@ -15,8 +15,10 @@ import funkin.ui.freeplay.FreeplayScore; import flixel.text.FlxText; import flixel.util.FlxColor; import flixel.tweens.FlxEase; +import funkin.graphics.FunkinCamera; import funkin.ui.freeplay.FreeplayState; import flixel.tweens.FlxTween; +import flixel.addons.display.FlxBackdrop; import funkin.audio.FunkinSound; import flixel.util.FlxGradient; import flixel.util.FlxTimer; @@ -60,6 +62,9 @@ class ResultState extends MusicBeatSubState var bfShit:Null = null; var rankBg:FunkinSprite; + final cameraBG:FunkinCamera; + final cameraScroll:FunkinCamera; + final cameraEverything:FunkinCamera; public function new(params:ResultsStateParams) { @@ -69,6 +74,10 @@ class ResultState extends MusicBeatSubState rank = Scoring.calculateRank(params.scoreData) ?? SHIT; + cameraBG = new FunkinCamera('resultsBG', 0, 0, FlxG.width, FlxG.height); + cameraScroll = new FunkinCamera('resultsScroll', 0, 0, FlxG.width, FlxG.height); + cameraEverything = new FunkinCamera('resultsEverything', 0, 0, FlxG.width, FlxG.height); + // We build a lot of this stuff in the constructor, then place it in create(). // This prevents having to do `null` checks everywhere. @@ -105,17 +114,33 @@ class ResultState extends MusicBeatSubState { if (FlxG.sound.music != null) FlxG.sound.music.stop(); + // We need multiple cameras so we can put one at an angle. + cameraScroll.angle = -3.8; + + cameraBG.bgColor = FlxColor.MAGENTA; + cameraScroll.bgColor = FlxColor.TRANSPARENT; + cameraEverything.bgColor = FlxColor.TRANSPARENT; + + FlxG.cameras.add(cameraBG, false); + FlxG.cameras.add(cameraScroll, false); + FlxG.cameras.add(cameraEverything, false); + + FlxG.cameras.setDefaultDrawTarget(cameraEverything, true); + this.camera = cameraEverything; + // Reset the camera zoom on the results screen. FlxG.camera.zoom = 1.0; var bg:FlxSprite = FlxGradient.createGradientFlxSprite(FlxG.width, FlxG.height, [0xFFFECC5C, 0xFFFDC05C], 90); bg.scrollFactor.set(); bg.zIndex = 10; + bg.cameras = [cameraBG]; add(bg); bgFlash.scrollFactor.set(); bgFlash.visible = false; bgFlash.zIndex = 20; + bgFlash.cameras = [cameraBG]; add(bgFlash); // The sound system which falls into place behind the score text. Plays every time! @@ -465,16 +490,27 @@ class ResultState extends MusicBeatSubState function displayRankText():Void { - var rankTextVert:FunkinSprite = FunkinSprite.create(FlxG.width - 64, 100, rank.getVerTextAsset()); - rankTextVert.zIndex = 2000; + var rankTextVert:FlxBackdrop = new FlxBackdrop(Paths.image(rank.getVerTextAsset()), Y, 0, 30); + rankTextVert.x = FlxG.width - 64; + rankTextVert.y = 100; + rankTextVert.zIndex = 990; add(rankTextVert); + // Scrolling. + rankTextVert.velocity.y = -50; + for (i in 0...10) { - var rankTextBack:FunkinSprite = FunkinSprite.create(FlxG.width / 2 - 80, 50, rank.getHorTextAsset()); - rankTextBack.y += (rankTextBack.height * i / 2) + 10; + var rankTextBack:FlxBackdrop = new FlxBackdrop(Paths.image(rank.getHorTextAsset()), X, 10, 0); + rankTextBack.x = FlxG.width / 2 - 320; + rankTextBack.y = 50 + (150 * i / 2) + 10; + // rankTextBack.angle = -3.8; rankTextBack.zIndex = 100; + rankTextBack.cameras = [cameraScroll]; add(rankTextBack); + + // Scrolling. + rankTextBack.velocity.x = (i % 2 == 0) ? -10.0 : 10.0; } refresh(); diff --git a/source/funkin/play/scoring/Scoring.hx b/source/funkin/play/scoring/Scoring.hx index f941f3f01..187c8aae4 100644 --- a/source/funkin/play/scoring/Scoring.hx +++ b/source/funkin/play/scoring/Scoring.hx @@ -351,6 +351,9 @@ class Scoring { if (scoreData?.tallies.totalNotes == 0 || scoreData == null) return null; + // we can return null here, meaning that the player hasn't actually played and finished the song (thus has no data) + if (scoreData.tallies.totalNotes == 0) return null; + // Perfect (Platinum) is a Sick Full Clear var isPerfectGold = scoreData.tallies.sick == scoreData.tallies.totalNotes; if (isPerfectGold) return ScoringRank.PERFECT_GOLD; diff --git a/source/funkin/ui/credits/CreditsDataHandler.hx b/source/funkin/ui/credits/CreditsDataHandler.hx index 2240ec50e..844d0f4db 100644 --- a/source/funkin/ui/credits/CreditsDataHandler.hx +++ b/source/funkin/ui/credits/CreditsDataHandler.hx @@ -54,7 +54,7 @@ class CreditsDataHandler body: [ {line: 'ninjamuffin99'}, {line: 'PhantomArcade'}, - {line: 'KawaiSprite'}, + {line: 'Kawai Sprite'}, {line: 'evilsk8r'}, ] } diff --git a/source/funkin/ui/debug/charting/handlers/ChartEditorImportExportHandler.hx b/source/funkin/ui/debug/charting/handlers/ChartEditorImportExportHandler.hx index 0308cd871..e84f7ec43 100644 --- a/source/funkin/ui/debug/charting/handlers/ChartEditorImportExportHandler.hx +++ b/source/funkin/ui/debug/charting/handlers/ChartEditorImportExportHandler.hx @@ -384,17 +384,34 @@ class ChartEditorImportExportHandler if (variationId == '') { var variationMetadata:Null = state.songMetadata.get(variation); - if (variationMetadata != null) zipEntries.push(FileUtil.makeZIPEntry('${state.currentSongId}-metadata.json', variationMetadata.serialize())); + if (variationMetadata != null) + { + variationMetadata.version = funkin.data.song.SongRegistry.SONG_METADATA_VERSION; + variationMetadata.generatedBy = funkin.data.song.SongRegistry.DEFAULT_GENERATEDBY; + zipEntries.push(FileUtil.makeZIPEntry('${state.currentSongId}-metadata.json', variationMetadata.serialize())); + } var variationChart:Null = state.songChartData.get(variation); - if (variationChart != null) zipEntries.push(FileUtil.makeZIPEntry('${state.currentSongId}-chart.json', variationChart.serialize())); + if (variationChart != null) + { + variationChart.version = funkin.data.song.SongRegistry.SONG_CHART_DATA_VERSION; + variationChart.generatedBy = funkin.data.song.SongRegistry.DEFAULT_GENERATEDBY; + zipEntries.push(FileUtil.makeZIPEntry('${state.currentSongId}-chart.json', variationChart.serialize())); + } } else { var variationMetadata:Null = state.songMetadata.get(variation); - if (variationMetadata != null) zipEntries.push(FileUtil.makeZIPEntry('${state.currentSongId}-metadata-$variationId.json', - variationMetadata.serialize())); + if (variationMetadata != null) + { + zipEntries.push(FileUtil.makeZIPEntry('${state.currentSongId}-metadata-$variationId.json', variationMetadata.serialize())); + } var variationChart:Null = state.songChartData.get(variation); - if (variationChart != null) zipEntries.push(FileUtil.makeZIPEntry('${state.currentSongId}-chart-$variationId.json', variationChart.serialize())); + if (variationChart != null) + { + variationChart.version = funkin.data.song.SongRegistry.SONG_CHART_DATA_VERSION; + variationChart.generatedBy = funkin.data.song.SongRegistry.DEFAULT_GENERATEDBY; + zipEntries.push(FileUtil.makeZIPEntry('${state.currentSongId}-chart-$variationId.json', variationChart.serialize())); + } } } diff --git a/source/funkin/ui/freeplay/FreeplayState.hx b/source/funkin/ui/freeplay/FreeplayState.hx index 0dd520ee3..d3471eeb1 100644 --- a/source/funkin/ui/freeplay/FreeplayState.hx +++ b/source/funkin/ui/freeplay/FreeplayState.hx @@ -111,6 +111,7 @@ class FreeplayState extends MusicBeatSubState /** * For the audio preview, the duration of the fade-out effect. + * */ public static final FADE_OUT_DURATION:Float = 0.25; @@ -733,12 +734,6 @@ class FreeplayState extends MusicBeatSubState // If curSelected is 0, the result will be null and fall back to the rememberedSongId. rememberedSongId = grpCapsules.members[curSelected]?.songData?.songId ?? rememberedSongId; - if (fromResultsParams != null) - { - rememberedSongId = fromResultsParams.songId; - rememberedDifficulty = fromResultsParams.difficultyId; - } - for (cap in grpCapsules.members) { cap.songText.resetText(); @@ -853,10 +848,18 @@ class FreeplayState extends MusicBeatSubState busy = true; // grpCapsules.members[curSelected].forcePosition(); + if (fromResults != null) + { + rememberedSongId = fromResults.songId; + rememberedDifficulty = fromResults.difficultyId; + changeSelection(); + changeDiff(); + } + dj.fistPump(); // rankCamera.fade(FlxColor.BLACK, 0.5, true); rankCamera.fade(0xFF000000, 0.5, true, null, true); - FlxG.sound.music.volume = 0; + if (FlxG.sound.music != null) FlxG.sound.music.volume = 0; rankBg.alpha = 1; if (fromResults?.oldRank != null) @@ -1843,28 +1846,24 @@ class FreeplayState extends MusicBeatSubState } else { - if (!prepForNewRank) - { - var potentiallyErect:String = (currentDifficulty == "erect") || (currentDifficulty == "nightmare") ? "-erect" : ""; - // TODO: Stream the instrumental of the selected song? - FunkinSound.playMusic(daSongCapsule.songData.songId, - { - startingVolume: 0.0, - overrideExisting: true, - restartTrack: false, - pathsFunction: INST, - suffix: potentiallyErect, - partialParams: - { - loadPartial: true, - start: 0, - end: 0.1 - }, - onLoad: function() { - FlxG.sound.music.fadeIn(2, 0, 0.4); - } - }); - } + var potentiallyErect:String = (currentDifficulty == "erect") || (currentDifficulty == "nightmare") ? "-erect" : ""; + FunkinSound.playMusic(daSongCapsule.songData.songId, + { + startingVolume: 0.0, + overrideExisting: true, + restartTrack: false, + pathsFunction: INST, + suffix: potentiallyErect, + partialParams: + { + loadPartial: true, + start: 0.05, + end: 0.25 + }, + onLoad: function() { + FlxG.sound.music.fadeIn(2, 0, 0.4); + } + }); } grpCapsules.members[curSelected].selected = true; } diff --git a/source/funkin/ui/freeplay/SongMenuItem.hx b/source/funkin/ui/freeplay/SongMenuItem.hx index 3af75c105..41010f0b5 100644 --- a/source/funkin/ui/freeplay/SongMenuItem.hx +++ b/source/funkin/ui/freeplay/SongMenuItem.hx @@ -279,8 +279,6 @@ class SongMenuItem extends FlxSpriteGroup function updateBPM(newBPM:Int):Void { - trace(newBPM); - var shiftX:Float = 191; var tempShift:Float = 0; diff --git a/source/funkin/ui/title/TitleState.hx b/source/funkin/ui/title/TitleState.hx index c9b3619e9..c6dbcd505 100644 --- a/source/funkin/ui/title/TitleState.hx +++ b/source/funkin/ui/title/TitleState.hx @@ -124,7 +124,7 @@ class TitleState extends MusicBeatState persistentUpdate = true; - var bg:FunkinSprite = new FunkinSprite().makeSolidColor(FlxG.width, FlxG.height, FlxColor.BLACK); + var bg:FunkinSprite = new FunkinSprite(-1).makeSolidColor(FlxG.width + 2, FlxG.height, FlxColor.BLACK); bg.screenCenter(); add(bg); diff --git a/source/funkin/ui/transition/preload/FunkinPreloader.hx b/source/funkin/ui/transition/preload/FunkinPreloader.hx index b71af2b3b..9d2569588 100644 --- a/source/funkin/ui/transition/preload/FunkinPreloader.hx +++ b/source/funkin/ui/transition/preload/FunkinPreloader.hx @@ -136,6 +136,8 @@ class FunkinPreloader extends FlxBasePreloader // We can't even call trace() yet, until Flixel loads. trace('Initializing custom preloader...'); + funkin.util.CLIUtil.resetWorkingDir(); + this.siteLockTitleText = Constants.SITE_LOCK_TITLE; this.siteLockBodyText = Constants.SITE_LOCK_DESC; } diff --git a/source/funkin/util/Constants.hx b/source/funkin/util/Constants.hx index 4e706c612..1e0978839 100644 --- a/source/funkin/util/Constants.hx +++ b/source/funkin/util/Constants.hx @@ -467,7 +467,7 @@ class Constants // % Hit public static final RANK_PERFECT_THRESHOLD:Float = 1.00; public static final RANK_EXCELLENT_THRESHOLD:Float = 0.90; - public static final RANK_GREAT_THRESHOLD:Float = 0.75; + public static final RANK_GREAT_THRESHOLD:Float = 0.80; public static final RANK_GOOD_THRESHOLD:Float = 0.60; // public static final RANK_SHIT_THRESHOLD:Float = 0.00;