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https://github.com/FunkinCrew/Funkin.git
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Merge 1107c1e160
into 55c2dabe84
This commit is contained in:
commit
c4d18d3fc9
1 changed files with 3 additions and 23 deletions
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@ -861,9 +861,9 @@ class Save
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switch (inputType)
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switch (inputType)
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{
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{
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case Keys:
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case Keys:
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return (playerId == 0) ? data?.options?.controls?.p1.keyboard : data?.options?.controls?.p2.keyboard;
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return (playerId == 1) ? data?.options?.controls?.p1.keyboard : data?.options?.controls?.p2.keyboard;
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case Gamepad(_):
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case Gamepad(_):
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return (playerId == 0) ? data?.options?.controls?.p1.gamepad : data?.options?.controls?.p2.gamepad;
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return (playerId == 1) ? data?.options?.controls?.p1.gamepad : data?.options?.controls?.p2.gamepad;
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}
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}
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}
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}
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@ -878,27 +878,7 @@ class Save
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public function setControls(playerId:Int, inputType:Device, controls:SaveControlsData):Void
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public function setControls(playerId:Int, inputType:Device, controls:SaveControlsData):Void
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{
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{
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switch (inputType)
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getControls(playerId, inputType) = controls;
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{
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case Keys:
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if (playerId == 0)
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{
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data.options.controls.p1.keyboard = controls;
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}
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else
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{
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data.options.controls.p2.keyboard = controls;
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}
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case Gamepad(_):
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if (playerId == 0)
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{
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data.options.controls.p1.gamepad = controls;
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}
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else
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{
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data.options.controls.p2.gamepad = controls;
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}
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}
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flush();
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flush();
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}
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}
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