From 709fbc859443f753b548f23760758d69b734101c Mon Sep 17 00:00:00 2001 From: EliteMasterEric Date: Sat, 23 Mar 2024 18:11:06 -0400 Subject: [PATCH] Fix a bug where lag could cause the opponent to miss. --- source/funkin/play/PlayState.hx | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/source/funkin/play/PlayState.hx b/source/funkin/play/PlayState.hx index 12b290afd..f7bf6fc22 100644 --- a/source/funkin/play/PlayState.hx +++ b/source/funkin/play/PlayState.hx @@ -2089,8 +2089,7 @@ class PlayState extends MusicBeatSubState holdNote.handledMiss = true; // We dropped a hold note. - // Mute vocals and play miss animation, but don't penalize. - vocals.opponentVolume = 0; + // Play miss animation, but don't penalize. currentStage.getOpponent().playSingAnimation(holdNote.noteData.getDirection(), true); } }