Merge pull request #249 from FunkinCrew/no-debugger

debugger popup
This commit is contained in:
Eric 2024-01-03 20:01:25 -05:00 committed by GitHub
commit be64417785
2 changed files with 19 additions and 0 deletions

View file

@ -124,6 +124,7 @@ import flixel.group.FlxGroup.FlxTypedGroup;
import funkin.audio.visualize.PolygonVisGroup;
import flixel.input.mouse.FlxMouseEvent;
import flixel.text.FlxText;
import flixel.system.debug.log.LogStyle;
using Lambda;
@ -544,6 +545,11 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
*/
var playtestPracticeMode:Bool = false;
/**
* Enables or disables the "debugger" popup that appears when you run into a flixel error.
*/
var enabledDebuggerPopup:Bool = true;
// Visuals
/**
@ -4808,6 +4814,9 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
return;
}
LogStyle.WARNING.openConsole = enabledDebuggerPopup;
LogStyle.ERROR.openConsole = enabledDebuggerPopup;
// TODO: Rework asset system so we can remove this.
switch (currentSongStage)
{

View file

@ -488,6 +488,16 @@ class ChartEditorToolboxHandler
state.playtestStartTime = checkboxStartTime.selected;
};
var checkboxDebugger:Null<CheckBox> = toolbox.findComponent('playtestDebuggerCheckbox', CheckBox);
if (checkboxDebugger == null) throw 'ChartEditorToolboxHandler.buildToolboxPlaytestPropertiesLayout() - Could not find playtestDebuggerCheckbox component.';
state.enabledDebuggerPopup = checkboxDebugger.selected;
checkboxDebugger.onClick = _ -> {
state.enabledDebuggerPopup = checkboxDebugger.selected;
};
return toolbox;
}