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shr 2023-09-26 03:28:55 +09:00 committed by Cameron Taylor
parent f7a519b13f
commit bc20b81723

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@ -61,6 +61,15 @@ class RuntimeRainShader extends RuntimePostEffectShader
return puddleY = value;
}
// the y scale of the puddle, the less this value the more the puddle effects squished
public var puddleScaleY(default, set):Float = 0;
function set_puddleScaleY(value:Float):Float
{
this.setFloat('uPuddleScaleY', value);
return puddleScaleY = value;
}
public var blurredScreen(default, set):BitmapData;
function set_blurredScreen(value:BitmapData):BitmapData