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Fix references to missing graphics in Freeplay
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parent
2210f8bc18
commit
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2 changed files with 17 additions and 12 deletions
5
.vscode/settings.json
vendored
5
.vscode/settings.json
vendored
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@ -170,6 +170,11 @@
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"target": "windows",
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"args": ["-debug", "-DANIMDEBUG", "-DFORCE_DEBUG_VERSION"]
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},
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{
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"label": "Windows / Debug (Debug hxCodec)",
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"target": "windows",
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"args": ["-debug", "-DHXC_LIBVLC_LOGGING", "-DFORCE_DEBUG_VERSION"]
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},
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{
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"label": "HashLink / Debug (Straight to Animation Editor)",
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"target": "hl",
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@ -46,7 +46,7 @@ class SongMenuItem extends FlxSpriteGroup
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public var hsvShader(default, set):HSVShader;
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var diffRatingSprite:FlxSprite;
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// var diffRatingSprite:FlxSprite;
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public function new(x:Float, y:Float)
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{
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@ -65,13 +65,13 @@ class SongMenuItem extends FlxSpriteGroup
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var rank:String = FlxG.random.getObject(ranks);
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ranking = new FlxSprite(capsule.width * 0.84, 30);
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ranking.loadGraphic(Paths.image('freeplay/ranks/' + rank));
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ranking.scale.x = ranking.scale.y = realScaled;
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// ranking.loadGraphic(Paths.image('freeplay/ranks/' + rank));
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// ranking.scale.x = ranking.scale.y = realScaled;
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// ranking.alpha = 0.75;
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ranking.visible = false;
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ranking.origin.set(capsule.origin.x - ranking.x, capsule.origin.y - ranking.y);
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add(ranking);
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grpHide.add(ranking);
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// ranking.visible = false;
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// ranking.origin.set(capsule.origin.x - ranking.x, capsule.origin.y - ranking.y);
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// add(ranking);
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// grpHide.add(ranking);
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switch (rank)
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{
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@ -81,9 +81,9 @@ class SongMenuItem extends FlxSpriteGroup
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grayscaleShader = new Grayscale(1);
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diffRatingSprite = new FlxSprite(145, 90).loadGraphic(Paths.image('freeplay/diffRatings/diff00'));
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diffRatingSprite.shader = grayscaleShader;
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diffRatingSprite.origin.set(capsule.origin.x - diffRatingSprite.x, capsule.origin.y - diffRatingSprite.y);
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// diffRatingSprite = new FlxSprite(145, 90).loadGraphic(Paths.image('freeplay/diffRatings/diff00'));
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// diffRatingSprite.shader = grayscaleShader;
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// diffRatingSprite.origin.set(capsule.origin.x - diffRatingSprite.x, capsule.origin.y - diffRatingSprite.y);
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// TODO: Readd once ratings are fully implemented
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// add(diffRatingSprite);
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// grpHide.add(diffRatingSprite);
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@ -118,8 +118,8 @@ class SongMenuItem extends FlxSpriteGroup
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function updateDifficultyRating(newRating:Int):Void
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{
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var ratingPadded:String = newRating < 10 ? '0$newRating' : '$newRating';
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diffRatingSprite.loadGraphic(Paths.image('freeplay/diffRatings/diff${ratingPadded}'));
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diffRatingSprite.visible = false;
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// diffRatingSprite.loadGraphic(Paths.image('freeplay/diffRatings/diff${ratingPadded}'));
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// diffRatingSprite.visible = false;
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}
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function set_hsvShader(value:HSVShader):HSVShader
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