Fix references to missing graphics in Freeplay

This commit is contained in:
EliteMasterEric 2024-04-16 18:43:11 -04:00
parent 2210f8bc18
commit bc0a27c985
2 changed files with 17 additions and 12 deletions

View file

@ -170,6 +170,11 @@
"target": "windows",
"args": ["-debug", "-DANIMDEBUG", "-DFORCE_DEBUG_VERSION"]
},
{
"label": "Windows / Debug (Debug hxCodec)",
"target": "windows",
"args": ["-debug", "-DHXC_LIBVLC_LOGGING", "-DFORCE_DEBUG_VERSION"]
},
{
"label": "HashLink / Debug (Straight to Animation Editor)",
"target": "hl",

View file

@ -46,7 +46,7 @@ class SongMenuItem extends FlxSpriteGroup
public var hsvShader(default, set):HSVShader;
var diffRatingSprite:FlxSprite;
// var diffRatingSprite:FlxSprite;
public function new(x:Float, y:Float)
{
@ -65,13 +65,13 @@ class SongMenuItem extends FlxSpriteGroup
var rank:String = FlxG.random.getObject(ranks);
ranking = new FlxSprite(capsule.width * 0.84, 30);
ranking.loadGraphic(Paths.image('freeplay/ranks/' + rank));
ranking.scale.x = ranking.scale.y = realScaled;
// ranking.loadGraphic(Paths.image('freeplay/ranks/' + rank));
// ranking.scale.x = ranking.scale.y = realScaled;
// ranking.alpha = 0.75;
ranking.visible = false;
ranking.origin.set(capsule.origin.x - ranking.x, capsule.origin.y - ranking.y);
add(ranking);
grpHide.add(ranking);
// ranking.visible = false;
// ranking.origin.set(capsule.origin.x - ranking.x, capsule.origin.y - ranking.y);
// add(ranking);
// grpHide.add(ranking);
switch (rank)
{
@ -81,9 +81,9 @@ class SongMenuItem extends FlxSpriteGroup
grayscaleShader = new Grayscale(1);
diffRatingSprite = new FlxSprite(145, 90).loadGraphic(Paths.image('freeplay/diffRatings/diff00'));
diffRatingSprite.shader = grayscaleShader;
diffRatingSprite.origin.set(capsule.origin.x - diffRatingSprite.x, capsule.origin.y - diffRatingSprite.y);
// diffRatingSprite = new FlxSprite(145, 90).loadGraphic(Paths.image('freeplay/diffRatings/diff00'));
// diffRatingSprite.shader = grayscaleShader;
// diffRatingSprite.origin.set(capsule.origin.x - diffRatingSprite.x, capsule.origin.y - diffRatingSprite.y);
// TODO: Readd once ratings are fully implemented
// add(diffRatingSprite);
// grpHide.add(diffRatingSprite);
@ -118,8 +118,8 @@ class SongMenuItem extends FlxSpriteGroup
function updateDifficultyRating(newRating:Int):Void
{
var ratingPadded:String = newRating < 10 ? '0$newRating' : '$newRating';
diffRatingSprite.loadGraphic(Paths.image('freeplay/diffRatings/diff${ratingPadded}'));
diffRatingSprite.visible = false;
// diffRatingSprite.loadGraphic(Paths.image('freeplay/diffRatings/diff${ratingPadded}'));
// diffRatingSprite.visible = false;
}
function set_hsvShader(value:HSVShader):HSVShader